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- fix multiplayer map
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@ -870,7 +870,7 @@ void InitMultiplayerMap(void)
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{
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Loadfile(filename, MapBitMaps);
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rect.x = MapRect.x + MapSegmentPos[0].x;
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rect.x = MapRect.x + MapSegmentPos[0].x / 4;
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rect.y = MapRect.y + MapSegmentPos[0].y;
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rect.w = 16;
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rect.h = 64;
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