- pretty ProcessCarPad

- disable debug fly during cutscenes
This commit is contained in:
Ilya Shurumov 2020-05-20 01:01:22 +06:00
parent 1a621470ea
commit 91146e549d

View File

@ -877,13 +877,13 @@ void GlobalTimeStep(void)
if (c1->hd.mayBeColliding != 0 && (c1->hd.speed != 0 || cp->hd.speed != 0))
{
iVar28 = (cp->hd).where.t[0];
iVar19 = (cp->hd).where.t[1];
howHard = (cp->hd).where.t[2];
iVar28 = cp->hd.where.t[0];
iVar19 = cp->hd.where.t[1];
howHard = cp->hd.where.t[2];
iVar21 = (c1->hd).where.t[0];
iVar9 = (c1->hd).where.t[1];
iVar24 = (c1->hd).where.t[2];
iVar21 = c1->hd.where.t[0];
iVar9 = c1->hd.where.t[1];
iVar24 = c1->hd.where.t[2];
uVar6 = cp->id;
uVar14 = c1->id;
@ -2057,75 +2057,57 @@ void CheckCarToCarCollisions(void)
void ProcessCarPad(_CAR_DATA *cp, ulong pad, char PadSteer, char use_analogue)
{
#if 1
extern MATRIX camera_matrix;
extern int gInGameCutsceneActive;
if (gInGameCutsceneActive == 0)
{
extern MATRIX camera_matrix;
// [A]
if ((pad & 4) == 0) {
if ((pad & 0x2000) != 0)
{
//RotMatrixY(3200, &cp->hd.where);
//cp->hd.direction -= 30;
//cp->st.n.angularVelocity[1] += 5000;
// [A]
if ((pad & 4) == 0) {
if ((pad & 0x2000) != 0)
{
//RotMatrixY(3200, &cp->hd.where);
//cp->hd.direction -= 30;
//cp->st.n.angularVelocity[1] += 5000;
}
if ((pad & 0x8000) != 0)
{
//cp->hd.direction += 30;
//RotMatrixY(-3200, &cp->hd.where);
//cp->st.n.angularVelocity[1] -= 5000;
}
if ((pad & 0x40) != 0)
{
//cp->st.n.angularVelocity
//cp->st.n.linearVelocity[1] += 12150;
}
if ((pad & 0x80) != 0)
{
//cp->st.n.linearVelocity[1] -= 12150;
}
if ((pad & 0x1000) != 0)
{
cp->st.n.linearVelocity[1] += 10000;
//cp->st.n.linearVelocity[0] += camera_matrix.m[0][2];
//cp->st.n.linearVelocity[2] += camera_matrix.m[2][2];
//cp->hd.where.t[0] += camera_matrix.m[0][2] / 30;
//cp->hd.where.t[2] += camera_matrix.m[2][2] / 30;
}
if ((pad & 0x4000) != 0)
{
//cp->hd.where.t[0] -= camera_matrix.m[0][2] / 30;
//cp->hd.where.t[2] -= camera_matrix.m[2][2] / 30;
}
}
if ((pad & 0x8000) != 0)
{
//cp->hd.direction += 30;
//RotMatrixY(-3200, &cp->hd.where);
//cp->st.n.angularVelocity[1] -= 5000;
}
if ((pad & 0x40) != 0)
{
//cp->st.n.angularVelocity
//cp->st.n.linearVelocity[1] += 12150;
}
if ((pad & 0x80) != 0)
{
//cp->st.n.linearVelocity[1] -= 12150;
}
if ((pad & 0x1000) != 0)
{
cp->st.n.linearVelocity[1] += 10000;
//cp->st.n.linearVelocity[0] += camera_matrix.m[0][2];
//cp->st.n.linearVelocity[2] += camera_matrix.m[2][2];
//cp->hd.where.t[0] += camera_matrix.m[0][2] / 30;
//cp->hd.where.t[2] += camera_matrix.m[2][2] / 30;
}
if ((pad & 0x4000) != 0)
{
//cp->hd.where.t[0] -= camera_matrix.m[0][2] / 30;
//cp->hd.where.t[2] -= camera_matrix.m[2][2] / 30;
}
}
/*
int direction = cp->hd.direction;
cp->st.n.orientation[0] = -(int)rcossin_tbl[(direction & 0xffeU) + 1] * 5 + 0x800 >> 0xc;
cp->st.n.orientation[1] = (int)rcossin_tbl[direction & 0xffeU];
cp->st.n.orientation[2] = rcossin_tbl[direction & 0xffeU] * 5 + 0x800 >> 0xc;
cp->st.n.orientation[3] = (int)rcossin_tbl[(direction & 0xffeU) + 1];
RebuildCarMatrix(&cp->st, cp);
cp->hd.drawCarMat.m[0][0] = -cp->hd.where.m[0][0];
cp->hd.drawCarMat.m[0][1] = cp->hd.where.m[0][1];
cp->hd.drawCarMat.m[0][2] = -cp->hd.where.m[0][2];
cp->hd.drawCarMat.m[1][0] = -cp->hd.where.m[1][0];
cp->hd.drawCarMat.m[1][1] = cp->hd.where.m[1][1];
cp->hd.drawCarMat.m[1][2] = -cp->hd.where.m[1][2];
cp->hd.drawCarMat.m[2][0] = -cp->hd.where.m[2][0];
cp->hd.drawCarMat.m[2][1] = cp->hd.where.m[2][1];
cp->hd.drawCarMat.m[2][2] = -cp->hd.where.m[2][2];
*/
#endif
char cVar1;
short sVar2;
@ -2135,147 +2117,156 @@ void ProcessCarPad(_CAR_DATA *cp, ulong pad, char PadSteer, char use_analogue)
CAR_COSMETICS *pCVar6;
int iVar7;
iVar7 = (int)PadSteer;
iVar3 = GetPlayerId(cp);
bVar5 = cp->controlType;
if (bVar5 == 1) {
if (((pad & 0x1010) == 0x1010) && (-1 < iVar3)) {
iVar4 = TannerStuckInCar(1);
if (iVar4 == 0) {
if (player[0].dying == '\0') {
ActivatePlayerPedestrian(cp, NULL, 0, NULL, 0);
}
}
else {
if (lockAllTheDoors != '\0')
{
gLockPickingAttempted = (uint)bVar5;
}
}
}
if (((gStopPadReads != 0) ||
(MaxPlayerDamage[*cp->ai.padid] <= cp->totalDamage)) || (gCantDrive != 0)
) {
pad = 0x10;
if (0x9000 < (cp->hd).wheel_speed) {
pad = 0x80;
}
iVar7 = 0;
use_analogue = '\x01';
}
if (-1 < iVar3)
{
iVar4 = CarHasSiren(cp->ap.model);
if (iVar4 == 0) {
bVar5 = (pad >> 3) & 1;
}
else
{
if (((cp->lastPad & 8U) != 0) || ((pad & 8) == 0))
goto LAB_00055c58;
int player_id;
int int_steer;
int analog_angle;
bVar5 = player[iVar3].horn.on ^ 8;
iVar7 = PadSteer;
int_steer = PadSteer;
player_id = GetPlayerId(cp);
bVar5 = cp->controlType;
// control player
if (cp->controlType == 1)
{
if ((pad & 0x1010) == 0x1010 && (player_id > -1))
{
if (TannerStuckInCar(1) == 0)
{
if (player[0].dying == 0)
ActivatePlayerPedestrian(cp, NULL, 0, NULL, 0);
}
else if (lockAllTheDoors != 1)
gLockPickingAttempted = 1;
}
if ((gStopPadReads != 0 || MaxPlayerDamage[*cp->ai.padid] <= cp->totalDamage) || gCantDrive != 0)
{
pad = 0x10;
if (0x9000 < cp->hd.wheel_speed)
pad = 0x80;
analog_angle = 0;
use_analogue = 1;
}
if (player_id > -1)
{
if (CarHasSiren(cp->ap.model) == 0)
{
player[player_id].horn.on = (pad >> 3) & 1;
}
else if((cp->lastPad & 8U) == 0 && (pad & 8) != 0)
{
player[player_id].horn.on ^= 8;
}
player[iVar3].horn.on = bVar5;
}
}
LAB_00055c58:
if (90 < (cp->hd).autoBrake)
{
(cp->hd).autoBrake = 90;
}
if (cp->hd.autoBrake > 90)
cp->hd.autoBrake = 90;
if ((pad & 0x10) == 0)
{
cp->handbrake = '\0';
if ((pad & 0x20) == 0) {
cp->wheelspin = '\0';
}
else {
cp->handbrake = 0;
if ((pad & 0x20) == 0)
cp->wheelspin = 0;
else
cp->wheelspin = 1;
}
if ((cp->wheelspin != '\0') && (0x6e958 < (cp->hd).wheel_speed))
if (cp->wheelspin != 0 && cp->hd.wheel_speed > 0x6e958)
{
cp->wheelspin = '\0';
pad = pad | 0x40;
cp->wheelspin = 0;
pad |= 0x40;
}
}
else {
cp->handbrake = '\x01';
}
if (use_analogue == '\0')
else
{
if ((pad & 4) == 0) {
if (((pad & 0x2000) != 0) &&
(sVar2 = cp->wheel_angle + 0x20, cp->wheel_angle = sVar2, 0x160 < sVar2)) {
cp->wheel_angle = 0x160;
}
if (((pad & 0x8000) != 0) &&
(sVar2 = cp->wheel_angle + -0x20, cp->wheel_angle = sVar2, sVar2 < -0x160)) {
cp->wheel_angle = -0x160;
}
}
else {
if (((pad & 0x2000) != 0) &&
(sVar2 = cp->wheel_angle + 0x40, cp->wheel_angle = sVar2, 0x1ff < sVar2)) {
cp->wheel_angle = 0x1ff;
}
if (((pad & 0x8000) != 0) &&
(sVar2 = cp->wheel_angle + -0x40, cp->wheel_angle = sVar2, sVar2 < -0x1ff)) {
cp->wheel_angle = -0x1ff;
}
}
if ((pad & 0xa000) != 0)
cp->handbrake = 1;
}
if (use_analogue == 0)
{
if ((pad & 4) == 0)
{
cVar1 = (cp->hd).autoBrake;
goto code_r0x00055e8c;
// regular steer
if((pad & 0x2000) != 0)
{
cp->wheel_angle += 32;
if (cp->wheel_angle > 352)
cp->wheel_angle = 352;
}
if ((pad & 0x8000) != 0)
{
cp->wheel_angle -= 32;
if (cp->wheel_angle < -352)
cp->wheel_angle = -352;
}
}
(cp->hd).autoBrake = '\0';
else
{
// fast steer
if ((pad & 0x2000) != 0)
{
cp->wheel_angle += 64;
if (cp->wheel_angle > 511)
cp->wheel_angle = 511;
}
if ((pad & 0x8000) != 0)
{
cp->wheel_angle -= 64;
if (cp->wheel_angle < -511)
cp->wheel_angle = -511;
}
}
if ((pad & 0xa000) != 0)
cp->hd.autoBrake++;
else
cp->hd.autoBrake = 0;
}
else
{
if ((pad & 4) == 0)
{
iVar7 = iVar7 * ((iVar7 * iVar7) / 0x50);
iVar3 = (int)(iVar7 * 0x66666667) >> 0x20;
int_steer *= ((int_steer * int_steer) / 80);
analog_angle = (int)((uint)int_steer * 0x66666667) >> 0x20;
}
else
{
iVar7 = iVar7 * ((iVar7 * iVar7) / 0x3c);
iVar3 = (int)(iVar7 * 0x88888889) >> 0x20;
int_steer *= ((int_steer * int_steer) / 60);
analog_angle = (int)((uint)int_steer * 0x88888889) >> 0x20;
}
iVar3 = (iVar3 >> 5) - (iVar7 >> 0x1f);
analog_angle = (analog_angle >> 5) - (int_steer >> 0x1f);
cp->wheel_angle = (ushort)iVar3 & 0xfffc;
cp->wheel_angle = analog_angle & 0xfffc;
if (iVar3 + 0x10eU < 0x21d)
{
if (analog_angle + 270 < 541)
cp->hd.autoBrake = 0;
}
else
{
cVar1 = (cp->hd).autoBrake;
code_r0x00055e8c:
cp->hd.autoBrake = cVar1 + 1;
}
cp->hd.autoBrake++;
}
if ((pad & 0xa000) == 0) {
if ((pad & 0xa000) == 0)
{
if (cp->wheel_angle < -64)
{
cp->wheel_angle = cp->wheel_angle + 64;
}
cp->wheel_angle += 64;
else if (cp->wheel_angle < 65)
cp->wheel_angle = 0;
else
{
if (cp->wheel_angle < 65)
{
cp->wheel_angle = 0;
}
else
{
cp->wheel_angle = cp->wheel_angle - 64;
}
}
cp->wheel_angle -= 64;
}
if (gTimeInWater != 0)
{
if ((pad & 0x80) != 0)
@ -2287,7 +2278,8 @@ LAB_00055c58:
{
sVar2 = -5000;
}
else {
else
{
sVar2 = (short)((uint)((iVar3 + 0x116) * -0x12aa) >> 8);
}
@ -2348,8 +2340,8 @@ LAB_00055c58:
if (3050 < cp->ap.carCos->powerRatio)
cp->thrust = (car_data[iVar3].ap.carCos->powerRatio * 0x1333) / 4096;
iVar7 = (cp->hd).where.t[0] - car_data[iVar3].hd.where.t[0] >> 10;
iVar3 = (cp->hd).where.t[2] - car_data[iVar3].hd.where.t[2] >> 10;
iVar7 = cp->hd.where.t[0] - car_data[iVar3].hd.where.t[0] >> 10;
iVar3 = cp->hd.where.t[2] - car_data[iVar3].hd.where.t[2] >> 10;
iVar3 = iVar7 * iVar7 + iVar3 * iVar3;
@ -2377,6 +2369,7 @@ LAB_00055c58:
goto LAB_00056284;
}
}
cp->thrust = 0;
LAB_00056284:
@ -2821,7 +2814,7 @@ void jump_debris(_CAR_DATA *cp)
memset(&velocity, 0, sizeof(velocity));
velocity.vx = cp->hd.where.t[0] + ((rand() & 0x1ff) - 0x100);
velocity.vy = 200 - (cp->hd).where.t[1];
velocity.vy = 200 - cp->hd.where.t[1];
position.vz = cp->hd.where.t[2] + ((rand() & 0x1ff) - 0x100);
position.vx = velocity.vx;