From 863034e0ea0779dd5a93571784e5422ddbe36bf0 Mon Sep 17 00:00:00 2001 From: SoapyMan Date: Sun, 19 May 2024 19:08:03 +0500 Subject: [PATCH] - fix MP checkpoints drawn incorrectly due to active flag still present --- src_rebuild/Game/C/mission.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src_rebuild/Game/C/mission.c b/src_rebuild/Game/C/mission.c index 1e027507..dee72be5 100644 --- a/src_rebuild/Game/C/mission.c +++ b/src_rebuild/Game/C/mission.c @@ -2969,6 +2969,7 @@ void CompleteAllActiveTargets(int player) if (pTarget->type >= Target_Point && pTarget->type <= Target_Event && (pTarget->s.target_flags & flag1)) { + pTarget->s.target_flags &= ~flag1; pTarget->s.target_flags |= flag2; } }