mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-22 02:12:43 +01:00
- adding PSX makefiles
This commit is contained in:
parent
5d46efc553
commit
36b57d6221
6
.gitignore
vendored
6
.gitignore
vendored
@ -25,7 +25,11 @@
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*.code-workspace
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.vscode/*
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.vs/*
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PSXToolchain/*
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PSXToolchain/GameSRC*
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PSXToolchain/Overlay*
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PSXToolchain/0_CD_DATA/*
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PSXToolchain/PsyQ/*
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PSXToolchain/mipsel-unknown-elf/*
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src_rebuild/dependencies/*
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src_rebuild/.vs/*
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src_rebuild/bin/*
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19
PSXToolchain/.vscode/launch.json
vendored
Normal file
19
PSXToolchain/.vscode/launch.json
vendored
Normal file
@ -0,0 +1,19 @@
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"type": "gdb",
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"request": "attach",
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"name": "Attach to gdbserver",
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"executable": "0_CD_DATA/DRIVER2.ps-exe",
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"gdbpath": "D:/mingw/bin/gdb.exe",
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"target": "localhost:3333",
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"remote": true,
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"cwd": "${workspaceRoot}"
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}
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]
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}
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109
PSXToolchain/Makefile
Normal file
109
PSXToolchain/Makefile
Normal file
@ -0,0 +1,109 @@
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PSYQ_DIR ?= X:/PsyQ
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OBJDIR = obj
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BINDIR ?= 0_CD_DATA/
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TARGET = DRIVER2
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TYPE = ps-exe
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BUILD = Release
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SOURCES = GameSRC/Game
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OVERLAYSCRIPT ?= redriver2_overlays.ld
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OVERLAYSECTION ?= .frnt .path .lead
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# Main sources
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SRCS = \
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$(SOURCES)/ASM/asmtest.c\
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$(SOURCES)/ASM/compres.c\
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$(SOURCES)/ASM/d2mapasm.c\
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$(SOURCES)/ASM/rnc_2.c\
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$(SOURCES)/ASM/rndrasm.c\
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$(SOURCES)/C/E3stuff.c\
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$(SOURCES)/C/ai.c\
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$(SOURCES)/C/bcoll3d.c\
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$(SOURCES)/C/bcollide.c\
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$(SOURCES)/C/bomberman.c\
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$(SOURCES)/C/camera.c\
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$(SOURCES)/C/cars.c\
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$(SOURCES)/C/cell.c\
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$(SOURCES)/C/civ_ai.c\
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$(SOURCES)/C/convert.c\
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$(SOURCES)/C/cop_ai.c\
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$(SOURCES)/C/cosmetic.c\
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$(SOURCES)/C/cutscene.c\
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$(SOURCES)/C/debris.c\
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$(SOURCES)/C/denting.c\
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$(SOURCES)/C/director.c\
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$(SOURCES)/C/dr2roads.c\
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$(SOURCES)/C/draw.c\
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$(SOURCES)/C/drivinggames.c\
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$(SOURCES)/C/envsound.c\
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$(SOURCES)/C/event.c\
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$(SOURCES)/C/felony.c\
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$(SOURCES)/C/fmvplay.c\
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$(SOURCES)/C/gamesnd.c\
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$(SOURCES)/C/glaunch.c\
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$(SOURCES)/C/handling.c\
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$(SOURCES)/C/job_fx.c\
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$(SOURCES)/C/loadsave.c\
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$(SOURCES)/C/loadview.c\
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$(SOURCES)/C/main.c\
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$(SOURCES)/C/map.c\
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$(SOURCES)/C/mc_snd.c\
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$(SOURCES)/C/mdraw.c\
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$(SOURCES)/C/mgeneric.c\
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$(SOURCES)/C/mission.c\
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$(SOURCES)/C/models.c\
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$(SOURCES)/C/motion_c.c\
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$(SOURCES)/C/objanim.c\
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$(SOURCES)/C/objcoll.c\
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$(SOURCES)/C/overlay.c\
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$(SOURCES)/C/overmap.c\
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$(SOURCES)/C/pad.c\
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$(SOURCES)/C/pause.c\
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$(SOURCES)/C/pedest.c\
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$(SOURCES)/C/players.c\
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$(SOURCES)/C/pres.c\
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$(SOURCES)/C/replays.c\
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$(SOURCES)/C/roadbits.c\
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$(SOURCES)/C/scores.c\
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$(SOURCES)/C/search.c\
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$(SOURCES)/C/shadow.c\
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$(SOURCES)/C/sky.c\
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$(SOURCES)/C/sound.c\
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$(SOURCES)/C/spool.c\
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$(SOURCES)/C/state.c\
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$(SOURCES)/C/system.c\
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$(SOURCES)/C/targets.c\
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$(SOURCES)/C/texture.c\
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$(SOURCES)/C/tile.c\
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$(SOURCES)/C/time.c\
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$(SOURCES)/C/sysclock.c\
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$(SOURCES)/C/wheelforces.c\
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$(SOURCES)/C/xaplay.c\
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$(SOURCES)/C/xmplay.c
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# overlay sources
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SRCS += \
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$(SOURCES)/Frontend/FEmain.c\
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$(SOURCES)/C/pathfind.c\
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$(SOURCES)/C/leadai.c
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SRCS += $(PSYQ_DIR)/common/crt0/crt0.s
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INCL = $(SOURCES) $(PSYQ_DIR)/include
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DEFS = PSX NTSC_VERSION RELOC DEBUG_OPTIONS
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NOWARNS = write-strings narrowing
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CPPFLAGS += -x c++ -fno-threadsafe-statics $(addprefix -D,$(DEFS)) $(addprefix -I,$(INCL)) $(addprefix -Wno-,$(NOWARNS))
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# Psy-Q libraries
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LIBS = api c card etc gpu gte math mcrd pad snd spu cd
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LDFLAGS += -L$(PSYQ_DIR)/lib
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LDFLAGS += -Wl,--start-group
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LDFLAGS += $(addprefix -l,$(LIBS))
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LDFLAGS += -Wl,--end-group
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include common.mk
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7
PSXToolchain/README.md
Normal file
7
PSXToolchain/README.md
Normal file
@ -0,0 +1,7 @@
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# Playstation build toolchain
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In order to start building a Playstation version of **REDRIVER2** you'll need to perform following steps:
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- Put **mipsel-unknown-elf** toolchain to this folder (https://github.com/majenkotech/mipsel-unknown-elf/releases)
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- Obtain Psy-Q libraries converted for latest GCC
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- Execute **psx_build.bat**
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104
PSXToolchain/common.mk
Normal file
104
PSXToolchain/common.mk
Normal file
@ -0,0 +1,104 @@
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BUILD ?= Release
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HAS_LINUX_MIPS_GCC = $(shell which mipsel-linux-gnu-gcc > /dev/null 2> /dev/null && echo true || echo false)
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ifeq ($(HAS_LINUX_MIPS_GCC),true)
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PREFIX ?= mipsel-linux-gnu
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FORMAT ?= elf32-tradlittlemips
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else
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PREFIX ?= mipsel-unknown-elf
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FORMAT ?= elf32-littlemips
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endif
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# weird but it works
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define \n
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endef
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ROOTDIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
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CC = $(PREFIX)-gcc
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CXX = $(PREFIX)-g++
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TYPE ?= cpe
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LDSCRIPT ?= $(ROOTDIR)/$(TYPE).ld
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ifneq ($(strip $(OVERLAYSCRIPT)),)
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LDSCRIPT := $(addprefix $(OVERLAYSCRIPT) , -T$(LDSCRIPT))
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else
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LDSCRIPT := $(addprefix $(ROOTDIR)/default.ld , -T$(LDSCRIPT))
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endif
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USE_FUNCTION_SECTIONS ?= true
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ARCHFLAGS = -march=mips1 -mabi=32 -EL -fno-pic -mno-shared -mno-abicalls -mfp32 -msoft-float
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ARCHFLAGS += -fno-stack-protector -nostdlib -ffreestanding
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ifeq ($(USE_FUNCTION_SECTIONS),true)
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CPPFLAGS += -ffunction-sections
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endif
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CPPFLAGS += -mno-gpopt -fomit-frame-pointer
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CPPFLAGS += -fno-builtin -fno-strict-aliasing -Wno-attributes
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CPPFLAGS += $(ARCHFLAGS)
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CPPFLAGS += -I$(ROOTDIR)
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LDFLAGS += -Wl,-Map=$(BINDIR)$(TARGET).map -nostdlib -T$(LDSCRIPT) -static -Wl,--gc-sections
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LDFLAGS += $(ARCHFLAGS) -Wl,--oformat=$(FORMAT)
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# don't do O1/O2/O3 since it will grow code size
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CPPFLAGS_Release += -Os
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LDFLAGS_Release += -Os
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CPPFLAGS_Debug += -O0
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LDFLAGS += -g
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CPPFLAGS += -g
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CPPFLAGS += $(CPPFLAGS_$(BUILD))
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LDFLAGS += $(LDFLAGS_$(BUILD))
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OBJS += $(addsuffix .o, $(basename $(SRCS)))
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all: dep $(BINDIR)$(TARGET).$(TYPE)
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$(BINDIR)$(TARGET).$(TYPE): $(BINDIR)$(TARGET).elf
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$(PREFIX)-objcopy $(addprefix -R , $(OVERLAYSECTION)) -O binary $< $@
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$(foreach ovl, $(OVERLAYSECTION), $(PREFIX)-objcopy -j $(ovl) -O binary $< $(BINDIR)Overlay$(ovl) $(\n))
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$(BINDIR)$(TARGET).elf: $(OBJS)
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$(CC) -g -o $(BINDIR)$(TARGET).elf $(OBJS) $(LDFLAGS)
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%.o: %.s
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$(CC) $(ARCHFLAGS) -I$(ROOTDIR) -g -c -o $@ $<
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%.dep: %.c
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$(CC) $(CPPFLAGS) $(CFLAGS) -M -MT $(addsuffix .o, $(basename $@)) -MF $@ $<
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%.dep: %.cpp
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$(CXX) $(CPPFLAGS) $(CXXFLAGS) -M -MT $(addsuffix .o, $(basename $@)) -MF $@ $<
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%.dep: %.cc
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$(CXX) $(CPPFLAGS) $(CXXFLAGS) -M -MT $(addsuffix .o, $(basename $@)) -MF $@ $<
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# A bit broken, but that'll do in most cases.
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%.dep: %.s
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echo. 2> $@
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DEPS := $(patsubst %.cpp, %.dep,$(filter %.cpp,$(SRCS)))
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DEPS := $(patsubst %.cc, %.dep,$(filter %.cc,$(SRCS)))
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DEPS += $(patsubst %.c, %.dep,$(filter %.c,$(SRCS)))
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DEPS += $(patsubst %.s, %.dep,$(filter %.s,$(SRCS)))
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dep: $(DEPS)
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clean:
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rm -f $(OBJS) $(BINDIR)Overlay.* $(BINDIR)*.elf $(BINDIR)*.ps-exe $(BINDIR)*.map $(DEPS)
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ifneq ($(MAKECMDGOALS), clean)
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ifneq ($(MAKECMDGOALS), deepclean)
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-include $(DEPS)
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endif
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endif
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.PHONY: clean dep all
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198
PSXToolchain/ps-exe.ld
Normal file
198
PSXToolchain/ps-exe.ld
Normal file
@ -0,0 +1,198 @@
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/*
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MIT License
|
||||
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Copyright (c) 2019 PCSX-Redux authors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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||||
furnished to do so, subject to the following conditions:
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||||
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||||
The above copyright notice and this permission notice shall be included in all
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||||
copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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OUTPUT_FORMAT("binary")
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EXTERN(_start)
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ENTRY(_start)
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TLOAD_ADDR = DEFINED(TLOAD_ADDR) ? TLOAD_ADDR : 0x80010000;
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MEMORY {
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loader : ORIGIN = (TLOAD_ADDR - 0x800), LENGTH = 2048
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ram (rwx) : ORIGIN = 0x80010000, LENGTH = 2M - 0x10000
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dcache : ORIGIN = 0x1f800000, LENGTH = 0x400
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}
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__ram_top = ORIGIN(ram) + LENGTH(ram);
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__sp = __ram_top - 0x100;
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__dcache = ORIGIN(dcache);
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__dcache_top = ORIGIN(dcache) + LENGTH(dcache);
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__bss_len = (__bss_end - __bss_start);
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__ftext_len = (__ftext_end - __ftext_start);
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__fdata_len = (__fdata_end - __fdata_start);
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__stack_start = ORIGIN(ram) + LENGTH(ram);
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SECTIONS {
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.PSX_EXE_Header : {
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/*
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0x0000 - 0x0007 : "PS-X EXE"
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*/
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BYTE(80); BYTE(83); BYTE(45); BYTE(88); BYTE(32); BYTE(69); BYTE(88); BYTE(69);
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/* 0x0008 - 0x000F : skip text_off and data_off since they're not supported by the PS1 BIOS */
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LONG(0); LONG(0);
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/* 0x0010 - 0x0013 : entry point */
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LONG(ABSOLUTE(_start));
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||||
/* 0x0014 - 0x0017 : initial value of $gp */
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||||
LONG(0);
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||||
/* 0x0018 - 0x001B : Memory address to load "text" section to. */
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/*
|
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NOTE: The "text" section is actually all of the "load"
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sections of the file including .text, .rodata, .data.
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etc.
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||||
*/
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LONG(TLOAD_ADDR);
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/* 0x001C - 0x001F : size, in bytes, of the "text" section. */
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LONG(__ftext_len + __fdata_len);
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|
||||
/* 0x0020 - 0x002F :
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Skip "data_addr", "data_size", "bss_addr" and "bss_size".
|
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None of these are supported by retail PS1 BIOS.
|
||||
*/
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||||
LONG(0); LONG(0);
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LONG(0); LONG(0);
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||||
|
||||
/* 0x0030 - 0x0033 : Initial stack address. */
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||||
LONG(DEFINED(_sp) ? ABSOLUTE(_sp) : 0x801FFF00);
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||||
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||||
/* 0x0034 - 0x0037 : Initial stack size, set it to 0. */
|
||||
LONG(0);
|
||||
|
||||
/* Skip the remaining fields as they're not supported by the BIOS */
|
||||
/* e.g. 2048 header bytes minus whatever we've actually used */
|
||||
. = . + 1992;
|
||||
} > loader
|
||||
|
||||
__ftext_start = ABSOLUTE(.);
|
||||
.text TLOAD_ADDR : {
|
||||
*(.start)
|
||||
*(.init)
|
||||
KEEP (*(SORT_NONE(.fini)))
|
||||
*(.text.unlikely .text.*_unlikely .text.unlikely.*)
|
||||
*(.text.exit .text.exit.*)
|
||||
*(.text.startup .text.startup.*)
|
||||
*(.text.hot .text.hot.*)
|
||||
*(.text .stub .text.* .gnu.linkonce.t.*)
|
||||
|
||||
. = ALIGN(16);
|
||||
KEEP(*(.init))
|
||||
. = ALIGN(16);
|
||||
KEEP(*(.fini))
|
||||
} > ram
|
||||
|
||||
. = ALIGN(16);
|
||||
__text_end = .;
|
||||
__ftext_end = ABSOLUTE(.);
|
||||
|
||||
__fdata_start = ABSOLUTE(.);
|
||||
|
||||
.rodata : {
|
||||
*(.rodata .rodata.* .rdata .rdata.* .gnu.linkonce.r.*)
|
||||
. = ALIGN(16);
|
||||
__preinit_array_start = .;
|
||||
KEEP (*(.preinit_array))
|
||||
__preinit_array_end = .;
|
||||
|
||||
. = ALIGN(16);
|
||||
__init_array_start = .;
|
||||
KEEP (*(SORT(.init_array.*)))
|
||||
KEEP (*(.init_array))
|
||||
|
||||
. = ALIGN(16);
|
||||
KEEP (*crtbegin.o(.ctors))
|
||||
KEEP (*(EXCLUDE_FILE (*crtend.o) .ctors))
|
||||
KEEP (*(SORT(.ctors.*)))
|
||||
KEEP (*crtend.o(.ctors))
|
||||
__init_array_end = .;
|
||||
|
||||
. = ALIGN(16);
|
||||
__fini_array_start = .;
|
||||
KEEP (*(.fini_array))
|
||||
KEEP (*(SORT(.fini_array.*)))
|
||||
|
||||
KEEP (*crtbegin.o(.dtors))
|
||||
KEEP (*(EXCLUDE_FILE (*crtend.o) .dtors))
|
||||
KEEP (*(SORT(.dtors.*)))
|
||||
KEEP (*crtend.o(.dtors))
|
||||
__fini_array_end = .;
|
||||
__build_id = .;
|
||||
*(.note.gnu.build-id)
|
||||
__build_id_end = .;
|
||||
} > ram
|
||||
|
||||
.rodata1 : {
|
||||
*(.rodata1)
|
||||
} > ram
|
||||
|
||||
__data_start = .;
|
||||
.data : {
|
||||
*(.a0table)
|
||||
*(.data .data.* .gnu.linkonce.d.*)
|
||||
*(.data1)
|
||||
*(.sdata .sdata.* .gnu.linkonce.s.*)
|
||||
*(.got.plt)
|
||||
*(.got)
|
||||
/* pad file to be a multiple of 2048 bytes. Needed for loading from CD-ROM. */
|
||||
. = ALIGN(2048);
|
||||
} > ram
|
||||
|
||||
__data_end = .;
|
||||
__fdata_end = .;
|
||||
|
||||
__bss_start = .;
|
||||
.sbss (NOLOAD) : {
|
||||
*(.dynsbss)
|
||||
*(.sbss .sbss.* .gnu.linkonce.sb.*)
|
||||
*(.scommon)
|
||||
*(.dynbss)
|
||||
*(.bss .bss.* .gnu.linkonce.b.*)
|
||||
*(COMMON)
|
||||
} > ram
|
||||
|
||||
. = ALIGN(4);
|
||||
__bss_end = .;
|
||||
|
||||
__heap_start = __heap_base;
|
||||
|
||||
. = ADDR(.text) - 0x800;
|
||||
__end = .;
|
||||
|
||||
/DISCARD/ : { *(.MIPS.abiflags) }
|
||||
|
||||
/* Everything is statically linked, so discard PLTs. */
|
||||
/DISCARD/ : { *(.rel.iplt) *(.rela.iplt) *(.rel.plt) *(.rela.plt) *(.plt) *(.iplt) }
|
||||
|
||||
/* Discard things that the standard link script drops, too. */
|
||||
/DISCARD/ : { *(.note.GNU-stack) *(.gnu_debuglink) *(.gnu.lto_*) }
|
||||
}
|
19
PSXToolchain/psx_build.bat
Normal file
19
PSXToolchain/psx_build.bat
Normal file
@ -0,0 +1,19 @@
|
||||
set REDRIVER_FOLDER=%cd%/..
|
||||
|
||||
rem Make a symlink
|
||||
mklink /J %REDRIVER_FOLDER%\PSXToolchain\GameSRC %REDRIVER_FOLDER%\src_rebuild
|
||||
|
||||
rem Create output folder
|
||||
mkdir 0_CD_DATA
|
||||
|
||||
rem Create a virtual drive
|
||||
SUBST X: %REDRIVER_FOLDER%\PSXToolchain
|
||||
|
||||
set PATH=%PATH%;X:\mipsel-unknown-elf\bin;
|
||||
make
|
||||
|
||||
rem Cleanup
|
||||
rem del GameSRC
|
||||
SUBST X: /D
|
||||
|
||||
pause
|
77
PSXToolchain/redriver2_overlays.ld
Normal file
77
PSXToolchain/redriver2_overlays.ld
Normal file
@ -0,0 +1,77 @@
|
||||
__heap_base = memTab_end;
|
||||
|
||||
SECTIONS {
|
||||
|
||||
OVERLAY __bss_end : NOCROSSREFS SUBALIGN(4)
|
||||
{
|
||||
.memTab
|
||||
{
|
||||
memTab_org = .;
|
||||
. = 0x50400;
|
||||
memTab_end = .;
|
||||
}
|
||||
|
||||
.path
|
||||
{
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.text))
|
||||
__path_ctor = .;
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.text.startup._GLOBAL__*))
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.text.*))
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.rodata*))
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.sdata*))
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.data*))
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.sbss*))
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.bss*))
|
||||
KEEP(GameSRC/Game/C/pathfind.o(.ctors))
|
||||
|
||||
. = ALIGN(4);
|
||||
__path_end = .;
|
||||
}
|
||||
|
||||
.lead
|
||||
{
|
||||
KEEP(GameSRC/Game/C/leadai.o(.text))
|
||||
__lead_ctor = .;
|
||||
KEEP(GameSRC/Game/C/leadai.o(.text.startup._GLOBAL__*))
|
||||
KEEP(GameSRC/Game/C/leadai.o(.text.*))
|
||||
KEEP(GameSRC/Game/C/leadai.o(.rodata*))
|
||||
KEEP(GameSRC/Game/C/leadai.o(.sdata*))
|
||||
KEEP(GameSRC/Game/C/leadai.o(.data*))
|
||||
KEEP(GameSRC/Game/C/leadai.o(.sbss*))
|
||||
KEEP(GameSRC/Game/C/leadai.o(.bss*))
|
||||
KEEP(GameSRC/Game/C/leadai.o(.ctors))
|
||||
|
||||
. = ALIGN(4);
|
||||
__lead_end = .;
|
||||
}
|
||||
}
|
||||
|
||||
OVERLAY LOADADDR(.memTab) + SIZEOF(.memTab) : NOCROSSREFS SUBALIGN(4)
|
||||
{
|
||||
.mallocTab
|
||||
{
|
||||
mallocTab_org = .;
|
||||
. = 0xD7C00;
|
||||
mallocTab_end = .;
|
||||
}
|
||||
|
||||
.frnt
|
||||
{
|
||||
KEEP(GameSRC/Game/*.o(.text))
|
||||
__frnt_ctor = .;
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.text.startup._GLOBAL__*))
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.text.*))
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.rodata*))
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.sdata*))
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.data*))
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.sbss*))
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.bss*))
|
||||
KEEP(GameSRC/Game/Frontend/*.o(.ctors))
|
||||
|
||||
. = ALIGN(4);
|
||||
__frnt_end = .;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user