25 lines
270 B
C
25 lines
270 B
C
//
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// For doing network game stuff...
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//
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#ifndef CNET_H
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#define CNET_H
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//
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// The configuring loop.
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//
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extern UBYTE CNET_network_game;
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extern UBYTE CNET_i_am_host;
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extern UBYTE CNET_num_players;
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extern UBYTE CNET_player_id;
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SLONG CNET_configure(void);
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#endif
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