Update README.md
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@ -24,6 +24,7 @@ occasionally still ask me about data formats so they can dig them out themsleves
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*BrainDump*
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*BrainDump*
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I tried compiling the code, but theres a lot of errors..
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I tried compiling the code, but theres a lot of errors..
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We used DirectX before it did hardware vertex transforms, at some point VertexBuffers came along and I seem to recall Eddie Edwards implementing their use.
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We used DirectX before it did hardware vertex transforms, at some point VertexBuffers came along and I seem to recall Eddie Edwards implementing their use.
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