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mirror of https://github.com/xCryptic/MegaKeep.git synced 2024-11-22 01:52:30 +01:00

Inital Release

This commit is contained in:
Cryptic 2019-05-29 22:51:41 -04:00
parent 7d808def44
commit d89798ebd1
15 changed files with 3112 additions and 2 deletions

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.489
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MegaKeep", "MegaKeep\MegaKeep.csproj", "{B6BF9080-54BD-458E-A302-5AFD20A385EF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B6BF9080-54BD-458E-A302-5AFD20A385EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B6BF9080-54BD-458E-A302-5AFD20A385EF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B6BF9080-54BD-458E-A302-5AFD20A385EF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B6BF9080-54BD-458E-A302-5AFD20A385EF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {2A488EE8-A60F-44C9-81C7-603260A509BD}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="MegaKeep.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2" />
</startup>
<userSettings>
<MegaKeep.Properties.Settings>
<setting name="Location" serializeAs="String">
<value />
</setting>
</MegaKeep.Properties.Settings>
</userSettings>
</configuration>

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namespace MegaKeep
{
partial class MegaKeep
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MegaKeep));
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.txtPath = new System.Windows.Forms.TextBox();
this.label1 = new System.Windows.Forms.Label();
this.btnLocate = new System.Windows.Forms.Button();
this.btnRun = new System.Windows.Forms.Button();
this.label2 = new System.Windows.Forms.Label();
this.txtLog = new System.Windows.Forms.TextBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
this.pictureBox1.Location = new System.Drawing.Point(12, 12);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(97, 86);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
//
// txtPath
//
this.txtPath.Location = new System.Drawing.Point(187, 48);
this.txtPath.Name = "txtPath";
this.txtPath.Size = new System.Drawing.Size(255, 20);
this.txtPath.TabIndex = 1;
this.txtPath.TextChanged += new System.EventHandler(this.txtPath_TextChanged);
//
// label1
//
this.label1.Location = new System.Drawing.Point(127, 46);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(60, 23);
this.label1.TabIndex = 2;
this.label1.Text = "Accounts";
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// btnLocate
//
this.btnLocate.Location = new System.Drawing.Point(448, 46);
this.btnLocate.Name = "btnLocate";
this.btnLocate.Size = new System.Drawing.Size(40, 23);
this.btnLocate.TabIndex = 3;
this.btnLocate.Text = "...";
this.btnLocate.UseVisualStyleBackColor = true;
this.btnLocate.Click += new System.EventHandler(this.btnLocate_Click);
//
// btnRun
//
this.btnRun.Location = new System.Drawing.Point(130, 75);
this.btnRun.Name = "btnRun";
this.btnRun.Size = new System.Drawing.Size(358, 23);
this.btnRun.TabIndex = 4;
this.btnRun.Text = "Run";
this.btnRun.UseVisualStyleBackColor = true;
this.btnRun.Click += new System.EventHandler(this.btnRun_Click);
//
// label2
//
this.label2.Location = new System.Drawing.Point(127, 21);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(362, 23);
this.label2.TabIndex = 5;
this.label2.Text = "Create a user:pass text file, one line per account and add it below";
this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
//
// txtLog
//
this.txtLog.Location = new System.Drawing.Point(12, 114);
this.txtLog.Multiline = true;
this.txtLog.Name = "txtLog";
this.txtLog.ReadOnly = true;
this.txtLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
this.txtLog.Size = new System.Drawing.Size(476, 147);
this.txtLog.TabIndex = 6;
//
// MegaKeep
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(500, 277);
this.Controls.Add(this.txtLog);
this.Controls.Add(this.label2);
this.Controls.Add(this.btnRun);
this.Controls.Add(this.btnLocate);
this.Controls.Add(this.label1);
this.Controls.Add(this.txtPath);
this.Controls.Add(this.pictureBox1);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.Name = "MegaKeep";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "MegaKeep";
this.Load += new System.EventHandler(this.MegaKeep_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.TextBox txtPath;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Button btnLocate;
private System.Windows.Forms.Button btnRun;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.TextBox txtLog;
}
}

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using System;
using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Windows.Forms;
namespace MegaKeep
{
public partial class MegaKeep : Form
{
private string _local = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
public MegaKeep()
{
InitializeComponent();
}
private void btnRun_Click(object sender, EventArgs e)
{
txtLog.Clear();
// first make sure megacmd is found
if (!File.Exists(_local + "\\MEGAcmd\\mega-login.bat"))
{
Log("mega-login.bat was not found, please install it to the default dirctory: https://mega.nz/cmd");
return;
}
// then check to make sure the file exists
if (!File.Exists(txtPath.Text))
{
MessageBox.Show("The file could not be found");
return;
}
Log("Loading file...");
// then try to read the text file's contents
string[] lines;
try
{
lines = File.ReadAllLines(txtPath.Text);
}
catch (Exception ex)
{
Log("Error: " + ex.ToString());
return;
}
// loop through every line
foreach (var line in lines)
{
var info = line.Split(':');
var user = info[0];
var pass = info[1];
var restart = false;
Log("Logging in to " + user + "...");
Process login = new Process
{
StartInfo =
{
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
FileName = _local + "\\MEGAcmd\\mega-login.bat",
Arguments = user + " \"" + pass + "\""
}
};
login.Start();
var result = login.StandardOutput.ReadToEnd();
login.WaitForExit();
if (login.HasExited)
{
if (result.Contains("Login failed"))
{
Log("Failed: " + result);
continue; // just move on to the next account
}
else if (result.Contains("Already logged in"))
{
Log("Already logged in. Logging out and restarting...");
restart = true;
}
}
// wait a sec
Thread.Sleep(1500);
Process logout = new Process
{
StartInfo =
{
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
FileName = _local + "\\MEGAcmd\\mega-logout.bat"
}
};
logout.Start();
logout.WaitForExit();
if (logout.HasExited)
Log(logout.StandardOutput.ReadToEnd());
if (restart)
{
btnRun.PerformClick();
return;
}
}
Log("Finished");
}
private void btnLocate_Click(object sender, EventArgs e)
{
OpenFileDialog openFile = new OpenFileDialog();
openFile.Multiselect = false;
openFile.Title = "Mega Keepalive";
openFile.Filter = "Text Files (*.txt)|*.txt";
if (openFile.ShowDialog() == DialogResult.OK)
{
txtPath.Text = openFile.FileName;
}
}
private void Log(string txt)
{
txtLog.Text += txt + Environment.NewLine;
}
private void MegaKeep_Load(object sender, EventArgs e)
{
txtPath.Text = Properties.Settings.Default.Location;
}
private void txtPath_TextChanged(object sender, EventArgs e)
{
Properties.Settings.Default.Location = txtPath.Text;
Properties.Settings.Default.Save();
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{B6BF9080-54BD-458E-A302-5AFD20A385EF}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>MegaKeep</RootNamespace>
<AssemblyName>MegaKeep</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>mega.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="MegaKeep.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MegaKeep.Designer.cs">
<DependentUpon>MegaKeep.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="MegaKeep.resx">
<DependentUpon>MegaKeep.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="mega.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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using System;
using System.Windows.Forms;
namespace MegaKeep
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MegaKeep());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Mega Keep")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("Mega Keep")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("b6bf9080-54bd-458e-a302-5afd20a385ef")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MegaKeep.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MegaKeep.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<resheader name="resmimetype">
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<resheader name="version">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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38
MegaKeep/Properties/Settings.Designer.cs generated Normal file
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace MegaKeep.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.9.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string Location {
get {
return ((string)(this["Location"]));
}
set {
this["Location"] = value;
}
}
}
}

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="MegaKeep.Properties" GeneratedClassName="Settings">
<Profiles />
<Settings>
<Setting Name="Location" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
</Settings>
</SettingsFile>

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# MegaKeep MegaKeep
Log into multiple mega.nz accounts to keep the files from being deleted ========
![MegaKeep](https://s.put.re/SnpwJiiA.png)
This program will allow you to login to all of your mega accounts to avoid deletion due to inactivity.
> Please note while this program should work, it has not been completely tested. Doing so requires waiting for an email from mega saying "[MEGA is missing you!](https://i.imgur.com/OIY3RQq.png)", and then waiting to see if you get the following email "[Your MEGA account is inactive](https://i.imgur.com/quT4Rmk.png)".
## Requirements
You must have MEGAcmd installed and running on your machine. You can download the program here: https://mega.nz/cmd
## Instructions
Create a text file (.txt) of all your mega accounts and passwords in a `user:pass` format with one account per line. Then locate that file and run the program.
## Contributing
When making a pull request, please provide a thorough explanation of what you added/fixed. Suggestions are welcome in the form of issues.