Day 2 - Part A
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.editorconfig
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364
.editorconfig
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root = true
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# All files
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[*]
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indent_style = space
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# Xml files
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[*.xml]
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indent_size = 4
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# C# files
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[*.cs]
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#### Core EditorConfig Options ####
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||||||
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# Indentation and spacing
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||||||
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indent_size = 4
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tab_width = 4
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|
||||||
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# New line preferences
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||||||
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end_of_line = lf
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insert_final_newline = false
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||||||
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|
||||||
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#### .NET Coding Conventions ####
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[*.{cs,vb}]
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# Organize usings
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dotnet_separate_import_directive_groups = true
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dotnet_sort_system_directives_first = true
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file_header_template = unset
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|
||||||
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# this. and Me. preferences
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||||||
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dotnet_style_qualification_for_event = false:silent
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dotnet_style_qualification_for_field = false:silent
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||||||
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dotnet_style_qualification_for_method = false:silent
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dotnet_style_qualification_for_property = false:silent
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||||||
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|
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# Language keywords vs BCL types preferences
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||||||
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dotnet_style_predefined_type_for_locals_parameters_members = true:silent
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dotnet_style_predefined_type_for_member_access = true:silent
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||||||
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# Parentheses preferences
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dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity:silent
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dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:silent
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dotnet_style_parentheses_in_other_operators = never_if_unnecessary:silent
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||||||
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dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity:silent
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||||||
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# Modifier preferences
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||||||
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dotnet_style_require_accessibility_modifiers = for_non_interface_members:silent
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# Expression-level preferences
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||||||
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dotnet_style_coalesce_expression = true:suggestion
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dotnet_style_collection_initializer = true:suggestion
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dotnet_style_explicit_tuple_names = true:suggestion
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dotnet_style_null_propagation = true:suggestion
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dotnet_style_object_initializer = true:suggestion
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dotnet_style_operator_placement_when_wrapping = beginning_of_line
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dotnet_style_prefer_auto_properties = true:suggestion
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||||||
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dotnet_style_prefer_compound_assignment = true:suggestion
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||||||
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dotnet_style_prefer_conditional_expression_over_assignment = true:suggestion
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dotnet_style_prefer_conditional_expression_over_return = true:suggestion
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dotnet_style_prefer_inferred_anonymous_type_member_names = true:suggestion
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dotnet_style_prefer_inferred_tuple_names = true:suggestion
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dotnet_style_prefer_is_null_check_over_reference_equality_method = true:suggestion
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||||||
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dotnet_style_prefer_simplified_boolean_expressions = true:suggestion
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dotnet_style_prefer_simplified_interpolation = true:suggestion
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# Field preferences
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dotnet_style_readonly_field = true:warning
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# Parameter preferences
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dotnet_code_quality_unused_parameters = all:suggestion
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# Suppression preferences
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||||||
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dotnet_remove_unnecessary_suppression_exclusions = none
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#### C# Coding Conventions ####
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[*.cs]
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# var preferences
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||||||
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csharp_style_var_elsewhere = false:silent
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csharp_style_var_for_built_in_types = false:silent
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csharp_style_var_when_type_is_apparent = false:silent
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# Expression-bodied members
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csharp_style_expression_bodied_accessors = true:silent
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csharp_style_expression_bodied_constructors = false:silent
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csharp_style_expression_bodied_indexers = true:silent
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csharp_style_expression_bodied_lambdas = true:suggestion
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csharp_style_expression_bodied_local_functions = false:silent
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csharp_style_expression_bodied_methods = false:silent
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csharp_style_expression_bodied_operators = false:silent
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csharp_style_expression_bodied_properties = true:silent
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# Pattern matching preferences
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csharp_style_pattern_matching_over_as_with_null_check = true:suggestion
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csharp_style_pattern_matching_over_is_with_cast_check = true:suggestion
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csharp_style_prefer_not_pattern = true:suggestion
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csharp_style_prefer_pattern_matching = true:silent
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csharp_style_prefer_switch_expression = true:suggestion
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# Null-checking preferences
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csharp_style_conditional_delegate_call = true:suggestion
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# Modifier preferences
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csharp_prefer_static_local_function = true:warning
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csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:silent
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# Code-block preferences
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csharp_prefer_braces = true:silent
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csharp_prefer_simple_using_statement = true:suggestion
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# Expression-level preferences
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csharp_prefer_simple_default_expression = true:suggestion
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csharp_style_deconstructed_variable_declaration = true:suggestion
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csharp_style_inlined_variable_declaration = true:suggestion
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csharp_style_pattern_local_over_anonymous_function = true:suggestion
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csharp_style_prefer_index_operator = true:suggestion
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csharp_style_prefer_range_operator = true:suggestion
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csharp_style_throw_expression = true:suggestion
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csharp_style_unused_value_assignment_preference = discard_variable:suggestion
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csharp_style_unused_value_expression_statement_preference = discard_variable:silent
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# 'using' directive preferences
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csharp_using_directive_placement = outside_namespace:silent
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#### C# Formatting Rules ####
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# New line preferences
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csharp_new_line_before_catch = true
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csharp_new_line_before_else = true
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csharp_new_line_before_finally = true
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csharp_new_line_before_members_in_anonymous_types = true
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csharp_new_line_before_members_in_object_initializers = true
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csharp_new_line_before_open_brace = all
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csharp_new_line_between_query_expression_clauses = true
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# Indentation preferences
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csharp_indent_block_contents = true
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csharp_indent_braces = false
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csharp_indent_case_contents = true
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csharp_indent_case_contents_when_block = true
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csharp_indent_labels = one_less_than_current
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csharp_indent_switch_labels = true
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# Space preferences
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csharp_space_after_cast = false
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csharp_space_after_colon_in_inheritance_clause = true
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csharp_space_after_comma = true
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csharp_space_after_dot = false
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csharp_space_after_keywords_in_control_flow_statements = true
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csharp_space_after_semicolon_in_for_statement = true
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csharp_space_around_binary_operators = before_and_after
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csharp_space_around_declaration_statements = false
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csharp_space_before_colon_in_inheritance_clause = true
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csharp_space_before_comma = false
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csharp_space_before_dot = false
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csharp_space_before_open_square_brackets = false
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csharp_space_before_semicolon_in_for_statement = false
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csharp_space_between_empty_square_brackets = false
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csharp_space_between_method_call_empty_parameter_list_parentheses = false
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csharp_space_between_method_call_name_and_opening_parenthesis = false
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csharp_space_between_method_call_parameter_list_parentheses = false
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csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
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csharp_space_between_method_declaration_name_and_open_parenthesis = false
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csharp_space_between_method_declaration_parameter_list_parentheses = false
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csharp_space_between_parentheses = false
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csharp_space_between_square_brackets = false
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# Wrapping preferences
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csharp_preserve_single_line_blocks = true
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csharp_preserve_single_line_statements = true
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#### Naming styles ####
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[*.{cs,vb}]
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# Naming rules
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dotnet_naming_rule.types_and_namespaces_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.types_and_namespaces_should_be_pascalcase.symbols = types_and_namespaces
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dotnet_naming_rule.types_and_namespaces_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.interfaces_should_be_ipascalcase.severity = suggestion
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dotnet_naming_rule.interfaces_should_be_ipascalcase.symbols = interfaces
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dotnet_naming_rule.interfaces_should_be_ipascalcase.style = ipascalcase
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dotnet_naming_rule.type_parameters_should_be_tpascalcase.severity = suggestion
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dotnet_naming_rule.type_parameters_should_be_tpascalcase.symbols = type_parameters
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dotnet_naming_rule.type_parameters_should_be_tpascalcase.style = tpascalcase
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dotnet_naming_rule.methods_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.methods_should_be_pascalcase.symbols = methods
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dotnet_naming_rule.methods_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.properties_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.properties_should_be_pascalcase.symbols = properties
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dotnet_naming_rule.properties_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.events_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.events_should_be_pascalcase.symbols = events
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dotnet_naming_rule.events_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.local_variables_should_be_camelcase.severity = suggestion
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dotnet_naming_rule.local_variables_should_be_camelcase.symbols = local_variables
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dotnet_naming_rule.local_variables_should_be_camelcase.style = camelcase
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dotnet_naming_rule.local_constants_should_be_camelcase.severity = suggestion
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dotnet_naming_rule.local_constants_should_be_camelcase.symbols = local_constants
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dotnet_naming_rule.local_constants_should_be_camelcase.style = camelcase
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dotnet_naming_rule.parameters_should_be_camelcase.severity = suggestion
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dotnet_naming_rule.parameters_should_be_camelcase.symbols = parameters
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dotnet_naming_rule.parameters_should_be_camelcase.style = camelcase
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dotnet_naming_rule.public_fields_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.public_fields_should_be_pascalcase.symbols = public_fields
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dotnet_naming_rule.public_fields_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.private_fields_should_be__camelcase.severity = suggestion
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dotnet_naming_rule.private_fields_should_be__camelcase.symbols = private_fields
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dotnet_naming_rule.private_fields_should_be__camelcase.style = _camelcase
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dotnet_naming_rule.private_static_fields_should_be_s_camelcase.severity = suggestion
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dotnet_naming_rule.private_static_fields_should_be_s_camelcase.symbols = private_static_fields
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dotnet_naming_rule.private_static_fields_should_be_s_camelcase.style = s_camelcase
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dotnet_naming_rule.public_constant_fields_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.public_constant_fields_should_be_pascalcase.symbols = public_constant_fields
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dotnet_naming_rule.public_constant_fields_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.private_constant_fields_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.private_constant_fields_should_be_pascalcase.symbols = private_constant_fields
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dotnet_naming_rule.private_constant_fields_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.public_static_readonly_fields_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.public_static_readonly_fields_should_be_pascalcase.symbols = public_static_readonly_fields
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dotnet_naming_rule.public_static_readonly_fields_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.private_static_readonly_fields_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.private_static_readonly_fields_should_be_pascalcase.symbols = private_static_readonly_fields
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dotnet_naming_rule.private_static_readonly_fields_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.enums_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.enums_should_be_pascalcase.symbols = enums
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dotnet_naming_rule.enums_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.local_functions_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.local_functions_should_be_pascalcase.symbols = local_functions
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dotnet_naming_rule.local_functions_should_be_pascalcase.style = pascalcase
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dotnet_naming_rule.non_field_members_should_be_pascalcase.severity = suggestion
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dotnet_naming_rule.non_field_members_should_be_pascalcase.symbols = non_field_members
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dotnet_naming_rule.non_field_members_should_be_pascalcase.style = pascalcase
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# Symbol specifications
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dotnet_naming_symbols.interfaces.applicable_kinds = interface
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dotnet_naming_symbols.interfaces.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
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dotnet_naming_symbols.interfaces.required_modifiers =
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dotnet_naming_symbols.enums.applicable_kinds = enum
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dotnet_naming_symbols.enums.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
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dotnet_naming_symbols.enums.required_modifiers =
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dotnet_naming_symbols.events.applicable_kinds = event
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dotnet_naming_symbols.events.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
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dotnet_naming_symbols.events.required_modifiers =
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dotnet_naming_symbols.methods.applicable_kinds = method
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dotnet_naming_symbols.methods.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
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dotnet_naming_symbols.methods.required_modifiers =
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|
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dotnet_naming_symbols.properties.applicable_kinds = property
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|
dotnet_naming_symbols.properties.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
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dotnet_naming_symbols.properties.required_modifiers =
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|
|
||||||
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dotnet_naming_symbols.public_fields.applicable_kinds = field
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|
dotnet_naming_symbols.public_fields.applicable_accessibilities = public, internal
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dotnet_naming_symbols.public_fields.required_modifiers =
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|
dotnet_naming_symbols.private_fields.applicable_kinds = field
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|
dotnet_naming_symbols.private_fields.applicable_accessibilities = private, protected, protected_internal, private_protected
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dotnet_naming_symbols.private_fields.required_modifiers =
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dotnet_naming_symbols.private_static_fields.applicable_kinds = field
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dotnet_naming_symbols.private_static_fields.applicable_accessibilities = private, protected, protected_internal, private_protected
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dotnet_naming_symbols.private_static_fields.required_modifiers = static
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dotnet_naming_symbols.types_and_namespaces.applicable_kinds = namespace, class, struct, interface, enum
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|
dotnet_naming_symbols.types_and_namespaces.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
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dotnet_naming_symbols.types_and_namespaces.required_modifiers =
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||||||
|
dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, method
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dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
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dotnet_naming_symbols.non_field_members.required_modifiers =
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||||||
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dotnet_naming_symbols.type_parameters.applicable_kinds = namespace
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|
dotnet_naming_symbols.type_parameters.applicable_accessibilities = *
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||||||
|
dotnet_naming_symbols.type_parameters.required_modifiers =
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|
||||||
|
dotnet_naming_symbols.private_constant_fields.applicable_kinds = field
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||||||
|
dotnet_naming_symbols.private_constant_fields.applicable_accessibilities = private, protected, protected_internal, private_protected
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dotnet_naming_symbols.private_constant_fields.required_modifiers = const
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|
||||||
|
dotnet_naming_symbols.local_variables.applicable_kinds = local
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|
dotnet_naming_symbols.local_variables.applicable_accessibilities = local
|
||||||
|
dotnet_naming_symbols.local_variables.required_modifiers =
|
||||||
|
|
||||||
|
dotnet_naming_symbols.local_constants.applicable_kinds = local
|
||||||
|
dotnet_naming_symbols.local_constants.applicable_accessibilities = local
|
||||||
|
dotnet_naming_symbols.local_constants.required_modifiers = const
|
||||||
|
|
||||||
|
dotnet_naming_symbols.parameters.applicable_kinds = parameter
|
||||||
|
dotnet_naming_symbols.parameters.applicable_accessibilities = *
|
||||||
|
dotnet_naming_symbols.parameters.required_modifiers =
|
||||||
|
|
||||||
|
dotnet_naming_symbols.public_constant_fields.applicable_kinds = field
|
||||||
|
dotnet_naming_symbols.public_constant_fields.applicable_accessibilities = public, internal
|
||||||
|
dotnet_naming_symbols.public_constant_fields.required_modifiers = const
|
||||||
|
|
||||||
|
dotnet_naming_symbols.public_static_readonly_fields.applicable_kinds = field
|
||||||
|
dotnet_naming_symbols.public_static_readonly_fields.applicable_accessibilities = public, internal
|
||||||
|
dotnet_naming_symbols.public_static_readonly_fields.required_modifiers = readonly, static
|
||||||
|
|
||||||
|
dotnet_naming_symbols.private_static_readonly_fields.applicable_kinds = field
|
||||||
|
dotnet_naming_symbols.private_static_readonly_fields.applicable_accessibilities = private, protected, protected_internal, private_protected
|
||||||
|
dotnet_naming_symbols.private_static_readonly_fields.required_modifiers = readonly, static
|
||||||
|
|
||||||
|
dotnet_naming_symbols.local_functions.applicable_kinds = local_function
|
||||||
|
dotnet_naming_symbols.local_functions.applicable_accessibilities = *
|
||||||
|
dotnet_naming_symbols.local_functions.required_modifiers =
|
||||||
|
|
||||||
|
# Naming styles
|
||||||
|
|
||||||
|
dotnet_naming_style.pascalcase.required_prefix =
|
||||||
|
dotnet_naming_style.pascalcase.required_suffix =
|
||||||
|
dotnet_naming_style.pascalcase.word_separator =
|
||||||
|
dotnet_naming_style.pascalcase.capitalization = pascal_case
|
||||||
|
|
||||||
|
dotnet_naming_style.ipascalcase.required_prefix = I
|
||||||
|
dotnet_naming_style.ipascalcase.required_suffix =
|
||||||
|
dotnet_naming_style.ipascalcase.word_separator =
|
||||||
|
dotnet_naming_style.ipascalcase.capitalization = pascal_case
|
||||||
|
|
||||||
|
dotnet_naming_style.tpascalcase.required_prefix = T
|
||||||
|
dotnet_naming_style.tpascalcase.required_suffix =
|
||||||
|
dotnet_naming_style.tpascalcase.word_separator =
|
||||||
|
dotnet_naming_style.tpascalcase.capitalization = pascal_case
|
||||||
|
|
||||||
|
dotnet_naming_style._camelcase.required_prefix = _
|
||||||
|
dotnet_naming_style._camelcase.required_suffix =
|
||||||
|
dotnet_naming_style._camelcase.word_separator =
|
||||||
|
dotnet_naming_style._camelcase.capitalization = camel_case
|
||||||
|
|
||||||
|
dotnet_naming_style.camelcase.required_prefix =
|
||||||
|
dotnet_naming_style.camelcase.required_suffix =
|
||||||
|
dotnet_naming_style.camelcase.word_separator =
|
||||||
|
dotnet_naming_style.camelcase.capitalization = camel_case
|
||||||
|
|
||||||
|
dotnet_naming_style.s_camelcase.required_prefix = s_
|
||||||
|
dotnet_naming_style.s_camelcase.required_suffix =
|
||||||
|
dotnet_naming_style.s_camelcase.word_separator =
|
||||||
|
dotnet_naming_style.s_camelcase.capitalization = camel_case
|
||||||
|
|
98
Handlers/Day02.cs
Normal file
98
Handlers/Day02.cs
Normal file
@ -0,0 +1,98 @@
|
|||||||
|
namespace AdventOfCode2022.Handlers
|
||||||
|
{
|
||||||
|
public class Day02
|
||||||
|
{
|
||||||
|
public enum GameResult
|
||||||
|
{
|
||||||
|
Loss = 0,
|
||||||
|
Draw = 3,
|
||||||
|
Win = 6
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum Choice
|
||||||
|
{
|
||||||
|
Rock = 1,
|
||||||
|
Paper = 2,
|
||||||
|
Scissors = 3
|
||||||
|
}
|
||||||
|
|
||||||
|
string[] rounds;
|
||||||
|
|
||||||
|
public Day02()
|
||||||
|
{
|
||||||
|
rounds = System.IO.File.ReadAllText(@"./days/02/input").Trim().Split("\n");
|
||||||
|
PartA();
|
||||||
|
// PartB();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Choice ParseChoice(string input)
|
||||||
|
{
|
||||||
|
switch (input)
|
||||||
|
{
|
||||||
|
case "A":
|
||||||
|
case "X":
|
||||||
|
return Choice.Rock;
|
||||||
|
|
||||||
|
case "B":
|
||||||
|
case "Y":
|
||||||
|
return Choice.Paper;
|
||||||
|
|
||||||
|
case "C":
|
||||||
|
case "Z":
|
||||||
|
return Choice.Scissors;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new Exception($"Invalid choice: {input}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private GameResult GetGameResult(Choice opponent, Choice you)
|
||||||
|
{
|
||||||
|
if (you == opponent)
|
||||||
|
{
|
||||||
|
return GameResult.Draw;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (you == Choice.Rock && opponent == Choice.Scissors)
|
||||||
|
{
|
||||||
|
return GameResult.Win;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (you == Choice.Paper && opponent == Choice.Rock)
|
||||||
|
{
|
||||||
|
return GameResult.Win;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (you == Choice.Scissors && opponent == Choice.Paper)
|
||||||
|
{
|
||||||
|
return GameResult.Win;
|
||||||
|
}
|
||||||
|
|
||||||
|
return GameResult.Loss;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PartA()
|
||||||
|
{
|
||||||
|
var totalPoints = 0;
|
||||||
|
|
||||||
|
foreach (var line in rounds)
|
||||||
|
{
|
||||||
|
var parts = line.Split(" ");
|
||||||
|
var opponent = ParseChoice(parts[0]);
|
||||||
|
var you = ParseChoice(parts[1]);
|
||||||
|
var result = GetGameResult(opponent, you);
|
||||||
|
|
||||||
|
var points = (int)you + (int)result;
|
||||||
|
totalPoints += points;
|
||||||
|
Console.WriteLine($"Opponent: {opponent}, You: {you}, Result: {result}, Points: {points}");
|
||||||
|
}
|
||||||
|
|
||||||
|
Console.WriteLine($"Total points: {totalPoints}");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PartB()
|
||||||
|
{
|
||||||
|
throw new NotImplementedException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,6 +7,7 @@ namespace AdventOfCode2022
|
|||||||
{
|
{
|
||||||
try {
|
try {
|
||||||
dayOne();
|
dayOne();
|
||||||
|
dayTwo();
|
||||||
}
|
}
|
||||||
catch (Exception e) {
|
catch (Exception e) {
|
||||||
Console.WriteLine(e.Message);
|
Console.WriteLine(e.Message);
|
||||||
@ -25,5 +26,12 @@ namespace AdventOfCode2022
|
|||||||
|
|
||||||
PrintSeparator();
|
PrintSeparator();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void dayTwo() {
|
||||||
|
var day = new Day02();
|
||||||
|
day.PartA();
|
||||||
|
|
||||||
|
PrintSeparator();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
31
days/02/index.md
Normal file
31
days/02/index.md
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
\--- Day 2: Rock Paper Scissors ---
|
||||||
|
-----------------------------------
|
||||||
|
|
||||||
|
The Elves begin to set up camp on the beach. To decide whose tent gets to be closest to the snack storage, a giant [Rock Paper Scissors](https://en.wikipedia.org/wiki/Rock_paper_scissors) tournament is already in progress.
|
||||||
|
|
||||||
|
Rock Paper Scissors is a game between two players. Each game contains many rounds; in each round, the players each simultaneously choose one of Rock, Paper, or Scissors using a hand shape. Then, a winner for that round is selected: Rock defeats Scissors, Scissors defeats Paper, and Paper defeats Rock. If both players choose the same shape, the round instead ends in a draw.
|
||||||
|
|
||||||
|
Appreciative of your help yesterday, one Elf gives you an _encrypted strategy guide_ (your puzzle input) that they say will be sure to help you win. "The first column is what your opponent is going to play: `A` for Rock, `B` for Paper, and `C` for Scissors. The second column--" Suddenly, the Elf is called away to help with someone's tent.
|
||||||
|
|
||||||
|
The second column, you reason, must be what you should play in response: `X` for Rock, `Y` for Paper, and `Z` for Scissors. Winning every time would be suspicious, so the responses must have been carefully chosen.
|
||||||
|
|
||||||
|
The winner of the whole tournament is the player with the highest score. Your _total score_ is the sum of your scores for each round. The score for a single round is the score for the _shape you selected_ (1 for Rock, 2 for Paper, and 3 for Scissors) plus the score for the _outcome of the round_ (0 if you lost, 3 if the round was a draw, and 6 if you won).
|
||||||
|
|
||||||
|
Since you can't be sure if the Elf is trying to help you or trick you, you should calculate the score you would get if you were to follow the strategy guide.
|
||||||
|
|
||||||
|
For example, suppose you were given the following strategy guide:
|
||||||
|
|
||||||
|
A Y
|
||||||
|
B X
|
||||||
|
C Z
|
||||||
|
|
||||||
|
|
||||||
|
This strategy guide predicts and recommends the following:
|
||||||
|
|
||||||
|
* In the first round, your opponent will choose Rock (`A`), and you should choose Paper (`Y`). This ends in a win for you with a score of _8_ (2 because you chose Paper + 6 because you won).
|
||||||
|
* In the second round, your opponent will choose Paper (`B`), and you should choose Rock (`X`). This ends in a loss for you with a score of _1_ (1 + 0).
|
||||||
|
* The third round is a draw with both players choosing Scissors, giving you a score of 3 + 3 = _6_.
|
||||||
|
|
||||||
|
In this example, if you were to follow the strategy guide, you would get a total score of `_15_` (8 + 1 + 6).
|
||||||
|
|
||||||
|
_What would your total score be if everything goes exactly according to your strategy guide?_
|
2500
days/02/input
Normal file
2500
days/02/input
Normal file
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user