MuckyFoot-UrbanChaos/fallen/Editor/Source/ThingTab.def

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2017-05-20 03:14:17 +02:00
//---------------------------------------------------------------
MenuDef2 class_menu[] =
{
{"@CLASS_NONE"}, {"CLASS_PLAYER"}, {"CLASS_CAMERA"},
{"@CLASS_PROJECTILE"}, {"@CLASS_BUILDING"}, {"CLASS_PERSON"},
{"CLASS_ANIMAL"}, {"CLASS_FURNITURE"}, {"CLASS_TRIGGER"},
{"CLASS_VEHICLE"}, {"CLASS_SPECIAL"},
{"!"}
};
ControlDef thing_tab_def[] =
{
{ PULLDOWN_MENU, 0, "Class", 2, 10, 0, 0, class_menu },
{ STATIC_TEXT, 0, "Current Class : ", 14, 24, 0, 10 },
{ CHECK_BOX, 0, "", -100,-100, 0, 0 }, // CLASS_NONE - Hide it.
{ CHECK_BOX, 0, "Players", 2, 150, 0, 0 },
{ CHECK_BOX, 0, "Cameras", 2, 160, 0, 0 },
{ CHECK_BOX, 0, "", -100,-100, 0, 0 }, // CLASS_PROJECTILE - Hide it.
{ CHECK_BOX, 0, "Buildings", 2, 170, 0, 0 },
{ CHECK_BOX, 0, "People", 2, 180, 0, 0 },
{ CHECK_BOX, 0, "Animals", 2, 190, 0, 0 },
{ CHECK_BOX, 0, "Furniture", 2, 200, 0, 0 },
{ CHECK_BOX, 0, "Trigger", 2, 210, 0, 0 },
{ CHECK_BOX, 0, "Vehicle", 2, 220, 0, 0 },
{ CHECK_BOX, 0, "Special", 2, 230, 0, 0 },
{ 0 }
};
//---------------------------------------------------------------
ControlDef null_def[] =
{
{ STATIC_TEXT, 0, "NULL", 4, 4, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 player_menu[] =
{
{"Darci"}, {"Roper"},
{"!"}
};
ControlDef player_def[] =
{
{ PULLDOWN_MENU, 0, "PlayerType", 4, 4, 0, 0, player_menu },
{ STATIC_TEXT, 0, "Current PlayerType : ", 14, 24, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 camera_menu[] =
{
{"Tracker"},{"Fixed"},
{"!"}
};
ControlDef camera_def[] =
{
{ PULLDOWN_MENU, 0, "CameraType", 4, 4, 0, 0, camera_menu },
{ STATIC_TEXT, 0, "Current CameraType : ", 14, 24, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 building_menu[] =
{
{"Hello World"},
{"!"}
};
ControlDef building_def[] =
{
{ STATIC_TEXT, 0, "Building : ", 4, 4, 0, 10 },
{ CHECK_BOX, 0, "Building Locked", 4, 30, 0, 0 },
{ BUTTON, 0, "Select Lock Trigger", 4, 50, 0, 10 },
{ STATIC_TEXT, 0, "Unlock On Trigger : ", 14, 64, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 person_menu[] =
{
{"Cop"},{"Thug"},{"Victim"},{"Mafiosa"},
{"!"}
};
ControlDef person_def[] =
{
{ PULLDOWN_MENU, 0, "PersonType", 4, 4, 0, 0, person_menu },
{ STATIC_TEXT, 0, "Current PersonType : ", 14, 24, 0, 10 },
{ BUTTON, 0, "Select Command List", 14, 40, 0, 10 },
{ STATIC_TEXT, 0, "Using List : " , 14, 54, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 animal_menu[] =
{
{"Hello"},
{"!"}
};
ControlDef animal_def[] =
{
{ PULLDOWN_MENU, 0, "AnimalType", 4, 4, 0, 0, animal_menu },
{ STATIC_TEXT, 0, "Current AnimalType : ", 14, 24, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 furniture_menu[] =
{
{"Hello"},
{"!"}
};
ControlDef furniture_def[] =
{
{ PULLDOWN_MENU, 0, "FurnitureType", 4, 4, 0, 0, furniture_menu },
{ STATIC_TEXT, 0, "Current FurnitureType : ", 14, 24, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 trigger_menu[] =
{
{"Player Trigger"},{"Thing Trigger"},{"Group Trigger"},{"Class Trigger"},
{"!"}
};
ControlDef player_switch_def[] =
{
{ PULLDOWN_MENU, 0, "TriggerType", 4, 4, 0, 0, trigger_menu },
{ STATIC_TEXT, 0, "Current TriggerType : ", 14, 24, 0, 10 },
{ 0 }
};
ControlDef thing_switch_def[] =
{
{ PULLDOWN_MENU, 0, "TriggerType", 4, 4, 0, 0, trigger_menu },
{ STATIC_TEXT, 0, "Current TriggerType : ", 14, 24, 0, 10 },
{ BUTTON, 0, "Select Thing", 14, 40, 0, 10 },
{ STATIC_TEXT, 0, "Will Activate On Thing : " , 14, 54, 0, 10 },
{ 0 }
};
ControlDef group_switch_def[] =
{
{ PULLDOWN_MENU, 0, "TriggerType", 4, 4, 0, 0, trigger_menu },
{ STATIC_TEXT, 0, "Current TriggerType : ", 14, 24, 0, 10 },
{ 0 }
};
ControlDef class_switch_def[] =
{
{ PULLDOWN_MENU, 0, "TriggerType", 4, 4, 0, 0, trigger_menu },
{ STATIC_TEXT, 0, "Current TriggerType : ", 14, 24, 0, 10 },
{ 0 }
};
ControlDef *switch_defs[] =
{
player_switch_def,
player_switch_def,
thing_switch_def,
group_switch_def,
class_switch_def,
null_def
};
//---------------------------------------------------------------
MenuDef2 vehicle_menu[] =
{
{"Van"},
{"Car"},
{"!"}
};
ControlDef vehicle_def[] =
{
{ PULLDOWN_MENU, 0, "VehicleType", 4, 4, 0, 0, vehicle_menu },
{ STATIC_TEXT, 0, "Current Vehicle : ", 14, 24, 0, 10 },
{ BUTTON, 0, "Select Command List", 14, 40, 0, 10 },
{ STATIC_TEXT, 0, "Using List : " , 14, 54, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
MenuDef2 special_menu[] =
{
{"Key"},
{"!"}
};
ControlDef special_def[] =
{
{ PULLDOWN_MENU, 0, "SpecialType", 4, 4, 0, 0, special_menu },
{ STATIC_TEXT, 0, "Current Special : ", 14, 24, 0, 10 },
{ 0 }
};
//---------------------------------------------------------------
ControlDef *class_defs[] =
{
null_def,
player_def,
camera_def,
null_def,
building_def,
person_def,
animal_def,
furniture_def,
player_switch_def,
vehicle_def,
special_def,
null_def
};
//---------------------------------------------------------------
ControlDef select_command_def[] =
{
{ V_SLIDER, 0, "", LISTS_X+LISTS_WIDTH, LISTS_Y, 0, LISTS_HEIGHT },
{ 0 }
};
//---------------------------------------------------------------