Update README.md

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dizzy2003 2017-05-20 13:57:28 +10:00 committed by GitHub
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@ -24,6 +24,7 @@ occasionally still ask me about data formats so they can dig them out themsleves
*BrainDump*
I tried compiling the code, but theres a lot of errors..
We used DirectX before it did hardware vertex transforms, at some point VertexBuffers came along and I seem to recall Eddie Edwards implementing their use.