REDRIVER2/src_rebuild/Game/C/fmvplay.h

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#ifndef FMVPLAY_H
#define FMVPLAY_H
struct RENDER_ARG
{
u_char render;
u_char credits;
u_short recap;
};
struct RENDER_ARGS
{
u_char nRenders;
u_char subtitle;
char screenx;
char screeny;
RENDER_ARG Args[4];
};
extern int gSubtitles;
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extern int gNoFMV;
extern void ReInitSystem(); // 0x0004D478
extern void PlayFMV(unsigned char render); // 0x0004D518
extern void PlayRender(RENDER_ARGS* args);
#endif