MuckyFoot-UrbanChaos/thrust/cam.cpp

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2017-05-20 03:14:17 +02:00
//
// The camera.
//
#include "always.h"
#include "cam.h"
#include "key.h"
#include "matrix.h"
#include "os.h"
//
// The two different camera types.
//
#define CAM_TYPE_LOCKED 0
#define CAM_TYPE_FREE 1
#define CAM_TYPE_NUMBER 2
//
// The camera.
//
SLONG CAM_type;
float CAM_x;
float CAM_y;
float CAM_z;
float CAM_yaw;
float CAM_pitch;
float CAM_lens;
float CAM_dist;
float CAM_matrix[9];
float CAM_focus_x;
float CAM_focus_y;
float CAM_focus_z;
void CAM_init(void)
{
CAM_type = CAM_TYPE_LOCKED;
CAM_yaw = 0.0F;
CAM_pitch = -1.0F;
CAM_dist = 150.0F;
CAM_lens = 2.5F;
CAM_process();
}
void CAM_process(void)
{
/*
extern float SIREN_x;
extern float SIREN_y;
extern float SIREN_z;
CAM_focus_x = SIREN_x;
CAM_focus_y = SIREN_y;
CAM_focus_z = SIREN_z;
*/
//
// Pressing TAB toggles between the different camera types.
//
if (KEY_on[KEY_TAB])
{
KEY_on[KEY_TAB] = 0;
CAM_type += 1;
if (CAM_type >= CAM_TYPE_NUMBER)
{
CAM_type = 0;
}
}
#define CAM_SPEED_MOVE (2.000F)
#define CAM_SPEED_TURN (0.060F)
switch(CAM_type)
{
case CAM_TYPE_LOCKED:
if (KEY_on[KEY_HOME]) {CAM_dist -= CAM_SPEED_MOVE;}
if (KEY_on[KEY_END ]) {CAM_dist += CAM_SPEED_MOVE;}
if (KEY_on[KEY_UP ]) {CAM_pitch += CAM_SPEED_TURN;}
if (KEY_on[KEY_DOWN]) {CAM_pitch -= CAM_SPEED_TURN;}
if (KEY_on[KEY_LEFT ]) {CAM_yaw -= CAM_SPEED_TURN;}
if (KEY_on[KEY_RIGHT]) {CAM_yaw += CAM_SPEED_TURN;}
MATRIX_calc(
CAM_matrix,
CAM_yaw/* + float(OS_ticks()) * 0.001F*/,
CAM_pitch,
0.0F);
CAM_x = CAM_focus_x - CAM_matrix[6] * CAM_dist;
CAM_y = CAM_focus_y - CAM_matrix[7] * CAM_dist;
CAM_z = CAM_focus_z - CAM_matrix[8] * CAM_dist;
break;
case CAM_TYPE_FREE:
MATRIX_calc(
CAM_matrix,
CAM_yaw/* + float(OS_ticks()) * 0.001F*/,
CAM_pitch,
0.0F);
if (KEY_on[KEY_UP])
{
if (KEY_shift)
{
CAM_x += CAM_matrix[3] * CAM_SPEED_MOVE;
CAM_y += CAM_matrix[4] * CAM_SPEED_MOVE;
CAM_z += CAM_matrix[5] * CAM_SPEED_MOVE;
}
else
{
CAM_x += CAM_matrix[6] * CAM_SPEED_MOVE;
CAM_y += CAM_matrix[7] * CAM_SPEED_MOVE;
CAM_z += CAM_matrix[8] * CAM_SPEED_MOVE;
}
}
if (KEY_on[KEY_DOWN])
{
if (KEY_shift)
{
CAM_x -= CAM_matrix[3] * CAM_SPEED_MOVE;
CAM_y -= CAM_matrix[4] * CAM_SPEED_MOVE;
CAM_z -= CAM_matrix[5] * CAM_SPEED_MOVE;
}
else
{
CAM_x -= CAM_matrix[6] * CAM_SPEED_MOVE;
CAM_y -= CAM_matrix[7] * CAM_SPEED_MOVE;
CAM_z -= CAM_matrix[8] * CAM_SPEED_MOVE;
}
}
if (KEY_on[KEY_LEFT])
{
CAM_x -= CAM_matrix[0] * CAM_SPEED_MOVE;
CAM_y -= CAM_matrix[1] * CAM_SPEED_MOVE;
CAM_z -= CAM_matrix[2] * CAM_SPEED_MOVE;
}
if (KEY_on[KEY_RIGHT])
{
CAM_x += CAM_matrix[0] * CAM_SPEED_MOVE;
CAM_y += CAM_matrix[1] * CAM_SPEED_MOVE;
CAM_z += CAM_matrix[2] * CAM_SPEED_MOVE;
}
if (KEY_on[KEY_HOME]) {CAM_pitch -= CAM_SPEED_TURN;}
if (KEY_on[KEY_END ]) {CAM_pitch += CAM_SPEED_TURN;}
if (KEY_on[KEY_DELETE ]) {CAM_yaw -= CAM_SPEED_TURN;}
if (KEY_on[KEY_PAGEDOWN]) {CAM_yaw += CAM_SPEED_TURN;}
MATRIX_calc(
CAM_matrix,
CAM_yaw/* + float(OS_ticks()) * 0.001F*/,
CAM_pitch,
0.0F);
break;
default:
ASSERT(0);
break;
}
}