Fixed a refactoring error in MRCommand.

This commit is contained in:
Fireboyd78 2020-09-04 11:46:39 -07:00
parent 41182df6d3
commit 8fd15c4e1f

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@ -1503,7 +1503,7 @@ int MRCommand(MR_THREAD *thread, ulong cmd)
CompleteAllActiveTargets(thread->player);
TriggerInGameCutscene(val1);
if (gInGameCutsceneActive && gCutsceneAtEnd)
if (gInGameCutsceneActive || gCutsceneAtEnd)
{
RequestXA();
InitializeCutsceneSound(val1);