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https://github.com/OpenDriver2/REDRIVER2.git
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- little changes
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@ -100,9 +100,6 @@ ACTIVE_CHEATS ActiveCheats = { 0 };
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int gInFrontend = 0;
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int AttractMode = 0;
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static int WantPause = 0;
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static PAUSEMODE PauseMode = PAUSEMODE_PAUSE;
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// decompiled code
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// original method signature:
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// void /*$ra*/ GameStart()
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@ -2014,7 +2014,6 @@ void DrawGame(void)
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/* end block 3 */
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// End Line: 10830
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static int WantPause = 0;
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static PAUSEMODE PauseMode = PAUSEMODE_PAUSE;
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@ -2105,6 +2104,7 @@ void CheckForPause(void)
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{
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UnPauseSound();
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}
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}
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}
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@ -9,10 +9,16 @@
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#include "LIBSPU.H"
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#include "LIBGTE.H"
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extern GTERegisters gteRegs;
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// TODO: VERSION.H
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#define GAME_VERSION_N "0.2a"
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#define GAME_TITLE "REDRIVER2"
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#define GAME_VERSION GAME_TITLE " " GAME_VERSION_N
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extern int docop2(int op);
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#ifdef PSX
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// TODO: Include PSX STUFF
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#else
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// PC STUFF
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#define _CopReg0 gteRegs.CP0
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#define _CopReg2 gteRegs.CP2D
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@ -32,17 +38,11 @@ extern int docop2(int op);
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#define copFunction(n, op) _CopFunc##n(op)
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#ifdef PSX
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#else
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// Emulator
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#include <EMULATOR.H>
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#include <EMULATOR_PRIVATE.H>
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#include "EMULATOR_PLATFORM_SETUP.H"
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#define GAME_VERSION_N "0.2a"
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#define GAME_TITLE "REDRIVER2"
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#define GAME_VERSION GAME_TITLE " " GAME_VERSION_N
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#define LoadImage LoadImagePSX // this is ALSO temporary shit
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#define LoadImage2 LoadImagePSX
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//#define ClearImage2 ClearImage
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