MuckyFoot-UrbanChaos/fallen/Headers/pause.h
2017-05-20 11:14:17 +10:00

21 lines
341 B
C

/************************************************************
*
* pause.h
* Handles pause mode
*
* Prolly overkill giving it one of these all of it's own
* but game.cpp is messy enuff already...
*
*/
#ifndef _PAUSE_
#define _PAUSE_
//
// Returns TRUE if you should exit the game loop...
//
SLONG PAUSE_handler();
#endif