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- added filesystem utilities
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175
src_rebuild/utils/fs.cpp
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175
src_rebuild/utils/fs.cpp
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#include "fs.h"
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#include <string>
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#include <cassert>
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#ifdef _WIN32
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#include <direct.h>
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#include <wtypes.h>
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#define HOME_ENV "USERPROFILE"
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void FS_FixPathSlashes(char* pathbuff)
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{
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while (*pathbuff)
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{
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if (*pathbuff == '/') // make windows-style path
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*pathbuff = '\\';
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pathbuff++;
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}
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}
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#elif defined (__unix__)
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#include <sys/stat.h>
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#include <glob.h> // glob(), globfree()
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void FS_FixPathSlashes(char* pathbuff)
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{
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while (*pathbuff)
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{
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if (*pathbuff == '\\') // make unix-style path
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*pathbuff = '/';
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pathbuff++;
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}
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}
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#endif
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struct FS_FINDDATA
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{
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char* wildcard;
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#ifdef _WIN32
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WIN32_FIND_DATAA wfd;
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HANDLE fileHandle;
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#else
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glob_t gl;
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int index;
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int pathlen;
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#endif // _WIN32
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};
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char* strreplace(char** str, char* dst, char* replace)
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{
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char* start, * tmp;
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int n;
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if ((start = strstr(*str, dst)) == 0)
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return(0);
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n = (start - *str) + strlen(start + strlen(dst)) + strlen(replace) + 1;
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tmp = (char*)malloc(n);
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// left part
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strncpy(tmp, *str, start - *str);
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// replace (mid) part
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strcpy(tmp + (start - *str), replace);
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// right part
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strcat(tmp, start + strlen(dst));
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free(*str);
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*str = tmp;
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return tmp;
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}
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// opens directory for search props
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const char* FS_FindFirst(const char* wildcard, FS_FINDDATA** findData)
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{
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assert(findData != nullptr);
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if (findData == nullptr)
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return nullptr;
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FS_FINDDATA* newFind = new FS_FINDDATA;
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*findData = newFind;
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newFind->wildcard = (char*)malloc(strlen(wildcard) + 1);
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strcpy(newFind->wildcard, wildcard);
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FS_FixPathSlashes(newFind->wildcard);
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#ifndef _WIN32
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strreplace(&newFind->wildcard, "*.*", "*");
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#endif
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#ifdef _WIN32
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newFind->fileHandle = ::FindFirstFileA(newFind->wildcard, &newFind->wfd);
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if (newFind->fileHandle != INVALID_HANDLE_VALUE)
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return newFind->wfd.cFileName;
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#else // POSIX
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newFind->index = -1;
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if (glob(newFind->wildcard, 0, NULL, &newFind->gl) == 0 && newFind->gl.gl_pathc > 0)
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{
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newFind->pathlen = strchr(newFind->wildcard, '.') - newFind->wildcard;
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newFind->index = 0;
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return newFind->gl.gl_pathv[newFind->index] + newFind->pathlen;
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}
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#endif // _WIN32
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// delete if no luck
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FS_FindClose(newFind);
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return nullptr;
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}
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const char* FS_FindNext(FS_FINDDATA* findData)
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{
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if (!findData)
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return nullptr;
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#ifdef _WIN32
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if (!::FindNextFileA(findData->fileHandle, &findData->wfd))
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return nullptr;
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#else
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if (findData->index < 0 || findData->index >= findData->gl.gl_pathc)
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return nullptr;
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#endif // _WIN32
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#ifdef _WIN32
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return findData->wfd.cFileName;
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#else
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findData->index++;
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return findData->gl.gl_pathv[findData->index] + findData->pathlen;
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#endif // _WIN32
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}
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void FS_FindClose(FS_FINDDATA* findData)
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{
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if (!findData)
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return;
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#ifdef _WIN32
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if(findData->fileHandle = INVALID_HANDLE_VALUE)
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FindClose(findData->fileHandle);
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#else
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if (findData->index >= 0)
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globfree(&findData->gl);
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#endif // _WIN32
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delete findData;
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}
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bool FS_FindIsDirectory(FS_FINDDATA* findData)
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{
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if (!findData)
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return false;
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#ifdef _WIN32
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return (findData->wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
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#else
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struct stat st;
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if (stat(findData->gl.gl_pathv[findData->index], &st) == 0)
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{
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return (st.st_mode & S_IFDIR) > 0;
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}
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return false;
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#endif // _WIN32
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}
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24
src_rebuild/utils/fs.h
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24
src_rebuild/utils/fs.h
Normal file
@ -0,0 +1,24 @@
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#ifndef FS_H
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#define FS_H
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#ifdef _WIN32
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#include <direct.h>
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#define HOME_ENV "USERPROFILE"
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#elif defined (__unix__)
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#include <sys/stat.h>
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#define HOME_ENV "HOME"
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#define _mkdir(str) mkdir(str, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH)
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#endif
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struct FS_FINDDATA;
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void FS_FixPathSlashes(char* pathbuff);
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const char* FS_FindFirst(const char* wildcard, FS_FINDDATA** findData);
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const char* FS_FindNext(FS_FINDDATA* findData);
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void FS_FindClose(FS_FINDDATA* findData);
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bool FS_FindIsDirectory(FS_FINDDATA* findData);
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#endif
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