REDRIVER2/src_rebuild/Game/C/glaunch.h

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#ifndef GLAUNCH_H
#define GLAUNCH_H
extern ACTIVE_CHEATS AvailableCheats;
extern ACTIVE_CHEATS ActiveCheats;
extern int gLastChase;
extern int gChaseNumber;
extern int gRandomChase;
extern int gSubGameNumber;
extern int gLoadedReplay;
extern int gHaveStoredData;
extern int gMissionLadderPos;
extern int gFurthestMission;
extern int gWantNight;
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extern int lead_car;
extern GAMEMODE WantedGameMode;
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extern int lead_car;
extern int wantedCar[2];
extern int gInFrontend;
extern int AttractMode;
extern char NoPlayerControl;
extern int quick_replay;
extern int AutoDirect;
extern int quick_replay;
extern MISSION_DATA MissionStartData;
extern MISSION_DATA MissionEndData;
extern void State_InitFrontEnd(void* param);
extern void State_GameStart(void* param); // 0x00052A28
extern void State_GameComplete(void* param);
extern void State_MissionLadder(void* param);
extern void State_LaunchGame(void* param); // 0x000532B8
extern void State_FMVPlay(void* param); // 0x000536B0
extern void ReInitFrontend(int returnToMain); // 0x00052E98
extern void RunMissionLadder(int newgame); // 0x00052FE8
extern void GetRandomChase(); // 0x000535D8
extern int FindPrevMissionFromLadderPos(int pos); // 0x000536D8
extern int FindMissionLadderPos(int mission); // 0x00053740
#endif