26 lines
496 B
C
26 lines
496 B
C
// Attract.h
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// Guy Simmons, 20th November 1997
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#ifndef ATTRACT_H
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#define ATTRACT_H
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//---------------------------------------------------------------
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void game_attract_mode(void);
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void level_won(void);
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void level_lost(void);
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//
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// The loading screen counter to completion.
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//
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void ATTRACT_loadscreen_init(void);
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void ATTRACT_loadscreen_draw(SLONG completion); // completion is in 8-bit fixed point from 0 to 256.
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//---------------------------------------------------------------
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#endif
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