21 lines
341 B
C
21 lines
341 B
C
/************************************************************
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*
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* pause.h
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* Handles pause mode
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*
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* Prolly overkill giving it one of these all of it's own
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* but game.cpp is messy enuff already...
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*
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*/
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#ifndef _PAUSE_
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#define _PAUSE_
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//
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// Returns TRUE if you should exit the game loop...
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//
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SLONG PAUSE_handler();
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#endif
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