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- [Psy-X] use combination for "Select + Start pressed + Up/Down"
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@ -230,50 +230,50 @@ void PsyX_Pad_InternalPadUpdates()
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PsyX_Pad_UpdateGameControllerInput(controller->gc, pad);
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if (i == 0) // Update keyboard for PAD 1
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ushort test = *(u_short*)pad->buttons;
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// Select + Start pressed + Down
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if (pad->analog[3] == 255)
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{
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if ((test & 0x1) == 0 && (test & 0x8) == 0)
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{
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// switch to analog state
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if (pad->id == 0x41)
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{
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eprintf("Port %d ANALOG: ON\n", i + 1);
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pad->id = 0x73;
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}
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}
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}
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// Select + Start pressed + Up
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if (pad->analog[3] == 0)
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{
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if ((test & 0x1) == 0 && (test & 0x8) == 0)
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{
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// switch to analog state
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if (pad->id == 0x73)
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{
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eprintf("Port %d ANALOG: OFF\n", i + 1);
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pad->id = 0x41;
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}
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}
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}
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// Update keyboard for PAD
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if ((g_activeKeyboardControllers & (1 << i)) && kbInputs != 0xffff)
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{
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pad->status = 0; // PadStateStable?
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// switch to analog state
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if ((pad->analog[0] == 255 ||
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pad->analog[1] == 255 ||
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pad->analog[2] == 255 ||
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pad->analog[3] == 255) &&
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pad->id == 0x41)
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if (pad->id != 0x41)
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{
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eprintf("Switched controller type to ANALOG\n");
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pad->id = 0x73;
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if(pad->id != 0x73)
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eprintf("Port %d ANALOG: OFF\n", i + 1);
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pad->id = 0x41; // force disable analog
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}
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if (g_activeKeyboardControllers & 0x1)
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{
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// switch state
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if (kbInputs != 0xFFFF && pad->id == 0x73)
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{
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eprintf("Switched controller type to SIMPLE\n");
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pad->id = 0x41;
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pad->analog[0] = 127; // TODO: mouse?
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pad->analog[1] = 127;
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pad->analog[2] = 127;
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pad->analog[3] = 127;
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}
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*(u_short*)pad->buttons &= kbInputs;
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}
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}
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else if (i == 1) // Update keyboard for PAD 2
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{
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if (g_activeKeyboardControllers & 0x2)
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{
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pad->status = 0; // PadStateStable?
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pad->id = 0x41;
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pad->analog[0] = 127;
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pad->analog[1] = 127;
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pad->analog[2] = 127;
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pad->analog[3] = 127;
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*(u_short*)pad->buttons &= kbInputs;
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}
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*(u_short*)pad->buttons &= kbInputs;
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}
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}
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}
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