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# include "THISDUST.H"
# include "SOUND.H"
# include "LIBSPU.H"
# include "LIBETC.H"
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# include "LIBGTE.H"
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# include "GTEREG.H"
# include "CAMERA.H"
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# include "XMPLAY.H"
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# include "MISSION.H"
# include "GLAUNCH.H"
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# include "GAMESND.H"
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# include "XAPLAY.H"
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# include "PLAYERS.H"
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# include <string.h>
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# include <stdlib.h>
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long dummylong [ 4 ] = { 0 , 0 , 0 , 0 } ;
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long bankaddr [ 2 ] = { 0 } ;
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long banksize [ 2 ] = { 88064 , 412672 } ;
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char banks [ 24 ] = { 0 } ;
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SAMPLE_DATA samples [ 7 ] [ 35 ] ;
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unsigned long channel_lookup [ 16 ] ; // offset 0xDD3D8
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CHANNEL_DATA channels [ 16 ] ; // offset 0xDE480
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int master_volume = 0 ; // why need two?
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int gMasterVolume = 0 ;
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int gMusicVolume = 0 ;
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int Song_ID = - 1 ;
int VABID = - 1 ;
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// decompiled code
// original method signature:
// void /*$ra*/ InitSound()
// line 114, offset 0x000790e4
/* begin block 1 */
// Start line: 116
// Start offset: 0x000790E4
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x000791D4
// End Line: 161
/* begin block 2 */
// Start line: 228
/* end block 2 */
// End Line: 229
/* begin block 3 */
// Start line: 229
/* end block 3 */
// End Line: 230
/* begin block 4 */
// Start line: 231
/* end block 4 */
// End Line: 232
/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D]
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void InitSound ( void )
{
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int i ;
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SpuInit ( ) ;
SpuInitMalloc ( 7 , banks ) ;
SpuSetMute ( 1 ) ;
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AllocateReverb ( 3 , 16384 ) ;
i = 1 ;
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do {
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bankaddr [ i ] = SpuMalloc ( banksize [ i ] ) ;
if ( bankaddr [ i ] = = - 1 )
{
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eprintf ( " Failed to SpuMalloc! Exiting... \n " ) ;
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exit ( - 1 ) ;
}
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i - - ;
} while ( - 1 < i ) ;
i = 0 ;
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do {
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channel_lookup [ i + + ] = 1 < < ( i & 0x1f ) ;
} while ( i < 16 ) ;
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ResetSound ( ) ;
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XM_OnceOffInit ( 0 ) ; // [A] PAL or NTSC here
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SetMasterVolume ( gMasterVolume ) ;
VSyncCallback ( VsyncProc ) ;
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SpuSetMute ( 0 ) ;
}
// decompiled code
// original method signature:
// void /*$ra*/ ClearChannelFields(int channel /*$a0*/)
// line 163, offset 0x000791d4
/* begin block 1 */
// Start line: 331
/* end block 1 */
// End Line: 332
/* begin block 2 */
// Start line: 334
/* end block 2 */
// End Line: 335
/* begin block 3 */
// Start line: 335
/* end block 3 */
// End Line: 336
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// [D]
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void ClearChannelFields ( int channel )
{
channels [ channel ] . loop = ' \0 ' ;
channels [ channel ] . locked = ' \0 ' ;
channels [ channel ] . time = 0 ;
channels [ channel ] . samplerate = 0 ;
channels [ channel ] . srcvolume = - 10000 ;
channels [ channel ] . srcpitch = 0x1000 ;
channels [ channel ] . volumeScale = 0x1000 ;
channels [ channel ] . dopplerScale = 0x1000 ;
channels [ channel ] . srcposition = NULL ;
channels [ channel ] . position . vx = 0 ;
channels [ channel ] . position . vy = 0 ;
channels [ channel ] . position . vz = 0 ;
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channels [ channel ] . srcvelocity = dummylong ;
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channels [ channel ] . player = 0 ;
}
// decompiled code
// original method signature:
// void /*$ra*/ ResetSound()
// line 187, offset 0x00079250
/* begin block 1 */
// Start line: 189
// Start offset: 0x00079250
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x00079330
// End Line: 222
/* begin block 2 */
// Start line: 393
/* end block 2 */
// End Line: 394
/* begin block 3 */
// Start line: 394
/* end block 3 */
// End Line: 395
/* begin block 4 */
// Start line: 401
/* end block 4 */
// End Line: 402
/* WARNING: Unknown calling convention yet parameter storage is locked */
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int gSoundMode = 1 ; // mono or stereo
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int stop_sound_handler = 0 ;
int sound_paused = 0 ;
int music_paused = 0 ;
SpuCommonAttr sound_attr ;
// [D]
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void ResetSound ( void )
{
int channel ;
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CHANNEL_DATA * chan ;
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ulong * puVar3 ;
stop_sound_handler = 1 ;
sound_paused = 0 ;
music_paused = 0 ;
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sound_attr . mvol . left = 0x3fff ;
sound_attr . mvol . right = 0x3fff ;
sound_attr . mask = 3 ;
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SpuSetCommonAttr ( & sound_attr ) ;
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chan = channels ;
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channel = 0 ;
do {
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memset ( chan , 0 , sizeof ( CHANNEL_DATA ) ) ;
chan - > attr . volmode . left = 0 ;
chan - > attr . volmode . right = 0 ;
chan - > attr . voice = channel_lookup [ channel ] ;
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ClearChannelFields ( channel ) ;
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chan + + ;
channel + + ;
} while ( channel < 16 ) ;
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channel = 0 ;
do {
SpuSetVoiceRR ( channel , 6 ) ;
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SpuSetVoiceAR ( channel , 35 ) ;
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channel = channel + 1 ;
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} while ( channel < 16 ) ;
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stop_sound_handler = 0 ;
}
// decompiled code
// original method signature:
// void /*$ra*/ SetReverbState(int on /*$a0*/)
// line 233, offset 0x0007a6c0
/* begin block 1 */
// Start line: 1777
/* end block 1 */
// End Line: 1778
/* begin block 2 */
// Start line: 466
/* end block 2 */
// End Line: 467
/* begin block 3 */
// Start line: 1778
/* end block 3 */
// End Line: 1779
void SetReverbState ( int on )
{
if ( on = = 0 ) {
SpuSetReverbVoice ( 0 , 0xffffff ) ;
}
else {
SpuSetReverbVoice ( 1 , 0xffffff ) ;
}
return ;
}
// decompiled code
// original method signature:
// void /*$ra*/ SetReverbInGameState(int on /*$a0*/)
// line 253, offset 0x0007a704
/* begin block 1 */
// Start line: 254
// Start offset: 0x0007A704
// Variables:
// long cl; // $a1
/* end block 1 */
// End offset: 0x0007A75C
// End Line: 264
/* begin block 2 */
// Start line: 1817
/* end block 2 */
// End Line: 1818
/* begin block 3 */
// Start line: 1820
/* end block 3 */
// End Line: 1821
void SetReverbInGameState ( int on )
{
UNIMPLEMENTED ( ) ;
/*
uint uVar1 ;
uVar1 = 0xffff ;
gSpeechQueue . reverb = ( char ) on ;
if ( ( on ! = 0 ) & & ( gSpeechQueue . is_playing ! = ' \0 ' ) ) {
uVar1 = ~ ( 1 < < ( ( uint ) ( byte ) gSpeechQueue . chan & 0x1f ) ) & 0xffff ;
}
SpuSetReverbVoice ( on , uVar1 ) ;
return ;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ SetReverbChannelState(int ch /*$a0*/, int on /*$s0*/)
// line 274, offset 0x0007a75c
/* begin block 1 */
// Start line: 275
// Start offset: 0x0007A75C
// Variables:
// long cl; // $s1
// int prev; // $s2
/* end block 1 */
// End offset: 0x0007A7B0
// End Line: 281
/* begin block 2 */
// Start line: 1849
/* end block 2 */
// End Line: 1850
/* begin block 3 */
// Start line: 1860
/* end block 3 */
// End Line: 1861
int SetReverbChannelState ( int ch , int on )
{
UNIMPLEMENTED ( ) ;
return 0 ;
/*
uint uVar1 ;
uint uVar2 ;
uVar2 = 1 < < ( ch & 0x1fU ) ;
uVar1 = SpuGetReverbVoice ( ) ;
SpuSetReverbVoice ( on , uVar2 ) ;
return ( uint ) ( ( uVar1 & uVar2 ) ! = 0 ) ; */
}
// decompiled code
// original method signature:
// void SetMasterVolume(int vol /*$a0*/)
// line 288, offset 0x0007a7b0
/* begin block 1 */
// Start line: 1882
/* end block 1 */
// End Line: 1883
/* begin block 2 */
// Start line: 1890
/* end block 2 */
// End Line: 1891
/* begin block 3 */
// Start line: 1891
/* end block 3 */
// End Line: 1892
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// [D]
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void SetMasterVolume ( int vol )
{
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int puVar1 ;
int puVar2 ;
int puVar3 ;
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puVar2 = 10000 + vol ;
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puVar3 = puVar2 ;
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if ( puVar2 < 0 )
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puVar3 = 0 ;
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puVar1 = puVar3 / 2 ;
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if ( 10000 < ( int ) puVar2 )
{
puVar3 = 10000 ;
puVar1 = 5000 ;
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}
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master_volume = puVar3 + puVar1 + ( puVar3 / 8 ) + ( puVar3 / 128 ) ;
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gMasterVolume = vol ;
}
// decompiled code
// original method signature:
// char /*$ra*/ SetPlayerOwnsChannel(int chan /*$a0*/, char player /*$a1*/)
// line 307, offset 0x0007aba8
/* begin block 1 */
// Start line: 308
// Start offset: 0x0007ABA8
/* end block 1 */
// End offset: 0x0007ABCC
// End Line: 312
/* begin block 2 */
// Start line: 614
/* end block 2 */
// End Line: 615
/* begin block 3 */
// Start line: 3016
/* end block 3 */
// End Line: 3017
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// [D]
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char SetPlayerOwnsChannel ( int chan , char player )
{
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char oldPlayer ;
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oldPlayer = channels [ chan ] . player ;
channels [ chan ] . player = player ;
return oldPlayer ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ StartSound(int channel /*$a0*/, int bank /*$s1*/, int sample /*$s2*/, int volume /*$s0*/, int pitch /*stack 16*/)
// line 323, offset 0x0007a7f8
/* begin block 1 */
// Start line: 1960
/* end block 1 */
// End Line: 1961
/* begin block 2 */
// Start line: 1961
/* end block 2 */
// End Line: 1962
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// [D]
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int StartSound ( int channel , int bank , int sample , int volume , int pitch )
{
int iVar1 ;
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if ( channel < 0 )
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channel = GetFreeChannel ( ) ;
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if ( channel < 16 )
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{
channels [ channel ] . srcposition = ( VECTOR * ) 0x0 ;
channels [ channel ] . srcvolume = volume ;
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iVar1 = CompleteSoundSetup ( channel , bank , sample , pitch , 0 ) ;
}
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else
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iVar1 = - 1 ;
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return iVar1 ;
}
// decompiled code
// original method signature:
// int /*$ra*/ Start3DTrackingSound(int channel /*$s1*/, int bank /*$s0*/, int sample /*$s3*/, struct VECTOR *position /*$s2*/, long *velocity /*stack 16*/)
// line 342, offset 0x0007a994
/* begin block 1 */
// Start line: 684
/* end block 1 */
// End Line: 685
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// [D]
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int Start3DTrackingSound ( int channel , int bank , int sample , VECTOR * position , long * velocity )
{
int channel_00 ;
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if ( channel < 0 )
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channel = GetFreeChannel ( ) ;
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if ( channel < 16 )
{
channels [ channel ] . srcposition = position ;
channels [ channel ] . srcvelocity = velocity ;
channels [ channel ] . srcpitch = 0x1000 ;
channels [ channel ] . srcvolume = 0 ;
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channel_00 = CompleteSoundSetup ( channel , bank , sample , 0x1000 , 0 ) ;
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ComputeDoppler ( & channels [ channel_00 ] ) ;
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SetChannelPitch ( channel_00 , 0x1000 ) ;
}
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else
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channel_00 = - 1 ;
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return channel_00 ;
}
// decompiled code
// original method signature:
// int /*$ra*/ Start3DSoundVolPitch(int channel /*$s1*/, int bank /*$s0*/, int sample /*$s4*/, int x /*$s3*/, int y /*stack 16*/, int z /*stack 20*/, int volume /*stack 24*/, int pitch /*stack 28*/)
// line 357, offset 0x0007a894
/* begin block 1 */
// Start line: 2034
/* end block 1 */
// End Line: 2035
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// [D]
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int Start3DSoundVolPitch ( int channel , int bank , int sample , int x , int y , int z , int volume , int pitch )
{
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if ( channel < 0 )
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channel = GetFreeChannel ( ) ;
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if ( channel < 0x10 )
{
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channels [ channel ] . srcposition = & channels [ channel ] . position ;
channels [ channel ] . position . vx = x ;
channels [ channel ] . position . vy = y ;
channels [ channel ] . position . vz = z ;
channels [ channel ] . srcvolume = volume ;
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channels [ channel ] . srcpitch = pitch ;
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channel = CompleteSoundSetup ( channel , bank , sample , pitch , 0 ) ;
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ComputeDoppler ( & channels [ channel ] ) ;
SetChannelPitch ( channel , pitch ) ;
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}
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else
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channel = - 1 ;
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return channel ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ CompleteSoundSetup(int channel /*$s2*/, int bank /*$s0*/, int sample /*$s5*/, int pitch /*$s1*/, int proximity /*stack 16*/)
// line 399, offset 0x00079330
/* begin block 1 */
// Start line: 400
// Start offset: 0x00079330
// Variables:
// long bpf; // $a1
// long rate; // $a1
/* end block 1 */
// End offset: 0x00079504
// End Line: 443
/* begin block 2 */
// Start line: 669
/* end block 2 */
// End Line: 670
/* begin block 3 */
// Start line: 847
/* end block 3 */
// End Line: 848
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// [D]
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int CompleteSoundSetup ( int channel , int bank , int sample , int pitch , int proximity )
{
int iVar3 ;
uint uVar4 ;
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int rate ;
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uint uVar6 ;
ushort uVar7 ;
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rate = samples [ bank ] [ sample ] . samplerate * pitch ;
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iVar3 = rate / 44100 ;
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uVar7 = iVar3 ;
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if ( 16383 < iVar3 )
uVar7 = 16383 ;
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uVar4 = ( rate / 4096 ) / 50 ;
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if ( uVar4 = = 0 )
{
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channel = - 1 ;
}
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else
{
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uVar6 = samples [ bank ] [ sample ] . length ;
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if ( uVar4 = = 0 )
trap ( 7 ) ;
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if ( gSoundMode = = 1 )
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UpdateVolumeAttributesS ( channel , proximity ) ;
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else
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UpdateVolumeAttributesM ( channel ) ;
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stop_sound_handler = 1 ;
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channels [ channel ] . attr . mask = 0x9f ;
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channels [ channel ] . attr . addr = samples [ bank ] [ sample ] . address ;
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channels [ channel ] . attr . pitch = uVar7 ;
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channels [ channel ] . time = ( uVar6 / uVar4 ) * 2 + 2 ;
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channels [ channel ] . loop = samples [ bank ] [ sample ] . loop ;
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channels [ channel ] . samplerate = samples [ bank ] [ sample ] . samplerate ;
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if ( sound_paused ! = 0 )
{
channels [ channel ] . attr . volume . left = 0 ;
channels [ channel ] . attr . volume . right = 0 ;
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}
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SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
SpuSetKey ( 1 , channels [ channel ] . attr . voice ) ;
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stop_sound_handler = 0 ;
}
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return channel ;
}
// decompiled code
// original method signature:
// void /*$ra*/ SetChannelPitch(int channel /*$a0*/, int pitch /*$a1*/)
// line 450, offset 0x00079504
/* begin block 1 */
// Start line: 451
// Start offset: 0x00079504
// Variables:
// long rate; // $a0
/* end block 1 */
// End offset: 0x000795B4
// End Line: 470
/* begin block 2 */
// Start line: 963
/* end block 2 */
// End Line: 964
/* begin block 3 */
// Start line: 971
/* end block 3 */
// End Line: 972
/* begin block 4 */
// Start line: 973
/* end block 4 */
// End Line: 974
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// [D]
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void SetChannelPitch ( int channel , int pitch )
{
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long rate ;
if ( channel < 16 & & sound_paused = = 0 )
{
if ( channels [ channel ] . time ! = 0 & & 0x80 < pitch )
{
channels [ channel ] . srcpitch = pitch ;
rate = ( channels [ channel ] . samplerate * ( ( channels [ channel ] . dopplerScale * pitch ) / 4096 ) ) / 44100 ;
if ( 16383 < rate )
rate = 16383 ;
channels [ channel ] . attr . mask = 0x10 ;
channels [ channel ] . attr . pitch = rate ;
SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
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}
}
}
// decompiled code
// original method signature:
// void /*$ra*/ SetChannelVolume(int channel /*$s0*/, int volume /*$t1*/, int proximity /*$a2*/)
// line 477, offset 0x0007aa78
/* begin block 1 */
// Start line: 478
// Start offset: 0x0007AA78
/* end block 1 */
// End offset: 0x0007AB24
// End Line: 495
/* begin block 2 */
// Start line: 2333
/* end block 2 */
// End Line: 2334
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// [D]
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void SetChannelVolume ( int channel , int volume , int proximity )
{
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if ( channel < 16 & & sound_paused = = 0 & & channels [ channel ] . time ! = 0 )
{
channels [ channel ] . srcvolume = volume ;
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if ( gSoundMode = = 1 )
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UpdateVolumeAttributesS ( channel , proximity ) ;
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else
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UpdateVolumeAttributesM ( channel ) ;
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channels [ channel ] . attr . mask = 0xf ;
SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
2020-03-27 21:47:29 +01:00
}
}
// decompiled code
// original method signature:
// void /*$ra*/ ComputeDoppler(struct CHANNEL_DATA *ch /*$s1*/)
// line 501, offset 0x000795c4
/* begin block 1 */
// Start line: 502
// Start offset: 0x000795C4
// Variables:
// int dist; // $s0
// int seperationrate; // $v0
// struct _PLAYER *pl; // $s0
/* end block 1 */
// End offset: 0x00079720
// End Line: 527
/* begin block 2 */
// Start line: 1078
/* end block 2 */
// End Line: 1079
2020-04-27 01:28:49 +02:00
// D
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void ComputeDoppler ( CHANNEL_DATA * ch )
{
int iVar1 ;
long lVar2 ;
long lVar3 ;
int iVar4 ;
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VECTOR * srcPos ;
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int iVar6 ;
int iVar7 ;
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long * srcVel ;
srcPos = ch - > srcposition ;
2020-03-27 21:47:29 +01:00
2020-04-27 01:28:49 +02:00
if ( srcPos = = NULL )
{
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ch - > dopplerScale = 0x1000 ;
}
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else
{
iVar1 = ch - > player ;
iVar4 = srcPos - > vx - player [ ch - > player ] . cameraPos . vx ;
iVar7 = srcPos - > vy + player [ ch - > player ] . cameraPos . vy ;
iVar6 = srcPos - > vz - player [ ch - > player ] . cameraPos . vz ;
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lVar2 = jsqrt ( iVar4 * iVar4 + iVar7 * iVar7 + iVar6 * iVar6 ) ;
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srcPos = ch - > srcposition ;
srcVel = ch - > srcvelocity ;
iVar6 = ( srcPos - > vx - player [ ch - > player ] . cameraPos . vx ) + ( srcVel [ 0 ] - player [ ch - > player ] . camera_vel [ 0 ] ) / 4096 ;
iVar4 = ( srcPos - > vy + player [ ch - > player ] . cameraPos . vy ) + ( srcVel [ 1 ] - player [ ch - > player ] . camera_vel [ 1 ] ) / 4096 ;
iVar1 = ( srcPos - > vz - player [ ch - > player ] . cameraPos . vz ) + ( srcVel [ 2 ] - player [ ch - > player ] . camera_vel [ 2 ] ) / 4096 ;
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lVar3 = jsqrt ( iVar6 * iVar6 + iVar4 * iVar4 + iVar1 * iVar1 ) ;
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2020-03-27 21:47:29 +01:00
iVar1 = ( lVar3 - lVar2 ) * - 3 + 0x1000 ;
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ch - > dopplerScale = iVar1 ;
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ch - > cameradist = lVar2 ;
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if ( iVar1 * 0x10000 < 0 )
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ch - > dopplerScale = 0 ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ SetChannelPosition3(int channel /*$s1*/, struct VECTOR *position /*$a0*/, long *velocity /*$t0*/, int volume /*$t2*/, int pitch /*stack 16*/, int proximity /*stack 20*/)
// line 588, offset 0x0007abcc
/* begin block 1 */
// Start line: 589
// Start offset: 0x0007ABCC
/* end block 1 */
// End offset: 0x0007ACC0
// End Line: 612
/* begin block 2 */
// Start line: 3300
/* end block 2 */
// End Line: 3301
/* begin block 3 */
// Start line: 3577
/* end block 3 */
// End Line: 3578
2020-04-26 09:06:59 +02:00
// [D]
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void SetChannelPosition3 ( int channel , VECTOR * position , long * velocity , int volume , int pitch , int proximity )
{
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if ( camera_change ! = 1 & & old_camera_change ! = 1 & & channel < 16 & & sound_paused = = 0 )
{
if ( velocity = = NULL )
velocity = dummylong ;
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2020-04-26 09:06:59 +02:00
channels [ channel ] . srcposition = position ;
channels [ channel ] . srcvelocity = velocity ;
channels [ channel ] . srcvolume = volume ;
2020-03-27 21:47:29 +01:00
2020-04-26 09:06:59 +02:00
if ( gSoundMode = = 1 )
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UpdateVolumeAttributesS ( channel , proximity ) ;
2020-04-26 09:06:59 +02:00
else
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UpdateVolumeAttributesM ( channel ) ;
2020-04-26 09:06:59 +02:00
channels [ channel ] . attr . mask = 0xf ;
SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
ComputeDoppler ( & channels [ channel ] ) ;
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SetChannelPitch ( channel , pitch ) ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ PauseXM()
// line 635, offset 0x00079734
/* begin block 1 */
// Start line: 636
// Start offset: 0x00079734
// Variables:
// int fade; // $v1
/* end block 1 */
// End offset: 0x00079794
// End Line: 655
/* begin block 2 */
// Start line: 1356
/* end block 2 */
// End Line: 1357
/* begin block 3 */
// Start line: 1358
/* end block 3 */
// End Line: 1359
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-12 16:53:26 +02:00
static __pauseinfo musps ;
// [D]
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void PauseXM ( void )
{
bool bVar1 ;
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int fade ;
2020-03-27 21:47:29 +01:00
2020-05-12 16:53:26 +02:00
if ( music_paused = = 0 )
{
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musps . max = 0 ;
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fade = 96 ;
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do {
2020-05-12 16:53:26 +02:00
bVar1 = fade < 0 ;
fade + = 96 ;
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} while ( bVar1 ) ;
2020-05-12 16:53:26 +02:00
2020-05-14 15:11:44 +02:00
if ( Song_ID ! = - 1 ) // [A] bug fix
XM_Pause ( Song_ID ) ;
2020-03-27 21:47:29 +01:00
music_paused = 1 ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ PauseSFX()
// line 657, offset 0x00079794
/* begin block 1 */
// Start line: 658
// Start offset: 0x00079794
// Variables:
// int i; // $s1
// int fade; // $s3
/* end block 1 */
// End offset: 0x00079958
// End Line: 681
/* begin block 2 */
// Start line: 1399
/* end block 2 */
// End Line: 1400
/* begin block 3 */
// Start line: 1402
/* end block 3 */
// End Line: 1403
/* begin block 4 */
// Start line: 1404
/* end block 4 */
// End Line: 1405
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-02 04:13:50 +02:00
static __pauseinfo pause ;
// [D] [A] please refactor
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void PauseSFX ( void )
{
ushort uVar1 ;
bool bVar2 ;
short sVar3 ;
short sVar4 ;
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short * local_s0_76 ;
short * local_s0_252 ;
ushort * local_s0_364 ;
int iVar5 ;
int iVar6 ;
short * local_s2_68 ;
2020-03-27 21:47:29 +01:00
2020-05-02 04:13:50 +02:00
if ( sound_paused = = 0 )
{
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pause . max = 0 ;
2020-05-02 04:13:50 +02:00
iVar5 = 0 ;
local_s0_76 = ( short * ) pause . voll ;
local_s2_68 = ( short * ) pause . volr ;
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do {
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SpuGetVoiceVolume ( iVar5 , local_s0_76 , local_s2_68 ) ;
if ( * local_s2_68 < * local_s0_76 )
uVar1 = * local_s0_76 ;
else
uVar1 = * local_s2_68 ;
if ( pause . max < uVar1 )
{
pause . max = * local_s2_68 ;
if ( * local_s2_68 < * local_s0_76 )
pause . max = * local_s0_76 ;
2020-03-27 21:47:29 +01:00
}
2020-05-02 04:13:50 +02:00
local_s2_68 + + ;
local_s0_76 + + ;
iVar5 + + ;
pause . lev = gMasterVolume + 10000 ;
} while ( iVar5 < 16 ) ;
iVar5 = 96 ;
// fade?
2020-03-27 21:47:29 +01:00
do {
2020-05-02 04:13:50 +02:00
iVar6 = 0 ;
local_s0_76 = ( short * ) pause . voll ;
local_s0_252 = ( short * ) pause . volr ;
2020-03-27 21:47:29 +01:00
do {
2020-05-02 04:13:50 +02:00
sVar4 = * local_s0_76 - iVar5 ;
if ( * local_s0_76 - iVar5 < 0 )
2020-03-27 21:47:29 +01:00
sVar4 = 0 ;
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sVar3 = * local_s0_252 - iVar5 ;
if ( * local_s0_252 - iVar5 < 0 )
2020-03-27 21:47:29 +01:00
sVar3 = 0 ;
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SpuSetVoiceVolume ( iVar6 , sVar4 , sVar3 ) ;
iVar6 + + ;
local_s0_252 + + ;
local_s0_76 + + ;
} while ( iVar6 < 16 ) ;
bVar2 = iVar5 < pause . max ;
iVar5 = iVar5 + 96 ;
2020-03-27 21:47:29 +01:00
} while ( bVar2 ) ;
2020-05-02 04:13:50 +02:00
iVar5 = 0 ;
local_s0_364 = pause . pitch ;
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do {
2020-05-02 04:13:50 +02:00
SpuGetVoicePitch ( iVar5 , local_s0_364 ) ;
SpuSetVoicePitch ( iVar5 , 0 ) ;
iVar5 = iVar5 + 1 ;
local_s0_364 + + ;
} while ( iVar5 < 16 ) ;
2020-03-27 21:47:29 +01:00
sound_paused = 1 ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ PauseSound()
// line 683, offset 0x0007acd8
/* begin block 1 */
// Start line: 3774
/* end block 1 */
// End Line: 3775
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-02 04:13:50 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void PauseSound ( void )
{
SetReverbInGameState ( 0 ) ;
PauseXM ( ) ;
PauseSFX ( ) ;
PauseXA ( ) ;
}
// decompiled code
// original method signature:
// void /*$ra*/ UnPauseXM()
// line 698, offset 0x00079958
/* begin block 1 */
// Start line: 699
// Start offset: 0x00079958
// Variables:
// int fade; // $a1
/* end block 1 */
// End offset: 0x000799B0
// End Line: 717
/* begin block 2 */
// Start line: 1479
/* end block 2 */
// End Line: 1480
/* begin block 3 */
// Start line: 1497
/* end block 3 */
// End Line: 1498
/* begin block 4 */
// Start line: 1499
/* end block 4 */
// End Line: 1500
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-12 16:53:26 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void UnPauseXM ( void )
{
2020-05-12 17:49:21 +02:00
if ( Song_ID = = - 1 )
return ;
2020-03-27 21:47:29 +01:00
bool bVar1 ;
2020-05-12 16:53:26 +02:00
int fade ;
if ( music_paused ! = 0 )
{
fade = 96 ;
2020-03-27 21:47:29 +01:00
do {
2020-05-12 16:53:26 +02:00
bVar1 = fade < musps . max ;
fade = fade + 96 ;
2020-03-27 21:47:29 +01:00
} while ( bVar1 ) ;
2020-05-12 16:53:26 +02:00
2020-03-27 21:47:29 +01:00
XM_Restart ( Song_ID ) ;
music_paused = 0 ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ UnPauseSFX()
// line 720, offset 0x000799b0
/* begin block 1 */
// Start line: 721
// Start offset: 0x000799B0
// Variables:
// int i; // $s1
// int fade; // $s2
/* end block 1 */
// End offset: 0x00079B38
// End Line: 742
/* begin block 2 */
// Start line: 1539
/* end block 2 */
// End Line: 1540
/* begin block 3 */
// Start line: 1543
/* end block 3 */
// End Line: 1544
/* begin block 4 */
// Start line: 1545
/* end block 4 */
// End Line: 1546
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-02 04:13:50 +02:00
// [D] [A] please refactor
2020-03-27 21:47:29 +01:00
void UnPauseSFX ( void )
{
bool bVar1 ;
2020-05-02 04:13:50 +02:00
ushort local_v0_108 ;
ushort uVar2 ;
ushort * puVar2 ;
ushort * puVar3 ;
ushort uVar4 ;
ushort * local_s0_44 ;
int iVar5 ;
int iVar6 ;
2020-03-27 21:47:29 +01:00
if ( sound_paused ! = 0 ) {
2020-05-02 04:13:50 +02:00
local_s0_44 = pause . pitch ;
iVar6 = 0 ;
2020-03-27 21:47:29 +01:00
do {
2020-05-02 04:13:50 +02:00
puVar3 = local_s0_44 ;
local_s0_44 + + ; // = (__pauseinfo *)(local_s0_44->pitch + 1);
iVar5 = iVar6 + 1 ;
SpuSetVoicePitch ( iVar6 , * puVar3 ) ;
iVar6 = iVar5 ;
} while ( iVar5 < 0x10 ) ;
local_v0_108 = 10000 + gMasterVolume ;
if ( pause . lev ! = 0 & & pause . lev ! = local_v0_108 )
{
puVar2 = pause . voll ;
puVar3 = pause . volr ;
iVar6 = 0xf ;
2020-03-27 21:47:29 +01:00
do {
2020-05-02 04:13:50 +02:00
if ( pause . lev = = 0 )
2020-03-27 21:47:29 +01:00
trap ( 7 ) ;
2020-05-02 04:13:50 +02:00
* puVar2 = ( ( * puVar2 * local_v0_108 ) / pause . lev ) ;
if ( pause . lev = = 0 )
2020-03-27 21:47:29 +01:00
trap ( 7 ) ;
2020-05-02 04:13:50 +02:00
* puVar3 = ( ( * puVar3 * local_v0_108 ) / pause . lev ) ;
iVar6 - - ;
puVar3 + + ;
puVar2 + + ;
} while ( - 1 < iVar6 ) ;
2020-03-27 21:47:29 +01:00
}
2020-05-02 04:13:50 +02:00
iVar6 = 0x60 ;
2020-03-27 21:47:29 +01:00
do {
2020-05-02 04:13:50 +02:00
iVar5 = 0 ;
puVar2 = pause . voll ;
puVar3 = pause . volr ;
2020-03-27 21:47:29 +01:00
do {
2020-05-02 04:13:50 +02:00
uVar2 = * puVar2 ;
if ( iVar6 < * puVar2 )
uVar2 = iVar6 ;
uVar4 = * puVar3 ;
if ( iVar6 < * puVar3 )
uVar4 = iVar6 ;
SpuSetVoiceVolume ( iVar5 , uVar2 , uVar4 ) ;
iVar5 + + ;
puVar3 + + ;
puVar2 + + ;
} while ( iVar5 < 16 ) ;
bVar1 = iVar6 < pause . max ;
iVar6 = iVar6 + 0x60 ;
2020-03-27 21:47:29 +01:00
} while ( bVar1 ) ;
2020-05-02 04:13:50 +02:00
2020-03-27 21:47:29 +01:00
sound_paused = 0 ;
}
}
// decompiled code
// original method signature:
// void /*$ra*/ UnPauseSound()
// line 744, offset 0x0007ad10
/* begin block 1 */
// Start line: 745
// Start offset: 0x0007AD10
/* end block 1 */
// End offset: 0x0007AD40
// End Line: 753
/* begin block 2 */
// Start line: 3896
/* end block 2 */
// End Line: 3897
/* begin block 3 */
// Start line: 3900
/* end block 3 */
// End Line: 3901
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-02 04:13:50 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void UnPauseSound ( void )
{
UnPauseXM ( ) ;
UnPauseSFX ( ) ;
ResumeXA ( ) ;
}
// decompiled code
// original method signature:
// void /*$ra*/ StopChannel(int channel /*$s2*/)
// line 760, offset 0x0007ad40
/* begin block 1 */
// Start line: 761
// Start offset: 0x0007AD40
/* begin block 1.1 */
// Start line: 763
// Start offset: 0x0007AD64
// Variables:
// unsigned char l; // $s3
// int vsync; // $s0
/* end block 1.1 */
// End offset: 0x0007ADD8
// End Line: 771
/* end block 1 */
// End offset: 0x0007ADF4
// End Line: 773
/* begin block 2 */
// Start line: 3920
/* end block 2 */
// End Line: 3921
/* begin block 3 */
// Start line: 3928
/* end block 3 */
// End Line: 3929
2020-04-08 16:46:06 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void StopChannel ( int channel )
{
2020-04-08 16:46:06 +02:00
unsigned char uVar1 ;
2020-03-27 21:47:29 +01:00
int iVar2 ;
uint uVar3 ;
int iVar4 ;
2020-04-26 09:06:59 +02:00
if ( channel < 16 )
2020-04-08 16:46:06 +02:00
{
uVar1 = channels [ channel ] . locked ;
2020-04-26 09:06:59 +02:00
iVar2 = VSync ( - 1 ) ;
2020-04-08 16:46:06 +02:00
SpuSetKey ( 0 , channels [ channel ] . attr . voice ) ;
2020-03-27 21:47:29 +01:00
do {
2020-04-08 16:46:06 +02:00
uVar3 = SpuGetKeyStatus ( channels [ channel ] . attr . voice ) ;
if ( ( uVar3 & 0xff ) = = 0 )
break ;
2020-04-26 09:06:59 +02:00
iVar4 = VSync ( - 1 ) ;
2020-03-27 21:47:29 +01:00
} while ( iVar4 - iVar2 < 8 ) ;
2020-04-08 16:46:06 +02:00
2020-03-27 21:47:29 +01:00
ClearChannelFields ( channel ) ;
2020-04-08 16:46:06 +02:00
channels [ channel ] . locked = uVar1 ;
2020-03-27 21:47:29 +01:00
}
}
// decompiled code
// original method signature:
// void /*$ra*/ StopAllChannels()
// line 780, offset 0x0007adf4
/* begin block 1 */
// Start line: 782
// Start offset: 0x0007ADF4
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x0007AE34
// End Line: 790
/* begin block 2 */
// Start line: 3962
/* end block 2 */
// End Line: 3963
/* begin block 3 */
// Start line: 3970
/* end block 3 */
// End Line: 3971
/* begin block 4 */
// Start line: 3971
/* end block 4 */
// End Line: 3972
/* begin block 5 */
// Start line: 3973
/* end block 5 */
// End Line: 3974
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-04-08 16:46:06 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void StopAllChannels ( void )
{
int channel ;
channel = 0 ;
do {
StopChannel ( channel ) ;
VSync ( 0 ) ;
channel = channel + 1 ;
} while ( channel < 0x10 ) ;
}
// decompiled code
// original method signature:
// void /*$ra*/ LockChannel(int channel /*$a0*/)
// line 797, offset 0x0007ae34
/* begin block 1 */
// Start line: 3999
/* end block 1 */
// End Line: 4000
/* begin block 2 */
// Start line: 4007
/* end block 2 */
// End Line: 4008
/* begin block 3 */
// Start line: 4008
/* end block 3 */
// End Line: 4009
2020-04-08 16:46:06 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void LockChannel ( int channel )
{
2020-04-26 09:06:59 +02:00
if ( channel < 16 )
2020-03-27 21:47:29 +01:00
channels [ channel ] . locked = 1 ;
}
// decompiled code
// original method signature:
// void /*$ra*/ UnlockChannel(int c /*$a0*/)
// line 811, offset 0x0007ae64
/* begin block 1 */
// Start line: 4035
/* end block 1 */
// End Line: 4036
2020-04-08 16:46:06 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void UnlockChannel ( int c )
{
2020-04-26 09:06:59 +02:00
if ( c < 16 )
2020-03-27 21:47:29 +01:00
channels [ c ] . locked = 0 ;
}
// decompiled code
// original method signature:
// void /*$ra*/ SoundHandler()
// line 822, offset 0x00079b38
/* begin block 1 */
// Start line: 824
// Start offset: 0x00079B38
// Variables:
// int ct; // $a0
// long off; // $a1
/* end block 1 */
// End offset: 0x00079BBC
// End Line: 838
/* begin block 2 */
// Start line: 1674
/* end block 2 */
// End Line: 1675
/* begin block 3 */
// Start line: 1755
/* end block 3 */
// End Line: 1756
/* begin block 4 */
// Start line: 1756
/* end block 4 */
// End Line: 1757
/* begin block 5 */
// Start line: 1759
/* end block 5 */
// End Line: 1760
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-04-08 16:46:06 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void SoundHandler ( void )
{
ushort uVar1 ;
CHANNEL_DATA * pCVar2 ;
uint uVar3 ;
2020-04-08 16:46:06 +02:00
ulong voice_bit ;
2020-03-27 21:47:29 +01:00
2020-04-08 16:46:06 +02:00
voice_bit = 0 ;
if ( ( stop_sound_handler = = 0 ) & & ( sound_paused = = 0 ) )
{
2020-03-27 21:47:29 +01:00
uVar3 = 0 ;
2020-04-08 16:46:06 +02:00
pCVar2 = channels ;
2020-03-27 21:47:29 +01:00
do {
2020-04-08 20:07:11 +02:00
uVar1 = pCVar2 - > time ;
if ( pCVar2 - > loop = = ' \0 ' & & ( uVar1 ! = 0 ) )
2020-04-08 16:46:06 +02:00
{
2020-03-27 21:47:29 +01:00
pCVar2 - > time = uVar1 - 1 ;
2020-04-08 20:07:11 +02:00
2020-03-27 21:47:29 +01:00
if ( uVar1 = = 1 ) {
2020-04-08 16:46:06 +02:00
voice_bit = voice_bit | 1 < < ( uVar3 & 0x1f ) ;
2020-03-27 21:47:29 +01:00
}
}
uVar3 = uVar3 + 1 ;
pCVar2 = pCVar2 + 1 ;
2020-04-12 19:08:03 +02:00
} while ( ( int ) uVar3 < 16 ) ;
2020-04-08 16:46:06 +02:00
if ( voice_bit ! = 0 )
{
SpuSetKey ( 0 , voice_bit ) ;
2020-03-27 21:47:29 +01:00
}
}
}
// decompiled code
// original method signature:
// int /*$ra*/ LoadSoundBank(char *address /*$s3*/, int length /*$s2*/, int bank /*$s1*/)
// line 845, offset 0x0007ae90
/* begin block 1 */
// Start line: 846
// Start offset: 0x0007AE90
// Variables:
// int num_samples; // $s4
// int slength; // $s2
// int spuaddress; // $s1
// int ct; // $v1
/* end block 1 */
// End offset: 0x0007AF84
// End Line: 876
/* begin block 2 */
// Start line: 4103
/* end block 2 */
// End Line: 4104
2020-04-27 01:28:49 +02:00
// [D]
2020-03-27 21:47:29 +01:00
int LoadSoundBank ( char * address , int length , int bank )
{
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SAMPLE_DATA * dest ;
int slength ;
int spuaddress ;
int num_samples ;
2020-03-27 21:47:29 +01:00
2020-04-27 01:28:49 +02:00
dest = samples [ bank ] ;
num_samples = * ( int * ) address ;
memcpy ( dest , address + 4 , num_samples * sizeof ( SAMPLE_DATA ) ) ;
slength = num_samples * sizeof ( SAMPLE_DATA ) + 4 ;
spuaddress = bankaddr [ bank ] ;
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SpuSetTransferMode ( 0 ) ;
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SpuSetTransferStartAddr ( spuaddress ) ;
SpuWrite ( ( unsigned char * ) address + slength , length - slength ) ;
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SpuIsTransferCompleted ( 1 ) ;
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int ct = num_samples ;
if ( 0 < num_samples )
{
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do {
2020-04-27 01:28:49 +02:00
ct - - ;
dest - > address + = spuaddress ;
dest + + ; ;
} while ( ct ! = 0 ) ;
2020-03-27 21:47:29 +01:00
}
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return num_samples ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateXMSamples(int num_samps /*$s2*/)
// line 882, offset 0x0007b1c4
/* begin block 1 */
// Start line: 883
// Start offset: 0x0007B1C4
// Variables:
// int i; // $s0
/* end block 1 */
// End offset: 0x0007B228
// End Line: 888
/* begin block 2 */
// Start line: 1764
/* end block 2 */
// End Line: 1765
/* begin block 3 */
// Start line: 4724
/* end block 3 */
// End Line: 4725
2020-05-12 16:53:26 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void UpdateXMSamples ( int num_samps )
{
2020-05-13 15:56:19 +02:00
int i ;
for ( i = 0 ; i < num_samps ; i + + )
XM_SetVAGAddress ( VABID , i , samples [ 0 ] [ i ] . address ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// int /*$ra*/ LoadSoundBankDynamic(char *address /*$s2*/, int length /*$s6*/, int dbank /*$a2*/)
// line 904, offset 0x00079bcc
/* begin block 1 */
// Start line: 905
// Start offset: 0x00079BCC
// Variables:
// static struct __LSBDinfo tabs; // offset 0x0
// int i; // $a3
// int num_samples; // $s1
// int slength; // $s0
/* end block 1 */
// End offset: 0x00079E04
// End Line: 977
/* begin block 2 */
// Start line: 1926
/* end block 2 */
// End Line: 1927
2020-04-04 15:42:29 +02:00
// [D]
2020-03-27 21:47:29 +01:00
int LoadSoundBankDynamic ( char * address , int length , int dbank )
{
2020-04-04 15:42:29 +02:00
static __LSBDinfo lsbTabs ;
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int iVar1 ;
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int * piVar2 ;
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ulong uVar3 ;
int iVar4 ;
int iVar5 ;
2020-04-04 15:42:29 +02:00
int iVar6 ;
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int num_samples ;
num_samples = 0 ;
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2020-04-08 16:46:06 +02:00
if ( address = = NULL )
{
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switch ( length ) {
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case 0 :
if ( dbank = = 0 ) {
lsbTabs . append = 0 ;
}
iVar5 = 0 ;
break ;
case 1 :
lsbTabs . memtop = lsbTabs . addr ;
iVar5 = lsbTabs . addr ;
break ;
case 2 :
lsbTabs . addr = lsbTabs . memtop ;
iVar5 = lsbTabs . memtop ;
break ;
case 3 :
lsbTabs . bnktop [ dbank ] = lsbTabs . count [ dbank ] ;
iVar5 = lsbTabs . count [ dbank ] ;
break ;
case 4 :
lsbTabs . count [ dbank ] = lsbTabs . bnktop [ dbank ] ;
iVar5 = lsbTabs . bnktop [ dbank ] ;
break ;
default :
goto switchD_00079c20_caseD_5 ;
2020-03-27 21:47:29 +01:00
}
}
2020-04-08 16:46:06 +02:00
else
{
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switchD_00079c20_caseD_5 :
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2020-04-27 07:27:09 +02:00
// [A] this next code appears to be not-so-valid
// FIXME: PLEASE DEBUG THIS FUNCTION
// OR DECOMPILE PROPERLY
2020-04-08 16:46:06 +02:00
if ( lsbTabs . append = = 0 )
{
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iVar5 = 6 ;
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piVar2 = lsbTabs . count + 6 ;
lsbTabs . addr = bankaddr [ 1 ] ;
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do {
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* piVar2 = 0 ;
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iVar5 = iVar5 + - 1 ;
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piVar2 = piVar2 + - 1 ;
2020-03-27 21:47:29 +01:00
} while ( - 1 < iVar5 ) ;
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lsbTabs . append = 1 ;
2020-03-27 21:47:29 +01:00
}
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2020-04-04 15:42:29 +02:00
piVar2 = lsbTabs . count + dbank ;
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num_samples = * ( int * ) address ;
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2020-04-27 12:52:30 +02:00
memcpy ( & samples [ dbank ] [ * piVar2 ] , address + 4 , num_samples * sizeof ( SAMPLE_DATA ) ) ;
2020-04-08 20:07:11 +02:00
2020-04-27 12:52:30 +02:00
iVar6 = num_samples * sizeof ( SAMPLE_DATA ) + 4 ;
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length = length - iVar6 ;
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SpuSetTransferMode ( SPU_TRANSFER_BY_DMA ) ;
2020-04-04 15:42:29 +02:00
SpuSetTransferStartAddr ( lsbTabs . addr ) ;
SpuWrite ( ( unsigned char * ) address + iVar6 , length ) ;
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SpuIsTransferCompleted ( SPU_TRANSFER_WAIT ) ;
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2020-04-27 12:52:30 +02:00
iVar6 = num_samples ;
2020-04-04 15:42:29 +02:00
2020-04-27 12:52:30 +02:00
if ( 0 < num_samples ) {
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do {
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2020-04-04 15:42:29 +02:00
iVar4 = * piVar2 ;
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uVar3 = samples [ dbank ] [ iVar4 ] . address ;
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samples [ dbank ] [ iVar4 ] . address = lsbTabs . addr + uVar3 ;
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* piVar2 = iVar4 + 1 ;
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iVar6 - - ;
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} while ( iVar6 ! = 0 ) ;
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}
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lsbTabs . addr + = length ;
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}
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return num_samples ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ FreeXM()
// line 993, offset 0x0007af84
/* begin block 1 */
// Start line: 4304
/* end block 1 */
// End Line: 4305
/* begin block 2 */
// Start line: 4422
/* end block 2 */
// End Line: 4423
/* begin block 3 */
// Start line: 4424
/* end block 3 */
// End Line: 4425
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-12 16:53:26 +02:00
// [D]
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void FreeXM ( void )
{
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if ( Song_ID = = - 1 )
return ;
2020-03-27 21:47:29 +01:00
2020-05-12 16:53:26 +02:00
XM_Exit ( ) ;
XM_FreeAllSongIDs ( ) ;
XM_CloseVAB2 ( VABID ) ;
Song_ID = - 1 ;
VABID = - 1 ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ StartXM(int reverb /*$s2*/)
// line 1012, offset 0x0007afd0
/* begin block 1 */
// Start line: 1013
// Start offset: 0x0007AFD0
// Variables:
// int ct; // $s0
/* end block 1 */
// End offset: 0x0007B050
// End Line: 1028
/* begin block 2 */
// Start line: 4460
/* end block 2 */
// End Line: 4461
2020-05-12 16:53:26 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void StartXM ( int reverb )
{
2020-05-12 17:49:21 +02:00
if ( Song_ID = = - 1 )
return ;
2020-05-12 16:53:26 +02:00
int ct ;
2020-03-27 21:47:29 +01:00
2020-05-12 16:53:26 +02:00
ct = 16 ;
2020-03-27 21:47:29 +01:00
XM_PlayStart ( Song_ID , - 1 ) ;
SpuSetReverb ( 1 ) ;
2020-05-12 16:53:26 +02:00
2020-03-27 21:47:29 +01:00
do {
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if ( reverb = = 0 )
SpuSetReverbVoice ( 0 , SPU_VOICECH ( ct ) ) ;
else
SpuSetReverbVoice ( 1 , SPU_VOICECH ( ct ) ) ;
ct + + ;
} while ( ct < 24 ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ StopXM()
// line 1035, offset 0x0007b050
/* begin block 1 */
// Start line: 4514
/* end block 1 */
// End Line: 4515
/* begin block 2 */
// Start line: 4522
/* end block 2 */
// End Line: 4523
/* begin block 3 */
// Start line: 4524
/* end block 3 */
// End Line: 4525
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-05-12 16:53:26 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void StopXM ( void )
{
2020-05-12 16:53:26 +02:00
XM_PlayStop ( Song_ID ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// void /*$ra*/ SetXMVolume(int volume /*$a0*/)
// line 1073, offset 0x0007b074
/* begin block 1 */
// Start line: 1074
// Start offset: 0x0007B074
// Variables:
// int vol; // $a1
/* end block 1 */
// End offset: 0x0007B0C4
// End Line: 1085
/* begin block 2 */
// Start line: 4598
/* end block 2 */
// End Line: 4599
/* begin block 3 */
// Start line: 4602
/* end block 3 */
// End Line: 4603
2020-05-12 16:53:26 +02:00
// [D]
2020-03-27 21:47:29 +01:00
void SetXMVolume ( int volume )
{
2020-05-12 16:53:26 +02:00
int vol ;
2020-03-27 21:47:29 +01:00
2020-05-12 16:53:26 +02:00
vol = 10000 + volume ;
if ( vol < 0 )
vol = 0 ;
if ( vol > 10000 )
vol = 10000 ;
2020-03-27 21:47:29 +01:00
gMusicVolume = volume ;
2020-05-12 17:49:21 +02:00
if ( Song_ID = = - 1 )
return ;
2020-05-12 16:53:26 +02:00
XM_SetMasterVol ( Song_ID , ( char ) ( ( int ) vol > > 7 ) + ( char ) ( ( uint ) vol > > 8 ) ) ;
2020-03-27 21:47:29 +01:00
}
// decompiled code
// original method signature:
// int /*$ra*/ GetFreeChannel()
// line 1124, offset 0x00079e04
/* begin block 1 */
// Start line: 1125
// Start offset: 0x00079E04
// Variables:
// int ct; // $a0
// int least; // $s1
// int il; // $s0
// char status[24]; // stack offset -40
/* end block 1 */
// End offset: 0x00079F38
// End Line: 1156
/* begin block 2 */
// Start line: 2232
/* end block 2 */
// End Line: 2233
/* begin block 3 */
// Start line: 2380
/* end block 3 */
// End Line: 2381
/* WARNING: Unknown calling convention yet parameter storage is locked */
2020-04-05 00:53:41 +02:00
// [D]
2020-03-27 21:47:29 +01:00
int GetFreeChannel ( void )
{
int channel ;
int iVar1 ;
2020-04-05 00:53:41 +02:00
unsigned char * puVar2 ;
2020-03-27 21:47:29 +01:00
CHANNEL_DATA * pCVar3 ;
ushort uVar4 ;
2020-04-08 16:46:06 +02:00
2020-04-05 00:53:41 +02:00
char status [ 24 ] ;
//sizeof(CHANNEL_DATA); == 120 so
2020-03-27 21:47:29 +01:00
uVar4 = 0 ;
2020-04-05 00:53:41 +02:00
SpuGetAllKeysStatus ( status ) ;
2020-04-08 16:46:06 +02:00
2020-03-27 21:47:29 +01:00
channel = 0 ;
2020-04-05 00:53:41 +02:00
puVar2 = & channels [ 0 ] . locked ;
2020-04-08 16:46:06 +02:00
while ( ( * puVar2 ! = ' \0 ' | | ( status [ channel ] ! = ' \0 ' ) ) )
{
2020-03-27 21:47:29 +01:00
channel = channel + 1 ;
puVar2 = puVar2 + 0x78 ;
2020-04-08 16:46:06 +02:00
if ( 0xf < channel )
{
2020-03-27 21:47:29 +01:00
channel = 0 ;
2020-04-05 00:53:41 +02:00
puVar2 = & channels [ 0 ] . locked ;
2020-04-08 16:46:06 +02:00
while ( ( * puVar2 ! = ' \0 ' | | ( status [ channel ] ! = ' \x03 ' ) ) )
{
2020-03-27 21:47:29 +01:00
channel = channel + 1 ;
puVar2 = puVar2 + 0x78 ;
2020-04-08 16:46:06 +02:00
if ( 0xf < channel )
{
2020-03-27 21:47:29 +01:00
channel = - 1 ;
iVar1 = 0 ;
2020-04-05 00:53:41 +02:00
pCVar3 = channels ;
2020-04-08 16:46:06 +02:00
2020-03-27 21:47:29 +01:00
do {
2020-04-08 16:46:06 +02:00
if ( ( pCVar3 - > locked = = ' \0 ' ) & & ( pCVar3 - > loop = = ' \0 ' ) )
{
2020-03-27 21:47:29 +01:00
if ( ( channel = = - 1 ) | | ( pCVar3 - > time < uVar4 ) ) {
channel = iVar1 ;
uVar4 = pCVar3 - > time ;
}
}
iVar1 = iVar1 + 1 ;
pCVar3 = pCVar3 + 1 ;
} while ( iVar1 < 0x10 ) ;
2020-04-08 16:46:06 +02:00
if ( channel ! = - 1 )
2020-03-27 21:47:29 +01:00
StopChannel ( channel ) ;
2020-04-08 16:46:06 +02:00
2020-03-27 21:47:29 +01:00
return channel ;
}
}
return channel ;
}
}
2020-04-08 16:46:06 +02:00
2020-03-27 21:47:29 +01:00
return channel ;
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateVolumeAttributesS(int channel /*$s2*/, int proximity /*$s5*/)
// line 1163, offset 0x00079f38
/* begin block 1 */
// Start line: 1164
// Start offset: 0x00079F38
// Variables:
// int volume; // $s1
// int vol; // $a2
// long ang; // $s0
// long dist; // $s6
// int player_id; // $a3
// struct VECTOR *pos; // $s3
// struct VECTOR *cam_pos; // $s4
// int cam_ang; // $fp
// long damp; // $v1
/* begin block 1.1 */
// Start line: 1215
// Start offset: 0x0007A1B4
/* end block 1.1 */
// End offset: 0x0007A200
// End Line: 1217
/* end block 1 */
// End offset: 0x0007A330
// End Line: 1230
/* begin block 2 */
// Start line: 2464
/* end block 2 */
// End Line: 2465
/* begin block 3 */
// Start line: 2472
/* end block 3 */
// End Line: 2473
2020-04-26 09:15:43 +02:00
int gSurround = 0 ;
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void UpdateVolumeAttributesS ( int channel , int proximity )
{
bool bVar1 ;
2020-04-26 09:15:43 +02:00
int local_v0_204 ;
long lVar2 ;
int iVar3 ;
short sVar4 ;
int local_a2_160 ;
int local_a2_184 ;
2020-03-27 21:47:29 +01:00
int iVar5 ;
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int iVar6 ;
int iVar7 ;
VECTOR * pVVar8 ;
VECTOR * pVVar9 ;
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long unaff_s6 ;
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int iVar10 ;
local_a2_160 = CalculateVolume ( channel ) ;
iVar5 = gSurround ;
iVar6 = channels [ channel ] . player ;
pVVar8 = channels [ channel ] . srcposition ;
pVVar9 = & player [ iVar6 ] . cameraPos ;
iVar10 = player [ iVar6 ] . snd_cam_ang ;
if ( camera_change = = 1 | | ( local_a2_160 = ( 0x2710 + local_a2_160 ) , old_camera_change = = 1 ) )
local_a2_160 = 0 ;
local_a2_184 = local_a2_160 ;
if ( local_a2_160 < 0 )
{
local_a2_184 = 0 ;
2020-03-27 21:47:29 +01:00
}
2020-04-26 09:15:43 +02:00
2020-04-27 06:36:34 +02:00
local_v0_204 = local_a2_184 / 2 ;
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if ( 10000 < local_a2_160 )
{
2020-05-01 08:08:36 +02:00
local_a2_184 = 10000 ;
local_v0_204 = 5000 ;
2020-03-27 21:47:29 +01:00
}
2020-04-26 09:15:43 +02:00
2020-04-27 06:36:34 +02:00
iVar7 = ( ( local_v0_204 + local_a2_184 + local_a2_184 / 8 + local_a2_184 / 128 ) * master_volume ) / 16384 ;
2020-04-26 09:15:43 +02:00
sVar4 = iVar7 ;
channels [ channel ] . attr . volume . left = sVar4 ;
2020-05-01 08:08:36 +02:00
2020-04-26 09:15:43 +02:00
if ( iVar5 ! = 0 ) {
sVar4 = - sVar4 ;
2020-03-27 21:47:29 +01:00
}
2020-05-01 08:08:36 +02:00
2020-04-26 09:15:43 +02:00
channels [ channel ] . attr . volume . right = sVar4 ;
if ( iVar7 = = 0 )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
if ( pVVar8 = = NULL )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
iVar5 = player [ iVar6 ] . cameraPos . vz ;
if ( ( pVVar8 - > vz = = iVar5 ) & & ( pVVar9 - > vx = = pVVar8 - > vx ) )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
if ( player [ iVar6 ] . cameraView = = 2 )
{
if ( channel = = player [ iVar6 ] . skidding . chan )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
if ( channel = = player [ iVar6 ] . wheelnoise . chan )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
if ( iVar6 = = 0 )
{
if ( channel = = 0 )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
iVar3 = 1 ;
if ( channel = = player [ iVar6 ] . cameraView )
2020-03-27 21:47:29 +01:00
return ;
}
2020-04-26 09:15:43 +02:00
else
{
if ( iVar6 ! = 1 )
goto LAB_0007a128 ;
if ( channel = = 3 )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
iVar3 = 4 ;
if ( channel = = 5 )
2020-03-27 21:47:29 +01:00
return ;
2020-04-26 09:15:43 +02:00
2020-03-27 21:47:29 +01:00
}
2020-04-26 09:15:43 +02:00
if ( channel = = iVar3 )
2020-03-27 21:47:29 +01:00
return ;
}
LAB_0007a128 :
2020-04-26 09:15:43 +02:00
lVar2 = ratan2 ( pVVar8 - > vz - iVar5 , pVVar9 - > vx - pVVar8 - > vx ) ;
iVar3 = - lVar2 + 0x1c00 ;
iVar5 = iVar3 ;
if ( iVar3 < 0 )
iVar5 = - lVar2 + 0x2bff ;
2020-04-27 06:36:34 +02:00
iVar10 = ( iVar3 + ( iVar5 / 4096 ) * - 4096 ) - ( iVar10 + - 4096 ) ;
2020-04-26 09:15:43 +02:00
iVar5 = iVar10 ;
if ( iVar10 < 0 )
iVar5 = iVar10 + 0xfff ;
2020-04-27 06:36:34 +02:00
iVar10 = 0x800 - ( iVar10 + ( iVar5 / 4096 ) * - 4096 ) ;
2020-04-26 09:15:43 +02:00
iVar5 = iVar10 ;
if ( iVar10 < 0 )
iVar5 = - iVar10 ;
2020-04-27 06:36:34 +02:00
if ( ( 0x3ff < iVar5 ) & & ( bVar1 = iVar10 < 1 , iVar10 = 2048 - iVar5 , bVar1 ) ) {
2020-04-26 09:15:43 +02:00
iVar10 = - iVar10 ;
2020-03-27 21:47:29 +01:00
}
2020-04-26 09:15:43 +02:00
2020-03-27 21:47:29 +01:00
if ( ( proximity ! = 0 ) & &
2020-04-26 09:15:43 +02:00
( iVar5 = player [ iVar6 ] . cameraPos . vz - pVVar8 - > vz , iVar6 = pVVar9 - > vx - pVVar8 - > vx ,
unaff_s6 = jsqrt ( iVar5 * iVar5 + iVar6 * iVar6 ) , 11999 < unaff_s6 ) )
{
2020-03-27 21:47:29 +01:00
proximity = 0 ;
}
2020-04-26 09:15:43 +02:00
if ( iVar10 < 1 )
{
if ( iVar10 < 0 )
{
iVar5 = ( ( iVar7 * 9 ) / 10 ) * - iVar10 ;
2020-04-27 06:36:34 +02:00
//if (iVar5 < 0)
// iVar5 = iVar5 + 0x3ff;
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iVar5 = iVar5 / 1024 ;
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if ( proximity ! = 0 )
iVar5 = ( iVar5 * unaff_s6 ) / 12000 ;
sVar4 = ( iVar7 - iVar5 ) ;
if ( iVar7 - iVar5 < 0 )
sVar4 = 0 ;
if ( gSurround ! = 0 )
sVar4 = - sVar4 ;
channels [ channel ] . attr . volume . right = sVar4 ;
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}
}
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else
{
iVar10 = ( ( iVar7 * 9 ) / 10 ) * iVar10 ;
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//if (iVar10 < 0)
// iVar10 = iVar10 + 0x3ff;
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iVar10 = iVar10 / 1024 ;
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if ( proximity ! = 0 )
iVar10 = ( iVar10 * unaff_s6 ) / 12000 ;
sVar4 = ( iVar7 - iVar10 ) ;
if ( iVar7 - iVar10 < 0 )
sVar4 = 0 ;
channels [ channel ] . attr . volume . left = sVar4 ;
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}
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateVolumeAttributesM(int channel /*$s0*/)
// line 1232, offset 0x0007b0c4
/* begin block 1 */
// Start line: 1233
// Start offset: 0x0007B0C4
// Variables:
// int volume; // $a1
// int vol; // $a0
/* end block 1 */
// End offset: 0x0007B178
// End Line: 1249
/* begin block 2 */
// Start line: 4797
/* end block 2 */
// End Line: 4798
/* begin block 3 */
// Start line: 4916
/* end block 3 */
// End Line: 4917
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// [D]
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void UpdateVolumeAttributesM ( int channel )
{
int iVar1 ;
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int puVar2 ;
int puVar3 ;
int puVar4 ;
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short sVar5 ;
iVar1 = CalculateVolume ( channel ) ;
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if ( ( camera_change = = 1 ) | | ( puVar3 = 10000 + iVar1 , old_camera_change = = 1 ) )
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puVar3 = 0 ;
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puVar4 = puVar3 ;
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if ( ( int ) puVar3 < 0 )
puVar4 = 0 ;
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puVar2 = puVar4 / 2 ;
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if ( 10000 < puVar3 )
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{
puVar4 = 10000 ;
puVar2 = 5000 ;
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}
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sVar5 = ( ( puVar4 + puVar2 + ( puVar4 / 8 ) + ( puVar4 / 128 ) ) * master_volume ) / 16384 ;
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channels [ channel ] . attr . volume . left = sVar5 ;
channels [ channel ] . attr . volume . right = sVar5 ;
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}
// decompiled code
// original method signature:
// int /*$ra*/ CalculateVolume(int channel /*$a2*/)
// line 1257, offset 0x0007a360
/* begin block 1 */
// Start line: 1258
// Start offset: 0x0007A360
// Variables:
// int volume; // $s0
// struct VECTOR *pp; // $a3
/* begin block 1.1 */
// Start line: 1266
// Start offset: 0x0007A3F4
// Variables:
// int distance; // $v1
/* begin block 1.1.1 */
// Start line: 1271
// Start offset: 0x0007A3F4
// Variables:
// struct VECTOR ofse; // stack offset -24
/* end block 1.1.1 */
// End offset: 0x0007A3F4
// End Line: 1274
/* begin block 1.1.2 */
// Start line: 1286
// Start offset: 0x0007A4AC
// Variables:
// int fade; // $a0
/* end block 1.1.2 */
// End offset: 0x0007A504
// End Line: 1291
/* end block 1.1 */
// End offset: 0x0007A520
// End Line: 1293
/* end block 1 */
// End offset: 0x0007A534
// End Line: 1295
/* begin block 2 */
// Start line: 2673
/* end block 2 */
// End Line: 2674
2020-04-09 15:55:21 +02:00
// [D]
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int CalculateVolume ( int channel )
{
int iVar1 ;
int iVar2 ;
VECTOR * pVVar3 ;
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int puVar4 ;
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int iVar5 ;
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puVar4 = 10000 + channels [ channel ] . srcvolume ;
if ( ( 1 < NumPlayers ) & & ( NoPlayerControl = = 0 ) )
{
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iVar1 = ( int ) puVar4 * 3 ;
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puVar4 = ( iVar1 / 4 ) ;
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if ( iVar1 < 0 ) {
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puVar4 = ( iVar1 + 3 ) / 4 ;
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}
}
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pVVar3 = channels [ channel ] . srcposition ;
if ( pVVar3 ! = NULL ) // [A]
{
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iVar1 = channels [ channel ] . player ;
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IR1 = ( pVVar3 - > vx - player [ iVar1 ] . cameraPos . vx ) ;
IR2 = ( pVVar3 - > vy + player [ iVar1 ] . cameraPos . vy ) ;
IR3 = ( pVVar3 - > vz - player [ iVar1 ] . cameraPos . vz ) ;
docop2 ( 0xa00428 ) ;
iVar1 = MAC1 ;
iVar2 = MAC2 ;
iVar5 = MAC3 ;
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iVar1 = SquareRoot0 ( iVar1 + iVar2 + iVar5 ) ;
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iVar2 = iVar1 + - 16000 ;
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if ( iVar1 < 1024 ) {
iVar1 = 1024 ;
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iVar2 = - 0x3a80 ;
}
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if ( iVar2 < 0 ) {
iVar2 = 0 ;
}
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else if ( 0x1000 < iVar2 ) {
iVar2 = 4069 ;
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}
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iVar5 = 0xbd0000 / ( iVar1 + 2000 ) ;
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if ( iVar1 + 2000 = = 0 ) {
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trap ( 7 ) ;
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}
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if ( iVar2 ! = 0 ) {
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iVar5 = iVar5 * ( 4096 - iVar2 ) / 4096 ;
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}
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iVar5 = iVar5 * puVar4 ;
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puVar4 = iVar5 / 4096 ;
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if ( iVar5 < 0 ) {
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puVar4 = ( iVar5 + 0xfff ) / 4096 ;
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}
}
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return puVar4 - 10000 ;
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}
// decompiled code
// original method signature:
// void /*$ra*/ AllocateReverb(long mode /*$s1*/, long depth /*$s0*/)
// line 1303, offset 0x0007ab3c
/* begin block 1 */
// Start line: 1304
// Start offset: 0x0007AB3C
// Variables:
// struct SpuReverbAttr r_attr; // stack offset -40
/* end block 1 */
// End offset: 0x0007AB94
// End Line: 1319
/* begin block 2 */
// Start line: 3989
/* end block 2 */
// End Line: 3990
void AllocateReverb ( long mode , long depth )
{
UNIMPLEMENTED ( ) ;
/*
int iVar1 ;
undefined4 local_28 ;
uint local_24 ;
undefined2 local_20 ;
undefined2 local_1e ;
iVar1 = SpuReserveReverbWorkArea ( 1 ) ;
if ( iVar1 = = 1 ) {
local_24 = mode | 0x100 ;
local_28 = 7 ;
local_20 = ( undefined2 ) depth ;
local_1e = local_20 ;
SpuSetReverbModeParam ( & local_28 ) ;
SpuSetReverbDepth ( & local_28 ) ;
SpuSetReverb ( 1 ) ;
}
return ;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ FESound(int sample /*$s0*/)
// line 1326, offset 0x0007a534
/* begin block 1 */
// Start line: 1327
// Start offset: 0x0007A534
// Variables:
// long bpf; // $a1
// long rate; // $a1
// long pitch; // $s5
// int channel; // $s6
/* end block 1 */
// End offset: 0x0007A6C0
// End Line: 1358
/* begin block 2 */
// Start line: 2783
/* end block 2 */
// End Line: 2784
/* begin block 3 */
// Start line: 2815
/* end block 3 */
// End Line: 2816
2020-04-08 16:46:06 +02:00
// [D]
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int FESound ( int sample )
{
int iVar2 ;
uint uVar3 ;
int channel ;
int iVar4 ;
uint uVar5 ;
ushort uVar6 ;
channel = GetFreeChannel ( ) ;
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iVar4 = samples [ 1 ] [ sample ] . samplerate * 2048 ;
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iVar2 = iVar4 / 44100 ;
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uVar6 = iVar2 ;
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if ( 0x3fff < iVar2 )
{
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uVar6 = 0x3fff ;
}
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uVar3 = ( iVar4 / 4096 ) / 50 ;
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if ( uVar3 = = 0 )
{
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channel = - 1 ;
}
else {
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uVar5 = samples [ 1 ] [ sample ] . length ;
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2020-04-19 14:32:14 +02:00
if ( uVar3 = = 0 )
trap ( 7 ) ;
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channels [ channel ] . srcvolume = 0 ;
channels [ channel ] . srcposition = ( VECTOR * ) 0x0 ;
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UpdateVolumeAttributesM ( channel ) ;
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stop_sound_handler = 1 ;
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channels [ channel ] . attr . mask = 0x9f ;
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channels [ channel ] . attr . addr = samples [ 1 ] [ sample ] . address ;
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channels [ channel ] . attr . pitch = uVar6 ;
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channels [ channel ] . loop = samples [ 1 ] [ sample ] . loop ;
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channels [ channel ] . time = ( uVar5 / uVar3 ) * 2 + 2 ;
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channels [ channel ] . samplerate = samples [ 1 ] [ sample ] . samplerate ;
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SpuSetVoiceAttr ( & channels [ channel ] . attr ) ;
SpuSetKey ( 1 , channels [ channel ] . attr . voice ) ;
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stop_sound_handler = 0 ;
}
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return channel ;
}
// decompiled code
// original method signature:
// void /*$ra*/ VsyncProc()
// line 1371, offset 0x0007b178
/* begin block 1 */
// Start line: 5076
/* end block 1 */
// End Line: 5077
/* begin block 2 */
// Start line: 5199
/* end block 2 */
// End Line: 5200
/* begin block 3 */
// Start line: 5200
/* end block 3 */
// End Line: 5201
/* WARNING: Unknown calling convention yet parameter storage is locked */
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int vblcounter = 0 ; // vblank counter
// [D]
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void VsyncProc ( void )
{
vblcounter = vblcounter + 1 ;
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2020-05-12 16:53:26 +02:00
if ( Song_ID ! = - 1 )
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XM_Update ( ) ;
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2020-03-27 21:47:29 +01:00
SoundHandler ( ) ;
}