REDRIVER2/src_rebuild/GAME/C/HANDLING.C

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#include "THISDUST.H"
#include "HANDLING.H"
#include "COSMETIC.H"
// decompiled code
// original method signature:
// void /*$ra*/ InitCarPhysics(struct _CAR_DATA *cp /*$s0*/, long (*startpos)[4] /*$t0*/, int direction /*$a2*/)
// line 998, offset 0x0005381c
/* begin block 1 */
// Start line: 999
// Start offset: 0x0005381C
// Variables:
// int ty; // $v1
// int dz; // $s1
// int odz; // $a3
/* begin block 1.1 */
// Start line: 1004
// Start offset: 0x00053890
// Variables:
// unsigned long *dst; // $a1
/* end block 1.1 */
// End offset: 0x00053890
// End Line: 1004
/* end block 1 */
// End offset: 0x000539E8
// End Line: 1040
/* begin block 2 */
// Start line: 1996
/* end block 2 */
// End Line: 1997
/* begin block 3 */
// Start line: 2000
/* end block 3 */
// End Line: 2001
// [D]
void InitCarPhysics(_CAR_DATA *cp, long(*startpos)[4], int direction)
{
char cVar1;
int iVar2;
char cVar3;
uint uVar4;
int iVar5;
uVar4 = cp->ap.model;
iVar5 = (int)car_cosmetics[uVar4].wheelDisp[0].vz + (int)car_cosmetics[uVar4].wheelDisp[1].vz;
iVar2 = iVar5 / 5;
if (iVar5 < 0) {
iVar5 = iVar5 + 0x1f;
}
cp->hd.direction = direction;
cp->hd.autoBrake = '\0';
cp->st.n.orientation[0] = -(int)rcossin_tbl[(direction & 0xffeU) + 1] * iVar2 + 0x800 >> 0xc;
cp->st.n.orientation[1] = (int)rcossin_tbl[direction & 0xffeU];
cp->st.n.orientation[2] = rcossin_tbl[direction & 0xffeU] * iVar2 + 0x800 >> 0xc;
cp->st.n.orientation[3] = (int)rcossin_tbl[(direction & 0xffeU) + 1];
cp->st.n.fposition[0] = (*startpos)[0] << 4;
cp->st.n.fposition[1] = (*startpos)[1] << 4;
iVar2 = (*startpos)[2];
cp->st.n.linearVelocity[0] = 0;
cp->st.n.linearVelocity[1] = 0;
cp->st.n.linearVelocity[2] = 0;
cp->st.n.angularVelocity[0] = 0;
cp->st.n.angularVelocity[1] = 0;
cp->st.n.angularVelocity[2] = 0;
cp->hd.aacc[0] = 0;
cp->hd.aacc[1] = 0;
cp->hd.aacc[2] = 0;
cp->hd.acc[0] = 0;
cp->hd.acc[1] = 0;
cp->hd.acc[2] = 0;
cp->st.n.fposition[2] = iVar2 << 4;
RebuildCarMatrix((RigidBodyState *)&cp->st, cp);
uVar4 = *(uint *)((cp->hd).where.m + 2);
*(uint *)(cp->hd).drawCarMat.m = ~*(uint *)(cp->hd).where.m;
*(uint *)((cp->hd).drawCarMat.m + 2) = uVar4 ^ 0xffff;
*(uint *)((cp->hd).drawCarMat.m + 4) = *(uint *)((cp->hd).where.m + 4);
*(uint *)((cp->hd).drawCarMat.m + 6) = ~*(uint *)((cp->hd).where.m + 6);
cVar3 = (char)(iVar5 >> 5);
cVar1 = '\x0e' - cVar3;
*(uint *)((cp->hd).drawCarMat.m + 8) = *(uint *)((cp->hd).where.m + 8) ^ 0xffff;
cVar3 = cVar3 + '\x0e';
cp->hd.wheel[0].susCompression = cVar1;
cp->hd.wheel[1].susCompression = cVar3;
cp->hd.wheel[2].susCompression = cVar1;
cp->hd.wheel[3].susCompression = cVar3;
cp->thrust = 0;
cp->wheel_angle = 0;
cp->hd.wheel_speed = 0;
}
// decompiled code
// original method signature:
// void /*$ra*/ TempBuildHandlingMatrix(struct _CAR_DATA *cp /*$s0*/, int init /*$a1*/)
// line 1055, offset 0x000539e8
/* begin block 1 */
// Start line: 1056
// Start offset: 0x000539E8
// Variables:
// int ty; // $v1
// int dz; // $a3
/* end block 1 */
// End offset: 0x00053B08
// End Line: 1075
/* begin block 2 */
// Start line: 2158
/* end block 2 */
// End Line: 2159
/* begin block 3 */
// Start line: 2174
/* end block 3 */
// End Line: 2175
/* begin block 4 */
// Start line: 2178
/* end block 4 */
// End Line: 2179
void TempBuildHandlingMatrix(_CAR_DATA *cp, int init)
{
UNIMPLEMENTED();
/*
int iVar1;
int iVar2;
uint uVar3;
int iVar4;
uVar3 = (uint)(byte)(cp->ap).model;
iVar1 = ((int)car_cosmetics[uVar3].wheelDisp[0].vz + (int)car_cosmetics[uVar3].wheelDisp[1].vz) /
5;
if (init == 1) {
iVar4 = (cp->hd).where.t[1];
*(long *)cp->st = (cp->hd).where.t[0] << 4;
iVar2 = (cp->hd).where.t[2];
*(int *)(cp->st + 4) = iVar4 << 4;
*(int *)(cp->st + 8) = iVar2 << 4;
}
uVar3 = (cp->hd).direction & 0xffe;
*(int *)(cp->st + 0xc) = -(int)rcossin_tbl[uVar3 + 1] * iVar1 + 0x800 >> 0xc;
*(int *)(cp->st + 0x10) = (int)rcossin_tbl[uVar3];
*(int *)(cp->st + 0x14) = rcossin_tbl[uVar3] * iVar1 + 0x800 >> 0xc;
*(int *)(cp->st + 0x18) = (int)rcossin_tbl[uVar3 + 1];
RebuildCarMatrix((RigidBodyState *)cp->st, cp);
SetShadowPoints(cp);
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ UpdateCarPoints(struct CAR_COSMETICS *carCos /*$a0*/)
// line 1079, offset 0x00053b08
/* begin block 1 */
// Start line: 1080
// Start offset: 0x00053B08
// Variables:
// struct SVECTOR *groundCollPoints; // $a1
// struct SVECTOR *wheelPoints; // $a3
// int i; // $a2
/* end block 1 */
// End offset: 0x00053C00
// End Line: 1103
/* begin block 2 */
// Start line: 2233
/* end block 2 */
// End Line: 2234
/* begin block 3 */
// Start line: 2238
/* end block 3 */
// End Line: 2239
/* begin block 4 */
// Start line: 2239
/* end block 4 */
// End Line: 2240
void UpdateCarPoints(CAR_COSMETICS *carCos)
{
UNIMPLEMENTED();
/*
SVECTOR *pSVar1;
SVECTOR *pSVar2;
int iVar3;
pSVar1 = carCos->cPoints;
pSVar2 = carCos->wheelDisp;
iVar3 = 0xb;
do {
pSVar1->vx = pSVar1->vx + delta.vx;
pSVar1->vy = pSVar1->vy - delta.vy;
iVar3 = iVar3 + -1;
pSVar1->vz = pSVar1->vz + delta.vz;
pSVar1 = pSVar1 + 1;
} while (-1 < iVar3);
if (doWheels != 0) {
iVar3 = 3;
do {
pSVar2->vx = pSVar2->vx + delta.vx;
pSVar2->vy = pSVar2->vy - delta.vy;
iVar3 = iVar3 + -1;
pSVar2->vz = pSVar2->vz + delta.vz;
pSVar2 = pSVar2 + 1;
} while (-1 < iVar3);
}
(carCos->cog).vx = (carCos->cog).vx + delta.vx;
(carCos->cog).vy = (carCos->cog).vy + delta.vy;
(carCos->cog).vz = (carCos->cog).vz - delta.vz;
delta.vx = 0;
delta.vy = 0;
delta.vz = 0;
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ FixCarCos(struct CAR_COSMETICS *carCos /*$s0*/, int externalModelNumber /*$a1*/)
// line 1106, offset 0x00056c24
/* begin block 1 */
// Start line: 1107
// Start offset: 0x00056C24
// Variables:
// int current; // $v0
/* end block 1 */
// End offset: 0x00056CB8
// End Line: 1130
/* begin block 2 */
// Start line: 5974
/* end block 2 */
// End Line: 5975
/* begin block 3 */
// Start line: 2212
/* end block 3 */
// End Line: 2213
/* begin block 4 */
// Start line: 5977
/* end block 4 */
// End Line: 5978
void FixCarCos(CAR_COSMETICS *carCos, int externalModelNumber)
{
UNIMPLEMENTED();
/*
delta.vx = 0;
delta.vy = 0;
doWheels = 1;
delta.vz = -(short)(((int)carCos->wheelDisp[0].vz + (int)carCos->wheelDisp[1].vz + -0xe) / 2);
UpdateCarPoints(carCos);
if ((carCos == car_cosmetics + 2) && (gCurrentMissionNumber == 7)) {
car_cosmetics[2].mass = car_cosmetics[2].mass * 3;
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ GlobalTimeStep()
// line 1192, offset 0x00053c00
/* begin block 1 */
// Start line: 1194
// Start offset: 0x00053C00
// Variables:
// int i; // $fp
// int RKstep; // stack offset -84
// int subframe; // stack offset -80
// struct _CAR_DATA *c0; // $s0
// static union RigidBodyState _tp[20]; // offset 0x0
// static union RigidBodyState _d0[20]; // offset 0x410
// static union RigidBodyState _d1[20]; // offset 0x820
/* begin block 1.1 */
// Start line: 1268
// Start offset: 0x00053C6C
// Variables:
// struct _CAR_DATA *c0; // $t2
// union RigidBodyState *st; // $t1
/* begin block 1.1.1 */
// Start line: 1283
// Start offset: 0x00053D2C
// Variables:
// int s; // $v0
/* end block 1.1.1 */
// End offset: 0x00053D90
// End Line: 1293
/* begin block 1.1.2 */
// Start line: 1301
// Start offset: 0x00053E18
// Variables:
// long AV[4]; // stack offset -248
// long delta_orientation[4]; // stack offset -232
/* end block 1.1.2 */
// End offset: 0x00053FF8
// End Line: 1321
/* end block 1.1 */
// End offset: 0x00053FF8
// End Line: 1322
/* begin block 1.2 */
// Start line: 1334
// Start offset: 0x00054024
// Variables:
// union RigidBodyState *thisDelta; // stack offset -76
/* begin block 1.2.1 */
// Start line: 1340
// Start offset: 0x00054038
// Variables:
// struct _CAR_DATA *c0; // $s4
/* begin block 1.2.1.1 */
// Start line: 1348
// Start offset: 0x00054094
// Variables:
// union RigidBodyState *thisState_i; // $s6
// int j; // stack offset -72
/* begin block 1.2.1.1.1 */
// Start line: 1193
// Start offset: 0x000540EC
// Variables:
// union RigidBodyState *state; // $s6
// union RigidBodyState *delta; // $a3
// struct _CAR_DATA *cp; // $s4
/* begin block 1.2.1.1.1.1 */
// Start line: 1193
// Start offset: 0x000540EC
// Variables:
// long AV[4]; // stack offset -248
/* end block 1.2.1.1.1.1 */
// End offset: 0x000540EC
// End Line: 1193
/* end block 1.2.1.1.1 */
// End offset: 0x000540EC
// End Line: 1193
/* begin block 1.2.1.1.2 */
// Start line: 1367
// Start offset: 0x000542D8
// Variables:
// struct _CAR_DATA *c1; // $s3
// union RigidBodyState *thisState_j; // $s0
/* begin block 1.2.1.1.2.1 */
// Start line: 1375
// Start offset: 0x00054340
// Variables:
// int strength; // $s5
// long centre0[4]; // stack offset -248
// long centre1[4]; // stack offset -232
// long normal[4]; // stack offset -216
// long collisionpoint[4]; // stack offset -200
/* begin block 1.2.1.1.2.1.1 */
// Start line: 1378
// Start offset: 0x00054340
// Variables:
// struct BOUND_BOX *bb1; // $a2
// struct BOUND_BOX *bb2; // $a0
/* end block 1.2.1.1.2.1.1 */
// End offset: 0x00054440
// End Line: 1409
/* begin block 1.2.1.1.2.1.2 */
// Start line: 1414
// Start offset: 0x00054440
// Variables:
// int depth; // stack offset -88
/* end block 1.2.1.1.2.1.2 */
// End offset: 0x00054460
// End Line: 1419
/* begin block 1.2.1.1.2.1.3 */
// Start line: 1419
// Start offset: 0x00054460
// Variables:
// long lever0[4]; // stack offset -184
// long lever1[4]; // stack offset -168
// long torque[4]; // stack offset -152
// long pointVel0[4]; // stack offset -136
// long pointVel1[4]; // stack offset -120
// int strikeVel; // stack offset -68
/* begin block 1.2.1.1.2.1.3.1 */
// Start line: 1419
// Start offset: 0x00054460
// Variables:
// int is; // $v0
// int wanted; // $v1
/* end block 1.2.1.1.2.1.3.1 */
// End offset: 0x00054460
// End Line: 1419
/* begin block 1.2.1.1.2.1.3.2 */
// Start line: 1487
// Start offset: 0x00054870
// Variables:
// struct VECTOR velocity; // stack offset -104
/* begin block 1.2.1.1.2.1.3.2.1 */
// Start line: 1506
// Start offset: 0x00054924
// Variables:
// int debris1; // $s0
// int debris2; // $s2
/* end block 1.2.1.1.2.1.3.2.1 */
// End offset: 0x0005497C
// End Line: 1518
/* end block 1.2.1.1.2.1.3.2 */
// End offset: 0x0005497C
// End Line: 1519
/* begin block 1.2.1.1.2.1.3.3 */
// Start line: 1526
// Start offset: 0x000549BC
// Variables:
// int do1; // $a0
// int do2; // $t5
// int m1; // $t3
// int m2; // $a1
/* begin block 1.2.1.1.2.1.3.3.1 */
// Start line: 1548
// Start offset: 0x00054A50
// Variables:
// long force[4]; // stack offset -104
// int strength1; // $a0
// int twistY; // $t4
/* end block 1.2.1.1.2.1.3.3.1 */
// End offset: 0x00054CA0
// End Line: 1577
/* begin block 1.2.1.1.2.1.3.3.2 */
// Start line: 1581
// Start offset: 0x00054CA8
// Variables:
// long force[4]; // stack offset -104
// int strength2; // $a1
// int twistY; // $t2
/* end block 1.2.1.1.2.1.3.3.2 */
// End offset: 0x00054EDC
// End Line: 1610
/* end block 1.2.1.1.2.1.3.3 */
// End offset: 0x00054EDC
// End Line: 1611
/* end block 1.2.1.1.2.1.3 */
// End offset: 0x00054F58
// End Line: 1618
/* end block 1.2.1.1.2.1 */
// End offset: 0x00054F58
// End Line: 1619
/* end block 1.2.1.1.2 */
// End offset: 0x00054F58
// End Line: 1620
/* end block 1.2.1.1 */
// End offset: 0x00054F7C
// End Line: 1621
/* end block 1.2.1 */
// End offset: 0x00054F7C
// End Line: 1622
/* begin block 1.2.2 */
// Start line: 1626
// Start offset: 0x00054FA4
// Variables:
// struct _CAR_DATA *c0; // $a1
/* begin block 1.2.2.1 */
// Start line: 1630
// Start offset: 0x00054FC4
// Variables:
// union RigidBodyState *st; // $t2
// union RigidBodyState *tp; // $a0
// union RigidBodyState *d0; // $a2
// union RigidBodyState *d1; // $v1
// int j; // $t1
/* end block 1.2.2.1 */
// End offset: 0x000550B0
// End Line: 1646
/* end block 1.2.2 */
// End offset: 0x000550B0
// End Line: 1647
/* end block 1.2 */
// End offset: 0x000550C8
// End Line: 1648
/* begin block 1.3 */
// Start line: 1652
// Start offset: 0x000550F4
// Variables:
// int carsDentedThisFrame; // $s2
/* begin block 1.3.1 */
// Start line: 1655
// Start offset: 0x00055104
/* begin block 1.3.1.1 */
// Start line: 1656
// Start offset: 0x00055104
// Variables:
// unsigned long *dst; // $a1
/* end block 1.3.1.1 */
// End offset: 0x00055104
// End Line: 1656
/* begin block 1.3.1.2 */
// Start line: 1670
// Start offset: 0x00055188
/* end block 1.3.1.2 */
// End offset: 0x00055198
// End Line: 1673
/* end block 1.3.1 */
// End offset: 0x00055198
// End Line: 1675
/* end block 1.3 */
// End offset: 0x000551EC
// End Line: 1679
/* end block 1 */
// End offset: 0x000551EC
// End Line: 1699
/* begin block 2 */
// Start line: 2396
/* end block 2 */
// End Line: 2397
/* begin block 3 */
// Start line: 2486
/* end block 3 */
// End Line: 2487
/* begin block 4 */
// Start line: 2487
/* end block 4 */
// End Line: 2488
/* begin block 5 */
// Start line: 2530
/* end block 5 */
// End Line: 2531
/* WARNING: Unknown calling convention yet parameter storage is locked */
void GlobalTimeStep(void)
{
UNIMPLEMENTED();
/*
uchar uVar1;
uchar uVar2;
short sVar3;
bool bVar4;
int iVar5;
uint uVar6;
int strikeVel;
int iVar7;
undefined4 uVar8;
uint uVar9;
int iVar10;
int *piVar11;
int iVar12;
int iVar13;
int *piVar14;
int iVar15;
int iVar16;
int *piVar17;
int iVar18;
RigidBodyState *st;
_CAR_DATA *cp;
undefined *puVar19;
byte *pbVar20;
_CAR_DATA **pp_Var21;
_CAR_DATA *c1;
byte *pbVar22;
undefined *puVar23;
int iVar24;
VECTOR local_d8;
VECTOR local_c8;
long local_b8;
int local_b4;
int local_b0;
long local_a8;
int local_a4;
int local_a0;
int local_98;
int local_94;
int local_90;
int local_88;
int local_84;
int local_80;
int local_78;
int local_74;
int local_70;
VECTOR local_68;
int local_58;
int local_54;
uint local_50;
undefined *local_4c;
int local_48;
int local_44;
int local_40;
int local_3c;
uint local_38;
int local_34;
int local_30;
StepCars();
CheckCarToCarCollisions();
if ((playerghost != 0) && (playerhitcopsanyway == 0)) {
car_data[0].hd.mayBeColliding = '\0';
}
iVar24 = 0;
if (0 < num_active_cars) {
do {
cp = active_car_list20[iVar24];
iVar12 = (cp->hd).aacc[0];
iVar15 = (cp->hd).aacc[1];
iVar18 = (cp->hd).aacc[2];
iVar5 = *(int *)(cp->st + 0x1c);
strikeVel = (cp->hd).acc[0];
iVar10 = *(int *)(cp->st + 0x20);
iVar7 = (cp->hd).acc[1];
(cp->hd).aacc[0] = 0;
(cp->hd).aacc[1] = 0;
(cp->hd).aacc[2] = 0;
iVar10 = iVar10 + iVar7;
*(int *)(cp->st + 0x1c) = iVar5 + strikeVel;
iVar5 = (cp->hd).acc[2];
*(int *)(cp->st + 0x20) = iVar10;
*(int *)(cp->st + 0x24) = *(int *)(cp->st + 0x24) + iVar5;
*(int *)(cp->st + 0x28) = *(int *)(cp->st + 0x28) + iVar12;
st = (RigidBodyState *)cp->st;
*(int *)(cp->st + 0x2c) = *(int *)(cp->st + 0x2c) + iVar15;
*(int *)(cp->st + 0x30) = *(int *)(cp->st + 0x30) + iVar18;
if (200000 < iVar10) {
iVar10 = iVar10 * 3;
if (iVar10 < 0) {
iVar10 = iVar10 + 3;
}
*(int *)(cp->st + 0x20) = iVar10 >> 2;
}
if ((cp->hd).speed == 0) {
iVar10 = *(int *)(cp->st + 0x1c);
iVar5 = *(int *)(cp->st + 0x20);
strikeVel = *(int *)(cp->st + 0x24);
if (iVar10 < 0) {
iVar10 = -iVar10;
}
if (iVar5 < 0) {
iVar5 = -iVar5;
}
if (strikeVel < 0) {
strikeVel = -strikeVel;
}
if (iVar10 + iVar5 + strikeVel < 1000) {
*(undefined4 *)(cp->st + 0x1c) = 0;
*(undefined4 *)(cp->st + 0x20) = 0;
*(undefined4 *)(cp->st + 0x24) = 0;
*(undefined4 *)(cp->st + 0x28) = 0;
*(undefined4 *)(cp->st + 0x2c) = 0;
*(undefined4 *)(cp->st + 0x30) = 0;
}
else {
(cp->hd).speed = 1;
}
}
uVar8 = 0x800000;
if ((0x800000 < *(int *)(cp->st + 0x28)) ||
(uVar8 = 0xff800000, *(int *)(cp->st + 0x28) < -0x800000)) {
*(undefined4 *)(cp->st + 0x28) = uVar8;
}
uVar8 = 0x800000;
if ((0x800000 < *(int *)(cp->st + 0x2c)) ||
(uVar8 = 0xff800000, *(int *)(cp->st + 0x2c) < -0x800000)) {
*(undefined4 *)(cp->st + 0x2c) = uVar8;
}
uVar8 = 0x800000;
if ((0x800000 < *(int *)(cp->st + 0x30)) ||
(uVar8 = 0xff800000, *(int *)(cp->st + 0x30) < -0x800000)) {
*(undefined4 *)(cp->st + 0x30) = uVar8;
}
if ((cp->hd).mayBeColliding == '\0') {
iVar16 = *(int *)(cp->st + 0x28) + 0x1000 >> 0xd;
*(int *)*st = *(int *)*st + (*(int *)(cp->st + 0x1c) >> 8);
*(int *)(cp->st + 4) = *(int *)(cp->st + 4) + (*(int *)(cp->st + 0x20) >> 8);
*(int *)(cp->st + 8) = *(int *)(cp->st + 8) + (*(int *)(cp->st + 0x24) >> 8);
iVar13 = *(int *)(cp->st + 0x2c) + 0x1000 >> 0xd;
iVar18 = *(int *)(cp->st + 0x30) + 0x1000 >> 0xd;
strikeVel = *(int *)(cp->st + 0xc);
iVar10 = *(int *)(cp->st + 0xc);
iVar12 = *(int *)(cp->st + 0x10);
iVar7 = *(int *)(cp->st + 0xc);
iVar15 = *(int *)(cp->st + 0x10);
iVar5 = *(int *)(cp->st + 0x14);
*(int *)(cp->st + 0xc) =
*(int *)(cp->st + 0xc) +
(-*(int *)(cp->st + 0x10) * iVar18 + *(int *)(cp->st + 0x14) * iVar13 +
*(int *)(cp->st + 0x18) * iVar16 + 0x800 >> 0xc);
*(int *)(cp->st + 0x10) =
*(int *)(cp->st + 0x10) +
((strikeVel * iVar18 - *(int *)(cp->st + 0x14) * iVar16) +
*(int *)(cp->st + 0x18) * iVar13 + 0x800 >> 0xc);
*(int *)(cp->st + 0x14) =
*(int *)(cp->st + 0x14) +
(-iVar10 * iVar13 + iVar12 * iVar16 + *(int *)(cp->st + 0x18) * iVar18 + 0x800 >> 0xc);
*(int *)(cp->st + 0x18) =
*(int *)(cp->st + 0x18) +
(((-iVar7 * iVar16 - iVar15 * iVar13) - iVar5 * iVar18) + 0x800 >> 0xc);
RebuildCarMatrix(st, cp);
}
iVar24 = iVar24 + 1;
} while (iVar24 < num_active_cars);
}
local_50 = 0;
iVar24 = num_active_cars;
do {
local_54 = 0;
local_38 = local_50 + 1;
do {
local_3c = local_54 + 1;
if (0 < iVar24) {
iVar5 = 0;
iVar10 = 0;
do {
cp = *(_CAR_DATA **)((int)active_car_list20 + iVar5);
if (((local_54 != 0) && ((local_50 & 1) != 0)) && (cp->controlType == '\x01')) {
CheckScenaryCollisions(cp);
}
local_40 = iVar10 + 1;
if ((cp->hd).mayBeColliding != '\0') {
local_34 = iVar10 * 2;
if (local_54 == 0) {
pbVar22 = cp->st;
local_34 = iVar10 << 1;
local_4c = &_d0_19;
}
else {
pbVar22 = &_tp_18 + iVar10 * 0x34;
local_4c = &_d1_20;
}
piVar11 = (int *)(local_4c + local_34 * 0x10 + iVar10 * 0x14);
*piVar11 = *(int *)(pbVar22 + 0x1c) >> 8;
piVar11[1] = *(int *)(pbVar22 + 0x20) >> 8;
piVar11[2] = *(int *)(pbVar22 + 0x24) >> 8;
strikeVel = *(int *)(pbVar22 + 0x28) + 0x1000 >> 0xd;
iVar5 = *(int *)(pbVar22 + 0x2c) + 0x1000 >> 0xd;
iVar24 = *(int *)(pbVar22 + 0x30) + 0x1000 >> 0xd;
piVar11[3] = -*(int *)(pbVar22 + 0x10) * iVar24 + *(int *)(pbVar22 + 0x14) * iVar5 +
*(int *)(pbVar22 + 0x18) * strikeVel + 0x800 >> 0xc;
piVar11[4] = (*(int *)(pbVar22 + 0xc) * iVar24 - *(int *)(pbVar22 + 0x14) * strikeVel) +
*(int *)(pbVar22 + 0x18) * iVar5 + 0x800 >> 0xc;
piVar11[5] = -*(int *)(pbVar22 + 0xc) * iVar5 + *(int *)(pbVar22 + 0x10) * strikeVel +
*(int *)(pbVar22 + 0x18) * iVar24 + 0x800 >> 0xc;
local_48 = 0;
local_40 = iVar10 + 1;
piVar11[6] = ((-*(int *)(pbVar22 + 0xc) * strikeVel - *(int *)(pbVar22 + 0x10) * iVar5)
- *(int *)(pbVar22 + 0x14) * iVar24) + 0x800 >> 0xc;
piVar11[7] = 0;
piVar11[8] = 0;
piVar11[9] = 0;
piVar11[10] = 0;
piVar11[0xb] = 0;
piVar11[0xc] = 0;
if (0 < iVar10) {
local_30 = 0;
puVar23 = local_4c;
do {
c1 = active_car_list20[local_48];
pbVar20 = c1->st;
if (0 < local_54) {
pbVar20 = &_tp_18 + local_30;
}
if (((c1->hd).mayBeColliding != '\0') &&
(((c1->hd).speed != 0 || ((cp->hd).speed != 0)))) {
iVar24 = (cp->hd).where.t[0];
iVar7 = (cp->hd).where.t[1];
iVar5 = (cp->hd).where.t[2];
iVar12 = (c1->hd).where.t[0];
strikeVel = (c1->hd).where.t[1];
iVar15 = (c1->hd).where.t[2];
uVar6 = (uint)(byte)cp->id;
uVar9 = (uint)(byte)c1->id;
if ((bbox[uVar9].x0 < bbox[uVar6].x1) &&
(((bbox[uVar9].z0 < bbox[uVar6].z1 && (bbox[uVar6].x0 < bbox[uVar9].x1)) &&
((bbox[uVar6].z0 < bbox[uVar9].z1 &&
(((bbox[uVar9].y0 < bbox[uVar6].y1 && (bbox[uVar6].y0 < bbox[uVar9].y1)) &&
(iVar18 = CarCarCollision3(cp, c1, &local_58, &local_c8, &local_d8), iVar18 != 0
)))))))) {
local_c8.vy = local_c8.vy + -0x3c;
local_b8 = local_c8.vx - iVar24;
local_b0 = local_c8.vz - iVar5;
local_a8 = local_c8.vx - iVar12;
local_a0 = local_c8.vz - iVar15;
iVar7 = local_c8.vy - iVar7;
strikeVel = local_c8.vy - strikeVel;
local_a4 = 0x2f - (iVar7 + strikeVel) / 2;
local_b4 = iVar7 + local_a4;
local_a4 = strikeVel + local_a4;
local_78 = ((*(int *)(pbVar20 + 0x2c) * local_a0 -
*(int *)(pbVar20 + 0x30) * local_a4) + 0x800 >> 0xc) +
*(int *)(pbVar20 + 0x1c);
iVar24 = local_58 * 0xc000;
local_88 = (((*(int *)(pbVar22 + 0x2c) * local_b0 -
*(int *)(pbVar22 + 0x30) * local_b4) + 0x800 >> 0xc) +
*(int *)(pbVar22 + 0x1c)) - local_78;
local_74 = ((*(int *)(pbVar20 + 0x30) * local_a8 -
*(int *)(pbVar20 + 0x28) * local_a0) + 0x800 >> 0xc) +
*(int *)(pbVar20 + 0x20);
local_84 = (((*(int *)(pbVar22 + 0x30) * local_b8 -
*(int *)(pbVar22 + 0x28) * local_b0) + 0x800 >> 0xc) +
*(int *)(pbVar22 + 0x20)) - local_74;
local_70 = ((*(int *)(pbVar20 + 0x28) * local_a4 -
*(int *)(pbVar20 + 0x2c) * local_a8) + 0x800 >> 0xc) +
*(int *)(pbVar20 + 0x24);
local_80 = (((*(int *)(pbVar22 + 0x28) * local_b4 -
*(int *)(pbVar22 + 0x2c) * local_b8) + 0x800 >> 0xc) +
*(int *)(pbVar22 + 0x24)) - local_70;
iVar5 = local_88;
if (local_88 < 0) {
iVar5 = local_88 + 0xff;
}
strikeVel = local_d8.vx;
if (local_d8.vx < 0) {
strikeVel = local_d8.vx + 0x1f;
}
iVar7 = local_84;
if (local_84 < 0) {
iVar7 = local_84 + 0xff;
}
iVar12 = local_d8.vy;
if (local_d8.vy < 0) {
iVar12 = local_d8.vy + 0x1f;
}
iVar15 = local_80;
if (local_80 < 0) {
iVar15 = local_80 + 0xff;
}
iVar18 = local_d8.vz;
if (local_d8.vz < 0) {
iVar18 = local_d8.vz + 0x1f;
}
local_44 = (iVar5 >> 8) * (strikeVel >> 5) + (iVar7 >> 8) * (iVar12 >> 5) +
(iVar15 >> 8) * (iVar18 >> 5);
if ((0 < local_44) && (-1 < local_54)) {
strikeVel = local_44 >> 1;
iVar5 = DamageCar3D(cp, (long(*)[4])&local_b8, strikeVel, c1);
if (iVar5 != 0) {
(cp->ap).needsDenting = '\x01';
}
iVar5 = DamageCar3D(c1, (long(*)[4])&local_a8, strikeVel, cp);
if (iVar5 != 0) {
(c1->ap).needsDenting = '\x01';
}
if (0x32000 < local_44) {
if (cp->controlType == '\x02') {
cp->ai[0xfa] = 1;
}
if (c1->controlType == '\x02') {
c1->ai[0xfa] = 1;
}
}
if (((numCopCars < 4) && (numActiveCops < maxCopCars)) &&
(GameType != GAME_GETAWAY)) {
if ((cp->controlType == '\x01') &&
((*(uint *)&c1->hndType & 0x2ff00) == 0x20200)) {
InitCopState(c1, (char *)0x0);
c1->ai[0x11] = 0;
}
if ((c1->controlType == '\x01') &&
((*(uint *)&cp->hndType & 0x2ff00) == 0x20200)) {
InitCopState(cp, (char *)0x0);
cp->ai[0x11] = 0;
}
}
if (0x1b00 < local_44) {
local_68.vy = -0x11;
local_68.vx = *(int *)(cp->st + 0x1c) >> 0xc;
local_c8.vy = -local_c8.vy;
local_68.vz = *(int *)(cp->st + 0x24) >> 0xc;
if ((cp->controlType == '\x01') || (c1->controlType == '\x01')) {
Setup_Sparks(&local_c8, &local_68, 6, '\0');
if (cp->controlType == '\x01') {
SetPadVibration((int)**(char **)cp->ai, '\x01');
}
if (c1->controlType == '\x01') {
SetPadVibration((int)**(char **)c1->ai, '\x01');
}
}
if (0x2400 < local_44) {
iVar5 = GetDebrisColour(cp);
strikeVel = GetDebrisColour(c1);
Setup_Debris(&local_c8, &local_68, 3, 0);
Setup_Debris(&local_c8, &local_68, 6, iVar5 << 0x10);
Setup_Debris(&local_c8, &local_68, 2, strikeVel << 0x10);
}
}
}
iVar5 = local_44 * 9;
if (iVar5 < 0) {
iVar5 = iVar5 + 3;
}
iVar24 = iVar24 + (iVar5 >> 2);
if (0x69000 < iVar24) {
iVar24 = 0x69000;
}
strikeVel = (int)((cp->ap).carCos)->mass;
iVar5 = (int)((c1->ap).carCos)->mass;
uVar1 = cp->controlType;
uVar2 = c1->controlType;
if (iVar5 < strikeVel) {
iVar12 = (iVar5 << 0xc) / strikeVel;
if (strikeVel == 0) {
trap(7);
}
iVar7 = 0x1000;
}
else {
iVar7 = (strikeVel << 0xc) / iVar5;
if (iVar5 == 0) {
trap(7);
}
iVar12 = 0x1000;
}
if (uVar1 != '\a' && strikeVel != 0x7fff) {
sVar3 = car_cosmetics[(byte)(cp->ap).model].twistRateY;
if (((uVar1 == '\x03') && (uVar2 != '\x03')) && (c1->hndType != '\0')) {
iVar15 = iVar24 * (7 - gCopDifficultyLevel);
LAB_00054ae0:
strikeVel = iVar15 >> 3;
if (iVar15 < 0) {
strikeVel = iVar15 + 7 >> 3;
}
}
else {
strikeVel = iVar24;
if ((uVar1 == '\x04') && (c1->hndType != '\0')) {
iVar15 = iVar24 * 5;
goto LAB_00054ae0;
}
}
strikeVel = (strikeVel + 0x800 >> 0xc) * iVar12 >> 3;
local_68.vx = (local_d8.vx >> 3) * strikeVel >> 6;
local_68.vz = (local_d8.vz >> 3) * strikeVel >> 6;
local_68.vy = (local_d8.vy >> 3) * strikeVel >> 6;
puVar19 = local_4c + local_34 * 0x10 + iVar10 * 0x14;
*(int *)(puVar19 + 0x1c) = *(int *)(puVar19 + 0x1c) - local_68.vx;
*(int *)(puVar19 + 0x20) = *(int *)(puVar19 + 0x20) - local_68.vy;
*(int *)(puVar19 + 0x24) = *(int *)(puVar19 + 0x24) - local_68.vz;
local_90 = (int)sVar3 >> 1;
local_98 = ((local_68.vy * local_b0 - local_68.vz * local_b4) + 0x800 >> 0xc)
* local_90;
local_94 = ((local_68.vz * local_b8 - local_68.vx * local_b0) + 0x800 >> 0xc)
* local_90;
local_90 = ((local_68.vx * local_b4 - local_68.vy * local_b8) + 0x800 >> 0xc)
* local_90;
if (c1->controlType == '\x04') {
local_98 = 0;
local_90 = 0;
}
*(int *)(puVar19 + 0x28) = *(int *)(puVar19 + 0x28) + local_98;
*(int *)(puVar19 + 0x2c) = *(int *)(puVar19 + 0x2c) + local_94;
*(int *)(puVar19 + 0x30) = *(int *)(puVar19 + 0x30) + local_90;
}
if (uVar2 != '\a' && iVar5 != 0x7fff) {
sVar3 = car_cosmetics[(byte)(c1->ap).model].twistRateY;
if (((cp->controlType == '\x03') || (c1->controlType != '\x03')) ||
(c1->hndType == '\0')) {
if ((c1->controlType == '\x04') && (cp->hndType != '\0')) {
iVar5 = iVar24 * 5;
goto LAB_00054d38;
}
}
else {
iVar5 = iVar24 * (7 - gCopDifficultyLevel);
LAB_00054d38:
iVar24 = iVar5 >> 3;
if (iVar5 < 0) {
iVar24 = iVar5 + 7 >> 3;
}
}
iVar24 = (iVar24 + 0x800 >> 0xc) * iVar7 >> 3;
local_68.vx = (local_d8.vx >> 3) * iVar24 >> 6;
local_68.vy = (local_d8.vy >> 3) * iVar24 >> 6;
local_68.vz = (local_d8.vz >> 3) * iVar24 >> 6;
*(int *)(puVar23 + 0x1c) = *(int *)(puVar23 + 0x1c) + local_68.vx;
*(int *)(puVar23 + 0x20) = *(int *)(puVar23 + 0x20) + local_68.vy;
*(int *)(puVar23 + 0x24) = *(int *)(puVar23 + 0x24) + local_68.vz;
local_90 = (int)sVar3 >> 1;
local_98 = ((local_a4 * local_68.vz - local_a0 * local_68.vy) + 0x800 >> 0xc)
* local_90;
local_94 = ((local_a0 * local_68.vx - local_a8 * local_68.vz) + 0x800 >> 0xc)
* local_90;
local_90 = ((local_a8 * local_68.vy - local_a4 * local_68.vx) + 0x800 >> 0xc)
* local_90;
if (c1->controlType == '\x04') {
local_98 = 0;
local_90 = 0;
}
*(int *)(puVar23 + 0x28) = *(int *)(puVar23 + 0x28) + local_98;
*(int *)(puVar23 + 0x2c) = *(int *)(puVar23 + 0x2c) + local_94;
*(int *)(puVar23 + 0x30) = *(int *)(puVar23 + 0x30) + local_90;
}
if (((uint)(byte)cp->id == (int)player.playerCarId) ||
((uint)(byte)c1->id == (int)player.playerCarId)) {
RegisterChaseHit((uint)(byte)cp->id, (uint)(byte)c1->id);
}
if ((uint)(byte)cp->id == (int)player.playerCarId) {
CarHitByPlayer(c1, local_44);
}
if ((uint)(byte)c1->id == (int)player.playerCarId) {
CarHitByPlayer(cp, local_44);
}
}
}
puVar23 = puVar23 + 0x34;
local_30 = local_30 + 0x34;
local_48 = local_48 + 1;
} while (local_48 < iVar10);
}
}
iVar5 = local_40 << 2;
iVar24 = num_active_cars;
iVar10 = local_40;
} while (local_40 < num_active_cars);
}
if (0 < iVar24) {
iVar10 = 0;
local_40 = 0;
do {
cp = *(_CAR_DATA **)((int)active_car_list20 + iVar10);
iVar24 = local_40 + 1;
if ((cp->hd).mayBeColliding != '\0') {
iVar10 = local_40 * 0x34;
if (local_54 == 0) {
iVar5 = 0xc;
piVar17 = &DAT_000d0600 + local_40 * 0xd;
piVar14 = (int *)(cp->st + 0x30);
piVar11 = &DAT_000d0a10 + local_40 * 0xd;
do {
iVar7 = *piVar14;
piVar14 = piVar14 + -1;
strikeVel = *piVar11;
piVar11 = piVar11 + -1;
iVar5 = iVar5 + -1;
*piVar17 = iVar7 + (strikeVel >> 2);
piVar17 = piVar17 + -1;
} while (-1 < iVar5);
local_40 = iVar24;
RebuildCarMatrix((RigidBodyState *)(&_tp_18 + iVar10), cp);
iVar24 = local_40;
}
else {
iVar10 = 0xc;
if (local_54 == 1) {
piVar17 = &DAT_000d0e20 + local_40 * 0xd;
piVar14 = &DAT_000d0a10 + local_40 * 0xd;
piVar11 = (int *)(cp->st + 0x30);
do {
strikeVel = *piVar17;
piVar17 = piVar17 + -1;
iVar5 = *piVar14;
piVar14 = piVar14 + -1;
iVar10 = iVar10 + -1;
*piVar11 = *piVar11 + (iVar5 + strikeVel >> 3);
piVar11 = piVar11 + -1;
} while (-1 < iVar10);
local_40 = iVar24;
RebuildCarMatrix((RigidBodyState *)cp->st, cp);
iVar24 = local_40;
}
}
}
local_40 = iVar24;
iVar10 = local_40 << 2;
iVar24 = num_active_cars;
} while (local_40 < num_active_cars);
}
local_54 = local_3c;
} while (local_3c < 2);
local_50 = local_38;
iVar10 = 0;
if (3 < (int)local_38) {
iVar5 = 0;
if (0 < iVar24) {
pp_Var21 = active_car_list20;
do {
cp = *pp_Var21;
uVar6 = *(uint *)((cp->hd).where.m + 2);
*(uint *)(cp->hd).drawCarMat.m = ~*(uint *)(cp->hd).where.m;
*(uint *)((cp->hd).drawCarMat.m + 2) = uVar6 ^ 0xffff;
*(undefined4 *)((cp->hd).drawCarMat.m + 4) = *(undefined4 *)((cp->hd).where.m + 4);
*(uint *)((cp->hd).drawCarMat.m + 6) = ~*(uint *)((cp->hd).where.m + 6);
*(uint *)((cp->hd).drawCarMat.m + 8) = *(uint *)((cp->hd).where.m + 8) ^ 0xffff;
if (((cp->ap).needsDenting != '\0') && (((CameraCnt + iVar5 & 3U) == 0 || (iVar10 < 5))))
{
DentCar(cp);
(cp->ap).needsDenting = '\0';
iVar10 = iVar10 + 1;
}
pp_Var21 = pp_Var21 + 1;
iVar24 = ratan2((int)(cp->hd).where.m[2], (int)(cp->hd).where.m[8]);
iVar5 = iVar5 + 1;
bVar4 = iVar5 < num_active_cars;
(cp->hd).direction = iVar24;
} while (bVar4);
}
return;
}
} while (true);*/
}
// decompiled code
// original method signature:
// void /*$ra*/ SetShadowPoints(struct _CAR_DATA *c0 /*$s4*/)
// line 1704, offset 0x000551ec
/* begin block 1 */
// Start line: 1705
// Start offset: 0x000551EC
// Variables:
// int j; // $s2
// struct CAR_COSMETICS *car_cos; // $v1
// struct _sdPlane *surfacePtr; // stack offset -48
/* begin block 1.1 */
// Start line: 1718
// Start offset: 0x000552A8
// Variables:
// struct SVECTOR disp; // stack offset -104
// struct VECTOR pointPos; // stack offset -96
// struct VECTOR surfaceNormal; // stack offset -80
// struct VECTOR surfacePoint; // stack offset -64
/* end block 1.1 */
// End offset: 0x00055388
// End Line: 1739
/* end block 1 */
// End offset: 0x000553CC
// End Line: 1741
/* begin block 2 */
// Start line: 4674
/* end block 2 */
// End Line: 4675
/* begin block 3 */
// Start line: 4694
/* end block 3 */
// End Line: 4695
/* begin block 4 */
// Start line: 4700
/* end block 4 */
// End Line: 4701
/* WARNING: Could not reconcile some variable overlaps */
void SetShadowPoints(_CAR_DATA *c0)
{
UNIMPLEMENTED();
/*
bool bVar1;
undefined4 in_zero;
undefined4 in_at;
uint uVar2;
uint *puVar3;
_CAR_DATA *p_Var4;
SVECTOR *pSVar5;
int iVar6;
undefined4 local_68;
uint local_64;
VECTOR local_60;
VECTOR VStack80;
VECTOR local_40;
_sdPlane *local_30[2];
local_30[0] = (_sdPlane *)0x0;
setCopControlWord(2, 0, *(undefined4 *)(c0->hd).where.m);
setCopControlWord(2, 0x800, *(undefined4 *)((c0->hd).where.m + 2));
setCopControlWord(2, 0x1000, *(undefined4 *)((c0->hd).where.m + 4));
setCopControlWord(2, 0x1800, *(undefined4 *)((c0->hd).where.m + 6));
setCopControlWord(2, 0x2000, *(undefined4 *)((c0->hd).where.m + 8));
setCopControlWord(2, 0x2800, (c0->hd).where.t[0]);
setCopControlWord(2, 0x3000, (c0->hd).where.t[1]);
setCopControlWord(2, 0x3800, (c0->hd).where.t[2]);
iVar6 = 0;
pSVar5 = car_cosmetics[(byte)(c0->ap).model].cPoints;
p_Var4 = c0;
do {
local_68 = *(undefined4 *)pSVar5;
local_64 = *(uint *)&pSVar5->vz;
if (cheats.MiniCars != 0) {
local_68 = CONCAT22((short)((int)local_68 >> 0x12), (short)local_68 >> 2);
local_64 = local_64 & 0xffff0000 | (uint)(ushort)((short)local_64 >> 2);
}
setCopReg(2, in_zero, local_68);
setCopReg(2, in_at, local_64);
copFunction(2, 0x480012);
local_60.vx = getCopReg(2, 0x19);
local_60.vy = getCopReg(2, 0x1a);
local_60.vz = getCopReg(2, 0x1b);
hSubShad = 0;
FindSurfaceD2(&local_60, &VStack80, &local_40, local_30);
(p_Var4->hd).shadowPoints[0].vx = local_40.vx;
(p_Var4->hd).shadowPoints[0].vy = local_40.vy;
puVar3 = (uint *)&(c0->hd).shadowPoints[iVar6].vy;
(p_Var4->hd).shadowPoints[0].vz = local_40.vz;
uVar2 = *puVar3;
bVar1 = hSubShad != 0;
*puVar3 = uVar2 & 0xfffffffe;
if (bVar1) {
*puVar3 = uVar2 & 0xfffffffe | 1;
}
p_Var4 = (_CAR_DATA *)((p_Var4->hd).where.m + 8);
iVar6 = iVar6 + 1;
pSVar5 = pSVar5 + 1;
} while (iVar6 < 4);
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ LongQuaternion2Matrix(long (*qua)[4] /*$a0*/, struct MATRIX *m /*$a1*/)
// line 1753, offset 0x000553cc
/* begin block 1 */
// Start line: 1754
// Start offset: 0x000553CC
// Variables:
// int xx; // $t3
// int xy; // $a3
// int xz; // $t2
// int xw; // $t0
// int yy; // $t7
// int yz; // $a2
// int yw; // $t5
// int zz; // $v1
// int zw; // $a0
/* end block 1 */
// End offset: 0x000554F0
// End Line: 1778
/* begin block 2 */
// Start line: 4819
/* end block 2 */
// End Line: 4820
/* begin block 3 */
// Start line: 4832
/* end block 3 */
// End Line: 4833
/* begin block 4 */
// Start line: 4833
/* end block 4 */
// End Line: 4834
void LongQuaternion2Matrix(long(*qua)[4], MATRIX *m)
{
UNIMPLEMENTED();
/*
short sVar1;
short sVar2;
short sVar3;
short sVar4;
int iVar5;
int iVar6;
int iVar7;
int iVar8;
iVar6 = (*qua)[0];
iVar5 = (*qua)[1];
iVar8 = (*qua)[2];
iVar7 = (*qua)[3];
sVar1 = (short)(iVar5 * iVar5 + 0x400 >> 0xb);
sVar2 = (short)(iVar8 * iVar8 + 0x400 >> 0xb);
sVar3 = (short)(iVar6 * iVar6 + 0x400 >> 0xb);
m->m[0] = 0x1000 - (sVar1 + sVar2);
m->m[4] = 0x1000 - (sVar3 + sVar2);
m->m[8] = 0x1000 - (sVar3 + sVar1);
sVar2 = (short)(iVar8 * iVar7 + 0x400 >> 0xb);
sVar1 = (short)(iVar6 * iVar5 + 0x400 >> 0xb);
m->m[1] = sVar1 - sVar2;
sVar3 = (short)(iVar6 * iVar8 + 0x400 >> 0xb);
sVar4 = (short)(iVar5 * iVar7 + 0x400 >> 0xb);
m->m[2] = sVar3 + sVar4;
m->m[3] = sVar1 + sVar2;
m->m[6] = sVar3 - sVar4;
sVar2 = (short)(iVar6 * iVar7 + 0x400 >> 0xb);
sVar1 = (short)(iVar5 * iVar8 + 0x400 >> 0xb);
m->m[5] = sVar1 - sVar2;
m->m[7] = sVar1 + sVar2;
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ initOBox(struct _CAR_DATA *cp /*$a2*/)
// line 1802, offset 0x000554f0
/* begin block 1 */
// Start line: 1803
// Start offset: 0x000554F0
// Variables:
// struct SVECTOR *boxDisp; // $a0
/* begin block 1.1 */
// Start line: 1803
// Start offset: 0x000554F0
// Variables:
// int length; // $a1
/* end block 1.1 */
// End offset: 0x000556E0
// End Line: 1842
/* end block 1 */
// End offset: 0x000556E0
// End Line: 1844
/* begin block 2 */
// Start line: 4994
/* end block 2 */
// End Line: 4995
/* begin block 3 */
// Start line: 5019
/* end block 3 */
// End Line: 5020
void initOBox(_CAR_DATA *cp)
{
UNIMPLEMENTED();
/*
long lVar1;
undefined4 in_zero;
undefined4 in_at;
short sVar2;
int iVar3;
undefined4 uVar4;
undefined4 uVar5;
undefined4 uVar6;
setCopControlWord(2, 0, *(undefined4 *)(cp->hd).where.m);
setCopControlWord(2, 0x800, *(undefined4 *)((cp->hd).where.m + 2));
setCopControlWord(2, 0x1000, *(undefined4 *)((cp->hd).where.m + 4));
setCopControlWord(2, 0x1800, *(undefined4 *)((cp->hd).where.m + 6));
setCopControlWord(2, 0x2000, *(undefined4 *)((cp->hd).where.m + 8));
setCopControlWord(2, 0x2800, (cp->hd).where.t[0]);
setCopControlWord(2, 0x3000, (cp->hd).where.t[1]);
setCopControlWord(2, 0x3800, (cp->hd).where.t[2]);
DAT_1f800000 = CONCAT22(-(((cp->ap).carCos)->cog).vy, -(((cp->ap).carCos)->cog).vx);
DAT_1f800004 = DAT_1f800004 & 0xffff0000 | (uint)(ushort)-(((cp->ap).carCos)->cog).vz;
setCopReg(2, in_zero, DAT_1f800000);
setCopReg(2, in_at, DAT_1f800004);
copFunction(2, 0x480012);
if (cp->controlType == '\x03') {
iVar3 = (int)(((cp->ap).carCos)->colBox).vx * 0xe;
if (iVar3 < 0) {
iVar3 = iVar3 + 0xf;
}
sVar2 = (short)(iVar3 >> 4);
(cp->hd).oBox.length[0] = sVar2;
}
else {
sVar2 = (((cp->ap).carCos)->colBox).vx;
(cp->hd).oBox.length[0] = sVar2;
}
lVar1 = getCopReg(2, 0x19);
(cp->hd).oBox.location.vx = lVar1;
lVar1 = getCopReg(2, 0x1a);
(cp->hd).oBox.location.vy = lVar1;
lVar1 = getCopReg(2, 0x1b);
(cp->hd).oBox.location.vz = lVar1;
setCopReg(2, 0x4800, (int)sVar2);
setCopReg(2, 0x5000, 0);
setCopReg(2, 0x5800, 0);
copFunction(2, 0x49e012);
sVar2 = (((cp->ap).carCos)->colBox).vy;
(cp->hd).oBox.length[1] = sVar2;
uVar4 = getCopReg(2, 0x4800);
uVar5 = getCopReg(2, 0x5000);
uVar6 = getCopReg(2, 0x5800);
(cp->hd).oBox.radii[0].vx = (short)uVar4;
(cp->hd).oBox.radii[0].vy = (short)uVar5;
(cp->hd).oBox.radii[0].vz = (short)uVar6;
setCopReg(2, 0x4800, 0);
setCopReg(2, 0x5000, (int)sVar2);
setCopReg(2, 0x5800, 0);
copFunction(2, 0x49e012);
sVar2 = (((cp->ap).carCos)->colBox).vz;
(cp->hd).oBox.length[2] = sVar2;
uVar4 = getCopReg(2, 0x4800);
uVar5 = getCopReg(2, 0x5000);
uVar6 = getCopReg(2, 0x5800);
(cp->hd).oBox.radii[1].vx = (short)uVar4;
(cp->hd).oBox.radii[1].vy = (short)uVar5;
(cp->hd).oBox.radii[1].vz = (short)uVar6;
setCopReg(2, 0x4800, 0);
setCopReg(2, 0x5000, 0);
setCopReg(2, 0x5800, (int)sVar2);
copFunction(2, 0x49e012);
uVar4 = getCopReg(2, 0x4800);
uVar5 = getCopReg(2, 0x5000);
uVar6 = getCopReg(2, 0x5800);
(cp->hd).oBox.radii[2].vx = (short)uVar4;
(cp->hd).oBox.radii[2].vy = (short)uVar5;
(cp->hd).oBox.radii[2].vz = (short)uVar6;
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ RebuildCarMatrix(union RigidBodyState *st /*$a2*/, struct _CAR_DATA *cp /*$s0*/)
// line 1854, offset 0x00056ae4
/* begin block 1 */
// Start line: 1855
// Start offset: 0x00056AE4
/* begin block 1.1 */
// Start line: 1855
// Start offset: 0x00056AE4
// Variables:
// int sm; // $v1
/* begin block 1.1.1 */
// Start line: 1859
// Start offset: 0x00056B8C
// Variables:
// int osm; // $v0
/* end block 1.1.1 */
// End offset: 0x00056C00
// End Line: 1859
/* end block 1.1 */
// End offset: 0x00056C00
// End Line: 1859
/* end block 1 */
// End offset: 0x00056C24
// End Line: 1862
/* begin block 2 */
// Start line: 3708
/* end block 2 */
// End Line: 3709
// [D]
void RebuildCarMatrix(RigidBodyState *st, _CAR_DATA *cp)
{
int iVar1;
int iVar2;
int iVar3;
int iVar4;
int iVar5;
int iVar6;
cp->hd.where.t[0] = st->n.fposition[0] >> 4;
cp->hd.where.t[1] = st->n.fposition[1] >> 4;
cp->hd.where.t[2] = st->n.fposition[2] >> 4;
iVar6 = st->n.orientation[0];
iVar5 = st->n.orientation[1];
iVar4 = st->n.orientation[2];
iVar3 = st->n.orientation[3];
iVar2 = iVar6 * iVar6 + iVar5 * iVar5 + iVar4 * iVar4 + iVar3 * iVar3;
iVar1 = 0x1000;
if (iVar2 < 0x400)
{
st->n.orientation[2] = 0;
st->n.orientation[1] = 0;
st->n.orientation[0] = 0;
}
else
{
iVar1 = 0x1800 - (iVar2 >> 0xd);
st->n.orientation[0] = iVar1 * iVar6 + 0x800 >> 0xc;
st->n.orientation[1] = iVar1 * iVar5 + 0x800 >> 0xc;
st->n.orientation[2] = iVar1 * iVar4 + 0x800 >> 0xc;
iVar1 = iVar1 * iVar3 + 0x800 >> 0xc;
}
st->n.orientation[3] = iVar1;
LongQuaternion2Matrix((long(*)[4])st->n.orientation, (MATRIX *)cp);
initOBox(cp);
}
// decompiled code
// original method signature:
// void /*$ra*/ StepCarPhysics(struct _CAR_DATA *cp /*$a2*/)
// line 1875, offset 0x00056a0c
/* begin block 1 */
// Start line: 1876
// Start offset: 0x00056A0C
// Variables:
// struct _HANDLING_TYPE *hp; // $v0
/* end block 1 */
// End offset: 0x00056A64
// End Line: 1899
/* begin block 2 */
// Start line: 3750
/* end block 2 */
// End Line: 3751
void StepCarPhysics(_CAR_DATA *cp)
{
UNIMPLEMENTED();
/*
byte bVar1;
bVar1 = cp->hndType;
if (cp->controlType != '\0') {
if (bVar1 == 1) {
handlingType[bVar1].aggressiveBraking = '\0';
}
else {
handlingType[bVar1].aggressiveBraking = '\x01';
}
active_car_list20[num_active_cars] = cp;
num_active_cars = num_active_cars + 1;
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ InitialiseCarHandling()
// line 1911, offset 0x00056a6c
/* begin block 1 */
// Start line: 6067
/* end block 1 */
// End Line: 6068
/* begin block 2 */
// Start line: 6072
/* end block 2 */
// End Line: 6073
/* WARNING: Unknown calling convention yet parameter storage is locked */
// [D]
void InitialiseCarHandling(void)
{
return;
}
// decompiled code
// original method signature:
// void /*$ra*/ CheckCarToCarCollisions()
// line 1930, offset 0x000556e0
/* begin block 1 */
// Start line: 1932
// Start offset: 0x000556E0
// Variables:
// struct _CAR_DATA *cp; // $t2
// struct BOUND_BOX *bp; // $t1
// struct BOUND_BOX *bb1; // $t0
// struct BOUND_BOX *bb2; // $a1
// int lbod; // $v1
// int wbod; // $a0
// int hbod; // $t0
// struct SVECTOR *colBox; // $a1
// int loop1; // $t4
// int loop2; // $a3
/* begin block 1.1 */
// Start line: 1947
// Start offset: 0x0005570C
// Variables:
// int wx; // $v1
// int wz; // $a2
/* end block 1.1 */
// End offset: 0x0005592C
// End Line: 1982
/* end block 1 */
// End offset: 0x00055A94
// End Line: 2014
/* begin block 2 */
// Start line: 5188
/* end block 2 */
// End Line: 5189
/* begin block 3 */
// Start line: 5190
/* end block 3 */
// End Line: 5191
/* begin block 4 */
// Start line: 5277
/* end block 4 */
// End Line: 5278
/* begin block 5 */
// Start line: 5278
/* end block 5 */
// End Line: 5279
/* WARNING: Unknown calling convention yet parameter storage is locked */
void CheckCarToCarCollisions(void)
{
UNIMPLEMENTED();
/*
uchar uVar1;
int iVar2;
CAR_COSMETICS *pCVar3;
int iVar4;
int iVar5;
BOUND_BOX *pBVar6;
int iVar7;
BOUND_BOX *pBVar8;
_CAR_DATA *p_Var9;
char *pcVar10;
int iVar11;
int iVar12;
int iVar13;
p_Var9 = car_data;
if (ghost_mode == 0) {
pBVar8 = bbox;
pcVar10 = &car_data[0].hd.mayBeColliding;
iVar11 = 0x13;
do {
pCVar3 = (p_Var9->ap).carCos;
iVar7 = (int)(pCVar3->colBox).vy;
iVar2 = (int)(pCVar3->colBox).vz * 9;
if (iVar2 < 0) {
iVar2 = iVar2 + 7;
}
iVar12 = (int)(p_Var9->hd).where.m[2] * (iVar2 >> 3);
iVar4 = (int)(pCVar3->colBox).vx * 9;
if (iVar12 < 0) {
iVar12 = -iVar12;
}
if (iVar4 < 0) {
iVar4 = iVar4 + 7;
}
iVar13 = (int)(p_Var9->hd).where.m[0] * (iVar4 >> 3);
if (iVar13 < 0) {
iVar13 = -iVar13;
}
iVar12 = (iVar12 + iVar13 + 0x800 >> 0xc) + iVar7;
iVar2 = (int)(p_Var9->hd).where.m[8] * (iVar2 >> 3);
if (iVar2 < 0) {
iVar2 = -iVar2;
}
iVar4 = (int)(p_Var9->hd).where.m[6] * (iVar4 >> 3);
iVar13 = (p_Var9->hd).where.t[0];
iVar5 = iVar13 - iVar12;
if (iVar4 < 0) {
iVar4 = -iVar4;
}
iVar7 = (iVar2 + iVar4 + 0x800 >> 0xc) + iVar7;
if (iVar5 < 0) {
iVar5 = iVar5 + 0xf;
}
iVar4 = (p_Var9->hd).where.t[2];
iVar2 = iVar4 - iVar7;
pBVar8->x0 = iVar5 >> 4;
if (iVar2 < 0) {
iVar2 = iVar2 + 0xf;
}
pBVar8->z0 = iVar2 >> 4;
iVar13 = iVar13 + iVar12;
if (iVar13 < 0) {
iVar13 = iVar13 + 0xf;
}
iVar4 = iVar4 + iVar7;
pBVar8->x1 = iVar13 >> 4;
if (iVar4 < 0) {
iVar4 = iVar4 + 0xf;
}
iVar2 = *(int *)(p_Var9->st + 0x1c);
pBVar8->z1 = iVar4 >> 4;
if (iVar2 < 0) {
iVar2 = iVar2 + 0x800 >> 0xc;
if (iVar2 < 0) {
iVar2 = iVar2 + 7;
}
pBVar8->x0 = (iVar5 >> 4) + (iVar2 >> 3);
}
else {
iVar2 = iVar2 + 0x800 >> 0xc;
if (iVar2 < 0) {
iVar2 = iVar2 + 7;
}
pBVar8->x1 = (iVar13 >> 4) + (iVar2 >> 3);
}
iVar2 = *(int *)(p_Var9->st + 0x24);
if (iVar2 < 0) {
iVar2 = iVar2 + 0x800 >> 0xc;
if (iVar2 < 0) {
iVar2 = iVar2 + 7;
}
pBVar8->z0 = pBVar8->z0 + (iVar2 >> 3);
}
else {
iVar2 = iVar2 + 0x800 >> 0xc;
if (iVar2 < 0) {
iVar2 = iVar2 + 7;
}
pBVar8->z1 = pBVar8->z1 + (iVar2 >> 3);
}
iVar7 = (p_Var9->hd).where.t[1];
iVar2 = iVar7 + -0x960;
if (iVar2 < 0) {
iVar2 = iVar7 + -0x951;
}
pBVar8->y0 = iVar2 >> 4;
iVar2 = iVar7 + 0x960;
if (iVar2 < 0) {
iVar2 = iVar7 + 0x96f;
}
uVar1 = p_Var9->hndType;
pBVar8->y1 = iVar2 >> 4;
if (uVar1 == '\0') {
*pcVar10 = '\x01';
}
pcVar10 = pcVar10 + 0x29c;
iVar11 = iVar11 + -1;
pBVar8 = pBVar8 + 1;
p_Var9 = p_Var9 + 1;
} while (-1 < iVar11);
pBVar8 = bbox;
iVar11 = 0;
do {
iVar2 = iVar11 + 1;
if (iVar2 < 0x14) {
iVar4 = iVar2 * 0x29c;
pBVar6 = pBVar8 + 1;
iVar7 = iVar2;
do {
if ((((((pBVar6->x0 < pBVar8->x1) && (pBVar6->z0 < pBVar8->z1)) &&
(pBVar8->x0 < pBVar6->x1)) &&
((pBVar8->z0 < pBVar6->z1 && (pBVar6->y0 < pBVar8->y1)))) &&
((pBVar8->y0 < pBVar6->y1 && ((iVar11 == 0 || (car_data[iVar11].controlType != '\0')))
))) && ((&car_data[0].controlType)[iVar4] != '\0')) {
car_data[iVar11].hd.mayBeColliding = '\x01';
(&car_data[0].hd.mayBeColliding)[iVar4] = '\x01';
}
iVar4 = iVar4 + 0x29c;
iVar7 = iVar7 + 1;
pBVar6 = pBVar6 + 1;
} while (iVar7 < 0x14);
}
pBVar8 = pBVar8 + 1;
iVar11 = iVar2;
} while (iVar2 < 0x14);
}
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ ProcessCarPad(struct _CAR_DATA *cp /*$s0*/, unsigned long pad /*$s3*/, char PadSteer /*$s4*/, char use_analogue /*$s5*/)
// line 2027, offset 0x00055a9c
/* begin block 1 */
// Start line: 2028
// Start offset: 0x00055A9C
// Variables:
// int player_id; // $s1
/* begin block 1.1 */
// Start line: 2158
// Start offset: 0x00055CD8
// Variables:
// int int_steer; // $v0
// int analog_angle; // $v1
/* end block 1.1 */
// End offset: 0x00055D90
// End Line: 2180
/* begin block 1.2 */
// Start line: 2260
// Start offset: 0x00055EF0
// Variables:
// int rws; // $v0
/* end block 1.2 */
// End offset: 0x00055F80
// End Line: 2270
/* begin block 1.3 */
// Start line: 2282
// Start offset: 0x00055FE4
// Variables:
// int playerCar; // $v0
// int dist; // $a0
// int dx; // $a0
// int dz; // $v0
/* end block 1.3 */
// End offset: 0x00056080
// End Line: 2299
/* begin block 1.4 */
// Start line: 2303
// Start offset: 0x00056090
// Variables:
// int targetCarId; // $v1
/* begin block 1.4.1 */
// Start line: 2320
// Start offset: 0x000560D4
// Variables:
// struct _CAR_DATA *tp; // $a1
// int cx; // $v1
// int cz; // $v0
// int chase_square_dist; // $v0
/* begin block 1.4.1.1 */
// Start line: 2327
// Start offset: 0x0005610C
// Variables:
// int averagePower; // $a0
/* end block 1.4.1.1 */
// End offset: 0x00056148
// End Line: 2329
/* end block 1.4.1 */
// End offset: 0x00056258
// End Line: 2340
/* end block 1.4 */
// End offset: 0x00056258
// End Line: 2342
/* end block 1 */
// End offset: 0x000562AC
// End Line: 2375
/* begin block 2 */
// Start line: 5531
/* end block 2 */
// End Line: 5532
void ProcessCarPad(_CAR_DATA *cp, ulong pad, char PadSteer, char use_analogue)
{
UNIMPLEMENTED();
/*
char cVar1;
short sVar2;
int iVar3;
int iVar4;
byte bVar5;
CAR_COSMETICS *pCVar6;
int iVar7;
iVar7 = (int)PadSteer;
iVar3 = GetPlayerId(cp);
bVar5 = cp->controlType;
if (bVar5 == 1) {
if (((pad & 0x1010) == 0x1010) && (-1 < iVar3)) {
iVar4 = TannerStuckInCar(1);
if (iVar4 == 0) {
if (player.dying == '\0') {
ActivatePlayerPedestrian(cp, (char *)0x0, 0, (long(*)[4])0x0, 0);
}
}
else {
if (lockAllTheDoors != '\0') {
gLockPickingAttempted = (uint)bVar5;
}
}
}
if (((gStopPadReads != 0) ||
((&MaxPlayerDamage)[**(char **)cp->ai] <= (int)(uint)cp->totalDamage)) || (gCantDrive != 0))
{
pad = 0x10;
if (0x9000 < (cp->hd).wheel_speed) {
pad = 0x80;
}
iVar7 = 0;
use_analogue = '\x01';
}
if (-1 < iVar3) {
iVar4 = CarHasSiren((uint)(byte)(cp->ap).model);
if (iVar4 == 0) {
bVar5 = (byte)(pad >> 3) & 1;
}
else {
if (((cp->lastPad & 8U) != 0) || ((pad & 8) == 0)) goto LAB_00055c58;
bVar5 = (&player)[iVar3].horn.on ^ 8;
}
(&player)[iVar3].horn.on = bVar5;
}
}
LAB_00055c58:
if ('Z' < (cp->hd).autoBrake) {
(cp->hd).autoBrake = 'Z';
}
if ((pad & 0x10) == 0) {
cp->handbrake = '\0';
if ((pad & 0x20) == 0) {
cp->wheelspin = '\0';
}
else {
cp->wheelspin = '\x01';
}
if ((cp->wheelspin != '\0') && (0x6e958 < (cp->hd).wheel_speed)) {
cp->wheelspin = '\0';
pad = pad | 0x40;
}
}
else {
cp->handbrake = '\x01';
}
if (use_analogue == '\0') {
if ((pad & 4) == 0) {
if (((pad & 0x2000) != 0) &&
(sVar2 = cp->wheel_angle + 0x20, cp->wheel_angle = sVar2, 0x160 < sVar2)) {
cp->wheel_angle = 0x160;
}
if (((pad & 0x8000) != 0) &&
(sVar2 = cp->wheel_angle + -0x20, cp->wheel_angle = sVar2, sVar2 < -0x160)) {
cp->wheel_angle = -0x160;
}
}
else {
if (((pad & 0x2000) != 0) &&
(sVar2 = cp->wheel_angle + 0x40, cp->wheel_angle = sVar2, 0x1ff < sVar2)) {
cp->wheel_angle = 0x1ff;
}
if (((pad & 0x8000) != 0) &&
(sVar2 = cp->wheel_angle + -0x40, cp->wheel_angle = sVar2, sVar2 < -0x1ff)) {
cp->wheel_angle = -0x1ff;
}
}
if ((pad & 0xa000) != 0) {
cVar1 = (cp->hd).autoBrake;
goto code_r0x00055e8c;
}
(cp->hd).autoBrake = '\0';
}
else {
if ((pad & 4) == 0) {
iVar7 = iVar7 * ((iVar7 * iVar7) / 0x50);
iVar3 = (int)((ulonglong)((longlong)iVar7 * 0x66666667) >> 0x20);
}
else {
iVar7 = iVar7 * ((iVar7 * iVar7) / 0x3c);
iVar3 = (int)((ulonglong)((longlong)iVar7 * 0x88888889) >> 0x20);
}
iVar3 = (iVar3 >> 5) - (iVar7 >> 0x1f);
cp->wheel_angle = (ushort)iVar3 & 0xfffc;
if (iVar3 + 0x10eU < 0x21d) {
(cp->hd).autoBrake = '\0';
}
else {
cVar1 = (cp->hd).autoBrake;
code_r0x00055e8c:
(cp->hd).autoBrake = cVar1 + '\x01';
}
}
if ((pad & 0xa000) == 0) {
if (cp->wheel_angle < -0x40) {
cp->wheel_angle = cp->wheel_angle + 0x40;
}
else {
if (cp->wheel_angle < 0x41) {
cp->wheel_angle = 0;
}
else {
cp->wheel_angle = cp->wheel_angle + -0x40;
}
}
}
if (gTimeInWater != 0) {
if ((pad & 0x80) != 0) {
iVar3 = (cp->hd).wheel_speed * 0x5dc;
if (iVar3 < 0) {
iVar3 = iVar3 + 0x3ff;
}
iVar3 = (iVar3 >> 10) + 0x800 >> 0xc;
if (-iVar3 < 0x17) {
sVar2 = -5000;
}
else {
sVar2 = (short)((uint)((iVar3 + 0x116) * -0x12aa) >> 8);
}
cp->thrust = sVar2;
cp->thrust = (short)((int)cp->thrust * (int)((cp->ap).carCos)->powerRatio + 0x800 >> 0xc);
goto LAB_00056284;
}
if ((pad & 0x40) != 0) {
pCVar6 = (cp->ap).carCos;
cp->thrust = 0x1333;
cp->thrust = (short)((int)pCVar6->powerRatio * 0x1333 + 0x800 >> 0xc);
if (cp->hndType == '\x05') {
iVar7 = car_data[player.playerCarId].hd.where.t[0] - (cp->hd).where.t[0] >> 10;
iVar3 = car_data[player.playerCarId].hd.where.t[2] - (cp->hd).where.t[2] >> 10;
iVar3 = iVar7 * iVar7 + iVar3 * iVar3;
if (iVar3 < 0x29) {
if (iVar3 < 0x15) {
sVar2 = 6000;
if (9 < iVar3) {
sVar2 = 0x1324;
}
}
else {
sVar2 = 4000;
}
}
else {
sVar2 = 3000;
}
cp->thrust = sVar2;
}
if (cp->controlType == '\x01') {
if ((int)player.playerCarId == (uint)(byte)cp->id) {
iVar3 = (int)player.targetCarId;
}
else {
iVar3 = -1;
if ((int)_PLAYER_ARRAY_000d979c[0].playerCarId == (uint)(byte)cp->id) {
iVar3 = (int)_PLAYER_ARRAY_000d979c[0].targetCarId;
}
}
if (iVar3 != -1) {
if (0xbea < ((cp->ap).carCos)->powerRatio) {
cp->thrust = (short)((int)(car_data[iVar3].ap.carCos)->powerRatio * 0x1333 + 0x800 >>
0xc);
}
iVar7 = (cp->hd).where.t[0] - car_data[iVar3].hd.where.t[0] >> 10;
iVar3 = (cp->hd).where.t[2] - car_data[iVar3].hd.where.t[2] >> 10;
iVar3 = iVar7 * iVar7 + iVar3 * iVar3;
if (iVar3 < 0x15) {
if (iVar3 < 7) {
cp->thrust = (short)(((int)cp->thrust * 0x1a2c) / 7000);
}
else {
cp->thrust = (short)(((int)cp->thrust * 0x1ce8) / 7000);
}
}
else {
cp->thrust = (short)(((int)cp->thrust * 8000) / 7000);
}
}
}
if ((cp->hndType == '\0') && ((cp->hd).changingGear != '\0')) {
cp->thrust = 1;
}
goto LAB_00056284;
}
}
cp->thrust = 0;
LAB_00056284:
cp->lastPad = pad;
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ InitSkidding()
// line 2389, offset 0x00056cb8
/* begin block 1 */
// Start line: 2390
// Start offset: 0x00056CB8
// Variables:
// int i; // $a0
/* end block 1 */
// End offset: 0x00056CEC
// End Line: 2395
/* begin block 2 */
// Start line: 8794
/* end block 2 */
// End Line: 8795
/* begin block 3 */
// Start line: 4778
/* end block 3 */
// End Line: 4779
/* begin block 4 */
// Start line: 8796
/* end block 4 */
// End Line: 8797
/* WARNING: Unknown calling convention yet parameter storage is locked */
void InitSkidding(void)
{
UNIMPLEMENTED();
/*
_PLAYER *p_Var1;
int iVar2;
p_Var1 = &player;
iVar2 = 2;
do {
(p_Var1->wheelnoise).sound = -1;
(p_Var1->wheelnoise).chan = -1;
(p_Var1->skidding).sound = -1;
(p_Var1->skidding).chan = -1;
iVar2 = iVar2 + -1;
p_Var1 = p_Var1 + 1;
} while (-1 < iVar2);
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ TerminateSkidding(int player_id /*$a0*/)
// line 2397, offset 0x000562ac
/* begin block 1 */
// Start line: 6265
/* end block 1 */
// End Line: 6266
/* begin block 2 */
// Start line: 6288
/* end block 2 */
// End Line: 6289
void TerminateSkidding(int player_id)
{
UNIMPLEMENTED();
/*
int channel;
if ((uint)player_id < 2) {
channel = (int)(&player)[player_id].skidding.chan;
if (-1 < channel) {
StopChannel(channel);
UnlockChannel((int)(&player)[player_id].skidding.chan);
(&player)[player_id].skidding.sound = -1;
(&player)[player_id].skidding.chan = -1;
}
channel = (int)(&player)[player_id].wheelnoise.chan;
if (-1 < channel) {
StopChannel(channel);
UnlockChannel((int)(&player)[player_id].wheelnoise.chan);
(&player)[player_id].wheelnoise.sound = -1;
(&player)[player_id].wheelnoise.chan = -1;
}
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ CheckCarEffects(struct _CAR_DATA *cp /*$s2*/, int player_id /*$s3*/)
// line 2414, offset 0x00056350
/* begin block 1 */
// Start line: 2415
// Start offset: 0x00056350
// Variables:
// int skidsound; // $s1
// int cnt; // $a0
// int wheels_on_ground; // $s5
// char lay_down_tracks; // $s7
// char desired_skid; // $a1
// char desired_wheel; // $a1
/* begin block 1.1 */
// Start line: 2500
// Start offset: 0x000565E8
// Variables:
// int pitch; // $v0
/* end block 1.1 */
// End offset: 0x00056644
// End Line: 2504
/* begin block 1.2 */
// Start line: 2507
// Start offset: 0x00056660
// Variables:
// int wnse; // $a0
/* end block 1.2 */
// End offset: 0x000566A8
// End Line: 2510
/* begin block 1.3 */
// Start line: 2533
// Start offset: 0x000567A8
// Variables:
// int pitch; // $t0
/* end block 1.3 */
// End offset: 0x00056810
// End Line: 2537
/* begin block 1.4 */
// Start line: 2546
// Start offset: 0x00056840
/* end block 1.4 */
// End offset: 0x00056868
// End Line: 2550
/* end block 1 */
// End offset: 0x000568AC
// End Line: 2560
/* begin block 2 */
// Start line: 6322
/* end block 2 */
// End Line: 6323
/* begin block 3 */
// Start line: 6325
/* end block 3 */
// End Line: 6326
void CheckCarEffects(_CAR_DATA *cp, int player_id)
{
UNIMPLEMENTED();
/*
uchar uVar1;
bool bVar2;
bool bVar3;
int channel;
uint uVar4;
WHEEL *pWVar5;
int iVar6;
uint uVar7;
int sample;
char cVar8;
bVar2 = false;
bVar3 = false;
uVar1 = cp->controlType;
if (((uVar1 != '\x01') && (uVar1 != '\x04')) && (uVar1 != '\a')) {
TerminateSkidding(player_id);
return;
}
jump_debris(cp);
pWVar5 = (cp->hd).wheel;
sample = 3;
do {
if (pWVar5->susCompression != '\0') {
bVar2 = true;
}
sample = sample + -1;
pWVar5 = pWVar5 + 1;
} while (-1 < sample);
sample = 0;
if (bVar2) {
if (cp->wheelspin == '\0') {
channel = (cp->hd).rear_vel;
if (channel < 0) {
channel = -channel;
}
if (channel < 0x2b5d) goto LAB_00056474;
}
rear_only = '\x01';
bVar3 = true;
if (cp->wheelspin == '\0') {
sample = (cp->hd).rear_vel;
if (sample < 0) {
sample = -sample;
}
sample = (sample + -0x2b5c) / 2 + 1;
if (sample < 0x32c9) goto LAB_00056474;
}
sample = 13000;
}
LAB_00056474:
channel = (cp->hd).front_vel;
if (channel < 0) {
channel = -channel;
}
if (0x2b5c < channel) {
rear_only = '\0';
bVar3 = true;
}
cVar8 = -1;
if (((sample != 0) &&
((((cp->hd).wheel[1].surface & 0x80) == 0 || (((cp->hd).wheel[3].surface & 0x80) == 0)))) &&
(cVar8 = '\v', gWeather - 1U < 2)) {
cVar8 = -1;
}
if (cVar8 == (&player)[player_id].skidding.sound) {
LAB_000565b4:
if ((-1 < (&player)[player_id].skidding.sound) &&
(channel = (int)(&player)[player_id].skidding.chan, -1 < channel)) {
iVar6 = (sample + -10000) * 3;
if (iVar6 < 0) {
iVar6 = iVar6 + 3;
}
SetChannelPosition3(channel, (VECTOR *)(cp->hd).where.t, (long *)(cp->st + 0x1c),
(iVar6 >> 2) + -5000, (sample * 0x400) / 13000 + 0xc00 + player_id * 8, 0);
}
}
else {
channel = (int)(&player)[player_id].skidding.chan;
(&player)[player_id].skidding.sound = cVar8;
if (-1 < channel) {
StopChannel(channel);
UnlockChannel((int)(&player)[player_id].skidding.chan);
(&player)[player_id].skidding.chan = -1;
}
channel = (int)(&player)[player_id].skidding.sound;
if (-1 < channel) {
channel = StartSound(-1, 1, channel, sample + -10000, 0x1000);
(&player)[player_id].skidding.chan = (char)channel;
LockChannel((int)(char)channel);
if ((1 < NumPlayers) && (NoPlayerControl == 0)) {
SetPlayerOwnsChannel((int)(&player)[player_id].skidding.chan, (char)player_id);
}
goto LAB_000565b4;
}
}
sample = -1;
if ((bVar2) && (10 < (cp->hd).speed)) {
uVar4 = (uint)(cp->hd).wheel[3].surface & 7;
uVar7 = (uint)(cp->hd).wheel[1].surface & 7;
if (uVar4 < uVar7) {
uVar4 = uVar7;
}
sample = 0xd;
if ((1 < gWeather - 1U) && (sample = -1, uVar4 != 0)) {
sample = uVar4 + 0xc;
}
}
if (sample != (int)(&player)[player_id].wheelnoise.sound) {
channel = (int)(&player)[player_id].wheelnoise.chan;
(&player)[player_id].wheelnoise.sound = (char)sample;
if (-1 < channel) {
StopChannel(channel);
UnlockChannel((int)(&player)[player_id].wheelnoise.chan);
(&player)[player_id].wheelnoise.chan = -1;
}
sample = (int)(&player)[player_id].wheelnoise.sound;
if (sample < 0) goto LAB_00056814;
sample = StartSound(-1, 1, sample, -200, 0x1000);
(&player)[player_id].wheelnoise.chan = (char)sample;
LockChannel((int)(char)sample);
if ((1 < NumPlayers) && (NoPlayerControl == 0)) {
SetPlayerOwnsChannel((int)(&player)[player_id].wheelnoise.chan, (char)player_id);
}
}
if ((-1 < (&player)[player_id].wheelnoise.sound) &&
(sample = (int)(&player)[player_id].wheelnoise.chan, -1 < sample)) {
iVar6 = (cp->hd).speed;
channel = iVar6 * 0x1b;
if (0xe00 < channel) {
channel = 0xe00;
}
if (100 < iVar6) {
iVar6 = 100;
}
SetChannelPosition3(sample, (VECTOR *)(cp->hd).where.t, (long *)(cp->st + 0x1c),
iVar6 * 0x32 + -10000, channel + player_id * 8, 0);
}
LAB_00056814:
(&player)[player_id].onGrass = '\0';
GetTyreTrackPositions(cp, player_id);
if (bVar3) {
continuous_track = last_track_state == (uint)(byte)rear_only;
AddTyreTrack(player_id << 1, (uint)(player_id < 2), player_id);
AddTyreTrack(player_id << 1 | 1, (uint)(player_id < 2), player_id);
last_track_state = ZEXT14((byte)rear_only);
}
else {
last_track_state = -1;
}
SetTyreTrackOldPositions(player_id);
return;*/
}
// decompiled code
// original method signature:
// void /*$ra*/ jump_debris(struct _CAR_DATA *cp /*$s1*/)
// line 2575, offset 0x000568d8
/* begin block 1 */
// Start line: 2576
// Start offset: 0x000568D8
// Variables:
// int count; // $a1
/* begin block 1.1 */
// Start line: 2599
// Start offset: 0x00056964
// Variables:
// struct VECTOR position; // stack offset -48
// struct VECTOR velocity; // stack offset -32
/* end block 1.1 */
// End offset: 0x000569F8
// End Line: 2603
/* end block 1 */
// End offset: 0x000569F8
// End Line: 2604
/* begin block 2 */
// Start line: 6655
/* end block 2 */
// End Line: 6656
/* begin block 3 */
// Start line: 6657
/* end block 3 */
// End Line: 6658
void jump_debris(_CAR_DATA *cp)
{
UNIMPLEMENTED();
/*
char cVar1;
byte bVar2;
uint uVar3;
WHEEL *pWVar4;
int iVar5;
VECTOR local_30;
VECTOR local_20;
iVar5 = 0;
pWVar4 = (cp->hd).wheel;
do {
iVar5 = iVar5 + 1;
if (pWVar4->susCompression != '\0') {
DebrisTimer = '\0';
cp->wasOnGround = '\x01';
return;
}
pWVar4 = pWVar4 + 1;
} while (iVar5 < 4);
if (cp->wasOnGround == '\x01') {
cp->wasOnGround = '\0';
DebrisTimer = 'P';
nose_down(cp);
}
cVar1 = DebrisTimer + -1;
if ((DebrisTimer != '\0') && (bVar2 = DebrisTimer - 1, DebrisTimer = cVar1, bVar2 < 0x4b)) {
memset(&local_20, 0, 0x10);
uVar3 = rand();
local_20.vx = (cp->hd).where.t[0] + ((uVar3 & 0x1ff) - 0x100);
local_20.vy = 200 - (cp->hd).where.t[1];
uVar3 = rand();
local_30.vz = (cp->hd).where.t[2] + ((uVar3 & 0x1ff) - 0x100);
local_30.vx = local_20.vx;
local_30.vy = local_20.vy;
local_30.pad = local_20.pad;
local_20.vz = local_30.vz;
memset(&local_20, 0, 0x10);
Setup_Debris(&local_30, &local_20, 5, 0xb);
}
return;
*/
}
// decompiled code
// original method signature:
// void /*$ra*/ nose_down(struct _CAR_DATA *cp /*$a0*/)
// line 2607, offset 0x00056a74
/* begin block 1 */
// Start line: 7459
/* end block 1 */
// End Line: 7460
/* begin block 2 */
// Start line: 7461
/* end block 2 */
// End Line: 7462
void nose_down(_CAR_DATA *cp)
{
UNIMPLEMENTED();
/*
short sVar1;
short sVar2;
sVar1 = (cp->hd).where.m[3];
*(int *)(cp->st + 0x28) = *(int *)(cp->st + 0x28) + (int)(cp->hd).where.m[0] * 0x32;
sVar2 = (cp->hd).where.m[6];
*(int *)(cp->st + 0x2c) = *(int *)(cp->st + 0x2c) + (int)sVar1 * 0x32;
*(int *)(cp->st + 0x30) = *(int *)(cp->st + 0x30) + (int)sVar2 * 0x32;
return;
*/
}
// decompiled code
// original method signature:
// int /*$ra*/ GetPlayerId(struct _CAR_DATA *cp /*$a0*/)
// line 2664, offset 0x00056cec
/* begin block 1 */
// Start line: 2665
// Start offset: 0x00056CEC
// Variables:
// int i; // $a1
// int p_id; // $a3
/* end block 1 */
// End offset: 0x00056D54
// End Line: 2669
/* begin block 2 */
// Start line: 9334
/* end block 2 */
// End Line: 9335
/* begin block 3 */
// Start line: 9345
/* end block 3 */
// End Line: 9346
int GetPlayerId(_CAR_DATA *cp)
{
UNIMPLEMENTED();
return 0;
/*
char *pcVar1;
int iVar2;
_PLAYER *p_Var3;
int iVar4;
iVar2 = 0;
p_Var3 = &player;
while ((iVar4 = -1, iVar2 < 3 &&
(pcVar1 = &p_Var3->playerCarId, p_Var3 = p_Var3 + 1, iVar4 = iVar2,
car_data + *pcVar1 != cp))) {
iVar2 = iVar2 + 1;
}
return iVar4;*/
}