MuckyFoot-UrbanChaos/fallen/Editor/Source/sewertab.cpp

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2017-05-20 03:14:17 +02:00
#include "Editor.hpp"
#include "SewerTab.hpp"
#include "engine.h"
#include "c:\fallen\headers\enter.h"
#include "c:\fallen\headers\id.h"
#include "extra.h"
#include "c:\fallen\headers\supermap.h"
#include "c:\fallen\headers\inside2.h"
#include "c:\fallen\headers\memory.h"
extern void draw_quad_now(SLONG x,SLONG y,SLONG w,SLONG h,UBYTE tx,UBYTE ty,UBYTE page,UBYTE flip,UBYTE flags);
//#pragma warning 14 9
//static counter;
//#define ShowWorkWindow(x) {DrawLineC(0+(counter-1)&255,0,WorkWindowWidth-1,WorkWindowHeight-1,0);DrawLineC(0+(counter++)&255,0,WorkWindowWidth-1,WorkWindowHeight-1,255);DrawLineC(0,WorkWindowHeight-1,WorkWindowWidth-1,0,255); ShowWorkWindow(x);}
//---------------------------------------------------------------
//debug stuff
/*
void cross_work_window(void)
{
DrawLineC(0,0,WorkWindowWidth-1,WorkWindowHeight-1,255);
DrawLineC(0,WorkWindowHeight-1,WorkWindowWidth-1,0,255);
}
*/
//---------------------------------------------------------------
struct EnterableBuilding
{
UWORD GroundStorey;
};
struct EnterStorey
{
UWORD NextStorey;
};
#define CTRL_BUILD_NEW_WALLS 1
#define CTRL_BUILD_NEW_DOOR 2
#define CTRL_BUILD_NEXT_STOREY 3
#define CTRL_BUILD_PREV_STOREY 4
#define CTRL_BUILD_DEL_STOREY 5
#define CTRL_INSTYLE_MENU 6
#define CTRL_PLACE_STAIRS 23
#define CTRL_DELETE_DUPLICATE_INSIDES 24
#define CTRL_BUILD_Y_AXIS_FREE 2
#define CTRL_BUILD_Z_AXIS_FREE 3
#define CTRL_BUILD_NEW_BUILDING 4
//#define CTRL_BUILD_NEXT_STOREY 5
#define CTRL_TOGGLE_TILED_ROOF 7
#define CTRL_ADD_FLAT_ROOF_QUAD 8
#define CTRL_ADD_FIRE_ESCAPE 9
#define CTRL_ADD_POKEY 10
#define CTRL_DELETE_STOREY 11
#define CTRL_ADD_STAIRCASE 12
#define CTRL_ADD_SKYLIGHT 13
#define CTRL_ADD_CABLE 14
#define CTRL_BUILD_CREATE_BUILDING 15
#define CTRL_ADD_LADDER 16
#define CTRL_DELETE_BUILDING 17
#define CTRL_NEW_FENCE 18
#define CTRL_ANOTHER_INSIDE_SEED 19
#define CTRL_PREV_INSIDE_SEED 20
#define CTRL_ANOTHER_STAIRCASE_SEED 21
#define CTRL_PREV_STAIRCASE_SEED 22
#define CTRL_NEXT_STOREY 23
#define CTRL_PREV_STOREY 24
#define CTRL_BUILDING_TYPE_HOUSE 25
#define CTRL_BUILDING_TYPE_WAREHOUSE 26
#define CTRL_BUILDING_TYPE_OFFICE 27
#define CTRL_BUILDING_TYPE_APARTEMENT 28
#define CTRL_BUILDING_TYPE_CRATE_IN 29
#define CTRL_BUILDING_TYPE_CRATE_OUT 30
#define CTRL_ADD_TRENCH 31
#define CTRL_SET_STOREY_HEIGHT_64 32
#define CTRL_SET_STOREY_HEIGHT_128 33
#define CTRL_SET_STOREY_HEIGHT_196 34
#define CTRL_SET_STOREY_HEIGHT_256 35
#define CTRL_TOGGLE_FLAT_TILED_ROOF 36
#define BUILD_MODE_WAIT 1
#define BUILD_MODE_PLACE_STOREY 2
#define BUILD_MODE_CONT_STOREY 3
#define BUILD_MODE_EDIT_STOREY 4
#define BUILD_MODE_PLACE_ROOM 5
#define BUILD_MODE_PLACE_STAIRS 6
MenuDef2 style_menu[64];
ControlDef inside_tab_def[] =
{
{ BUTTON, 0, "New Walls", 10, 40, 0, 0 },
{ BUTTON, 0, "New Door", 10, 60, 0, 0 },
{ BUTTON, 0, "Next Storey", 10, 160, 0, 0 },
{ BUTTON, 0, "Prev Storey", 10, 180, 0, 0 },
{ BUTTON, 0, "Delete Storey", 180, 80, 0, 0 },
{ PULLDOWN_MENU, 0,"Inside Style", 140, 4, 0, 0, style_menu },
{ BUTTON, 0, "1", 10, 380, 0, 0 },
{ BUTTON, 0, "2", 10+35*1, 380, 0, 0 },
{ BUTTON, 0, "3", 10+35*2, 380, 0, 0 },
{ BUTTON, 0, "4", 10+35*3, 380, 0, 0 },
{ BUTTON, 0, "5", 10+35*4, 380, 0, 0 },
{ BUTTON, 0, "6", 10+35*5, 380, 0, 0 },
{ BUTTON, 0, "7", 10+35*6, 380, 0, 0 },
{ BUTTON, 0, "8", 10+35*7, 380, 0, 0 },
{ BUTTON, 0, "9", 10, 440, 0, 0 },
{ BUTTON, 0, "10", 10+35*1, 440, 0, 0 },
{ BUTTON, 0, "11", 10+35*2, 440, 0, 0 },
{ BUTTON, 0, "12", 10+35*3, 440, 0, 0 },
{ BUTTON, 0, "13", 10+35*4, 440, 0, 0 },
{ BUTTON, 0, "14", 10+35*5, 440, 0, 0 },
{ BUTTON, 0, "15", 10+35*6, 440, 0, 0 },
{ BUTTON, 0, "16", 10+35*7, 440, 0, 0 },
{ BUTTON, 0, "Place Stairs", 10, 100, 0, 0 },
{ BUTTON, 0, "Delete Duplicate Insides", 10, 250, 0, 0 },
/*
{ CHECK_BOX, 0, "Textures", 180, 200-50, 0, 10 },
{ CHECK_BOX, 0, "Y Free", 120, 213-10, 0, 10 },
{ CHECK_BOX, 0, "Z Free", 120, 226-10, 0, 10 },
{ BUTTON, 0, "New Building", 10, 40, 0, 0 },
{ BUTTON, 0, "Next Storey", 10, 80, 0, 0 },
{ BUTTON, 0, "Duplicate Storey", 10, 100, 0, 0 },
{ BUTTON, 0, "Toggle Tiled Roof", 10, 120, 0, 0 },
{ BUTTON, 0, "Add Flat Roof Quad", 10, 140, 0, 0 },
{ BUTTON, 0, "Add a FireEscape", 10, 160, 0, 0 },
{ BUTTON, 0, "Add a Ledge to Storey", 10, 180, 0, 0 },
{ BUTTON, 0, "Delete Storey", 180, 80, 0, 0 },
{ BUTTON, 0, "Add a StairCase", 10, 200, 0, 0 },
{ BUTTON, 0, "Add a SkyLight", 10, 220, 0, 0 },
{ BUTTON, 0, "Add cable", 10, 240, 0, 0 },
{ BUTTON, 0, "Create Building", 10, 260, 0, 0 },
{ BUTTON, 0, "Add Ladder", 10, 280, 0, 0 },
{ BUTTON, 0, "Delete Building", 180, 100, 0, 0 },
{ BUTTON, 0, "New Fence", 10, 60, 0, 0 },
{ BUTTON, 0, "Another inside seed", 180, 180, 0, 0 },
{ BUTTON, 0, "Previous inside seed", 180, 200, 0, 0 },
{ BUTTON, 0, "Another staircase seed", 180, 220, 0, 0 },
{ BUTTON, 0, "Previous staircase seed", 180, 240, 0, 0 },
{ BUTTON, 0, "Edit Next Storey", 180, 320, 0, 0 },
{ BUTTON, 0, "Edit Prev Storey", 180, 340, 0, 0 },
{ CHECK_BOX, 0, "House", 10, 320, 0, 10 },
{ CHECK_BOX, 0, "Warehouse", 10, 335, 0, 10 },
{ CHECK_BOX, 0, "Office", 10, 350, 0, 10 },
{ CHECK_BOX, 0, "Apartement", 10, 365, 0, 10 },
{ CHECK_BOX, 0, "Crate Inside", 10, 380, 0, 10 },
{ CHECK_BOX, 0, "Crate Outside", 10, 395, 0, 10 },
{ BUTTON, 0, "Add a Trench", 180, 160, 0, 0 },
{ BUTTON, 0, "Storey Height quart", 180, 360, 0, 0 },
{ BUTTON, 0, "Storey Height half", 180, 375, 0, 0 },
{ BUTTON, 0, "Storey Height 3quart", 180, 390, 0, 0 },
{ BUTTON, 0, "Storey Height normal", 180, 405, 0, 0 },
{ BUTTON, 0, "Toggle Flat Tiled Roof", 170, 120, 0, 0 },
*/
{ 0 }
};
SewerTab *the_build;
extern CBYTE *storey_name[];
extern SLONG inside_building;
extern SLONG inside_storey;
extern SLONG inside_valid;
extern SLONG inside_failure;
#define MAX_SEED_BACKUPS 16
extern SLONG seed_inside[MAX_SEED_BACKUPS];
extern SLONG seed_stairs[MAX_SEED_BACKUPS];
extern SLONG seed_inside_upto;
extern SLONG seed_stairs_upto;
//
// The building the stairs have been calculated for.
// The storey the inside building stuff has been calculated for.
// TRUE => the inside stuff is valid.
//
#define MAX_SEED_BACKUPS 16
extern CBYTE inside_names[64][20];
CBYTE end_str[]="!";
SewerTab::SewerTab(EditorModule *parent)
{
SLONG c0;
Parent=parent;
for(c0=0;c0<42;c0++)
style_menu[c0].ItemText=&inside_names[c0][0];
style_menu[c0].ItemText=&end_str[0];
InitControlSet(inside_tab_def);
AxisMode=3;
CurrentFloorType=0;
// SetControlState(CTRL_BUILD_Y_AXIS_FREE,CTRL_SELECTED);
// SetControlState(CTRL_BUILD_Z_AXIS_FREE,CTRL_SELECTED);
Axis=X_AXIS|Y_AXIS|Z_AXIS;
Mode=0;
ViewSize=16;
ViewX=0+(64<<ELE_SHIFT);
ViewY=0;
ViewZ=0+(64<<ELE_SHIFT);
GridFlag=0;
Texture=0;
EditBuilding=0;
EditStorey=0;
EditY=0;
EditWall=0;
OutsideEditStorey=0;
OutsideEditWall=0;
inside_building = 0;
inside_storey = 0;
inside_valid = FALSE;
inside_failure = FALSE;
the_build=this;
ResetSewerTab();
}
SewerTab::~SewerTab()
{
}
void SewerTab::ResetSewerTab(void)
{
SLONG c0,storey;
Mode=BUILD_MODE_WAIT;
EditStorey=0;
EditWall=0;
EditWindow=0;
EditY=0;
for(c0=1;c0<MAX_BUILDINGS;c0++)
{
if(building_list[c0].BuildingFlags&1)
{
EditBuilding=c0;
storey=building_list[c0].StoreyHead;
if(storey)
{
ViewX=storey_list[storey].DX;
ViewZ=storey_list[storey].DZ;
}
}
}
}
void SewerTab::Clear(void)
{
// clear_all_col_info();
}
void SewerTab::DrawTabContent(void)
{
SLONG pos;
//
// Make sure the building type buttons look proper...
//
/*
SetControlState(CTRL_BUILDING_TYPE_HOUSE, CTRL_DESELECTED);
SetControlState(CTRL_BUILDING_TYPE_WAREHOUSE, CTRL_DESELECTED);
SetControlState(CTRL_BUILDING_TYPE_OFFICE, CTRL_DESELECTED);
SetControlState(CTRL_BUILDING_TYPE_APARTEMENT, CTRL_DESELECTED);
SetControlState(CTRL_BUILDING_TYPE_CRATE_IN, CTRL_DESELECTED);
SetControlState(CTRL_BUILDING_TYPE_CRATE_OUT, CTRL_DESELECTED);
if (WITHIN(EditBuilding, 1, MAX_BUILDINGS - 1))
{
switch(building_list[EditBuilding].BuildingType)
{
case BUILDING_TYPE_HOUSE: SetControlState(CTRL_BUILDING_TYPE_HOUSE, CTRL_SELECTED); break;
case BUILDING_TYPE_WAREHOUSE: SetControlState(CTRL_BUILDING_TYPE_WAREHOUSE, CTRL_SELECTED); break;
case BUILDING_TYPE_OFFICE: SetControlState(CTRL_BUILDING_TYPE_OFFICE, CTRL_SELECTED); break;
case BUILDING_TYPE_APARTEMENT: SetControlState(CTRL_BUILDING_TYPE_APARTEMENT, CTRL_SELECTED); break;
case BUILDING_TYPE_CRATE_IN: SetControlState(CTRL_BUILDING_TYPE_CRATE_IN, CTRL_SELECTED); break;
case BUILDING_TYPE_CRATE_OUT: SetControlState(CTRL_BUILDING_TYPE_CRATE_OUT, CTRL_SELECTED); break;
default:
ASSERT(0);
break;
}
}
*/
EdRect content_rect;
content_rect = ContentRect;
content_rect.ShrinkRect(1,1);
content_rect.FillRect(CONTENT_COL);
SetWorkWindowBounds(ContentLeft()+1,ContentTop()+1,ContentWidth()-1,ContentHeight()-1);
DrawControlSet();
for(pos=0;pos<16;pos++)
{
SLONG x,y,page,flip,flags,value;
// draw_quad_now(200+pos*38,c0*20+30,16,16,textures_xy[c0+scroll_pos][pos].Tx<<5,textures_xy[c0+scroll_pos][pos].Ty<<5,textures_xy[c0+scroll_pos][pos].Page);
value=inside_tex[CurrentFloorType][pos];
page=value/64+START_PAGE_FOR_FLOOR;
value=value&63;
x=(value&7)<<5;
y=(value&(7<<3))<<2;
// draw_quad_now(120+pos*20,c0*26+30-2,24,24,textures_xy[c0+scroll_pos][pos].Tx<<5,textures_xy[c0+scroll_pos][pos].Ty<<5,textures_xy[c0+scroll_pos][pos].Page,textures_xy[c0+scroll_pos][pos].Flip,textures_flags[c0+scroll_pos][pos]);
draw_quad_now(15+(pos&7)*35,390+( (pos>7)?60:0),30,30,x,y,page,0,POLY_FLAG_TEXTURED);
}
ShowWorkWindow(0);
}
//---------------------------------------------------------------
extern void hilight_col_info(void);
void SewerTab::AddHeightOffset(SLONG *x,SLONG *y)
{
if(Texture&(6))
return;
// *x-=((EditY-CurrentY)*ViewSize)/(BLOCK_SIZE<<4);
// *y-=-((EditY-CurrentY)*ViewSize)/(BLOCK_SIZE<<4);
*x-=((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
*y-=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
}
SLONG SewerTab::GetHeightColour(SLONG storey)
{
// if(Texture==2)
// return(WHITE_COL);
if(storey==OutsideEditStorey)
return(RED_COL);
if(storey==EditStorey)
return(GREEN_COL);
return(0);
}
void SewerTab::HighlightVertexes(SLONG x,SLONG y,SLONG w,SLONG h)
{
SLONG mx,mz,rect_size;
EdRect rect;
SLONG roof_flag=0;
SLONG building;
mx=ViewX>>ELE_SHIFT;
mz=ViewZ>>ELE_SHIFT;
rect_size=ViewSize>>2;
if(Mode==BUILD_MODE_WAIT)
{
// for(building=1;building<MAX_BUILDINGS;building++)
{
SLONG x1,y1,z1,x2,y2,z2,index;
MFPoint mouse_point;
SLONG storey_index,wall;
CBYTE str[100];
SLONG ploty=20,c0;
storey_index=storey_list[OutsideEditStorey].InsideStorey; //building_list[building].StoreyHead;
while(storey_index)
{
x1=storey_list[storey_index].DX;
y1=storey_list[storey_index].DY;
z1=storey_list[storey_index].DZ;
CurrentY=storey_list[storey_index].DY;
index=storey_list[storey_index].WallHead;
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
AddHeightOffset(&x1,&z1);
if(index)
{
rect.SetRect(x1-rect_size,z1-rect_size,rect_size<<1,rect_size<<1);
rect.OutlineRect(GetHeightColour(storey_index));
while(index)
{
x1=wall_list[index].DX;
z1=wall_list[index].DZ;
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
AddHeightOffset(&x1,&z1);
rect.SetRect(x1-rect_size,z1-rect_size,rect_size<<1,rect_size<<1);
rect.OutlineRect(GetHeightColour(storey_index));
index=wall_list[index].Next;
}
}
storey_index=storey_list[storey_index].Next;
}
}
}
}
SLONG SewerTab::ClickInVertexStoreyList(SLONG building,SLONG storey_index,SLONG w,SLONG h,MFPoint *mouse_point)
{
SLONG roof_flag=0;
EdRect rect;
SLONG mx,mz,rect_size;
SLONG x1,y1,z1,x2,y2,z2,index;
SLONG ret_building=0,ret_storey,ret_wall,wall;
mx=ViewX>>ELE_SHIFT;
mz=ViewZ>>ELE_SHIFT;
rect_size=ViewSize>>2;
while(storey_index>0)
{
x1=storey_list[storey_index].DX;
z1=storey_list[storey_index].DZ;
CurrentY=storey_list[storey_index].DY;
index=storey_list[storey_index].WallHead;
// x1=((x1>>ELE_SHIFT)-mx)*ViewSize+(w>>1);
// z1=((z1>>ELE_SHIFT)-mz)*ViewSize+(h>>1);
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(w>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(h>>1);
AddHeightOffset(&x1,&z1);
if(index)
{
rect.SetRect(x1-rect_size,z1-rect_size,rect_size<<1,rect_size<<1);
if(rect.PointInRect(mouse_point))
{
if(storey_index==EditStorey)
{
EditBuilding=storey_list[storey_index].BuildingHead;
EditStorey=storey_index;
EditY=0;//storey_list[EditStorey].DY;
EditWall=0;
return(2);
}
else
{
ret_building=storey_list[storey_index].BuildingHead;
ret_storey=storey_index;
ret_wall=0;
}
}
while(index)
{
x1=wall_list[index].DX;
z1=wall_list[index].DZ;
// x1=((x1>>ELE_SHIFT)-mx)*ViewSize+(w>>1);
// z1=((z1>>ELE_SHIFT)-mz)*ViewSize+(h>>1);
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(w>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(h>>1);
AddHeightOffset(&x1,&z1);
rect.SetRect(x1-rect_size,z1-rect_size,rect_size<<1,rect_size<<1);
if(rect.PointInRect(mouse_point))
{
if(storey_index==EditStorey)
{
EditBuilding=storey_list[storey_index].BuildingHead;
EditStorey=storey_index;
EditY=0;//storey_list[EditStorey].DY;
EditWall=index;
return(2);
}
else
{
ret_building=storey_list[storey_index].BuildingHead;
ret_storey=storey_index;
ret_wall=index;
}
}
index=wall_list[index].Next;
}
}
storey_index=storey_list[storey_index].Next;
}
if(ret_building)
{
EditBuilding=ret_building;
EditStorey=ret_storey;
EditY=0;//storey_list[EditStorey].DY;
EditWall=ret_wall;
DrawTabContent();
return(1);
}
return(0);
}
SLONG SewerTab::ClickInVertex(SLONG x,SLONG y,SLONG w,SLONG h,MFPoint *mouse_point)
{
SLONG storey_index,found;
SLONG found_one=0;
SLONG c0;
storey_index=OutsideEditStorey; //storey_list[OutsideEditStorey].StoreyHead;
if(storey_list[storey_index].InsideIDIndex)
{
CBYTE str[10];
SLONG index;
SLONG c0;
EdRect rect;
index=storey_list[storey_index].InsideIDIndex;
for(c0=0;c0<MAX_STAIRS_PER_FLOOR;c0++)
{
if(room_ids[index].StairFlags[c0])
{
SLONG dir;
SLONG dx,dz;
SLONG x1,z1,x2,z2;
EdRect drawrect;
dir=GET_STAIR_DIR(room_ids[index].StairFlags[c0]);
switch(dir)
{
case 0:
//north
dx=256;
dz=-512;
break;
case 1:
//east
dx=512;
dz=256;
break;
case 2:
//south
dx=-256;
dz=512;
break;
case 3:
//west
dx=-512;
dz=-256;
break;
}
x1= room_ids[index].StairsX[c0]<<8;
z1= room_ids[index].StairsY[c0]<<8;
if(dx<0)
{
x2=x1;
x1=x1+dx;
}
else
{
x2=x1+dx;
}
if(dz<0)
{
z2=z1;
z1=z1+dz;
}
else
{
z2=z1+dz;
}
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(w>>1); //(WorkWindowRect.Width>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(h>>1); //(WorkWindowRect.Height>>1);
x2=((((x2)-(ViewX))*ViewSize)/ELE_SIZE)+(w>>1); //(WorkWindowRect.Width>>1);
z2=((((z2)-(ViewZ))*ViewSize)/ELE_SIZE)+(h>>1); //(WorkWindowRect.Height>>1);
CurrentY=storey_list[OutsideEditStorey].DY;
AddHeightOffset(&x1,&z1);
AddHeightOffset(&x2,&z2);
drawrect.SetRect(x1,z1,x2-x1,z2-z1);
if(drawrect.PointInRect(mouse_point))
{
return(-(c0+1));
}
}
}
}
// ASSERT(0);
storey_index=storey_list[OutsideEditStorey].InsideStorey;
if(storey_index)
{
found=ClickInVertexStoreyList(0,storey_index,w,h,mouse_point);
if(found==2)
return(1);
if(found==1)
found_one=1;
}
return(found_one);
}
SLONG SewerTab::DrawWindow(SLONG x1,SLONG z1,SLONG x2,SLONG z2,SLONG dx,SLONG dz)
{
SLONG pdx,pdz;
pdx=dz;
pdz=-dx;
pdx=(pdx*20)>>10;
pdz=(pdz*20)>>10;
DrawContentLine(x1+(pdx>>1),z1+(pdz>>1),x1-(pdx>>1),z1-(pdz>>1),GetHeightColour(0));
DrawContentLine(x2+(pdx>>1),z2+(pdz>>1),x2-(pdx>>1),z2-(pdz>>1),GetHeightColour(0));
DrawContentLine(x1+(pdx>>1),z1+(pdz>>1),x2+(pdx>>1),z2+(pdz>>1),GetHeightColour(0));
DrawContentLine(x1-(pdx>>1),z1-(pdz>>1),x2-(pdx>>1),z2-(pdz>>1),GetHeightColour(0));
return(0);
}
SLONG SewerTab::DrawWall(SLONG px,SLONG pz,SLONG x1,SLONG z1,SLONG index,SLONG storey)
{
SLONG wcount,wwidth,wwidth_perc,wallwidth,wallwidth_perc,dx,dz,dist;
SLONG prev_x,prev_z;
dx=abs(px-x1);
dz=abs(pz-z1);
dist=sqrl(SDIST2(dx,dz));
if(dist==0)
return(0);
if(wall_list[index].WallFlags&FLAG_WALL_AUTO_WINDOWS)
{
wcount=dist/(BLOCK_SIZE*3);
wwidth=dist/(wcount*2+1);
}
else
{
wcount=0; //wall_list[index].WindowCount;
wwidth=BLOCK_SIZE;
}
dx=(px-x1);
dz=(pz-z1);
if(wcount<0)
return(0);
wallwidth=(dist-(wcount*wwidth))/(wcount+1);
dx=(dx<<10)/dist;
dz=(dz<<10)/dist;
prev_x=x1;
prev_z=z1;
while(wcount)
{
x1=prev_x+((dx*wallwidth)>>10);
z1=prev_z+((dz*wallwidth)>>10);
// DrawLineC(prev_x,prev_z,x1,z1,1); //wall
DrawContentLine(prev_x,prev_z,x1,z1,GetHeightColour(storey));
prev_x=x1;
prev_z=z1;
x1=prev_x+((dx*wwidth)>>10);
z1=prev_z+((dz*wwidth)>>10);
DrawWindow(prev_x,prev_z,x1,z1,dx,dz);
// DrawContentLine(prev_x,prev_z,x1,z1,0);
prev_x=x1;
prev_z=z1;
wcount--;
}
x1=prev_x+((dx*wallwidth)>>10);
z1=prev_z+((dz*wallwidth)>>10);
// DrawLineC(prev_x,prev_z,x1,z1,1); //wall
DrawContentLine(prev_x,prev_z,x1,z1,GetHeightColour(storey));
return(0);
}
void SewerTab::DrawContentLine(SLONG x1,SLONG y1,SLONG x2,SLONG y2,SLONG col)
{
/*
x1=((x1>>ELE_SHIFT)-(ViewX>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Width>>1);
y1=((y1>>ELE_SHIFT)-(ViewZ>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Height>>1);
x2=((x2>>ELE_SHIFT)-(ViewX>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Width>>1);
y2=((y2>>ELE_SHIFT)-(ViewZ>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Height>>1);
*/
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
y1=((((y1)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
x2=((((x2)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
y2=((((y2)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
AddHeightOffset(&x1,&y1);
AddHeightOffset(&x2,&y2);
DrawLineC(x1,y1,x2,y2,col);
}
void SewerTab::DrawContentLineY(SLONG x1,SLONG y1,SLONG z1,SLONG x2,SLONG y2,SLONG z2,SLONG col)
{
SLONG temp;
/*
x1=((x1>>ELE_SHIFT)-(ViewX>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Width>>1);
y1=((y1>>ELE_SHIFT)-(ViewZ>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Height>>1);
x2=((x2>>ELE_SHIFT)-(ViewX>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Width>>1);
y2=((y2>>ELE_SHIFT)-(ViewZ>>ELE_SHIFT))*ViewSize+(WorkWindowRect.Height>>1);
*/
temp=CurrentY;
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
x2=((((x2)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
z2=((((z2)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
CurrentY=y1;
AddHeightOffset(&x1,&z1);
CurrentY=y2;
AddHeightOffset(&x2,&z2);
CurrentY=temp;
DrawLineC(x1,z1,x2,z2,col);
}
void SewerTab::DrawContentRect(SLONG x1,SLONG z1,SLONG x2,SLONG z2,SLONG col)
{
DrawContentLine(x1,z1,x2,z1,col);
DrawContentLine(x2,z1,x2,z2,col);
DrawContentLine(x2,z2,x1,z2,col);
DrawContentLine(x1,z2,x1,z1,col);
}
extern SLONG find_nearest_point(SLONG x,SLONG z,SLONG index,SLONG *rx,SLONG *rz);
void SewerTab::DrawRoofFaces(SLONG roof,SLONG storey)
{
SLONG wall,index;
SLONG rx,rz;
wall=storey_list[storey].WallHead;
while(wall)
{
SLONG x1,z1;
x1=wall_list[wall].DX;
z1=wall_list[wall].DZ;
if(find_nearest_point(x1,z1,roof,&rx,&rz))
{
CurrentY=storey_list[storey].DY;
AddHeightOffset(&x1,&z1);
CurrentY=storey_list[roof].DY;
AddHeightOffset(&rx,&rz);
DrawContentLine(x1,z1,rx,rz,RED_COL);
}
wall=wall_list[wall].Next;
}
}
void SewerTab::DrawFloorFaces(SLONG floor_head)
{
SLONG wall,index;
SLONG rx,rz;
SLONG building;
CurrentY=0;
for(building=1;building<MAX_BUILDINGS;building++)
{
if(building_list[building].BuildingFlags&1)
{
wall=storey_list[building_list[building].StoreyHead].WallHead;
while(wall)
{
SLONG x1,z1;
x1=wall_list[wall].DX;
z1=wall_list[wall].DZ;
if(find_nearest_point(x1,z1,floor_head,&rx,&rz))
{
AddHeightOffset(&x1,&z1);
AddHeightOffset(&rx,&rz);
DrawContentLine(x1,z1,rx,rz,GREEN_COL);
}
wall=wall_list[wall].Next;
}
}
}
}
void SewerTab::DrawFloorTextures(SLONG x,SLONG y,SLONG w,SLONG h)
{
SLONG mx,my,mz;
SLONG dx,dy,dz,width,height,count_across,count_high;
UWORD texture;
mx=ViewX>>ELE_SHIFT;
my=ViewY;
mz=ViewZ>>ELE_SHIFT;
width=ViewSize;
count_across=((w/(width))>>1)+1;
count_high=(h/(width))>>1;
for(dx=-count_across;dx<=count_across;dx++)
for(dz=-count_high;dz<=count_high;dz++)
{
SLONG x1,y1,x2,y2;
x1=(w>>1)+(dx)*(width);
x2=(w>>1)+(dx)*(width)+width;
y1=(h>>1)+dz*(width);
y2=(h>>1)+dz*(width)+width;
if(edit_info.RoofTex)
{
texture=tex_map[mx+dx][mz+dz];
}
else
{
texture=edit_map[mx+dx][mz+dz].Texture;
}
if(mx+dx>=0&&mx+dx<EDIT_MAP_WIDTH && mz+dz>=0&&mz+dz<EDIT_MAP_WIDTH)
if(add_floor_face_to_bucket(x1,y1,0,x2,y1,0,x1,y2,0,x2,y2,0,&edit_map[mx+dx][mz+dz],128,128,128,128,texture))
{
selected_prim_xyz.X = dx+mx;
selected_prim_xyz.Y = 0;
selected_prim_xyz.Z = dz+mz;
hilited_face.MapX=dx+mx;
hilited_face.MapY=0; //dx+mx-1;
hilited_face.MapZ=dz+mz;
}
}
render_view(0);
for(dx=-count_across;dx<=count_across;dx++)
for(dz=-count_high;dz<=count_high;dz++)
{
SLONG ox,oz,y;
y=edit_map[mx+dx][mz+dz].Y;
for(ox=-1;ox<=1;ox++)
for(oz=-1;oz<=1;oz++)
{
if(mx+dx+ox>=0&&mx+dx+ox<EDIT_MAP_WIDTH && mz+dz+oz>=0&&mz+dz+oz<EDIT_MAP_WIDTH)
if((ox||oz)&&y)
if(y==edit_map[mx+dx+ox][mz+dz+oz].Y)
{
DrawContentLine((mx+dx)<<ELE_SHIFT,(mz+dz)<<ELE_SHIFT,(mx+dx+ox)<<ELE_SHIFT,(mz+dz+oz)<<ELE_SHIFT,0);
// goto done;
}
}
done:;
}
}
void SewerTab::DrawFloorLabels(SLONG x,SLONG y,SLONG w,SLONG h)
{
SLONG mx,my,mz;
SLONG dx,dy,dz,width,height,count_across,count_high;
mx=ViewX>>ELE_SHIFT;
my=ViewY;
mz=ViewZ>>ELE_SHIFT;
width=ViewSize;
count_across=((w/(width))>>1)+1;
count_high=((h/(width))>>1)-1;
for(dx=-count_across;dx<=count_across;dx++)
for(dz=-count_high;dz<=count_high;dz++)
{
SLONG x1,y1,x2,y2,alt,salt;
CBYTE str[100];
x1=(w>>1)+(dx)*(width);
y1=(h>>1)+dz*(width);
if(RoofTop)
{
salt=edit_map_roof_height[mx+dx][mz+dz];
}
else
{
salt=edit_map[mx+dx][mz+dz].Y;
}
alt=abs(salt);
sprintf(str,"%d",alt);
QuickTextC(x1+1,y1+1,str,WHITE_COL);
QuickTextC(x1-1,y1-1,str,WHITE_COL);
if(salt<0)
QuickTextC(x1,y1,str,RED_COL);
else
QuickTextC(x1,y1,str,0);
// x2=(w>>1)+(dx)*(width)+width;
// y2=(h>>1)+dz*(width)+width;
/*
if(add_floor_face_to_bucket(x1,y1,0,x2,y1,0,x1,y2,0,x2,y2,0,&edit_map[mx+dx][mz+dz],128,128,128,128))
{
selected_prim_xyz.X = dx+mx;
selected_prim_xyz.Y = 0;
selected_prim_xyz.Z = dz+mz;
hilited_face.MapX=dx+mx;
hilited_face.MapY=0; //dx+mx-1;
hilited_face.MapZ=dz+mz;
}
*/
}
render_view(0);
}
extern void draw_status_line(SLONG x,SLONG y,SLONG w,SLONG h,CBYTE *str);
extern SLONG is_storey_habitable(SLONG storey);
extern SLONG identical_storey(SLONG px,SLONG pz,SLONG x1,SLONG z1,SLONG storey);
void SewerTab::DrawModuleContent(SLONG x,SLONG y,SLONG w,SLONG h)
{
SLONG wwx,wwy,www,wwh;
EdRect drawrect;
SLONG dx,dy,dz,width,height,count_across,count_high;
SLONG c0,c1;
SLONG mx,my,mz;
SLONG index;
struct EditMapElement *p_ele;
SLONG roof_flag=0;
SLONG building;
CBYTE str[100];
SLONG storey_height;
// my=((CVSlider*)GetControlPtr(CTRL_BUILD_V_SLIDE_LEVEL))->GetCurrentValue();
// my=((CVSlider*)GetControlPtr(CTRL_BUILD_V_SLIDE_LEVEL))->GetCurrentValue();
mx=ViewX>>ELE_SHIFT;
my=ViewY;
mz=ViewZ>>ELE_SHIFT;
RedrawModuleContent=0;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
SetWorkWindowBounds(x,y,w-1,h-1);
drawrect.SetRect(0,0,w-1,h-1);
drawrect.FillRect(CONTENT_COL_BR);
width=ViewSize;
count_across=((w/(width))>>1)+1;
count_high=(h/(width))>>1;
if (!Keys[KB_T])
{
if(Texture&2)
DrawFloorTextures(x,y,w,h);
else
{
for(dx=-count_across;dx<=count_across;dx++)
{
DrawVLineC((w>>1)+(dx)*(width),0,h,RGB_TO_565(100,100,100));
}
for(dz=-count_high;dz<=count_high;dz++)
{
DrawHLineC(0,w,(h>>1)+dz*(width),RGB_TO_565(100,100,100));
}
}
if(Texture&4)
DrawFloorLabels(x,y,w,h);
{
sprintf(str," engine (%d,%d,%d) view %d %d %d ",engine.X>>8,engine.Y>>8,engine.Z>>8,ViewX,ViewY,ViewZ);
QuickTextC(3,3,str,0);
QuickTextC(4,4,str,255);
}
}
// if(EditBuilding)
{
SLONG i,tx,tz,x1,y1,z1,x2,y2,z2,index,px,py,pz,fx,fy,fz, dx, dz, doorx1, doorx2, doorz1, doorz2;
MFPoint mouse_point;
SLONG storey_index;
CBYTE ploty=30;
SLONG pass=1;
storey_index=OutsideEditStorey; //storey_list[OutsideEditStorey].StoreyHead;
if(storey_list[storey_index].InsideIDIndex)
{
CBYTE str[10];
SLONG index;
SLONG c0;
index=storey_list[storey_index].InsideIDIndex;
for(c0=0;c0<16;c0++)
{
if(room_ids[index].Flag[c0])
{
sprintf(str,"%d\n",c0+1);
x1= room_ids[index].X[c0]<<8;
z1= room_ids[index].Y[c0]<<8;
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
CurrentY=storey_list[OutsideEditStorey].DY;
AddHeightOffset(&x1,&z1);
QuickTextC(x1,z1,str,0);
}
}
for(c0=0;c0<MAX_STAIRS_PER_FLOOR;c0++)
{
if(room_ids[index].StairFlags[c0])
{
SLONG dir;
SLONG dx,dz;
SLONG x2,z2;
EdRect drawrect;
dir=GET_STAIR_DIR(room_ids[index].StairFlags[c0]);
switch(dir)
{
case 0:
//north
dx=256;
dz=-512;
break;
case 1:
//east
dx=512;
dz=256;
break;
case 2:
//south
dx=-256;
dz=512;
break;
case 3:
//west
dx=-512;
dz=-256;
break;
}
x1= room_ids[index].StairsX[c0]<<8;
z1= room_ids[index].StairsY[c0]<<8;
if(dx<0)
{
x2=x1;
x1=x1+dx;
}
else
{
x2=x1+dx;
}
if(dz<0)
{
z2=z1;
z1=z1+dz;
}
else
{
z2=z1+dz;
}
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
x2=((((x2)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
z2=((((z2)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
CurrentY=storey_list[OutsideEditStorey].DY;
AddHeightOffset(&x1,&z1);
AddHeightOffset(&x2,&z2);
drawrect.SetRect(x1,z1,x2-x1,z2-z1);
switch(room_ids[index].StairFlags[c0]&3)
{
case 1:
//up
drawrect.FillRect(RED_COL);
break;
case 2:
//down
drawrect.FillRect(GREEN_COL);
break;
case 3:
//up and down
drawrect.FillRect(YELLOW_COL);
break;
}
}
}
}
/*
if(Mode==BUILD_MODE_PLACE_ROOM)
{
CBYTE str[10];
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
sprintf(str,"%d\n",RoomID);
Parent->GlobalToLocal(&mouse_point);
QuickText(mouse_point.X,mouse_point.Y,str,0);
}
*/
while(storey_index)
{
UBYTE drawn_normal=0;
if(Keys[KB_D])
{
sprintf(str," storey %d next %d prev %d dy %d height %d wallhead %d ->[%d] ->[%d]",storey_index,storey_list[storey_index].Next,storey_list[storey_index].Prev,storey_list[storey_index].DY,storey_list[storey_index].Height,storey_list[storey_index].WallHead,wall_list[storey_list[storey_index].WallHead].Next,wall_list[wall_list[storey_list[storey_index].WallHead].Next].Next);
QuickText(20,ploty,str,0);
ploty+=20;
}
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
x1=storey_list[storey_index].DX;
y1=storey_list[storey_index].DY;
z1=storey_list[storey_index].DZ;
CurrentY=storey_list[storey_index].DY;
index=storey_list[storey_index].WallHead;
switch(storey_list[storey_index].StoreyType)
{
case STOREY_TYPE_NORMAL:
drawn_normal=1;
break;
}
if(Mode==BUILD_MODE_CONT_STOREY)
{
CurrentY=storey_list[EditStorey].DY;
mouse_point.X+= ((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
mouse_point.Y+=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
CalcMapCoord(&fx,&fy,&fz,x,y,w,h,&mouse_point);
CurrentY=storey_list[storey_index].DY;
}
if(index==0)
{
if(Mode==BUILD_MODE_CONT_STOREY&&storey_index==EditStorey)
DrawContentLine(x1,z1,fx,fz,GetHeightColour(storey_index));
}
else
{
px=x1;
py=y1;
pz=z1;
while(index)
{
x1=wall_list[index].DX;
y1=wall_list[index].DY;
z1=wall_list[index].DZ;
DrawWall(px,pz,x1,z1,index,storey_index);
{
SLONG x1,y1,x2,y2;
x1=px;
y1=pz;
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Width>>1);
y1=((((y1)-(ViewZ))*ViewSize)/ELE_SIZE)+(WorkWindowRect.Height>>1);
x2=x1;
y2=y1;
AddHeightOffset(&x1,&y1);
CurrentY+=storey_list[storey_index].Height;
AddHeightOffset(&x2,&y2);
CurrentY-=storey_list[storey_index].Height;
DrawLineC(x1,y1,x2,y2,0);
}
if(storey_list[storey_index].StoreyFlags&FLAG_ISTOREY_DOOR)
{
CurrentY+=128;
DrawContentLine(px,pz,x1,z1,0); //otline tiled roofs
CurrentY-=128;
}
// if(storey_list[storey_index].StoreyFlags&(FLAG_STOREY_TILED_ROOF|FLAG_STOREY_FLAT_TILED_ROOF))
{
CurrentY+=storey_list[storey_index].Height;
DrawContentLine(px,pz,x1,z1,0); //otline tiled roofs
CurrentY-=storey_list[storey_index].Height;
}
px=x1;
py=y1;
pz=z1;
index=wall_list[index].Next;
}
if(Mode==BUILD_MODE_CONT_STOREY&&storey_index==EditStorey)
DrawContentLine(px,pz,fx,fz,GetHeightColour(storey_index));
}
if(pass==1)
{
pass=0;
storey_index=storey_list[storey_index].InsideStorey;
}
else
{
storey_index=storey_list[storey_index].Next;
}
}
}
//
// Draw the edge of the map...
//
#define EDGE_COLOUR RED_COL
for (SLONG i = 0; i < 128; i++)
{
DrawContentLine(i << 8, 0 << 8, i - 1 << 8, -1 << 8, EDGE_COLOUR);
DrawContentLine(i << 8, 128 << 8, i + 1 << 8, 129 << 8, EDGE_COLOUR);
DrawContentLine( 0 << 8, i << 8, -1 << 8, i - 1 << 8, EDGE_COLOUR);
DrawContentLine(128 << 8, i << 8, 129 << 8, i + 1 << 8, EDGE_COLOUR);
}
if (!Keys[KB_T])
{
HighlightVertexes(x,y,w,h);
}
if(EditStorey&&storey_list[EditStorey].StoreyType==STOREY_TYPE_ROOF)
{
DrawRoofFaces(EditStorey,storey_list[EditStorey].Prev);
}
sprintf(str," Building: %d Storey %d (%s) wall %d dy %d height %d",EditBuilding,EditStorey,storey_name[storey_list[EditStorey].StoreyType],EditWall,storey_list[EditStorey].DY,storey_list[EditStorey].Height);
draw_status_line(0,h-14,w,14,str);
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
//
// Create a warning if the storey can't have an inside.
//
}
//---------------------------------------------------------------
void SewerTab::HandleTab(MFPoint *current_point)
{
SLONG update = 0;
ModeTab::HandleTab(current_point);
KeyboardInterface();
}
inline SLONG is_point_in_box(SLONG x,SLONG y,SLONG left,SLONG top,SLONG w,SLONG h)
{
if(x>left&&x<left+w&&y>top&&y<top+h)
return(1);
else
return(0);
}
//---------------------------------------------------------------
SLONG SewerTab::KeyboardInterface(void)
{
if(Keys[KB_TAB])
{
Keys[KB_TAB]=0;
AxisMode++;
if(AxisMode>3)
AxisMode=0;
switch(AxisMode)
{
case 0:
// SetControlState(CTRL_BUILD_X_AXIS_FREE,CTRL_SELECTED);
SetControlState(CTRL_BUILD_Y_AXIS_FREE,CTRL_DESELECTED);
SetControlState(CTRL_BUILD_Z_AXIS_FREE,CTRL_DESELECTED);
Axis=X_AXIS;
break;
case 1:
// SetControlState(CTRL_BUILD_X_AXIS_FREE,CTRL_DESELECTED);
SetControlState(CTRL_BUILD_Y_AXIS_FREE,CTRL_SELECTED);
SetControlState(CTRL_BUILD_Z_AXIS_FREE,CTRL_DESELECTED);
Axis=Y_AXIS;
break;
case 2:
// SetControlState(CTRL_BUILD_X_AXIS_FREE,CTRL_DESELECTED);
SetControlState(CTRL_BUILD_Y_AXIS_FREE,CTRL_DESELECTED);
SetControlState(CTRL_BUILD_Z_AXIS_FREE,CTRL_SELECTED);
Axis=Z_AXIS;
break;
case 3:
// SetControlState(CTRL_BUILD_X_AXIS_FREE,CTRL_SELECTED);
SetControlState(CTRL_BUILD_Y_AXIS_FREE,CTRL_SELECTED);
SetControlState(CTRL_BUILD_Z_AXIS_FREE,CTRL_SELECTED);
Axis=X_AXIS|Y_AXIS|Z_AXIS;
break;
}
SetWorkWindowBounds(ContentLeft()+1,ContentTop()+1,ContentWidth()-1,ContentHeight()-1);
DrawControlSet();
ShowWorkWindow(0);
}
if (Keys[KB_U]) {Keys[KB_U] = 0; HandleControl(CTRL_NEXT_STOREY);}
if (Keys[KB_D]) {Keys[KB_D] = 0; HandleControl(CTRL_PREV_STOREY);}
if (Keys[KB_M] ||
Keys[KB_P])
{
//
// Where is the mouse in the world?
//
SLONG x;
SLONG y;
SLONG w;
SLONG h;
SLONG mx;
SLONG my;
SLONG mz;
MFPoint mouse_point;
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
x = Parent->ContentLeft();
y = Parent->ContentTop();
w = Parent->ContentWidth();
h = Parent->ContentHeight();
CalcMapCoord(
&mx,
&my,
&mz,
x,y,w,h,
&mouse_point);
if (Keys[KB_M]) {Keys[KB_M] = 0; EXTRA_create_or_delete(EXTRA_TYPE_MIST, mx, mz);}
if (Keys[KB_P]) {Keys[KB_P] = 0; EXTRA_create_or_delete(EXTRA_TYPE_PUDDLE, mx, mz);}
RequestUpdate();
SetWorkWindowBounds(ContentLeft()+1,ContentTop()+1,ContentWidth()-1,ContentHeight()-1);
DrawControlSet();
ShowWorkWindow(0);
}
return(0);
}
//#define QDIST3(x,y,z) (x>y ? (x>z ? x+(y>>2)+(z>>2) : z+(x>>2)+(y>>2)) : (y>z ? (y+(x>>2)+(z>>2) : z+(x>>2)+(y>>2) ))
//#define QDIST3(x,y,z) (x>y ? (x>z ? x+(y>>2)+(z>>2) : z+(x>>2)+(y>>2)) : (y>z ? (y+(x>>2)+(z>>2) : z+(x>>2)+(y>>2) ))
SLONG SewerTab::DragEngine(UBYTE flags,MFPoint *clicked_point)
{
SLONG wwx,wwy,www,wwh;
SLONG screen_change=0;
SLONG last_world_mouse;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
{
SLONG start_x=0,start_y=0,start_z=0,flag=0;
SLONG old_x,old_y,old_z;
SLONG nx,ny,nz;
old_x=nx=engine.X;
old_y=ny=engine.Y;
old_z=nz=engine.Z;
while(SHELL_ACTIVE && MiddleButton)
{
last_world_mouse=SetWorldMouse(0);
if(last_world_mouse)
{
if(!flag)
{
flag=1;
start_x=engine.MousePosX<<8;
start_y=engine.MousePosY<<8;
start_z=engine.MousePosZ<<8;
}
nx=engine.MousePosX<<8;
ny=engine.MousePosY<<8;
nz=engine.MousePosZ<<8;
engine.X = (old_x+(-nx+start_x));
engine.Y = (old_y+(-ny+start_y));
engine.Z = (old_z+(-nz+start_z));
// engine.Z=nz<<8;
DrawModuleContent(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
ShowWorkWindow(0);
screen_change=1;
engine.X=old_x;
engine.Y=old_y;
engine.Z=old_z;
}
}
if(flag)
{
engine.X= (old_x+(-nx+start_x));
engine.Y= (old_y+(-ny+start_y));
engine.Z= (old_z+(-nz+start_z));
}
}
return(screen_change);
}
SLONG SewerTab::CalcMapCoord(SLONG *mapx,SLONG *mapy,SLONG *mapz,SLONG x,SLONG y,SLONG w,SLONG h,MFPoint *clicked_point)
{
SLONG width,count_across,count_high;
SLONG mx,my,mz;
SLONG dx,dy,dz;
/*
my=(engine.Y>>8)>>ELE_SHIFT;
mx=(engine.X>>8)>>ELE_SHIFT;
mz=(engine.Z>>8)>>ELE_SHIFT;
width=((16<<5)*engine.Scale)>>16;
LogText(" w %d h %d click xy %d,%d width %d res x %d res y %d \n",w,h,clicked_point->X,clicked_point->Y,width,(clicked_point->X-(w>>1))/(width+1),(clicked_point->Y-(h>>1))/(width+1));
dx=(clicked_point->X-(w>>1));
dy=(clicked_point->Y-(h>>1));
if(dx>0)
*mapx=dx/(width+1)+mx;
else
*mapx=((dx)/(width+1))+mx-1;
if(dy>0)
*mapz=dy/(width+1)+mz;
else
*mapz=((dy)/(width+1))+mz-1;
*mapy=my;
*/
mx=(ViewX>>(ELE_SHIFT));
my=(ViewY>>(ELE_SHIFT));
mz=(ViewZ>>(ELE_SHIFT));
dx=(clicked_point->X-(w>>1));
dz=(clicked_point->Y-(h>>1));
if(dx<0)
dx=((dx-(ViewSize>>1))<<GridFlag)/ViewSize+(mx<<GridFlag);
else
dx=((dx+(ViewSize>>1))<<GridFlag)/ViewSize+(mx<<GridFlag);
if(dz<0)
dz=((dz-(ViewSize>>1))<<GridFlag)/ViewSize+(mz<<GridFlag);
else
dz=((dz+(ViewSize>>1))<<GridFlag)/ViewSize+(mz<<GridFlag);
*mapx=dx<<(ELE_SHIFT-GridFlag);
*mapy=0;
*mapz=dz<<(ELE_SHIFT-GridFlag);
return(1);
}
extern void insert_cube(SWORD x,SWORD y,SWORD z);
extern void remove_cube(SLONG x,SLONG y,SLONG z);
SLONG SewerTab::MouseInContent(void)
{
if(Mode==BUILD_MODE_CONT_STOREY)
{
SLONG x,y,w,h;
SLONG wwx,wwy,www,wwh;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
x=Parent->ContentLeft();
y=Parent->ContentTop();
w=Parent->ContentWidth();
h=Parent->ContentHeight();
SetWorkWindowBounds(x,y,w-1,h-1);
DrawModuleContent(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
ShowWorkWindow(0);
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
}
return(0);
}
SLONG SewerTab::DragPaint(UBYTE flags)
{
/*
SLONG x,y,w,h;
SLONG wwx,wwy,www,wwh;
SLONG col;
SLONG screen_change=0;
MFPoint mouse_point;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
x=Parent->ContentLeft();
y=Parent->ContentTop();
w=Parent->ContentWidth();
h=Parent->ContentHeight();
col++;
SetWorkWindowBounds(x,y,w-1,h-1);
while(SHELL_ACTIVE && LeftButton)
{
SLONG mx,my,mz,index;
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,&mouse_point);
index=edit_map[(mx)][(my)].Depth[(mz)];
if(!index)
insert_cube(mx,my,mz);
DrawModuleContent(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
ShowWorkWindow(0);
screen_change=1;
// editor_user_interface();
// KeyboardInterface();
}
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
return(screen_change);
*/
return(0);
}
SLONG SewerTab::DragMark(UBYTE flags)
{
SLONG x,y,w,h;
SLONG wwx,wwy,www,wwh;
SLONG col = 0;
SLONG screen_change=0;
SLONG mx,my,mz,index;
MFPoint mouse_point;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
x=Parent->ContentLeft();
y=Parent->ContentTop();
w=Parent->ContentWidth();
h=Parent->ContentHeight();
col++;
SetWorkWindowBounds(x,y,w-1,h-1);
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,&mouse_point);
X1=mx;
Y1=my;
Z1=mz;
while(SHELL_ACTIVE && LeftButton)
{
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,&mouse_point);
X2=mx;
Y2=my;
Z2=mz;
DrawModuleContent(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
ShowWorkWindow(0);
screen_change=1;
}
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
return(screen_change);
}
SLONG SewerTab::DragBuilding(UBYTE flags,UBYTE type)
{
SLONG x,y,w,h;
SLONG wwx,wwy,www,wwh;
SLONG col=0;
SLONG mx,my,mz,index;
MFPoint mouse_point;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
x=Parent->ContentLeft();
y=Parent->ContentTop();
w=Parent->ContentWidth();
h=Parent->ContentHeight();
col++;
SetWorkWindowBounds(x,y,w-1,h-1);
LogText("before EditBuilding %d EditStorey %d EditWall %d \n",EditBuilding,EditStorey,EditWall);
// if(type==1)
// EditBuilding=duplicate_building(EditBuilding);
//LogText("after EditBuilding %d EditStorey %d EditWall %d \n",EditBuilding,EditStorey,EditWall);
while(SHELL_ACTIVE && (flags==LEFT_CLICK&&LeftButton)||(flags==RIGHT_CLICK && RightButton))
{
SLONG dx,dz;
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,&mouse_point);
if(EditWall)
{
// LogText(" editwall %d pos (%d,%d) \n",EditWall,wall_list[EditWall].DX,wall_list[EditWall].DZ);
dx=mx-wall_list[EditWall].DX;
dz=mz-wall_list[EditWall].DZ;
}
else
{
dx=mx-storey_list[EditStorey].DX;
dz=mz-storey_list[EditStorey].DZ;
}
// move_building(EditBuilding,dx,0,dz);
DrawModuleContent(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
ShowWorkWindow(0);
}
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
if(mouse_point.Y>h)
return(0);
else
return(1);
}
//
// moves all vertices above map co-ord map_x,map_z to mx,mz
//
extern void move_all_vertices(SLONG map_x,SLONG map_z,SLONG mx,SLONG mz);
SLONG SewerTab::DragVertex(UBYTE flags)
{
SLONG x,y,w,h;
SLONG wwx,wwy,www,wwh;
SLONG col = 0;
SLONG mx,my,mz,index;
MFPoint mouse_point;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
x=Parent->ContentLeft();
y=Parent->ContentTop();
w=Parent->ContentWidth();
h=Parent->ContentHeight();
col++;
SetWorkWindowBounds(x,y,w-1,h-1);
// LogText("before EditBuilding %d EditStorey %d EditWall %d \n",EditBuilding,EditStorey,EditWall);
//LogText("after EditBuilding %d EditStorey %d EditWall %d \n",EditBuilding,EditStorey,EditWall);
while(SHELL_ACTIVE && (flags==LEFT_CLICK&&LeftButton)||(flags==RIGHT_CLICK && RightButton))
{
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
CurrentY=storey_list[EditStorey].DY;
//
// This corrects the mouse offset problem
//
mouse_point.X+= ((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
mouse_point.Y+=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,&mouse_point);
if(ShiftFlag)
{
SLONG dx,dz;
if(EditWall)
{
// LogText(" editwall %d pos (%d,%d) \n",EditWall,wall_list[EditWall].DX,wall_list[EditWall].DZ);
dx=mx-wall_list[EditWall].DX;
dz=mz-wall_list[EditWall].DZ;
}
else
{
dx=mx-storey_list[EditStorey].DX;
dz=mz-storey_list[EditStorey].DZ;
}
// move_building(EditBuilding,dx,0,dz);
}
else
if(Keys[KB_A])
{
SLONG map_x,map_z;
if(EditWall)
{
map_x=wall_list[EditWall].DX;
map_z=wall_list[EditWall].DZ;
}
else
{
map_x=storey_list[EditStorey].DX;
map_z=storey_list[EditStorey].DZ;
}
move_all_vertices(map_x,map_z,mx,mz);
}
else
{
if(EditWall)
{
wall_list[EditWall].DX=mx;
wall_list[EditWall].DZ=mz;
}
else
{
storey_list[EditStorey].DX=mx;
storey_list[EditStorey].DZ=mz;
}
}
DrawModuleContent(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
ShowWorkWindow(0);
}
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
if(mouse_point.Y>h)
return(0);
else
return(1);
}
SLONG SewerTab::DragStairs(UWORD stair,UBYTE flags)
{
SLONG x,y,w,h;
SLONG wwx,wwy,www,wwh;
SLONG col = 0;
SLONG mx,my,mz,index;
MFPoint mouse_point;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
x=Parent->ContentLeft();
y=Parent->ContentTop();
w=Parent->ContentWidth();
h=Parent->ContentHeight();
col++;
SetWorkWindowBounds(x,y,w-1,h-1);
while(SHELL_ACTIVE && (flags==LEFT_CLICK&&LeftButton)||(flags==RIGHT_CLICK && RightButton))
{
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
Parent->GlobalToLocal(&mouse_point);
CurrentY=storey_list[EditStorey].DY;
//
// This corrects the mouse offset problem
//
mouse_point.X+= ((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
mouse_point.Y+=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,&mouse_point);
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairsX[stair]=mx>>8;
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairsY[stair]=mz>>8;
DrawModuleContent(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth(),Parent->ContentHeight());
ShowWorkWindow(0);
}
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
if(mouse_point.Y>h)
return(0);
else
return(1);
}
extern SLONG find_previous_wall(SLONG edit_storey,SLONG wall);
void SewerTab::DeleteVertex(void)
{
SLONG prev;
if(EditWall)
{
prev=find_previous_wall(EditStorey,EditWall);
if(prev>0)
{
wall_list[prev].Next=wall_list[EditWall].Next;
free_wall(EditWall);
EditWall=0;
}
else
{ //prev is a storeyhead
storey_list[EditStorey].WallHead=wall_list[EditWall].Next;
free_wall(EditWall);
EditWall=0;
}
}
else
{
SLONG next;
next=storey_list[EditStorey].WallHead;
if(next)
{
storey_list[EditStorey].DX=wall_list[next].DX;
storey_list[EditStorey].DZ=wall_list[next].DZ;
storey_list[EditStorey].WallHead=wall_list[next].Next;
free_wall(next);
}
}
}
SLONG SewerTab::ClickNearWall(SLONG x,SLONG y,SLONG w,SLONG h,MFPoint *mouse_point)
{
SLONG mx,mz,rect_size;
EdRect rect;
SLONG best_building,best_storey=0,best_wall=0,best_dist=0x7fffffff,dist;
SLONG roof_flag=0,building;
mx=ViewX>>ELE_SHIFT;
mz=ViewZ>>ELE_SHIFT;
rect_size=ViewSize>>2;
for(building=0;building<MAX_BUILDINGS;building++)
{
if(building_list[building].BuildingFlags&1)
{
SLONG x1,y1,z1,x2,y2,z2,px,py,pz,index;
SLONG storey_index;
storey_index=building_list[building].StoreyHead;
while(storey_index)
{
x1=storey_list[storey_index].DX;
z1=storey_list[storey_index].DZ;
CurrentY=storey_list[storey_index].DY;
index=storey_list[storey_index].WallHead;
// x1=((x1>>ELE_SHIFT)-mx)*ViewSize+(w>>1);
// z1=((z1>>ELE_SHIFT)-mz)*ViewSize+(h>>1);
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(w>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(h>>1);
AddHeightOffset(&x1,&z1);
if(index)
{
px=x1;
pz=z1;
while(index)
{
x1=wall_list[index].DX;
z1=wall_list[index].DZ;
// x1=((x1>>ELE_SHIFT)-mx)*ViewSize+(w>>1);
// z1=((z1>>ELE_SHIFT)-mz)*ViewSize+(h>>1);
x1=((((x1)-(ViewX))*ViewSize)/ELE_SIZE)+(w>>1);
z1=((((z1)-(ViewZ))*ViewSize)/ELE_SIZE)+(h>>1);
AddHeightOffset(&x1,&z1);
// dist=dist_between_vertex_and_vector(px,pz,x1,z1,mouse_point->X,mouse_point->Y);
dist=dist_to_line(px,pz,x1,z1,mouse_point->X,mouse_point->Y);
if(dist<best_dist)
{
best_building=building;
best_storey=storey_index;
best_wall=index;
best_dist=dist;
}
index=wall_list[index].Next;
px=x1;
pz=z1;
}
}
// storey_index=storey_list[storey_index].Next;
if(roof_flag)
{
storey_index=storey_list[storey_list[storey_index].Prev].Next;
roof_flag=0;
}
else
{
/*
SLONG temp_index;
temp_index=storey_list[storey_index].Roof;
if(temp_index)
{
storey_index=temp_index;
roof_flag=1;
}
else
*/
{
storey_index=storey_list[storey_index].Next;
roof_flag=0;
}
}
}
}
}
if(best_storey)
{
EditBuilding=best_building;
EditStorey=best_storey;
EditY=0;//storey_list[EditStorey].DY;
EditWall=best_wall;
DrawTabContent();
return(1);
}
return(0);
}
static ControlDef popup_def = { POPUP_MENU, 0, ""};
MenuDef2 wallsew_popup[] =
{
{ "~Poly Windows", 0 },
{ "~Fence Post1", 0 },
{ "~Roof Rim2", 0 },
{ "~Recessed Door", 0 },
{ "~Roof has Rim", 0 },
// { "~Archside", 0 },
// { "~ArchTop", 0 },
{ "!", 0 }
};
SLONG SewerTab::WallOptions(void)
{
UBYTE flags;
ULONG c0,
control_id;
CPopUp *the_control = 0;
MFPoint local_point;
UBYTE old_flags;
local_point.X = MouseX;
local_point.Y = MouseY;
Parent->GlobalToLocal(&local_point);
popup_def.ControlLeft = local_point.X+4;
popup_def.ControlTop = local_point.Y-4;
flags=0; //wall_list[EditWall].WallFlags;
old_flags=flags;
wallsew_popup[7].ItemFlags = 0;
for(c0=0;c0<7;c0++)
{
wallsew_popup[c0].ItemFlags = 0;
wallsew_popup[c0].MutualExclusiveID=0;
if(flags&(1<<c0))
wallsew_popup[c0].ItemFlags |= MENU_CHECK_MASK;
}
if(wall_list[EditWall].WallFlags&FLAG_WALL_AUTO_WINDOWS)
wallsew_popup[0].ItemFlags |= MENU_CHECK_MASK;
if(wall_list[EditWall].WallFlags&FLAG_WALL_FENCE_POST1)
wallsew_popup[1].ItemFlags |= MENU_CHECK_MASK;
// if(wall_list[EditWall].WallFlags&FLAG_WALL_FENCE_POST2)
// wallsew_popup[2].ItemFlags |= MENU_CHECK_MASK;
if(wall_list[EditWall].WallFlags&FLAG_WALL_RECESSED)
wallsew_popup[3].ItemFlags |= MENU_CHECK_MASK;
if(storey_list[wall_list[EditWall].StoreyHead].StoreyFlags&FLAG_STOREY_ROOF_RIM2)
wallsew_popup[2].ItemFlags |= MENU_CHECK_MASK;
if(storey_list[wall_list[EditWall].StoreyHead].StoreyFlags&FLAG_STOREY_ROOF_RIM)
wallsew_popup[4].ItemFlags |= MENU_CHECK_MASK;
/* if(wall_list[EditWall].WallFlags&FLAG_WALL_ARCH_SIDE)
wallsew_popup[5].ItemFlags |= MENU_CHECK_MASK;
if(wall_list[EditWall].WallFlags&FLAG_WALL_ARCH_TOP)
wallsew_popup[6].ItemFlags |= MENU_CHECK_MASK;
*/
wallsew_popup[1].MutualExclusiveID=1;
wallsew_popup[2].MutualExclusiveID=1;
popup_def.TheMenuDef = wallsew_popup;
the_control = new CPopUp(&popup_def);
control_id = the_control->TrackControl(&local_point);
flags = 0;
// wall_list[EditWall].WindowCount=0;
if(wallsew_popup[0].ItemFlags&MENU_CHECK_MASK)
wall_list[EditWall].WallFlags|=FLAG_WALL_AUTO_WINDOWS;
else
wall_list[EditWall].WallFlags&=~FLAG_WALL_AUTO_WINDOWS;
if(wallsew_popup[1].ItemFlags&MENU_CHECK_MASK)
wall_list[EditWall].WallFlags|=FLAG_WALL_FENCE_POST1;
else
wall_list[EditWall].WallFlags&=~FLAG_WALL_FENCE_POST1;
if(wallsew_popup[3].ItemFlags&MENU_CHECK_MASK)
wall_list[EditWall].WallFlags|=FLAG_WALL_RECESSED;
else
wall_list[EditWall].WallFlags&=~FLAG_WALL_RECESSED;
// if(wallsew_popup[2].ItemFlags&MENU_CHECK_MASK)
// wall_list[EditWall].WallFlags|=FLAG_WALL_FENCE_POST2;
// else
// wall_list[EditWall].WallFlags&=~FLAG_WALL_FENCE_POST2;
if(wallsew_popup[2].ItemFlags&MENU_CHECK_MASK)
storey_list[wall_list[EditWall].StoreyHead].StoreyFlags|=FLAG_STOREY_ROOF_RIM2;
else
storey_list[wall_list[EditWall].StoreyHead].StoreyFlags&=~FLAG_STOREY_ROOF_RIM2;
if(wallsew_popup[4].ItemFlags&MENU_CHECK_MASK)
storey_list[wall_list[EditWall].StoreyHead].StoreyFlags|=FLAG_STOREY_ROOF_RIM;
else
storey_list[wall_list[EditWall].StoreyHead].StoreyFlags&=~FLAG_STOREY_ROOF_RIM;
/*
if(wallsew_popup[5].ItemFlags&MENU_CHECK_MASK)
wall_list[EditWall].WallFlags|=FLAG_WALL_ARCH_SIDE;
else
wall_list[EditWall].WallFlags&=~FLAG_WALL_ARCH_SIDE;
if(wallsew_popup[6].ItemFlags&MENU_CHECK_MASK)
wall_list[EditWall].WallFlags|=FLAG_WALL_ARCH_TOP;
else
wall_list[EditWall].WallFlags&=~FLAG_WALL_ARCH_TOP;
*/
if(the_control)
{
delete the_control;
}
return(1);
}
MenuDef2 roofsew_popup[] =
{
{ "~Flat Roof", 0 },
{ "~Overlap Small", 0 },
{ "~Overlap Medium", 0 },
{ "~Walled", 0 },
{ "~Reccesed", 0 },
{ "!", 0 }
};
SLONG SewerTab::RoofOptions(void)
{
ULONG flags=0;
ULONG c0,
control_id;
CPopUp *the_control = 0;
MFPoint local_point;
local_point.X = MouseX;
local_point.Y = MouseY;
Parent->GlobalToLocal(&local_point);
popup_def.ControlLeft = local_point.X+4;
popup_def.ControlTop = local_point.Y-4;
flags=storey_list[EditStorey].StoreyFlags;
roofsew_popup[5].ItemFlags = 0;
for(c0=0;c0<5;c0++)
{
roofsew_popup[c0].ItemFlags = 0;
roofsew_popup[c0].MutualExclusiveID=0;
if(flags&(1<<(c0+1)))
roofsew_popup[c0].ItemFlags |= MENU_CHECK_MASK;
else
roofsew_popup[c0].ItemFlags &= ~MENU_CHECK_MASK;
}
for(c0=1;c0<4;c0++)
{
// roofsew_popup[c0].MutualExclusiveID=1;
}
popup_def.TheMenuDef = roofsew_popup;
the_control = new CPopUp(&popup_def);
control_id = the_control->TrackControl(&local_point);
flags = 0;
// storey_list[EditStorey].StoreyFlags&=~0x1f;
for(c0=0;c0<5;c0++)
{
if(roofsew_popup[c0].ItemFlags&MENU_CHECK_MASK)
storey_list[EditStorey].StoreyFlags|=1<<(c0+1);
else
storey_list[EditStorey].StoreyFlags&=~(1<<(c0+1));
}
if(the_control)
{
delete the_control;
}
return(1);
}
MenuDef2 fencesew_popup[] =
{
{ "~Angle Top",0},
{ "~BRICK WALL",0},
{ "~HIGH Chain Fence",0},
{ "~1 High Chain Fence",0},
{ "~75% High Chain Fence",0},
{ "~33% High Chain Fence",0},
{ "!", 0 }
};
SLONG SewerTab::FenceOptions(void)
{
ULONG flags=0;
ULONG c0,
control_id;
CPopUp *the_control = 0;
MFPoint local_point;
CBYTE str[100];
local_point.X = MouseX;
local_point.Y = MouseY;
Parent->GlobalToLocal(&local_point);
popup_def.ControlLeft = local_point.X+4;
popup_def.ControlTop = local_point.Y-4;
// flags=storey_list[EditStorey].StoreyFlags;
switch(storey_list[EditStorey].StoreyType)
{
case STOREY_TYPE_FENCE:
flags=1<<1;
break;
case STOREY_TYPE_FENCE_BRICK:
flags=1<<2;
break;
case STOREY_TYPE_FENCE_FLAT:
sprintf(str,"HEIGHT %d \n",storey_list[EditStorey].Height);
QuickText(0,0,str,100);
QuickText(100,100,str,100);
QuickText(200,200,str,100);
switch(storey_list[EditStorey].Height)
{
case(512):
flags=1<<3;
break;
case(256):
flags=1<<4;
break;
case(256-64):
flags=1<<5;
break;
case(256-128):
flags=1<<6;
break;
}
break;
}
fencesew_popup[6].ItemFlags = 0;
for(c0=0;c0<6;c0++)
{
fencesew_popup[c0].ItemFlags = 0;
fencesew_popup[c0].MutualExclusiveID=1;
if(flags&(1<<(c0+1)))
fencesew_popup[c0].ItemFlags |= MENU_CHECK_MASK;
else
fencesew_popup[c0].ItemFlags &= ~MENU_CHECK_MASK;
}
popup_def.TheMenuDef = fencesew_popup;
the_control = new CPopUp(&popup_def);
control_id = the_control->TrackControl(&local_point);
flags = 0;
// storey_list[EditStorey].StoreyFlags&=~0x1f;
for(c0=0;c0<6;c0++)
{
if(fencesew_popup[c0].ItemFlags&MENU_CHECK_MASK)
{
switch(c0)
{
case 0:
storey_list[EditStorey].StoreyType=STOREY_TYPE_FENCE;
storey_list[EditStorey].Height=256;
break;
case 1:
storey_list[EditStorey].StoreyType=STOREY_TYPE_FENCE_BRICK;
storey_list[EditStorey].Height=256;
break;
case 2:
storey_list[EditStorey].StoreyType=STOREY_TYPE_FENCE_FLAT;
storey_list[EditStorey].Height=512;
break;
case 3:
storey_list[EditStorey].StoreyType=STOREY_TYPE_FENCE_FLAT;
storey_list[EditStorey].Height=256;
break;
case 4:
storey_list[EditStorey].StoreyType=STOREY_TYPE_FENCE_FLAT;
storey_list[EditStorey].Height=256-64;
break;
case 5:
storey_list[EditStorey].StoreyType=STOREY_TYPE_FENCE_FLAT;
storey_list[EditStorey].Height=128;
break;
}
break;
}
/*
storey_list[EditStorey].StoreyFlags|=1<<(c0+1);
else
storey_list[EditStorey].StoreyFlags&=~(1<<(c0+1));
*/
}
if(the_control)
{
delete the_control;
}
return(1);
}
extern SLONG count_wall_size(UWORD storey);
extern SLONG find_n_from_end(SLONG n,UWORD storey);
extern void show_storey(UWORD index);
extern void flip_storey(UWORD storey);
void SewerTab::CheckStoreyIntegrity(UWORD storey)
{
SLONG x1,z1,x2,z2,x3,z3;
SLONG wall;
if(storey_list[storey].WallHead&&wall_list[storey_list[storey].WallHead].Next)
{
x1=storey_list[storey].DX;
z1=storey_list[storey].DZ;
wall=storey_list[storey].WallHead;
x2=wall_list[wall].DX;
z2=wall_list[wall].DZ;
wall=wall_list[wall].Next;
x3=wall_list[wall].DX;
z3=wall_list[wall].DZ;
/*
if(!is_it_clockwise_xy(x1,z1,x2,z2,x3,z3))
{
flip_storey(storey);
}
*/
}
}
SLONG get_new_inside_id(void)
{
if(next_inside>MAX_INSIDE_STOREYS-2)
return(0);
next_inside++;
return(next_inside-1);
}
SLONG SewerTab::HandleModuleContentClick(MFPoint *clicked_point,UBYTE flags,SLONG x,SLONG y,SLONG w,SLONG h)
{
SWORD thing;
SLONG index;
SWORD bright;
SLONG mx,my,mz;
SLONG ret;
switch(Mode)
{
case BUILD_MODE_WAIT:
switch(flags)
{
case LEFT_CLICK:
if(ret=ClickInVertex(x,y,w,h,clicked_point))
{
if(ret<0)
{
DragStairs((-ret)-1,flags);
}
else
{
switch(storey_list[EditStorey].StoreyType)
{
case STOREY_TYPE_FIRE_ESCAPE:
{
if(EditWall<0)
{
EditWall=0;
storey_list[EditStorey].Height++;
return(1);
}
}
break;
case STOREY_TYPE_LADDER:
if(EditWall<0)
{
SLONG size=4;
if(ShiftFlag)
size=1;
EditWall=0;
storey_list[EditStorey].Height+=size;
return(1);
}
break;
case STOREY_TYPE_STAIRCASE:
if(EditWall<0)
{
EditWall=0;
storey_list[EditStorey].Info1++;
return(1);
}
break;
case STOREY_TYPE_CABLE:
if(EditWall==99999)
{
EditWall=0;
storey_list[EditStorey].DY+=64;
return(1);
}
else
if(EditWall<0)
{
wall_list[-EditWall].DY+=64;
return(1);
}
break;
}
LogText(" dragging editwall %d\n",EditWall);
if(ShiftFlag)
{
DragBuilding(flags,0);
}
else
if(ControlFlag)
{
DragBuilding(flags,1);
}
else
if(DragVertex(flags)==0)
{
DeleteVertex();
return(1);
}
}
}
//drag vertex
break;
case RIGHT_CLICK:
if(ret=ClickInVertex(x,y,w,h,clicked_point))
{
if(ret<0)
{
//
// right clicked on a staircase
//
DoStairPopUp((-ret)-1,clicked_point);
}
else
{
switch(storey_list[EditStorey].StoreyType)
{
case STOREY_TYPE_FIRE_ESCAPE:
{
if(EditWall<0)
{
EditWall=0;
storey_list[EditStorey].Height--;
return(1);
}
}
break;
case STOREY_TYPE_LADDER:
if(EditWall<0)
{
SLONG size=4;
if(ShiftFlag)
size=1;
EditWall=0;
storey_list[EditStorey].Height-=size;
return(1);
}
break;
case STOREY_TYPE_STAIRCASE:
if(EditWall<0)
{
EditWall=0;
storey_list[EditStorey].Info1--;
return(1);
}
break;
case STOREY_TYPE_CABLE:
if(EditWall==99999)
{
EditWall=0;
storey_list[EditStorey].DY-=64;
return(1);
}
else
if(EditWall<0)
{
wall_list[-EditWall].DY-=64;
return(1);
}
break;
}
if(EditWall>0)
{
SLONG temp_next;
temp_next=wall_list[EditWall].Next;
index=get_new_wall();
wall_list[index].StoreyHead=EditStorey;
wall_list[index].WallFlags=1; //|FLAG_WALL_AUTO_WINDOWS;
wall_list[EditWall].Next=index;
wall_list[index].DX=wall_list[EditWall].DX;
wall_list[index].DZ=wall_list[EditWall].DZ;
wall_list[index].Next=temp_next;
// wall_list[index].WindowCount=0;
EditWall=index;
if(DragVertex(flags)==0)
{
DeleteVertex();
return(1);
}
}
else
{
//trying to drag one of the root
}
}
}
else
{
if(ClickNearWall(x,y,w,h,clicked_point))
{
SetWorkWindowBounds(x,y,w-1,h-1);
switch(storey_list[EditStorey].StoreyType)
{
case STOREY_TYPE_ROOF:
RoofOptions();
break;
case STOREY_TYPE_NORMAL:
WallOptions();
break;
case STOREY_TYPE_FENCE:
case STOREY_TYPE_FENCE_BRICK:
case STOREY_TYPE_FENCE_FLAT:
FenceOptions();
break;
default:
WallOptions();
break;
}
return(1);
}
}
//delete vertex
break;
}
break;
case BUILD_MODE_PLACE_STAIRS:
switch(flags)
{
SLONG inside;
case LEFT_CLICK:
Mode=BUILD_MODE_WAIT;
CurrentY=storey_list[EditStorey].DY;
clicked_point->X+= ((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
clicked_point->Y+=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,clicked_point);
mx>>=8;
mz>>=8;
if(storey_list[OutsideEditStorey].InsideIDIndex)
{
inside=storey_list[OutsideEditStorey].InsideIDIndex;
}
else
{
storey_list[OutsideEditStorey].InsideIDIndex=get_new_inside_id();
inside=storey_list[OutsideEditStorey].InsideIDIndex;
}
if(inside)
{
SLONG c0;
for(c0=0;c0<MAX_STAIRS_PER_FLOOR;c0++)
{
if(room_ids[inside].StairFlags[c0]==0)
{
room_ids[inside].StairsX[c0]=mx;
room_ids[inside].StairsY[c0]=mz;
room_ids[inside].StairFlags[c0]=3; //default up and down
RequestUpdate();
return(1);
}
}
}
RequestUpdate();
break;
}
break;
case BUILD_MODE_PLACE_ROOM:
switch(flags)
{
SLONG inside;
case LEFT_CLICK:
Mode=BUILD_MODE_WAIT;
CurrentY=storey_list[EditStorey].DY;
clicked_point->X+= ((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
clicked_point->Y+=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,clicked_point);
mx>>=8;
mz>>=8;
if(storey_list[OutsideEditStorey].InsideIDIndex)
{
inside=storey_list[OutsideEditStorey].InsideIDIndex;
}
else
{
storey_list[OutsideEditStorey].InsideIDIndex=get_new_inside_id();
inside=storey_list[OutsideEditStorey].InsideIDIndex;
}
if(inside)
{
room_ids[inside].X[RoomID]=mx;
room_ids[inside].Y[RoomID]=mz;
room_ids[inside].Flag[RoomID]=1;
}
RequestUpdate();
break;
case RIGHT_CLICK:
if(storey_list[OutsideEditStorey].InsideIDIndex)
{
inside=storey_list[OutsideEditStorey].InsideIDIndex;
}
else
{
storey_list[OutsideEditStorey].InsideIDIndex=get_new_inside_id();
inside=storey_list[OutsideEditStorey].InsideIDIndex;
}
if(inside)
{
room_ids[inside].X[RoomID]=0;
room_ids[inside].Y[RoomID]=0;
room_ids[inside].Flag[RoomID]=0;
}
RequestUpdate();
break;
}
break;
case BUILD_MODE_PLACE_STOREY:
switch(flags)
{
case LEFT_CLICK:
//
// This corrects the mouse offset problem
//
CurrentY=storey_list[EditStorey].DY;
clicked_point->X+= ((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
clicked_point->Y+=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,clicked_point);
storey_list[EditStorey].DX=mx;
// storey_list[EditStorey].DY=my;
storey_list[EditStorey].DZ=mz;
Mode=BUILD_MODE_CONT_STOREY;
return(1);
case RIGHT_CLICK:
Mode=BUILD_MODE_WAIT;
break;
}
break;
case BUILD_MODE_CONT_STOREY:
switch(flags)
{
case LEFT_CLICK:
//
// This corrects the mouse offset problem
//
CurrentY=storey_list[EditStorey].DY;
clicked_point->X+= ((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
clicked_point->Y+=-((-CurrentY)*(ViewSize+3))/(BLOCK_SIZE<<3);
CalcMapCoord(&mx,&my,&mz,x,y,w,h,clicked_point);
index=get_new_wall();
wall_list[index].StoreyHead=EditStorey;
wall_list[index].WallFlags=1; //|FLAG_WALL_AUTO_WINDOWS;
// wall_list[index].WindowCount=0;
if(EditWall)
{
wall_list[EditWall].Next=index;
}
else
{
storey_list[EditStorey].WallHead=index;
}
EditWall=index;
wall_list[EditWall].DX=mx;
if(EditStorey>0 && storey_list[EditStorey].StoreyType==STOREY_TYPE_CABLE)
{
wall_list[EditWall].DY=storey_list[EditStorey].DY;
}
wall_list[EditWall].DZ=mz;
wall_list[EditWall].Next=0;
if(storey_list[EditStorey].StoreyType==STOREY_TYPE_LADDER)
{
Mode=BUILD_MODE_WAIT;
}
break;
case RIGHT_CLICK:
Mode=BUILD_MODE_WAIT;
return(1);
}
break;
}
return(0);
}
UWORD SewerTab::HandleTabClick(UBYTE flags,MFPoint *clicked_point)
{
UWORD control_id;
Control *current_control;
MFPoint local_point;
// This is a fudge to update the front screen buffer.
ShowWorkScreen(0);
switch(flags)
{
case NO_CLICK:
break;
case LEFT_CLICK:
SetWorkWindowBounds(ContentLeft()+1,ContentTop()+1,ContentWidth()-1,ContentHeight()-1);
local_point = *clicked_point;
GlobalToLocal(&local_point);
{
current_control = GetControlList();
while(current_control)
{
if(!(current_control->GetFlags()&CONTROL_INACTIVE) && current_control->PointInControl(&local_point))
{
// Handle control.
control_id = current_control->TrackControl(&local_point);
HandleControl(control_id);
// Tidy up display.
if(LockWorkScreen())
{
DrawTab();
UnlockWorkScreen();
}
ShowWorkWindow(0);
return control_id;
}
current_control = current_control->GetNextControl();
}
}
break;
case RIGHT_CLICK:
SetWorkWindowBounds(ContentLeft()+1,ContentTop()+1,ContentWidth()-1,ContentHeight()-1);
local_point = *clicked_point;
GlobalToLocal(&local_point);
break;
}
return 0;
}
//---------------------------------------------------------------
SLONG SewerTab::DoZoom(void)
{
SLONG update=0;
if(Keys[KB_I])
{
ViewSize++;
if(ViewSize>100)
ViewSize=100;
update=2;
}
if(Keys[KB_O])
{
ViewSize--;
if(ViewSize<3)
ViewSize=3;
update=2;
}
return(update);
}
SLONG SewerTab::DoKeys(void)
{
SLONG update=0;
SLONG scroll_step;
scroll_step=110/(ViewSize+39);
if(scroll_step<1)
scroll_step=1;
scroll_step<<=ELE_SHIFT;
update=DoZoom();
if(Keys[KB_LEFT])
{
ViewX-=scroll_step;
update=2;
}
if(Keys[KB_RIGHT])
{
ViewX+=scroll_step;
update=2;
}
if(!ShiftFlag)
{
if(Keys[KB_UP])
{
ViewZ-=scroll_step;
update=2;
}
if(Keys[KB_DOWN])
{
ViewZ+=scroll_step;
update=2;
}
}
else
{
if(Keys[KB_UP])
{
if(storey_list[EditStorey].Next)
{
Keys[KB_UP]=0;
EditStorey=storey_list[EditStorey].Next;
EditY=0;//storey_list[EditStorey].DY;
}
update=2;
}
if(Keys[KB_DOWN])
{
if(storey_list[EditStorey].Prev)
{
Keys[KB_DOWN]=0;
EditStorey=storey_list[EditStorey].Prev;
EditY=0;//storey_list[EditStorey].DY;
}
update=2;
}
}
return(update);
}
SLONG SewerTab::SetWorldMouse(ULONG flag)
{
MFPoint mouse_point;
MFPoint local_point;
SVector point,out;
SLONG wwx,wwy,www,wwh;
SLONG temp;
temp=engine.ClipFlag;
engine.ClipFlag=0;
wwx=WorkWindowRect.Left;
wwy=WorkWindowRect.Top;
www=WorkWindowRect.Width;
wwh=WorkWindowRect.Height;
mouse_point.X = MouseX;
mouse_point.Y = MouseY;
local_point = mouse_point;
Parent->GlobalToLocal(&local_point);
if(is_point_in_box(local_point.X,local_point.Y,0,0,Parent->ContentWidth()-1,Parent->ContentHeight()/2))
{
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth()-1,Parent->ContentHeight()/2-3);
set_camera_plan();
calc_world_pos_plan(local_point.X,local_point.Y);
if(flag)
engine.MousePosY=engine.Y>>8;
SetWorkWindowBounds(wwx,wwy,www,wwh); //RESTORE CLIP RECT
engine.ClipFlag=temp;
return(1);
}
else
{
engine.ClipFlag=temp;
return(0);
}
}
extern void free_walls(SLONG wall);
extern void delete_storey_list(SWORD storey);
extern void delete_building(UWORD building);
extern void set_storey_height(SLONG building,SLONG storey ,SLONG height);
void SewerTab::HandleControl(UWORD control_id)
{
SLONG id;
id=control_id&0xff;
if(id>=7&&id<7+16)
{
Mode=BUILD_MODE_PLACE_ROOM;
RoomID=id-7;
return;
}
switch(id)
{
case CTRL_BUILD_CREATE_BUILDING:
SLONG y;
create_building_prim(EditBuilding,&y);
break;
case CTRL_NEW_FENCE:
if(Mode==BUILD_MODE_WAIT||Mode==0)
{
UWORD building,storey;
building=get_new_building();
if(building)
{
EditBuilding=building;
building_list[building].BuildingFlags|=1;
storey=get_new_storey();
storey_list[storey].BuildingHead=EditBuilding;
storey_list[storey].StoreyFlags=1;
storey_list[storey].DY=0;
storey_list[storey].Height=BLOCK_SIZE*4;
storey_list[storey].StoreyType=STOREY_TYPE_FENCE;
storey_list[storey].Prev=0;
// EditY=storey_list[storey].DY;
if(storey)
{
building_list[building].StoreyHead=storey;
building_list[building].StoreyCount=1;
EditStorey=storey;
}
EditWall=0;
}
Mode=BUILD_MODE_PLACE_STOREY;
}
break;
case CTRL_DELETE_STOREY:
if(Mode==BUILD_MODE_WAIT)
if(EditStorey)
{
SLONG storey,prev,index;
storey=EditStorey;
storey_list[storey].StoreyFlags=0;
EditStorey=storey_list[storey].Next;
// EditY=storey_list[EditStorey].DY;
if(storey_list[storey].WallHead)
free_walls(storey_list[storey].WallHead);
/*
if(storey_list[storey].Roof)
{
delete_storey_list(storey_list[storey].Roof);
storey_list[storey].Roof=0;
}
*/
EditWall=0;
LogText(" delete storey %d next %d prev %d \n",storey,EditStorey,storey_list[storey].Prev);
prev=storey_list[storey].Prev;
if(prev && (storey_list[prev].Next==storey))
{
storey_list[prev].Next=EditStorey;
if(EditStorey==0)
{
LogText(" next==0, prev=%d \n",prev);
EditStorey=prev;
// EditY=storey_list[EditStorey].DY;
RequestUpdate();
return;
}
else
{
LogText("p2 next==%d, prev=%d \n",EditStorey,prev);
storey_list[EditStorey].Prev=prev;
}
}
else
{
LogText("parent is building %d next= %d \n",EditBuilding,EditStorey);
building_list[EditBuilding].StoreyHead=EditStorey;
building_list[EditBuilding].StoreyCount--;
storey_list[EditStorey].Prev=0;
}
switch(storey_list[storey].StoreyType)
{
case STOREY_TYPE_FIRE_ESCAPE:
case STOREY_TYPE_LADDER:
case STOREY_TYPE_ROOF_QUAD:
case STOREY_TYPE_CABLE:
case STOREY_TYPE_TRENCH:
break;
default:
index=EditStorey;
while(index)
{
storey_list[index].DY-=storey_list[storey].Height;
// if(storey_list[index].Roof)
// storey_list[storey_list[index].Roof].DY-=BLOCK_SIZE*4;
index=storey_list[index].Next;
}
}
RequestUpdate();
}
break;
case CTRL_BUILD_DEL_STOREY:
if(EditStorey)
{
SLONG storey,prev,index;
storey=EditStorey;
storey_list[storey].StoreyFlags=0;
EditStorey=storey_list[storey].Next;
if(storey_list[storey].WallHead)
free_walls(storey_list[storey].WallHead);
EditWall=0;
prev=storey_list[storey].Prev;
if(prev==OutsideEditStorey)
{
if(prev&&storey_list[prev].InsideStorey==storey)
{
storey_list[prev].InsideStorey=EditStorey;
if(EditStorey==0)
{
// EditStorey=prev;
RequestUpdate();
return;
}
else
{
storey_list[EditStorey].Prev=prev;
}
}
else
{
ASSERT(0);
}
}
else
if(prev && (storey_list[prev].Next==storey))
{
storey_list[prev].Next=EditStorey;
if(EditStorey==0)
{
//EditStorey=prev;
RequestUpdate();
return;
}
else
{
storey_list[EditStorey].Prev=prev;
}
}
else
{
ASSERT(0);
}
}
break;
case CTRL_BUILD_NEXT_STOREY:
{
if(storey_list[OutsideEditStorey].Next)
{
OutsideEditStorey=storey_list[OutsideEditStorey].Next;
RequestUpdate();
}
}
break;
case CTRL_BUILD_PREV_STOREY:
{
if(storey_list[OutsideEditStorey].Prev)
{
OutsideEditStorey=storey_list[OutsideEditStorey].Prev;
RequestUpdate();
}
}
break;
case CTRL_BUILD_NEW_WALLS:
if(Mode==BUILD_MODE_WAIT)
// if(EditBuilding)
{
if(EditStorey&&storey_list[EditStorey].StoreyType!=STOREY_TYPE_PARTITION)
{
Alert *quit_alert;
quit_alert = new Alert;
quit_alert->HandleAlert("Can't add next partition to current partition ",NULL);
delete quit_alert;
//` RequestUpdate();
}
else
{
UWORD storey;
storey=get_new_storey();
if(storey)
{
storey_list[storey].BuildingHead=EditBuilding;
storey_list[storey].StoreyFlags=1;
// storey_list[storey].Prev=EditStorey;
storey_list[storey].StoreyType=STOREY_TYPE_PARTITION;
storey_list[storey].DY=storey_list[OutsideEditStorey].DY; //BLOCK_SIZE*5;
if(storey_list[OutsideEditStorey].InsideStorey)
{
storey_list[storey].Next=storey_list[OutsideEditStorey].InsideStorey;
storey_list[storey].Prev=OutsideEditStorey;
storey_list[storey_list[storey].Next].Prev=storey;
storey_list[OutsideEditStorey].InsideStorey=storey;
}
else
{
storey_list[OutsideEditStorey].InsideStorey=storey;
storey_list[storey].Prev=OutsideEditStorey;
}
EditStorey=storey;
storey_list[EditStorey].WallHead=0;
storey_list[EditStorey].Height=BLOCK_SIZE*4;
EditWall=0;
Mode=BUILD_MODE_PLACE_STOREY;
}
}
RequestUpdate();
}
break;
case CTRL_BUILD_NEW_DOOR:
if(Mode==BUILD_MODE_WAIT)
// if(EditBuilding)
{
if(EditStorey&&storey_list[EditStorey].StoreyType!=STOREY_TYPE_PARTITION)
{
Alert *quit_alert;
quit_alert = new Alert;
quit_alert->HandleAlert("Can't add next partition to current partition ",NULL);
delete quit_alert;
//` RequestUpdate();
}
else
{
UWORD storey;
storey=get_new_storey();
if(storey)
{
storey_list[storey].BuildingHead=EditBuilding;
storey_list[storey].StoreyFlags=1|FLAG_ISTOREY_DOOR;
// storey_list[storey].Prev=EditStorey;
storey_list[storey].StoreyType=STOREY_TYPE_PARTITION;
storey_list[storey].DY=storey_list[OutsideEditStorey].DY; //BLOCK_SIZE*5;
if(storey_list[OutsideEditStorey].InsideStorey)
{
storey_list[storey].Next=storey_list[OutsideEditStorey].InsideStorey;
storey_list[storey].Prev=OutsideEditStorey;
storey_list[storey_list[storey].Next].Prev=storey;
storey_list[OutsideEditStorey].InsideStorey=storey;
}
else
{
storey_list[OutsideEditStorey].InsideStorey=storey;
storey_list[storey].Prev=OutsideEditStorey;
}
EditStorey=storey;
storey_list[EditStorey].WallHead=0;
storey_list[EditStorey].Height=BLOCK_SIZE*4;
EditWall=0;
Mode=BUILD_MODE_PLACE_STOREY;
}
}
RequestUpdate();
}
break;
case CTRL_ADD_STAIRCASE:
if(Mode==BUILD_MODE_WAIT)
if(EditBuilding)
{
SLONG storey;
storey=get_new_storey();
if(storey)
{
storey_list[storey].BuildingHead=EditBuilding;
storey_list[storey].StoreyFlags=1;
storey_list[storey].Prev=EditStorey;
storey_list[storey].StoreyType=STOREY_TYPE_STAIRCASE;
storey_list[storey].DY=0; //storey_list[EditStorey].DY-BLOCK_SIZE*5;
// EditY=storey_list[storey].DY;
if(building_list[EditBuilding].StoreyHead)
{
storey_list[storey].Next=building_list[EditBuilding].StoreyHead;
storey_list[storey_list[storey].Next].Prev=storey;
// storey_list[EditStorey].Next=storey;
building_list[EditBuilding].StoreyHead=storey;
}
else
{
building_list[EditBuilding].StoreyHead=storey;
}
EditStorey=storey;
storey_list[EditStorey].WallHead=0;
// storey_list[EditStorey].Roof=0;
storey_list[EditStorey].Height=4;
storey_list[EditStorey].Info1=0;
EditWall=0;
Mode=BUILD_MODE_PLACE_STOREY;
RequestUpdate();
}
}
break;
/*
case CTRL_NEXT_STOREY:
if (WITHIN(EditBuilding, 1, MAX_BUILDINGS - 1) &&
WITHIN(EditStorey, 1, MAX_STOREYS - 1))
{
SLONG i_storey;
i_storey = storey_list[EditStorey].Next;
if (WITHIN(i_storey, 1, MAX_STOREYS - 1))
{
EditStorey = i_storey;
// EditY = storey_list[i_storey].DY;
RequestUpdate();
}
}
break;
case CTRL_PREV_STOREY:
if (WITHIN(EditBuilding, 1, MAX_BUILDINGS - 1) &&
WITHIN(EditStorey, 1, MAX_STOREYS - 1))
{
SLONG i_storey;
i_storey = storey_list[EditStorey].Prev;
if (WITHIN(i_storey, 1, MAX_STOREYS - 1))
{
EditStorey = i_storey;
// EditY = storey_list[i_storey].DY;
RequestUpdate();
}
}
*/
case CTRL_PLACE_STAIRS:
Mode=BUILD_MODE_PLACE_STAIRS;
RequestUpdate();
break;
case CTRL_DELETE_DUPLICATE_INSIDES:
storey_list[OutsideEditStorey].InsideIDIndex=0;
storey_list[OutsideEditStorey].InsideStorey=0;
EditStorey=0;
EditWall=0;
RequestUpdate();
break;
case CTRL_INSTYLE_MENU:
CurrentFloorType = (control_id>>8)-1;
if(OutsideEditStorey)
{
SLONG inside,index;
index=storey_list[OutsideEditStorey].InsideIDIndex; //building_list[building].StoreyHead;
room_ids[index].FloorType=CurrentFloorType;
}
RequestUpdate();
break;
}
}
//static ControlDef popup_def = { POPUP_MENU, 0, ""};
MenuDef2 stair_popup[] =
{
{"Delete Stairs"},{"Go Up"},{"Go Down"},{"Go UP And Down"},{"North"},{"East"},{"South"},{"West"},{"!"}
};
//static ControlDef popup_def = { POPUP_MENU, 0, ""};
void SewerTab::DoStairPopUp(SLONG stair,MFPoint *clicked_point)
{
UBYTE flags;
ULONG c0,
control_id;
CPopUp *the_control = 0;
MFPoint local_point;
SetWorkWindowBounds(Parent->ContentLeft()+1,Parent->ContentTop()+1,Parent->ContentWidth()-1,Parent->ContentHeight()-1);
local_point = *clicked_point;
// GlobalToLocal(&local_point);
popup_def.ControlLeft = local_point.X+4;
popup_def.ControlTop = local_point.Y-4;
popup_def.TheMenuDef = stair_popup;
the_control = new CPopUp(&popup_def);
for(c0=0;c0<7;c0++)
the_control->SetItemState(c0,CTRL_ACTIVE);
//
// Select Cut,Copy,Paste
//
control_id = the_control->TrackControl(&local_point);
switch(control_id>>8)
{
case 1:
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair]=0;
break;
case 2:
//up
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair]&=~(STAIR_FLAG_UP|STAIR_FLAG_DOWN);
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair]|=STAIR_FLAG_UP;
break;
case 3:
//down
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair]&=~(STAIR_FLAG_UP|STAIR_FLAG_DOWN);
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair]|=STAIR_FLAG_DOWN;
break;
case 4:
//up and down
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair]&=~(STAIR_FLAG_UP|STAIR_FLAG_DOWN);
room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair]|=(STAIR_FLAG_UP|STAIR_FLAG_DOWN);
break;
case 5:
//n
SET_STAIR_DIR(room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair],0);
break;
case 6:
//e
SET_STAIR_DIR(room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair],1);
break;
case 7:
//s
SET_STAIR_DIR(room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair],2);
break;
case 8:
//w
SET_STAIR_DIR(room_ids[storey_list[OutsideEditStorey].InsideIDIndex].StairFlags[stair],3);
break;
}
if(the_control)
{
delete the_control;
}
RequestUpdate();
}