mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-23 10:52:36 +01:00
- implement UpdateCopMap
This commit is contained in:
parent
85ec822d14
commit
2b020ba382
@ -28,6 +28,7 @@ tNode heap[201];
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unsigned int numHeapEntries = 0;
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PATHFIND_237fake ends[6][2];
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PATHFIND_238fake dirs[6];
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// decompiled code
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// original method signature:
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@ -1983,298 +1984,364 @@ void addCivs(void)
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/* WARNING: Unknown calling convention yet parameter storage is locked */
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// [D] [A] - might be bugged
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void UpdateCopMap(void)
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{
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UNIMPLEMENTED();
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/*
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int iVar1;
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uint uVar2;
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ushort uVar3;
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int *piVar4;
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ushort *puVar5;
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int iVar6;
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int uVar2;
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long lVar3;
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short uVar4;
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int* piVar5;
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short* psVar6;
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int iVar7;
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uint uVar8;
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uint uVar9;
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uint uVar10;
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uint local_48;
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uint local_44;
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uint local_40;
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undefined4 local_3c;
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uint local_38;
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uint local_30;
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int iVar8;
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int uVar9;
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int uVar10;
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int uVar11;
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tNode startNode;
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tNode sp_n;
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BloodyHell();
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if ((player_position_known == 1) || (CameraCnt == 6)) {
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DAT_PATH__000f1b00 = 0;
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setMem16(&DAT_PATH__000e9b00, 0xfffe, 0x4000);
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DAT_PATH__000e99ac = 3;
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if ((player_position_known == 1) || (CameraCnt == 6))
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{
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pathFrames = 0;
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setMem16((ushort*)distanceCache, 0xfffe, 0x4000);
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DoExtraWorkForNFrames = 3;
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}
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if (DAT_PATH__000f1b00 == 0) {
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if ((player.playerType == '\x01') && ((CopsCanSeePlayer != 0 || (numActiveCops == 0)))) {
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iVar1 = (int)player.playerCarId;
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DAT_PATH__000e9ab8 =
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car_data[iVar1].hd.where.t[0] + (*(int *)(car_data[iVar1].st + 0x1c) + 0x800 >> 0xc) * 8;
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DAT_PATH__000e9abc =
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car_data[iVar1].hd.where.t[1] + (*(int *)(car_data[iVar1].st + 0x20) + 0x800 >> 0xc) * 4;
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DAT_PATH__000e9ac0 =
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car_data[iVar1].hd.where.t[2] + (*(int *)(car_data[iVar1].st + 0x24) + 0x800 >> 0xc) * 8;
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if (pathFrames == 0)
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{
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if ((player[0].playerType == 1) && ((CopsCanSeePlayer != 0 || (numActiveCops == 0))))
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{
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iVar1 = (int)player[0].playerCarId;
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searchTarget.vx = car_data[iVar1].hd.where.t[0] + FIXED(car_data[iVar1].st.n.linearVelocity[0]) * 8;
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searchTarget.vy = car_data[iVar1].hd.where.t[1] + FIXED(car_data[iVar1].st.n.linearVelocity[1]) * 4;
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searchTarget.vz = car_data[iVar1].hd.where.t[2] + FIXED(car_data[iVar1].st.n.linearVelocity[2]) * 8;
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}
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else {
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if (DAT_PATH__000e9abc == -0x304f) {
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DAT_PATH__000e9ab8 = player.pos[0];
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DAT_PATH__000e9abc = player.pos[1];
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DAT_PATH__000e9ac0 = player.pos[2];
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}
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else if (searchTarget.vy == -0x304f)
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{
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searchTarget.vx = player[0].pos[0];
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searchTarget.vy = player[0].pos[1];
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searchTarget.vz = player[0].pos[2];
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}
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puVar5 = &DAT_PATH__000e9b00;
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psVar6 = distanceCache;
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iVar1 = 0x3fff;
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do {
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uVar2 = (uint)*puVar5 + 0x2000;
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if ((uVar2 & 1) != 0) {
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uVar2 = (uint)(ushort)*psVar6 + 0x2000;
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if ((uVar2 & 1) != 0)
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uVar2 = uVar2 ^ 1;
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}
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uVar3 = (ushort)uVar2;
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if (0xfffe < uVar2) {
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uVar3 = 0xfffe;
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}
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*puVar5 = uVar3;
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iVar1 = iVar1 + -1;
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puVar5 = puVar5 + 1;
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uVar4 = (ushort)uVar2;
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if (0xfffe < uVar2)
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uVar4 = 0xfffe;
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*psVar6 = uVar4;
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iVar1--;
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psVar6 = (short*)((ushort*)psVar6 + 1);
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} while (-1 < iVar1);
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local_48 = ((int)(DAT_PATH__000e9ab8 + ((int)DAT_PATH__000e9ac0 >> 1 & 0x1ffU)) >> 9) * 0x200 -
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((int)(DAT_PATH__000e9ac0 & 0x200) >> 1);
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local_40 = ((int)DAT_PATH__000e9ac0 >> 9) << 9;
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local_44 = DAT_PATH__000e9abc;
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local_38 = local_48 & 0xfffffc00;
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DAT_PATH__000f279c = 0;
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local_30 = local_40 & 0xfffffc00;
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if (((int)(uint)(byte)(&DAT_PATH__000e91a8)
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[((int)((int)local_30 >> 8 & 0x7fU) >> 3) + (local_38 >> 4 & 0x7c0)] >>
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((int)local_30 >> 8 & 7U) & 1U) == 0) {
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local_44 = 0;
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startNode.vx = ((searchTarget.vx + (searchTarget.vz >> 1 & 0x1ffU)) >> 9) * 0x200 - ((searchTarget.vz & 0x200U) >> 1);
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startNode.vz = (searchTarget.vz >> 9) << 9;
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startNode.vy = searchTarget.vy;
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numHeapEntries = 0;
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uVar2 = (int)(startNode.vz & 0xfffffc00U) >> 8;
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if ((((char*)omap)[((uVar2 & 0x7f) >> 3) + ((startNode.vx & 0xfffffc00U) >> 4 & 0x7c0)] >> (uVar2 & 7) & 1U) == 0)
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{
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startNode.vy = 0;
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}
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else {
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local_44 = MapHeight((VECTOR *)(tNode *)&local_48);
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local_44 = local_44 ^ (local_44 ^ sdLevel) & 3;
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else
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{
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uVar2 = MapHeight((VECTOR*)&startNode);
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startNode.vy = uVar2 ^ (uVar2 ^ sdLevel) & 3;
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}
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iVar1 = local_48 - DAT_PATH__000e9ab8;
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if ((int)(DAT_PATH__000e9ac0 - local_40) <
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(int)((DAT_PATH__000e9ab8 - local_48) + ((int)(DAT_PATH__000e9ac0 - local_40) >> 1))) {
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iVar1 = SquareRoot0(iVar1 * iVar1 +
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(local_40 - DAT_PATH__000e9ac0) * (local_40 - DAT_PATH__000e9ac0));
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uVar2 = iVar1 / 2 & 0xffff;
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if (DAT_PATH__000f279c != 0xc6) {
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setDistance((tNode *)&local_48, (ushort)uVar2);
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uVar10 = DAT_PATH__000f279c + 1;
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uVar8 = uVar10 >> 1;
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if (uVar8 != 0) {
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uVar3 = (&DAT_PATH__000f1b14)[uVar8 * 8];
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while (uVar2 < uVar3) {
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(&DAT_PATH__000f1b08)[uVar10 * 4] = (&DAT_PATH__000f1b08)[uVar8 * 4];
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(&DAT_PATH__000f1b0c)[uVar10 * 4] = (&DAT_PATH__000f1b0c)[uVar8 * 4];
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(&DAT_PATH__000f1b10)[uVar10 * 4] = (&DAT_PATH__000f1b10)[uVar8 * 4];
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uVar9 = uVar8 >> 1;
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) =
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar8 * 8);
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uVar10 = uVar8;
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if (uVar9 == 0) break;
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uVar3 = (&DAT_PATH__000f1b14)[uVar9 * 8];
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uVar8 = uVar9;
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iVar1 = startNode.vx - searchTarget.vx;
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if (searchTarget.vz - startNode.vz < (searchTarget.vx - startNode.vx) + (searchTarget.vz - startNode.vz >> 1))
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{
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lVar3 = SquareRoot0(iVar1 * iVar1 + (startNode.vz - searchTarget.vz) * (startNode.vz - searchTarget.vz));
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uVar2 = lVar3 / 2 & 0xffff;
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if (numHeapEntries != 198)
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{
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setDistance(&startNode, (ushort)uVar2);
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uVar11 = numHeapEntries + 1;
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uVar9 = uVar11 >> 1;
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if (uVar9 != 0)
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{
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uVar4 = heap[uVar9].dist;
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while (uVar2 < uVar4)
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{
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heap[uVar11].vx = heap[uVar9].vx;
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heap[uVar11].vy = heap[uVar9].vy;
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heap[uVar11].vz = heap[uVar9].vz;
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uVar10 = uVar9 >> 1;
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heap[uVar11].dist = heap[uVar9].dist;
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heap[uVar11].ptoey = heap[uVar9].ptoey;
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uVar11 = uVar9;
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if (uVar10 == 0)
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break;
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uVar4 = heap[uVar10].dist;
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uVar9 = uVar10;
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}
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}
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DAT_PATH__000f279c = DAT_PATH__000f279c + 1;
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(&DAT_PATH__000f1b08)[uVar10 * 4] = local_48;
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(&DAT_PATH__000f1b0c)[uVar10 * 4] = local_44;
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(&DAT_PATH__000f1b10)[uVar10 * 4] = local_40;
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) = local_3c;
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numHeapEntries = numHeapEntries + 1;
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heap[uVar11].vx = startNode.vx;
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heap[uVar11].vy = startNode.vy;
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heap[uVar11].vz = startNode.vz;
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heap[uVar11].dist = startNode.dist;
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heap[uVar11].ptoey = startNode.ptoey;
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}
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local_48 = local_48 + 0x100;
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local_40 = local_40 + 0x200;
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iVar1 = SquareRoot0((local_48 - DAT_PATH__000e9ab8) * (local_48 - DAT_PATH__000e9ab8) +
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(local_40 - DAT_PATH__000e9ac0) * (local_40 - DAT_PATH__000e9ac0));
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uVar2 = iVar1 / 2 & 0xffff;
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if (DAT_PATH__000f279c != 0xc6) {
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setDistance((tNode *)&local_48, (ushort)uVar2);
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uVar10 = DAT_PATH__000f279c + 1;
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uVar8 = uVar10 >> 1;
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if (uVar8 != 0) {
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uVar3 = (&DAT_PATH__000f1b14)[uVar8 * 8];
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while (uVar2 < uVar3) {
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(&DAT_PATH__000f1b08)[uVar10 * 4] = (&DAT_PATH__000f1b08)[uVar8 * 4];
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(&DAT_PATH__000f1b0c)[uVar10 * 4] = (&DAT_PATH__000f1b0c)[uVar8 * 4];
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(&DAT_PATH__000f1b10)[uVar10 * 4] = (&DAT_PATH__000f1b10)[uVar8 * 4];
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uVar9 = uVar8 >> 1;
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) =
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar8 * 8);
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uVar10 = uVar8;
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if (uVar9 == 0) break;
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uVar3 = (&DAT_PATH__000f1b14)[uVar9 * 8];
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uVar8 = uVar9;
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startNode.vx = startNode.vx + 0x100;
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startNode.vz = startNode.vz + 0x200;
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lVar3 = SquareRoot0((startNode.vx - searchTarget.vx) * (startNode.vx - searchTarget.vx) +
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(startNode.vz - searchTarget.vz) * (startNode.vz - searchTarget.vz));
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uVar2 = lVar3 / 2 & 0xffff;
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if (numHeapEntries != 0xc6)
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{
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setDistance(&startNode, (ushort)uVar2);
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uVar11 = numHeapEntries + 1;
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uVar9 = uVar11 >> 1;
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if (uVar9 != 0)
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{
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uVar4 = heap[uVar9].dist;
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while (uVar2 < uVar4)
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{
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heap[uVar11].vx = heap[uVar9].vx;
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heap[uVar11].vy = heap[uVar9].vy;
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heap[uVar11].vz = heap[uVar9].vz;
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uVar10 = uVar9 >> 1;
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heap[uVar11].dist = heap[uVar9].dist;
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heap[uVar11].ptoey = heap[uVar9].ptoey;
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uVar11 = uVar9;
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if (uVar10 == 0)
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break;
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uVar4 = heap[uVar10].dist;
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uVar9 = uVar10;
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}
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}
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DAT_PATH__000f279c = DAT_PATH__000f279c + 1;
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(&DAT_PATH__000f1b08)[uVar10 * 4] = local_48;
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(&DAT_PATH__000f1b0c)[uVar10 * 4] = local_44;
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(&DAT_PATH__000f1b10)[uVar10 * 4] = local_40;
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) = local_3c;
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numHeapEntries = numHeapEntries + 1;
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heap[uVar11].vx = startNode.vx;
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heap[uVar11].vy = startNode.vy;
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heap[uVar11].vz = startNode.vz;
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heap[uVar11].dist = startNode.dist;
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heap[uVar11].ptoey = startNode.ptoey;
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}
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local_48 = local_48 + 0x100;
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local_40 = local_40 + -0x200;
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iVar1 = SquareRoot0((local_48 - DAT_PATH__000e9ab8) * (local_48 - DAT_PATH__000e9ab8) +
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(local_40 - DAT_PATH__000e9ac0) * (local_40 - DAT_PATH__000e9ac0));
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uVar2 = iVar1 / 2 & 0xffff;
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if (DAT_PATH__000f279c == 0xc6) goto LAB_PATH__000e8dfc;
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setDistance((tNode *)&local_48, (ushort)uVar2);
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uVar8 = DAT_PATH__000f279c + 1;
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uVar10 = uVar8 >> 1;
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if ((uVar10 != 0) && (uVar2 < (ushort)(&DAT_PATH__000f1b14)[uVar10 * 8])) {
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iVar1 = uVar8 * 0x10;
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startNode.vx = startNode.vx + 0x100;
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startNode.vz = startNode.vz + -0x200;
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lVar3 = SquareRoot0((startNode.vx - searchTarget.vx) * (startNode.vx - searchTarget.vx) + (startNode.vz - searchTarget.vz) * (startNode.vz - searchTarget.vz));
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uVar2 = lVar3 / 2 & 0xffff;
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if (numHeapEntries == 0xc6)
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goto LAB_PATH__000e8dfc;
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setDistance(&startNode, (ushort)uVar2);
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uVar9 = numHeapEntries + 1;
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uVar11 = uVar9 >> 1;
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if ((uVar11 != 0) && (uVar2 < heap[uVar11].dist))
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{
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iVar1 = uVar9 * 0x10;
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do {
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uVar8 = uVar10;
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*(undefined4 *)((int)&DAT_PATH__000f1b08 + iVar1) = (&DAT_PATH__000f1b08)[uVar8 * 4];
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*(undefined4 *)((int)&DAT_PATH__000f1b0c + iVar1) = (&DAT_PATH__000f1b0c)[uVar8 * 4];
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*(undefined4 *)((int)&DAT_PATH__000f1b10 + iVar1) = (&DAT_PATH__000f1b10)[uVar8 * 4];
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uVar10 = uVar8 >> 1;
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*(undefined4 *)((int)&DAT_PATH__000f1b14 + iVar1) =
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar8 * 8);
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if (uVar10 == 0) break;
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iVar1 = uVar8 << 4;
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} while (uVar2 < (ushort)(&DAT_PATH__000f1b14)[uVar10 * 8]);
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uVar9 = uVar11;
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*(int*)((int)&heap[0].vx + iVar1) = (&heap[0].vx)[uVar9 * 4]; // [A] I cannot understand decompiler shit code
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*(int*)((int)&heap[0].vy + iVar1) = (&heap[0].vy)[uVar9 * 4];
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*(int*)((int)&heap[0].vz + iVar1) = (&heap[0].vz)[uVar9 * 4];
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uVar11 = uVar9 >> 1;
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*(uint*)((int)&heap[0].dist + iVar1) = *(uint*)(&heap[0].dist + uVar9 * 8);
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if (uVar11 == 0)
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break;
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iVar1 = uVar9 << 4;
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} while (uVar2 < heap[uVar11].dist);
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}
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}
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else {
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iVar1 = SquareRoot0(iVar1 * iVar1 +
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(local_40 - DAT_PATH__000e9ac0) * (local_40 - DAT_PATH__000e9ac0));
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uVar2 = iVar1 / 2 & 0xffff;
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if (DAT_PATH__000f279c != 0xc6) {
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setDistance((tNode *)&local_48, (ushort)uVar2);
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uVar10 = DAT_PATH__000f279c + 1;
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uVar8 = uVar10 >> 1;
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if (uVar8 != 0) {
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uVar3 = (&DAT_PATH__000f1b14)[uVar8 * 8];
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while (uVar2 < uVar3) {
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(&DAT_PATH__000f1b08)[uVar10 * 4] = (&DAT_PATH__000f1b08)[uVar8 * 4];
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(&DAT_PATH__000f1b0c)[uVar10 * 4] = (&DAT_PATH__000f1b0c)[uVar8 * 4];
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(&DAT_PATH__000f1b10)[uVar10 * 4] = (&DAT_PATH__000f1b10)[uVar8 * 4];
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uVar9 = uVar8 >> 1;
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) =
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*(undefined4 *)(&DAT_PATH__000f1b14 + uVar8 * 8);
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uVar10 = uVar8;
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if (uVar9 == 0) break;
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uVar3 = (&DAT_PATH__000f1b14)[uVar9 * 8];
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uVar8 = uVar9;
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else
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{
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lVar3 = SquareRoot0(iVar1 * iVar1 + (startNode.vz - searchTarget.vz) * (startNode.vz - searchTarget.vz));
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uVar2 = lVar3 / 2 & 0xffff;
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if (numHeapEntries != 0xc6)
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{
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setDistance(&startNode, (ushort)uVar2);
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uVar11 = numHeapEntries + 1;
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uVar9 = uVar11 >> 1;
|
||||
if (uVar9 != 0)
|
||||
{
|
||||
uVar4 = heap[uVar9].dist;
|
||||
while (uVar2 < uVar4)
|
||||
{
|
||||
heap[uVar11].vx = heap[uVar9].vx;
|
||||
heap[uVar11].vy = heap[uVar9].vy;
|
||||
heap[uVar11].vz = heap[uVar9].vz;
|
||||
uVar10 = uVar9 >> 1;
|
||||
heap[uVar11].dist = heap[uVar9].dist;
|
||||
heap[uVar11].ptoey = heap[uVar9].ptoey;
|
||||
uVar11 = uVar9;
|
||||
|
||||
if (uVar10 == 0)
|
||||
break;
|
||||
|
||||
uVar4 = heap[uVar10].dist;
|
||||
uVar9 = uVar10;
|
||||
}
|
||||
}
|
||||
DAT_PATH__000f279c = DAT_PATH__000f279c + 1;
|
||||
(&DAT_PATH__000f1b08)[uVar10 * 4] = local_48;
|
||||
(&DAT_PATH__000f1b0c)[uVar10 * 4] = local_44;
|
||||
(&DAT_PATH__000f1b10)[uVar10 * 4] = local_40;
|
||||
*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) = local_3c;
|
||||
numHeapEntries = numHeapEntries + 1;
|
||||
heap[uVar11].vx = startNode.vx;
|
||||
heap[uVar11].vy = startNode.vy;
|
||||
heap[uVar11].vz = startNode.vz;
|
||||
heap[uVar11].dist = startNode.dist;
|
||||
heap[uVar11].ptoey = startNode.ptoey;
|
||||
}
|
||||
local_48 = local_48 + 0x100;
|
||||
local_40 = local_40 + 0x200;
|
||||
iVar1 = SquareRoot0((local_48 - DAT_PATH__000e9ab8) * (local_48 - DAT_PATH__000e9ab8) +
|
||||
(local_40 - DAT_PATH__000e9ac0) * (local_40 - DAT_PATH__000e9ac0));
|
||||
uVar2 = iVar1 / 2 & 0xffff;
|
||||
if (DAT_PATH__000f279c != 0xc6) {
|
||||
setDistance((tNode *)&local_48, (ushort)uVar2);
|
||||
uVar10 = DAT_PATH__000f279c + 1;
|
||||
uVar8 = uVar10 >> 1;
|
||||
if (uVar8 != 0) {
|
||||
uVar3 = (&DAT_PATH__000f1b14)[uVar8 * 8];
|
||||
while (uVar2 < uVar3) {
|
||||
(&DAT_PATH__000f1b08)[uVar10 * 4] = (&DAT_PATH__000f1b08)[uVar8 * 4];
|
||||
(&DAT_PATH__000f1b0c)[uVar10 * 4] = (&DAT_PATH__000f1b0c)[uVar8 * 4];
|
||||
(&DAT_PATH__000f1b10)[uVar10 * 4] = (&DAT_PATH__000f1b10)[uVar8 * 4];
|
||||
uVar9 = uVar8 >> 1;
|
||||
*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) =
|
||||
*(undefined4 *)(&DAT_PATH__000f1b14 + uVar8 * 8);
|
||||
uVar10 = uVar8;
|
||||
if (uVar9 == 0) break;
|
||||
uVar3 = (&DAT_PATH__000f1b14)[uVar9 * 8];
|
||||
uVar8 = uVar9;
|
||||
|
||||
startNode.vx = startNode.vx + 0x100;
|
||||
startNode.vz = startNode.vz + 0x200;
|
||||
lVar3 = SquareRoot0((startNode.vx - searchTarget.vx) * (startNode.vx - searchTarget.vx) + (startNode.vz - searchTarget.vz) * (startNode.vz - searchTarget.vz));
|
||||
uVar2 = lVar3 / 2 & 0xffff;
|
||||
|
||||
if (numHeapEntries != 198)
|
||||
{
|
||||
setDistance(&startNode, (ushort)uVar2);
|
||||
|
||||
uVar11 = numHeapEntries + 1;
|
||||
uVar9 = uVar11 >> 1;
|
||||
|
||||
if (uVar9 != 0)
|
||||
{
|
||||
uVar4 = heap[uVar9].dist;
|
||||
while (uVar2 < uVar4) {
|
||||
heap[uVar11].vx = heap[uVar9].vx;
|
||||
heap[uVar11].vy = heap[uVar9].vy;
|
||||
heap[uVar11].vz = heap[uVar9].vz;
|
||||
uVar10 = uVar9 >> 1;
|
||||
heap[uVar11].dist = heap[uVar9].dist;
|
||||
heap[uVar11].ptoey = heap[uVar9].ptoey;
|
||||
uVar11 = uVar9;
|
||||
|
||||
if (uVar10 == 0)
|
||||
break;
|
||||
|
||||
uVar4 = heap[uVar10].dist;
|
||||
uVar9 = uVar10;
|
||||
}
|
||||
}
|
||||
DAT_PATH__000f279c = DAT_PATH__000f279c + 1;
|
||||
(&DAT_PATH__000f1b08)[uVar10 * 4] = local_48;
|
||||
(&DAT_PATH__000f1b0c)[uVar10 * 4] = local_44;
|
||||
(&DAT_PATH__000f1b10)[uVar10 * 4] = local_40;
|
||||
*(undefined4 *)(&DAT_PATH__000f1b14 + uVar10 * 8) = local_3c;
|
||||
|
||||
numHeapEntries = numHeapEntries + 1;
|
||||
heap[uVar11].vx = startNode.vx;
|
||||
heap[uVar11].vy = startNode.vy;
|
||||
heap[uVar11].vz = startNode.vz;
|
||||
heap[uVar11].dist = startNode.dist;
|
||||
heap[uVar11].ptoey = startNode.ptoey;
|
||||
}
|
||||
local_48 = local_48 + -0x200;
|
||||
iVar1 = SquareRoot0((local_48 - DAT_PATH__000e9ab8) * (local_48 - DAT_PATH__000e9ab8) +
|
||||
(local_40 - DAT_PATH__000e9ac0) * (local_40 - DAT_PATH__000e9ac0));
|
||||
uVar2 = iVar1 / 2 & 0xffff;
|
||||
if (DAT_PATH__000f279c == 0xc6) goto LAB_PATH__000e8dfc;
|
||||
setDistance((tNode *)&local_48, (ushort)uVar2);
|
||||
uVar8 = DAT_PATH__000f279c + 1;
|
||||
uVar10 = uVar8 >> 1;
|
||||
if ((uVar10 != 0) && (uVar2 < (ushort)(&DAT_PATH__000f1b14)[uVar10 * 8])) {
|
||||
iVar1 = uVar8 * 0x10;
|
||||
startNode.vx = startNode.vx + -0x200;
|
||||
lVar3 = SquareRoot0((startNode.vx - searchTarget.vx) * (startNode.vx - searchTarget.vx) + (startNode.vz - searchTarget.vz) * (startNode.vz - searchTarget.vz));
|
||||
uVar2 = lVar3 / 2 & 0xffff;
|
||||
|
||||
if (numHeapEntries == 0xc6)
|
||||
goto LAB_PATH__000e8dfc;
|
||||
|
||||
setDistance(&startNode, (ushort)uVar2);
|
||||
uVar9 = numHeapEntries + 1;
|
||||
uVar11 = uVar9 >> 1;
|
||||
|
||||
if ((uVar11 != 0) && (uVar2 < heap[uVar11].dist))
|
||||
{
|
||||
iVar1 = uVar9 * 0x10;
|
||||
do {
|
||||
uVar8 = uVar10;
|
||||
*(undefined4 *)((int)&DAT_PATH__000f1b08 + iVar1) = (&DAT_PATH__000f1b08)[uVar8 * 4];
|
||||
*(undefined4 *)((int)&DAT_PATH__000f1b0c + iVar1) = (&DAT_PATH__000f1b0c)[uVar8 * 4];
|
||||
*(undefined4 *)((int)&DAT_PATH__000f1b10 + iVar1) = (&DAT_PATH__000f1b10)[uVar8 * 4];
|
||||
uVar10 = uVar8 >> 1;
|
||||
*(undefined4 *)((int)&DAT_PATH__000f1b14 + iVar1) =
|
||||
*(undefined4 *)(&DAT_PATH__000f1b14 + uVar8 * 8);
|
||||
if (uVar10 == 0) break;
|
||||
iVar1 = uVar8 << 4;
|
||||
} while (uVar2 < (ushort)(&DAT_PATH__000f1b14)[uVar10 * 8]);
|
||||
uVar9 = uVar11;
|
||||
*(int*)((int)&heap[0].vx + iVar1) = (&heap[0].vx)[uVar9 * 4];
|
||||
*(int*)((int)&heap[0].vy + iVar1) = (&heap[0].vy)[uVar9 * 4];
|
||||
*(int*)((int)&heap[0].vz + iVar1) = (&heap[0].vz)[uVar9 * 4];
|
||||
uVar11 = uVar9 >> 1;
|
||||
*(uint*)((int)&heap[0].dist + iVar1) = *(uint*)(&heap[0].dist + uVar9 * 8);
|
||||
|
||||
if (uVar11 == 0)
|
||||
break;
|
||||
|
||||
iVar1 = uVar9 << 4;
|
||||
} while (uVar2 < heap[uVar11].dist);
|
||||
}
|
||||
}
|
||||
DAT_PATH__000f279c = DAT_PATH__000f279c + 1;
|
||||
(&DAT_PATH__000f1b08)[uVar8 * 4] = local_48;
|
||||
(&DAT_PATH__000f1b0c)[uVar8 * 4] = local_44;
|
||||
(&DAT_PATH__000f1b10)[uVar8 * 4] = local_40;
|
||||
*(undefined4 *)(&DAT_PATH__000f1b14 + uVar8 * 8) = local_3c;
|
||||
|
||||
numHeapEntries++;
|
||||
|
||||
heap[uVar9].vx = startNode.vx;
|
||||
heap[uVar9].vy = startNode.vy;
|
||||
heap[uVar9].vz = startNode.vz;
|
||||
heap[uVar9].dist = startNode.dist;
|
||||
heap[uVar9].ptoey = startNode.ptoey;
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
addCivs();
|
||||
iVar1 = DAT_PATH__000f2798 << 2;
|
||||
uVar2 = DAT_PATH__000f2798;
|
||||
if (6 < DAT_PATH__000f2798) {
|
||||
|
||||
iVar1 = cellsThisFrame << 2;
|
||||
uVar2 = cellsThisFrame;
|
||||
|
||||
if (6 < cellsThisFrame)
|
||||
{
|
||||
uVar2 = 6;
|
||||
iVar1 = 0x18;
|
||||
}
|
||||
iVar1 = iRam000f27c0 + iVar1 * -4 + uVar2 * -5;
|
||||
if (DAT_PATH__000e99ac != 0) {
|
||||
DAT_PATH__000e99ac = DAT_PATH__000e99ac + -1;
|
||||
iVar1 = iVar1 + 0x3c;
|
||||
|
||||
iVar1 = pathIterations - iVar1 * 4 - uVar2 * 5;
|
||||
if (DoExtraWorkForNFrames != 0)
|
||||
{
|
||||
DoExtraWorkForNFrames--;
|
||||
iVar1 += 60;
|
||||
}
|
||||
iVar7 = iVar1 + -1;
|
||||
if (iVar1 < 0x24) {
|
||||
iVar7 = 0x23;
|
||||
}
|
||||
while (iVar7 != -1) {
|
||||
iVar7 = iVar7 + -1;
|
||||
|
||||
iVar8 = iVar1 - 1;
|
||||
|
||||
if (iVar1 < 0x24)
|
||||
iVar8 = 0x23;
|
||||
|
||||
while (iVar8 != -1)
|
||||
{
|
||||
iVar8--;
|
||||
iterate();
|
||||
}
|
||||
|
||||
addCivs();
|
||||
}
|
||||
LAB_PATH__000e8dfc:
|
||||
piVar4 = &DAT_PATH__000f27a0;
|
||||
iVar7 = 6;
|
||||
DAT_PATH__000f1b00 = DAT_PATH__000f1b00 + 1;
|
||||
iVar1 = DAT_PATH__000f27bc;
|
||||
piVar5 = distanceReturnedLog;
|
||||
iVar8 = 6;
|
||||
pathFrames = pathFrames + 1;
|
||||
iVar1 = distanceReturnedLog[7];
|
||||
do {
|
||||
if (iVar1 < *piVar4) {
|
||||
iVar1 = *piVar4;
|
||||
if (iVar1 < *piVar5) {
|
||||
iVar1 = *piVar5;
|
||||
}
|
||||
iVar7 = iVar7 + -1;
|
||||
piVar4 = piVar4 + 1;
|
||||
} while (-1 < iVar7);
|
||||
if ((DAT_PATH__000e99a8 < DAT_PATH__000f1b00) ||
|
||||
(2000 < (int)((uint)(ushort)DAT_PATH__000f1b24 - iVar1))) {
|
||||
DAT_PATH__000f1b00 = 0;
|
||||
iVar8 = iVar8 + -1;
|
||||
piVar5 = piVar5 + 1;
|
||||
} while (-1 < iVar8);
|
||||
if ((pathFrames < pathFrames) || (2000 < (int)((uint)heap[1].dist - iVar1))) {
|
||||
pathFrames = 0;
|
||||
}
|
||||
iVar6 = DAT_PATH__000e9ab8 - player.pos[0] >> 4;
|
||||
iVar7 = DAT_PATH__000e9abc - player.pos[1] >> 4;
|
||||
iVar1 = (int)(DAT_PATH__000e9ac0 - player.pos[2]) >> 4;
|
||||
DAT_PATH__000e9acc = iVar6 * iVar6 + iVar7 * iVar7 + iVar1 * iVar1;
|
||||
return;*/
|
||||
iVar7 = searchTarget.vx - player[0].pos[0] >> 4;
|
||||
iVar8 = searchTarget.vy - player[0].pos[1] >> 4;
|
||||
iVar1 = searchTarget.vz - player[0].pos[2] >> 4;
|
||||
playerTargetDistanceSq = iVar7 * iVar7 + iVar8 * iVar8 + iVar1 * iVar1;
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user