197 lines
7.3 KiB
C
197 lines
7.3 KiB
C
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//
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// A recursive descent parser.
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//
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#ifndef _PARSE_
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#define _PARSE_
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//
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// Each line produces a node. A node is a tree structure.
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//
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#define PARSE_NODE_TYPE_NOP 0 // For a blank line
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#define PARSE_NODE_TYPE_EQUALS 1
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#define PARSE_NODE_TYPE_PLUS 2
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#define PARSE_NODE_TYPE_MINUS 3
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#define PARSE_NODE_TYPE_UMINUS 4 // Unary minus
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#define PARSE_NODE_TYPE_TIMES 5
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#define PARSE_NODE_TYPE_DIVIDE 6
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#define PARSE_NODE_TYPE_SLUMBER 7
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#define PARSE_NODE_TYPE_FLUMBER 8
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#define PARSE_NODE_TYPE_STRING 9
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#define PARSE_NODE_TYPE_VAR_VALUE 10
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#define PARSE_NODE_TYPE_IF 11
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#define PARSE_NODE_TYPE_GOTO 12
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#define PARSE_NODE_TYPE_LABEL 13 // Child1 is the rest of the statement for the line
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#define PARSE_NODE_TYPE_GT 14
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#define PARSE_NODE_TYPE_LT 15
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#define PARSE_NODE_TYPE_GTEQ 16
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#define PARSE_NODE_TYPE_LTEQ 17
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#define PARSE_NODE_TYPE_AND 18
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#define PARSE_NODE_TYPE_OR 19
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#define PARSE_NODE_TYPE_NOT 20
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#define PARSE_NODE_TYPE_DOT 21 // A fullstop that isn't part of a number
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#define PARSE_NODE_TYPE_CALL 22
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#define PARSE_NODE_TYPE_LOCAL 23 // Child1 may point to another local node...
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#define PARSE_NODE_TYPE_PRINT 24
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#define PARSE_NODE_TYPE_ASSIGN 25 // Equals := , assignment...
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#define PARSE_NODE_TYPE_VAR_ADDRESS 26
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#define PARSE_NODE_TYPE_MOD 27
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#define PARSE_NODE_TYPE_BOOLEAN 28
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#define PARSE_NODE_TYPE_SQRT 29
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#define PARSE_NODE_TYPE_NEWLINE 30 // A PRINT without anything else...
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#define PARSE_NODE_TYPE_ABS 31
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#define PARSE_NODE_TYPE_PUSH_FIELD_ADDRESS 32
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#define PARSE_NODE_TYPE_FIELD 33
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#define PARSE_NODE_TYPE_PUSH_FIELD_VALUE 34
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#define PARSE_NODE_TYPE_EXP_LIST 35
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#define PARSE_NODE_TYPE_PUSH_ARRAY_ADDRESS 36
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#define PARSE_NODE_TYPE_PUSH_ARRAY_VALUE 37
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#define PARSE_NODE_TYPE_INPUT 38
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#define PARSE_NODE_TYPE_UNDEFINED 39 // The constant value <UNDEFINED>
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#define PARSE_NODE_TYPE_STATEMENT_LIST 40
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#define PARSE_NODE_TYPE_EXIT 41
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#define PARSE_NODE_TYPE_RETURN 42
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#define PARSE_NODE_TYPE_GOSUB 43
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#define PARSE_NODE_TYPE_XOR 44
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#define PARSE_NODE_TYPE_FOR 45
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#define PARSE_NODE_TYPE_NEXT 46
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#define PARSE_NODE_TYPE_NOTEQUAL 47
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#define PARSE_NODE_TYPE_RANDOM 48
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#define PARSE_NODE_TYPE_SWAP 49
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#define PARSE_NODE_TYPE_MIF 50 // A multi-line IF
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#define PARSE_NODE_TYPE_MELSE 51 // The ELSE of a multi-line IF
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#define PARSE_NODE_TYPE_MENDIF 52 // THE ENDIF of a multi-line IF
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#define PARSE_NODE_TYPE_WHILE 53
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#define PARSE_NODE_TYPE_LOOP 54
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#define PARSE_NODE_TYPE_FUNCTION 55
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#define PARSE_NODE_TYPE_ARGUMENT 56
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#define PARSE_NODE_TYPE_ENDFUNC 57
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#define PARSE_NODE_TYPE_TEXTURE 58
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#define PARSE_NODE_TYPE_BUFFER 59
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#define PARSE_NODE_TYPE_DRAW 60
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#define PARSE_NODE_TYPE_CLS 61
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#define PARSE_NODE_TYPE_FLIP 62
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#define PARSE_NODE_TYPE_KEY_ASSIGN 63
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#define PARSE_NODE_TYPE_KEY_VALUE 64
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#define PARSE_NODE_TYPE_INKEY_ASSIGN 65
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#define PARSE_NODE_TYPE_INKEY_VALUE 66
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#define PARSE_NODE_TYPE_TIMER 67
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#define PARSE_NODE_TYPE_SIN 68
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#define PARSE_NODE_TYPE_COS 69
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#define PARSE_NODE_TYPE_TAN 70
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#define PARSE_NODE_TYPE_ASIN 71
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#define PARSE_NODE_TYPE_ACOS 72
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#define PARSE_NODE_TYPE_ATAN 73
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#define PARSE_NODE_TYPE_ATAN2 74
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#define PARSE_NODE_TYPE_EXPORT 75
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#define PARSE_NODE_TYPE_LEFT 76
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#define PARSE_NODE_TYPE_MID 77
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#define PARSE_NODE_TYPE_RIGHT 78
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#define PARSE_NODE_TYPE_LEN 79
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#define PARSE_NODE_TYPE_MATRIX 80 // Child1 is an expression list or NULL
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#define PARSE_NODE_TYPE_VECTOR 81 // Child1 is an expression list or NULL
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#define PARSE_NODE_TYPE_DPROD 82
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#define PARSE_NODE_TYPE_CPROD 83
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#define PARSE_NODE_TYPE_NORMALISE 84
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#define PARSE_NODE_TYPE_TRANSPOSE 85
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#define PARSE_NODE_FLAG_EXTRACT (1 << 0) // If this node is the 'child1' of a PUSH_ARRAY_VALUE, PUSH_FIELD_VALUE, PUSH_ARRAY_ADDRESS or PUSH_FIELD_ADDRESS node.
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#define PARSE_NODE_FLAG_CONDITIONAL (1 << 1) // This node is in the THEN or ELSE part of an IF statement.
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#define PARSE_NODE_FLAG_EXPRESSION (1 << 2) // This node is part of an expression.
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typedef struct parse_node PARSE_Node;
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typedef struct parse_node
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{
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UWORD type;
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UWORD flag;
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union
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{
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SLONG slumber;
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float flumber;
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CBYTE *string;
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CBYTE *label;
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CBYTE *variable;
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SLONG boolean;
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CBYTE *field; // A string whose first character is '.' to indicate this is a field.
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SLONG dimensions; // For a PUSHARRAYADDRESS or PUSHARRAYVALUE node, this gives the number of dimensions
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PARSE_Node *lvalue; // A FOR node has the lvalue by which it is recognised in here.
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CBYTE character; // For a CHAR_CONST
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};
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union
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{
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SLONG forcode; // A unique, non-zero, random code that pairs up FOR parse nodes with corresponding FAKE_ENDFOR nodes.
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SLONG ifcode; // IF nodes have a unique, non-zero random code. This code is used by the 'pretend' node types in PARSE_traverse()...
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SLONG whilecode; // Unique, non-zero and random. Matched up while nodes with corresponding FAKE_WHILE_COND nodes.
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SLONG args; // The number of arguments in a PARSE_NODE_TYPE_CALL node (depth of child1) or the number of initialisers to a MATRIX or VECTOR
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};
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struct parse_node *child1;
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struct parse_node *child2;
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struct parse_node *child3;
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} PARSE_Node;
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//
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// Returns an array of PARSE_Nodes that describes the program.
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// It also returns a string table that contains all the strings
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// and labels used in the program. Errors/warnings/status are
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// returned in the PARSE_output variable.
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//
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extern PARSE_Node *PARSE_line[]; // NULL value means that line was blank.
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extern SLONG PARSE_line_upto;
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extern SLONG PARSE_string_table_upto;
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extern CBYTE PARSE_string_table[];
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extern CBYTE *PARSE_error[];
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extern SLONG PARSE_error_upto;
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void PARSE_do(CBYTE *fname);
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//
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// Traverses the given parse tree and called the user_function on
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// each node of the tree. It traverses through the tree in a
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// cunning order- to help out the CG module. It also inserts
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// the pretend nodes...
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//
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#define PARSE_NODE_TYPE_FAKE_THEN 10000
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#define PARSE_NODE_TYPE_FAKE_ELSE 10001
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#define PARSE_NODE_TYPE_FAKE_END_ELSE 10002
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#define PARSE_NODE_TYPE_FAKE_END_FOR 10003
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#define PARSE_NODE_TYPE_FAKE_FOR_COND 10004
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#define PARSE_NODE_TYPE_FAKE_WHILE_COND 10005
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// That have their 'ifcode' field set to the IF instruction
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// that they correspond to. The function should return FALSE
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// to abort.
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//
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void PARSE_traverse(PARSE_Node *pn, SLONG (*user_function)(PARSE_Node *pn));
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//
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// Returns TRUE if the two PARSE trees are the same.
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//
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SLONG PARSE_trees_the_same(PARSE_Node *tree1, PARSE_Node *tree2);
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#endif
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