- bump version

- revert back node code
This commit is contained in:
Ilya Shurumov 2020-12-19 15:48:32 +06:00
parent 21e79e8fd4
commit 908df690ad
3 changed files with 3 additions and 4 deletions

View File

@ -1,4 +1,4 @@
version: 5.4.{build}
version: 5.6.{build}
branches:
only:

View File

@ -1800,6 +1800,7 @@ int CreateCivCarWotDrivesABitThenStops(int direction, LONGVECTOR4* startPos, LON
pNewCar->ai.c.targetRoute[0].z = (*startPos)[2];
stopNode = &pNewCar->ai.c.targetRoute[1];
pNewCar->ai.c.ctrlNode = stopNode;
stopNode->pathType = 1;
stopNode->dir = direction;
@ -1813,8 +1814,6 @@ int CreateCivCarWotDrivesABitThenStops(int direction, LONGVECTOR4* startPos, LON
spareNode->dir = direction;
spareNode->distAlongSegment = 0;
pNewCar->ai.c.ctrlNode = spareNode;
spareNode->x = (*startPos)[0] + FIXEDH(DistanceTriggerCarMoves * rcossin_tbl[(direction & 0xfffU) * 2] * 3);
spareNode->z = (*startPos)[2] + FIXEDH(DistanceTriggerCarMoves * rcossin_tbl[(direction & 0xfffU) * 2 + 1] * 3);

View File

@ -1,7 +1,7 @@
#ifndef VERSION_H
#define VERSION_H
#define GAME_VERSION_N "5.4 alpha"
#define GAME_VERSION_N "5.6 alpha"
#define GAME_TITLE "REDRIVER2"
#define GAME_VERSION GAME_TITLE " " GAME_VERSION_N