- remove drawBuffers hack (we expect PsyX handle it properly now)

This commit is contained in:
SoapyMan 2024-05-19 19:06:35 +05:00
parent bb92b9494e
commit 209da05c6f
2 changed files with 3 additions and 12 deletions

View File

@ -826,17 +826,8 @@ void SetupDrawBufferData(int num_players)
// [D] [T]
void InitaliseDrawEnv(DB* pBuff, int x, int y, int w, int h)
{
#ifdef PSX
#define DB1 pBuff[0]
#define DB2 pBuff[1]
#else
// on PsyX we have to prevent flicker
#define DB1 pBuff[1]
#define DB2 pBuff[0]
#endif
SetDefDrawEnv(&DB1.draw, x, y, w, h);
SetDefDrawEnv(&DB2.draw, x, y + 256, w, h);
SetDefDrawEnv(&pBuff[0].draw, x, y, w, h);
SetDefDrawEnv(&pBuff[1].draw, x, y + 256, w, h);
pBuff[0].id = 0;
pBuff[0].draw.dfe = 1;

@ -1 +1 @@
Subproject commit 603475326dfa546cb47a6cc338c32053cca56022
Subproject commit b086bba2a20a6208e8f5272b38357717de01eb17