2020-03-27 21:47:29 +01:00
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#ifndef LOADVIEW_H
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#define LOADVIEW_H
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2020-04-05 22:04:37 +02:00
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extern int FadingScreen;
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2020-11-24 10:59:05 +01:00
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extern int gFastLoadingScreens;
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2020-03-27 21:47:29 +01:00
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extern void ShowLoading(); // 0x0005816C
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extern void SetupScreenFade(int start, int end, int speed); // 0x000589B0
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2020-11-24 10:59:05 +01:00
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extern void FadeGameScreen(int flag); // 0x000582AC
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2020-03-27 21:47:29 +01:00
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extern void ShowLoadingScreen(char *screen_name, int effect, int loading_steps); // 0x000583F4
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extern void CloseShutters(int speed, int width, int height); // 0x000589D0
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extern void SetupFadePolys(); // 0x00058794
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extern void DrawFadePoly(); // 0x00058824
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extern void DisplayMissionTitle(); // 0x00058B08
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#endif
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