- update config

- bump version
This commit is contained in:
Ilya Shurumov 2020-11-14 15:19:48 +06:00
parent 80604dc816
commit 7cf69f4273
5 changed files with 8 additions and 4 deletions

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@ -1,4 +1,4 @@
version: 4.0.{build}
version: 4.2.{build}
branches:
only:

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@ -1,4 +1,4 @@
REDRIVER2 3.4 alpha
REDRIVER2 4.2 alpha
Changelog since Oct 12 2000

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@ -13,4 +13,5 @@ pgxpZbuffer=0
[game]
drawDistance=1200
freeCamera=1
driver1music=0
driver1music=0
userChases=RacingFreak,Snoopi,Olanov,Vortex,Fireboyd78

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@ -1377,12 +1377,14 @@ int LoadUserCutscene(int subindex, int userId = -1)
if (userId >= 0 && userId < gNumUserChases)
{
// get user chase instantly
sprintf(customFilename, "REPLAYS\\User\\%s\\CUT%d_%d.D2RP", gUserReplayFolderList[userId], gCurrentMissionNumber, subindex);
if (FileExists(customFilename))
userIndex = userId;
}
// if still no valid user replay from input
if (userIndex == -1)
{
// find first valid user replay
@ -1468,6 +1470,7 @@ int LoadCutsceneToBuffer(int subindex)
{
userId = rand() % (gNumUserChases + 1);
// if random decides to have no user chase - get og or replacement one
if (userId == gNumUserChases)
userId = -1;
}

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@ -1,7 +1,7 @@
#ifndef VERSION_H
#define VERSION_H
#define GAME_VERSION_N "4.0 alpha"
#define GAME_VERSION_N "4.2 alpha"
#define GAME_TITLE "REDRIVER2"
#define GAME_VERSION GAME_TITLE " " GAME_VERSION_N