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# ifndef SYSTEM_H
# define SYSTEM_H
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extern char * _overlay_buffer ; // 0x1C0000
extern char * _frontend_buffer ; // 0xFB400
extern char * _other_buffer ; // 0xF3000
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extern char * _other_buffer2 ; // 0xE7000
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extern OTTYPE * _OT1 ; // 0xF3000
extern OTTYPE * _OT2 ; // 0xF7200
extern char * _primTab1 ; // 0xFB400
extern char * _primTab2 ; // 0x119400
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extern char * _replay_buffer ; // 0x1FABBC
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extern const char * mallocptr_start ;
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extern char * mallocptr ;
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# ifdef USE_CRT_MALLOC
extern char * sys_malloc ( int size , char * funcname , int line ) ;
extern void sys_freeall ( ) ;
# ifdef _DEBUG
# define D_MALLOC(size) sys_malloc(size, __FUNCTION__, __LINE__)
# else
# define D_MALLOC(size) sys_malloc(size, NULL, 0)
# endif
# else
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# define D_MALLOC(size) mallocptr; mallocptr += (size)
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# endif
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# define MALLOC_BEGIN() \
{ \
char * _oldmalloc = mallocptr ;
# define MALLOC_END() \
if ( mallocptr > _oldmalloc ) printWarning ( " malloc(%d) in " __FUNCTION__ " , line %d. Malloc usage: %d \n " , mallocptr - _oldmalloc , __LINE__ , ( mallocptr - mallocptr_start ) ) ; \
}
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extern int leadAIRequired ;
extern int leadAILoaded ;
extern int pathAILoaded ;
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extern char * LoadingScreenNames [ ] ;
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typedef struct DB // hashcode: 0xE4F25C4D (dec: -453878707)
{
char * primptr ; // size=0, offset=0
OTTYPE * ot ; // size=0, offset=4
char * primtab ; // size=0, offset=8
int id ; // size=0, offset=12
DRAWENV draw ; // size=92, offset=16
DISPENV disp ; // size=20, offset=108
} DB ;
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extern DRAW_MODE draw_mode_pal ;
extern DRAW_MODE draw_mode_ntsc ;
extern DB MPBuff [ 2 ] [ 2 ] ;
extern DB * last ;
extern DB * current ;
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# define OTLEN 13
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# define OTSIZE (1<<OTLEN) /* ordering table size */
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# define CITYLUMP_DATA1 0
# define CITYLUMP_TPAGE 1
# define CITYLUMP_DATA2 2
# define CITYLUMP_SPOOL 3
extern int citystart [ 8 ] ;
extern XYPAIR citylumps [ 8 ] [ 4 ] ;
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# ifdef PAL
# define draw_mode draw_mode_pal
# define video_mode MODE_PAL
# else
# define draw_mode draw_mode_ntsc
# define video_mode MODE_NTSC
# endif // PAL
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# define CDSECTOR_SIZE 2048
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extern void ClearMem ( char * mem , int size ) ; // 0x0007F3E8
extern void setMem8 ( unsigned char * mem , unsigned char val , int size ) ; // 0x0007F47C
extern void setMem16 ( unsigned short * mem , unsigned short val , int size ) ; // 0x0007F524
extern void Init_FileSystem ( ) ; // 0x0007F848
extern void DoCDRetry ( ) ; // 0x0007F870
extern int Loadfile ( char * name , char * addr ) ; // 0x0007F354
extern int LoadfileSeg ( char * name , char * addr , int offset , int loadsize ) ; // 0x0007E9D0
extern void ReportMode ( int on ) ; // 0x0007F8B8
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# ifdef PSX
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extern void loadsectors ( char * addr , int sector , int nsectors ) ; // 0x0007F904
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# else
extern void loadsectorsPC ( char * filename , char * addr , int sector , int nsectors ) ;
# endif // PSX
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extern void EnableDisplay ( ) ; // 0x0007F984
extern void DisableDisplay ( ) ; // 0x0007F9F0
extern void SwapDrawBuffers ( ) ; // 0x0007F6FC
extern void SwapDrawBuffers2 ( int player ) ; // 0x0007ECF0
extern void UpdatePadData ( ) ; // 0x0007FA10
extern void SetupDrawBuffers ( ) ; // 0x0007EDDC
extern void SetupDrawBufferData ( int num_players ) ; // 0x0007EF0C
extern void InitaliseDrawEnv ( struct DB * pBuff , int x , int y , int w , int h ) ; // 0x0007F7C0
extern void ResetCityType ( ) ; // 0x0007F5B4
extern void SetCityType ( enum CITYTYPE type ) ; // 0x0007F118
extern int FileExists ( char * filename ) ; // 0x0007F5C8
extern enum CDTYPE DiscSwapped ( char * filename ) ; // 0x0007F640
# endif