- [Psy-X] move some declarations to resolve conflicts

This commit is contained in:
Ilya Shurumov 2021-04-30 02:08:48 +06:00
parent fdb5aeacb3
commit 1ef19ddb70
4 changed files with 6 additions and 6 deletions

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@ -1,11 +1,6 @@
#ifndef EMULATOR_GLOBALS_H
#define EMULATOR_GLOBALS_H
#include "PSYX_RENDER.H"
extern TextureID g_whiteTexture;
extern TextureID g_vramTexture;
extern int g_windowWidth;
extern int g_windowHeight;
extern int g_wireframeMode;

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@ -152,6 +152,9 @@ typedef uint ShaderID;
#error
#endif
extern TextureID g_whiteTexture;
extern TextureID g_vramTexture;
extern void GR_SwapWindow();
// PSX VRAM operations

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@ -2,6 +2,7 @@
#include "PSYX_PUBLIC.H"
#include "PSYX_GLOBALS.H"
#include "PSYX_RENDER.H"
#include "../PSYX_SETUP.H"

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@ -7,6 +7,7 @@
#include "UTIL/CRASHHANDLER.H"
#include "LIBETC.H"
#include "LIBGTE.H"
#include "LIBGPU.H"
#include "UTIL/TIMER.H"