2019-05-28 21:33:47 +02:00
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# REDRIVER2
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This project attempting to reverse-engineer PS1 game Driver 2;
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2020-03-27 21:47:29 +01:00
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This is probably NOT going to be a 1:1 recreation of the original source code as a lot of it missing and no one gives DEBUG version of the game
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2019-05-28 21:33:47 +02:00
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2020-03-27 21:47:29 +01:00
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*If you have one, please contact me.*
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2019-05-28 21:33:47 +02:00
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2020-03-27 21:47:29 +01:00
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### Goals
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- Understand what's going on with all of this and how it works
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- Implement LEV file and other loaders as the game does
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- Reverse-engineer basic gameplay stuff (core mechanics - car physics, pedestrians, etc)
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- Build the game both for PSX and PSXPC targets
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- *OpenDriver2?*
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2019-05-28 21:33:47 +02:00
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2020-03-27 21:47:29 +01:00
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### How done
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- Ghidra project (based on Italian SYM) to deal with overlays and very simple logic
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- IDB based on Spanish SYM when dealing with things Ghidra can't handle
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### Credits
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- Soapy - lead programmer
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- Gh0stBlade - HLE PSX Emulator
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- Ben Lincoln - This Dust Remembers What It Once Was (*TDR*)
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- Stohrendorf - Symdump tool
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