diff --git a/src_rebuild/Game/C/main.c b/src_rebuild/Game/C/main.c index e5fcc582..ae40456e 100644 --- a/src_rebuild/Game/C/main.c +++ b/src_rebuild/Game/C/main.c @@ -1573,6 +1573,8 @@ void State_GameLoop(void* param) int curTime = clock_realTime.time32Hz; int numFrames = curTime - lastTime32Hz; + UpdatePadData(); + CheckForPause(); // moved from StepGame