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synced 2024-11-25 03:42:34 +01:00
- fix "Out of Tape" height, align DEMO text
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583cae8b56
commit
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@ -2318,7 +2318,7 @@ void RenderGame2(int view)
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colour = 32 - colour;
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SetTextColour((colour & 0x1f) << 3, 0, 0);
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PrintString(G_LTXT(GTXT_DEMO), 32, 15);
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PrintString(G_LTXT(GTXT_DEMO), gOverlayXPos, 15);
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}
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for (i = 0; i < 2; i++)
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@ -131,7 +131,7 @@ void DrawMission(void)
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if (gOutOfTape)
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{
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SetTextColour(128, 128, 64);
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PrintString(G_LTXT(GTXT_OutOfTape), gOverlayXPos, 236);
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PrintString(G_LTXT(GTXT_OutOfTape), gOverlayXPos, SCREEN_H - 20);
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}
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}
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}
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@ -675,6 +675,27 @@ void DisplayOverlays(void)
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{
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short* felony;
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#ifndef PSX
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if (gWidescreenOverlayAlign)
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{
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// align to PSX-mapped screen coordinates
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RECT16 emuViewport;
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PsyX_GetPSXWidescreenMappedViewport(&emuViewport);
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// recalc pos
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gOverlayXPos = 16 + emuViewport.x;
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gOverlayXOppPos = emuViewport.w - 16 - PERCENTAGE_BAR_WIDTH;
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gMapXOffset = emuViewport.w - 16 - MAP_SIZE_W;
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// set up
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PlayerDamageBar.xpos = gOverlayXPos;
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Player2DamageBar.xpos = gOverlayXPos;
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FelonyBar.xpos = gOverlayXPos;
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DamageBar.xpos = gOverlayXOppPos;
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ProxyBar.xpos = gOverlayXPos;
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}
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#endif
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if (NoPlayerControl || gInGameCutsceneActive || gInGameCutsceneDelay)
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return;
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@ -695,27 +716,6 @@ void DisplayOverlays(void)
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if (!gDoOverlays)
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return;
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#ifndef PSX
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if (gWidescreenOverlayAlign)
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{
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// align to PSX-mapped screen coordinates
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RECT16 emuViewport;
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PsyX_GetPSXWidescreenMappedViewport(&emuViewport);
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// recalc pos
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gOverlayXPos = 16 + emuViewport.x;
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gOverlayXOppPos = emuViewport.w - 16 - PERCENTAGE_BAR_WIDTH;
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gMapXOffset = emuViewport.w - 16 - MAP_SIZE_W;
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// set up
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PlayerDamageBar.xpos = gOverlayXPos;
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Player2DamageBar.xpos = gOverlayXPos;
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FelonyBar.xpos = gOverlayXPos;
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DamageBar.xpos = gOverlayXOppPos;
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ProxyBar.xpos = gOverlayXPos;
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}
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#endif
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if(!gInvincibleCar || ActiveCheats.cheat3)
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{
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DrawPercentageBar(&PlayerDamageBar);
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