- fix cutscene bars

This commit is contained in:
InspirationByte 2022-01-29 14:15:46 +03:00
parent 2eddee5d96
commit 5287396b9f

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@ -284,7 +284,7 @@ void DrawInGameCutscene(void)
tile->w = 1200;
#endif
tile->y0 = 256 - BlackBorderHeight;
tile->y0 = draw_mode.height - BlackBorderHeight;
tile->h = BlackBorderHeight;
addPrim(current->ot, tile);