diff --git a/src_rebuild/GAME/C/GAMESND.C b/src_rebuild/GAME/C/GAMESND.C index eb5e5728..1372ae13 100644 --- a/src_rebuild/GAME/C/GAMESND.C +++ b/src_rebuild/GAME/C/GAMESND.C @@ -1627,7 +1627,10 @@ void DoDopplerSFX(void) // play car music // vans in 'Caine's Compound' should not listen to it - if (gCurrentMissionNumber != 7 && car_ptr->controlType == CONTROL_TYPE_CIV_AI && car_ptr->ap.model <= 2 && indexlist[i] == 1) + if (gCurrentMissionNumber != 7 && + car_ptr->controlType == CONTROL_TYPE_CIV_AI && + car_ptr->ap.model > 0 && car_ptr->ap.model < 3 && + indexlist[i] == 1) { siren = 1; }