- add INI configuration support

- add fullscreen support
This commit is contained in:
Ilya Shurumov 2020-10-21 11:43:29 +06:00
parent 6de9f86938
commit 6fc37b1498
7 changed files with 391 additions and 24 deletions

View File

@ -111,9 +111,16 @@ void Emulator_ResetDevice()
}
#if defined(D3D9)
static int Emulator_InitialiseD3D9Context(char* windowName)
static int Emulator_InitialiseD3D9Context(char* windowName, int fullscreen)
{
g_window = SDL_CreateWindow(windowName, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, windowWidth, windowHeight, SDL_WINDOW_RESIZABLE);
int windowFlags = SDL_WINDOW_RESIZABLE;
if (fullscreen)
{
windowFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
}
g_window = SDL_CreateWindow(windowName, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, windowWidth, windowHeight, windowFlags);
if (g_window == NULL)
{
eprinterr("Failed to initialise SDL window!\n");
@ -152,9 +159,16 @@ static int Emulator_InitialiseD3D9Context(char* windowName)
}
#endif
static int Emulator_InitialiseGLContext(char* windowName)
static int Emulator_InitialiseGLContext(char* windowName, int fullscreen)
{
g_window = SDL_CreateWindow(windowName, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, windowWidth, windowHeight, SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE);
int windowFlags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;
if(fullscreen)
{
windowFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
}
g_window = SDL_CreateWindow(windowName, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, windowWidth, windowHeight, windowFlags);
#if defined(OGL)
SDL_GL_CreateContext(g_window);
@ -196,7 +210,7 @@ const EGLint config16bpp[] =
EGL_NONE
};
static int Emulator_InitialiseGLESContext(char* windowName)
static int Emulator_InitialiseGLESContext(char* windowName, int fullscreen)
{
unsigned int windowFlags = SDL_WINDOW_OPENGL;
@ -261,7 +275,7 @@ static int Emulator_InitialiseGLESContext(char* windowName)
#endif
static int Emulator_InitialiseSDL(char* windowName, int width, int height)
static int Emulator_InitialiseSDL(char* windowName, int width, int height, int fullscreen)
{
windowWidth = width;
windowHeight = height;
@ -303,19 +317,19 @@ static int Emulator_InitialiseSDL(char* windowName, int width, int height)
}
#if defined(OGL)
if (Emulator_InitialiseGLContext(windowName) == FALSE)
if (Emulator_InitialiseGLContext(windowName, fullscreen) == FALSE)
{
eprinterr("Failed to Initialise GL Context!\n");
return FALSE;
}
#elif defined(OGLES)
if (Emulator_InitialiseGLESContext(windowName) == FALSE)
if (Emulator_InitialiseGLESContext(windowName, fullscreen) == FALSE)
{
eprinterr("Failed to Initialise GLES Context!\n");
return FALSE;
}
#elif defined(D3D9)
if (Emulator_InitialiseD3D9Context(windowName) == FALSE)
if (Emulator_InitialiseD3D9Context(windowName, fullscreen) == FALSE)
{
eprinterr("Failed to Initialise D3D9 Context!\n");
return FALSE;
@ -429,13 +443,13 @@ static int Emulator_InitialiseCore()
return TRUE;
}
void Emulator_Initialise(char* windowName, int width, int height)
void Emulator_Initialise(char* windowName, int width, int height, int fullscreen)
{
eprintf("Initialising Emulator.\n");
eprintf("VERSION: %d.%d\n", EMULATOR_MAJOR_VERSION, EMULATOR_MINOR_VERSION);
eprintf("Compile Date: %s Time: %s\n", EMULATOR_COMPILE_DATE, EMULATOR_COMPILE_TIME);
if (Emulator_InitialiseSDL(windowName, width, height) == FALSE)
if (Emulator_InitialiseSDL(windowName, width, height, fullscreen) == FALSE)
{
eprinterr("Failed to Intialise SDL\n");
Emulator_ShutDown();
@ -1857,6 +1871,7 @@ void Emulator_DoDebugKeys(int nKey, bool down)
{
switch (nKey)
{
#ifdef _DEBUG
case SDL_SCANCODE_1:
g_wireframeMode ^= 1;
eprintf("wireframe mode: %d\n", g_wireframeMode);
@ -1876,7 +1891,7 @@ void Emulator_DoDebugKeys(int nKey, bool down)
if (g_emulatorPaused)
g_polygonSelected += (nKey == SDL_SCANCODE_UP) ? 3 : -3;
break;
#endif
#if !defined(__EMSCRIPTEN__) && !defined(__ANDROID__)
case SDL_SCANCODE_4:
eprintf("saving screenshot\n");
@ -1900,7 +1915,6 @@ void Emulator_DoDebugKeys(int nKey, bool down)
case SDL_SCANCODE_7:
g_pgxpTextureCorrection ^= 1;
break;
}
}

View File

@ -2,7 +2,7 @@
#define EMULATOR_PRIVATE_H
/* Usually called at the beginning of main function */
extern void Emulator_Initialise(char* windowName, int screenWidth, int screenHeight);
extern void Emulator_Initialise(char* windowName, int screenWidth, int screenHeight, int fullscreen);
/* Returns the screen size dimensions */
extern void Emulator_GetScreenSize(int& screenWidth, int& screenHeight);

View File

@ -469,7 +469,7 @@ PGXPVector3D g_FP_SXYZ2;
PGXPVData g_pgxpCache[65535];
int g_pgxpVertexIndex = 0;
bool g_pgxpTransformed = false;
int g_pgxpTransformed = 0;
void PGXP_ClearCache()
{
@ -480,7 +480,7 @@ ushort PGXP_GetIndex()
{
if (g_pgxpTransformed)
{
g_pgxpTransformed = false;
g_pgxpTransformed = 0;
return g_pgxpVertexIndex;
}
@ -577,7 +577,7 @@ int docop2(int op) {
vdata.pz = g_FP_SXYZ2.pz;
g_pgxpCache[g_pgxpVertexIndex++] = vdata;
g_pgxpTransformed = true;
g_pgxpTransformed = 1;
}
#endif
C2_MAC0 = int(F((long long)C2_DQB + ((long long)C2_DQA * h_over_sz3)));
@ -1008,7 +1008,7 @@ int docop2(int op) {
vdata.pz = g_FP_SXYZ2.pz;
g_pgxpCache[g_pgxpVertexIndex++] = vdata;
g_pgxpTransformed = true;
g_pgxpTransformed = 1;
#endif
}

View File

@ -87,6 +87,7 @@ project "REDRIVER2"
files {
"utils/**.h",
"utils/**.cpp",
"utils/**.c",
"redriver2_psxpc.cpp",
"DebugOverlay.cpp",
}

View File

@ -9,6 +9,7 @@
#include "EMULATOR.H"
#include "EMULATOR_PRIVATE.H"
#include "utils/ini.h"
#include <SDL_scancode.h>
@ -194,7 +195,7 @@ extern void FunkUpDaBGMTunez(int funk);
int cursorX, cursorY, cursorOldX, cursorOldY;
void GameDebugMouse(int x, int y)
void FreeCameraMouseHandler(int x, int y)
{
if (g_FreeCameraEnabled)
{
@ -219,7 +220,7 @@ void GameDebugMouse(int x, int y)
}
}
void GameDebugKeys(int nKey, bool down)
void FreeCameraKeyboardHandler(int nKey, bool down)
{
if (g_FreeCameraEnabled)
{
@ -253,6 +254,11 @@ void GameDebugKeys(int nKey, bool down)
g_FreeCameraControls &= ~0x8;
}
}
}
void GameDebugKeys(int nKey, bool down)
{
FreeCameraKeyboardHandler(nKey, down);
if (!down)
return;
@ -355,6 +361,8 @@ char g_Replay_buffer[0x50000]; // 0x1fABBC
int main(int argc, char** argv)
{
ini_t *config;
#ifdef USE_CRT_MALLOC
_overlay_buffer = (char*)malloc(0x50000); // 0x1C0000
_frontend_buffer = (char*)malloc(0x50000); // 0xFB400
@ -378,15 +386,65 @@ int main(int argc, char** argv)
#endif
#if defined(DEBUG_OPTIONS) || defined(_DEBUG)
gameDebugKeys = GameDebugKeys;
gameDebugMouse = GameDebugMouse;
GPU_printf = printf;
#endif // _DEBUG
gDrawDistance = 600; // best distance
config = ini_load("config.ini");
Emulator_Initialise("DRIVER2", 800, 600);
// best distance
gDrawDistance = 600;
int windowWidth = 800;
int windowHeight = 600;
int fullScreen = 0;
int enableFreecamera = 0;
extern int g_pgxpTextureCorrection;
ini_sget(config, "render", "windowWidth", "%d", &windowWidth);
ini_sget(config, "render", "windowHeight", "%d", &windowHeight);
ini_sget(config, "render", "fullscreen", "%d", &fullScreen);
ini_sget(config, "render", "pgxpTextureMapping", "%d", &g_pgxpTextureCorrection);
ini_sget(config, "game", "drawDistance", "%d", &gDrawDistance);
ini_sget(config, "game", "freeCamera", "%d", &enableFreecamera);
#if defined(DEBUG_OPTIONS)
int unlockAll = 0;
ini_sget(config, "game", "unlockAll", "%d", &unlockAll);
if(unlockAll)
{
gFurthestMission = 40;
AvailableCheats.cheat5 = 1;
AvailableCheats.cheat6 = 1;
AvailableCheats.cheat7 = 1;
AvailableCheats.cheat8 = 1;
AvailableCheats.cheat2 = 1;
AvailableCheats.cheat11 = 1;
AvailableCheats.cheat1 = 1;
AvailableCheats.cheat3 = 1;
AvailableCheats.cheat4 = 1;
}
#endif
#ifndef _DEBUG
if(enableFreecamera)
{
gameDebugKeys = FreeCameraKeyboardHandler;
gameDebugMouse = FreeCameraMouseHandler;
}
#else
gameDebugKeys = GameDebugKeys;
gameDebugMouse = FreeCameraMouseHandler;
#endif
ini_free(config);
Emulator_Initialise("DRIVER2", windowWidth, windowHeight, fullScreen);
redriver2_main(argc, argv);
Emulator_ShutDown();
}

274
src_rebuild/utils/ini.c Normal file
View File

@ -0,0 +1,274 @@
/**
* Copyright (c) 2016 rxi
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "ini.h"
struct ini_t {
char *data;
char *end;
};
/* Case insensitive string compare */
static int strcmpci(const char *a, const char *b) {
for (;;) {
int d = tolower(*a) - tolower(*b);
if (d != 0 || !*a) {
return d;
}
a++, b++;
}
}
/* Returns the next string in the split data */
static char* next(ini_t *ini, char *p) {
p += strlen(p);
while (p < ini->end && *p == '\0') {
p++;
}
return p;
}
static void trim_back(ini_t *ini, char *p) {
while (p >= ini->data && (*p == ' ' || *p == '\t' || *p == '\r')) {
*p-- = '\0';
}
}
static char* discard_line(ini_t *ini, char *p) {
while (p < ini->end && *p != '\n') {
*p++ = '\0';
}
return p;
}
static char *unescape_quoted_value(ini_t *ini, char *p) {
/* Use `q` as write-head and `p` as read-head, `p` is always ahead of `q`
* as escape sequences are always larger than their resultant data */
char *q = p;
p++;
while (p < ini->end && *p != '"' && *p != '\r' && *p != '\n') {
if (*p == '\\') {
/* Handle escaped char */
p++;
switch (*p) {
default : *q = *p; break;
case 'r' : *q = '\r'; break;
case 'n' : *q = '\n'; break;
case 't' : *q = '\t'; break;
case '\r' :
case '\n' :
case '\0' : goto end;
}
} else {
/* Handle normal char */
*q = *p;
}
q++, p++;
}
end:
return q;
}
/* Splits data in place into strings containing section-headers, keys and
* values using one or more '\0' as a delimiter. Unescapes quoted values */
static void split_data(ini_t *ini) {
char *value_start, *line_start;
char *p = ini->data;
while (p < ini->end) {
switch (*p) {
case '\r':
case '\n':
case '\t':
case ' ':
*p = '\0';
/* Fall through */
case '\0':
p++;
break;
case '[':
p += strcspn(p, "]\n");
*p = '\0';
break;
case ';':
p = discard_line(ini, p);
break;
default:
line_start = p;
p += strcspn(p, "=\n");
/* Is line missing a '='? */
if (*p != '=') {
p = discard_line(ini, line_start);
break;
}
trim_back(ini, p - 1);
/* Replace '=' and whitespace after it with '\0' */
do {
*p++ = '\0';
} while (*p == ' ' || *p == '\r' || *p == '\t');
/* Is a value after '=' missing? */
if (*p == '\n' || *p == '\0') {
p = discard_line(ini, line_start);
break;
}
if (*p == '"') {
/* Handle quoted string value */
value_start = p;
p = unescape_quoted_value(ini, p);
/* Was the string empty? */
if (p == value_start) {
p = discard_line(ini, line_start);
break;
}
/* Discard the rest of the line after the string value */
p = discard_line(ini, p);
} else {
/* Handle normal value */
p += strcspn(p, "\n");
trim_back(ini, p - 1);
}
break;
}
}
}
ini_t* ini_load(const char *filename) {
ini_t *ini = NULL;
FILE *fp = NULL;
int n, sz;
/* Init ini struct */
ini = (ini_t*)malloc(sizeof(*ini));
if (!ini) {
goto fail;
}
memset(ini, 0, sizeof(*ini));
/* Open file */
fp = fopen(filename, "rb");
if (!fp) {
goto fail;
}
/* Get file size */
fseek(fp, 0, SEEK_END);
sz = ftell(fp);
rewind(fp);
/* Load file content into memory, null terminate, init end var */
ini->data = (char*)malloc(sz + 1);
ini->data[sz] = '\0';
ini->end = ini->data + sz;
n = fread(ini->data, 1, sz, fp);
if (n != sz) {
goto fail;
}
/* Prepare data */
split_data(ini);
/* Clean up and return */
fclose(fp);
return ini;
fail:
if (fp) fclose(fp);
if (ini) ini_free(ini);
return NULL;
}
void ini_free(ini_t *ini) {
free(ini->data);
free(ini);
}
const char* ini_get(ini_t *ini, const char *section, const char *key) {
char *current_section = "";
char *val;
char *p = ini->data;
if (*p == '\0') {
p = next(ini, p);
}
while (p < ini->end) {
if (*p == '[') {
/* Handle section */
current_section = p + 1;
} else {
/* Handle key */
val = next(ini, p);
if (!section || !strcmpci(section, current_section)) {
if (!strcmpci(p, key)) {
return val;
}
}
p = val;
}
p = next(ini, p);
}
return NULL;
}
int ini_sget(
ini_t *ini, const char *section, const char *key,
const char *scanfmt, void *dst
) {
const char *val = ini_get(ini, section, key);
if (!val) {
return 0;
}
if (scanfmt) {
sscanf(val, scanfmt, dst);
} else {
*((const char**) dst) = val;
}
return 1;
}

20
src_rebuild/utils/ini.h Normal file
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@ -0,0 +1,20 @@
/**
* Copyright (c) 2016 rxi
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the MIT license. See `ini.c` for details.
*/
#ifndef INI_H
#define INI_H
#define INI_VERSION "0.1.1"
typedef struct ini_t ini_t;
ini_t* ini_load(const char *filename);
void ini_free(ini_t *ini);
const char* ini_get(ini_t *ini, const char *section, const char *key);
int ini_sget(ini_t *ini, const char *section, const char *key, const char *scanfmt, void *dst);
#endif