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- 0x4000 -> MODEL_FLAG_GRASS
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@ -24,7 +24,7 @@ void Tile1x1(MODEL *model)
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polys = (PL_POLYFT4*)model->poly_block;
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// grass should be under pavements and other things
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if ((model->shape_flags & SHAPE_FLAG_WATER) || (model->flags2 & 0x4000))
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if ((model->shape_flags & SHAPE_FLAG_WATER) || (model->flags2 & MODEL_FLAG_GRASS))
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ofse = 229;
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else
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ofse = 133;
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@ -107,11 +107,11 @@ void DrawTILES(PACKED_CELL_OBJECT** tiles, int tile_amount)
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{
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if (gTimeOfDay < 3)
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{
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plotContext.colour = combointensity & 0xffffffU | 0x2c000000;
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plotContext.colour = combointensity & 0xffffffU | 0x2C000000;
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}
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else if (gTimeOfDay == 3)
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{
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plotContext.colour = ((combointensity >> 16 & 0xFF) / 3) << 16 | ((combointensity >> 8 & 0xFF) / 3) << 8 | (combointensity & 0xFF) / 3 | 0x2c000000U;
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plotContext.colour = ((combointensity >> 16 & 255) / 3) << 16 | ((combointensity >> 8 & 255) / 3) << 8 | (combointensity & 255) / 3 | 0x2C000000U;
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}
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}
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@ -121,7 +121,7 @@ void DrawTILES(PACKED_CELL_OBJECT** tiles, int tile_amount)
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{
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u_int col;
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col = plotContext.colour >> 2 & 0x3f;
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plotContext.colour = col * 0x30000 | col * 0x300 | col * 3 | 0x2c000000;
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plotContext.colour = col * 0x30000 | col * 0x300 | col * 3 | 0x2C000000;
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}
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tile_amount--;
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@ -416,7 +416,7 @@ void TileNxN(MODEL *model, int levels, int Dofse)
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tileTypes = *(u_int *)(model + 1) >> 2;
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// grass should be under pavements and other things
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if((model->shape_flags & SHAPE_FLAG_WATER) || (model->flags2 & 0x4000))
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if((model->shape_flags & SHAPE_FLAG_WATER) || (model->flags2 & MODEL_FLAG_GRASS))
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ofse = 229;
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else
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ofse = 133;
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