MuckyFoot-UrbanChaos/fallen/Headers/save.h
2017-05-20 11:14:17 +10:00

21 lines
179 B
C

//
// Ingame save functions.
//
#ifndef _SAVE_
#define _SAVE_
//
// Return FALSE on failure.
//
SLONG SAVE_ingame(CBYTE *fname);
SLONG LOAD_ingame(CBYTE *fname);
#endif