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19 lines
950 B
Markdown
19 lines
950 B
Markdown
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# Psy-X (Psy-Cross)
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Framework aiming to build and run originally targeted **Playstation** applications on other platforms based on Psy-Q SDK.
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### Implementation details
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- high-level *Playstation API* reimplementation which translates it's calls into modern/compatible APIs
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- Psy-Q compatible headers
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- Implements Geometry Transformation Engine (GTE) in software and adapts it's macros and calls
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- **PGXP-Z** - PGXP support with optimized vertex cache lookup and extended with *modern 3D hardware perspective transform* and *Z-buffer* support **PGXP-Z**
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- *LibSPU* with ADPCM decoding on OpenAL (SPU-AL)
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- *LibGPU* with Playstation-style polygon and image handling
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## TODO
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- Add some missing LibGTE functions
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- Add support for MDEC, CDXA decoding and playback
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- Extend BIN/CUE image support
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### Credits
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- SoapyMan - more GTE functions, SPU-AL, PGXP-Z
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- Gh0stBlade - original source/base [(link)](https://github.com/TOMB5/TOMB5/tree/master/EMULATOR)
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