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- attempt to fix ped head rotation of disappeared interest
- bump game version
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@ -1,4 +1,4 @@
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version: 0.5.{build}
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version: 2.6.{build}
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branches:
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branches:
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only:
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only:
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@ -4954,7 +4954,10 @@ void CalculatePedestrianInterest(PEDESTRIAN* pPed)
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carId = player[0].playerCarId;
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carId = player[0].playerCarId;
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if (carId == -1) // [A] ASan bug fix
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if (carId == -1) // [A] ASan bug fix
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{
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pPed->head_rot = 0;
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return;
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return;
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}
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pCar = &car_data[carId];
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pCar = &car_data[carId];
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@ -1,7 +1,7 @@
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#ifndef VERSION_H
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#ifndef VERSION_H
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#define VERSION_H
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#define VERSION_H
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#define GAME_VERSION_N "2.5 alpha"
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#define GAME_VERSION_N "2.6 alpha"
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#define GAME_TITLE "REDRIVER2"
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#define GAME_TITLE "REDRIVER2"
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#define GAME_VERSION GAME_TITLE " " GAME_VERSION_N
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#define GAME_VERSION GAME_TITLE " " GAME_VERSION_N
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