- fix conflicts caused by merges

This commit is contained in:
Ilya Shurumov 2020-11-20 21:45:23 +06:00
parent e07e671f7d
commit 949d73a190
6 changed files with 11 additions and 7 deletions

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@ -14,10 +14,10 @@
#include "E3STUFF.H" #include "E3STUFF.H"
#include "PRES.H" #include "PRES.H"
#include "PAUSE.H" #include "PAUSE.H"
#include "PLATFORM.H"
#ifndef PSX #ifndef PSX
#include <stdlib.h> #include <stdlib.h> // getenv
#include <PLATFORM.H>
// [A] // [A]
void ShowSavingWaitMessage(char *message, int height) void ShowSavingWaitMessage(char *message, int height)

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@ -792,6 +792,7 @@ void loadsectorsPC(char* filename, char* addr, int sector, int nsectors)
strcpy(namebuffer, filename); strcpy(namebuffer, filename);
FixPathSlashes(namebuffer); FixPathSlashes(namebuffer);
FILE* fp = fopen(namebuffer, "rb"); FILE* fp = fopen(namebuffer, "rb");
if (!fp) if (!fp)

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@ -354,7 +354,7 @@ void PlayXA(int num, int index)
{ {
char fileName[250]; char fileName[250];
sprintf(fileName, XANameFormat, gDataFolder, num+1, index); sprintf(fileName, XANameFormat, gDataFolder, num+1, index);
fixslashes(fileName); FixPathSlashes(fileName);
g_wavData = new CSoundSource_WaveCache(); g_wavData = new CSoundSource_WaveCache();
@ -392,7 +392,7 @@ void PlayXA(int num, int index)
#else #else
// Load subtitles for XA // Load subtitles for XA
sprintf(fileName, "%sXA\\XABNK0%d.XA[%d].SBN", gDataFolder, num + 1, index); sprintf(fileName, "%sXA\\XABNK0%d.XA[%d].SBN", gDataFolder, num + 1, index);
fixslashes(fileName); FixPathSlashes(fileName);
FILE* fp = fopen(fileName, "rb"); FILE* fp = fopen(fileName, "rb");

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@ -13,7 +13,9 @@
#include <SDL_scancode.h> #include <SDL_scancode.h>
#include "C/CUTSCENE.H" #include "C/CUTSCENE.H"
#include "C/GLAUNCH.H"
#include "C/OVERLAY.H" #include "C/OVERLAY.H"
#include "C/PLAYERS.H"
// eq engine console output // eq engine console output

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@ -13,6 +13,7 @@
#include <SDL_timer.h> #include <SDL_timer.h>
#include <AL/al.h> #include <AL/al.h>
#include <jpeglib.h> #include <jpeglib.h>
#include "PLATFORM.H"
// Partially decompiled function from FMV EXE // Partially decompiled function from FMV EXE
void InitFMVFont() void InitFMVFont()

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@ -1,10 +1,10 @@
[Window][Debug##Default] [Window][Debug##Default]
Pos=60,60 Pos=150,104
Size=400,400 Size=400,400
Collapsed=0 Collapsed=0
[Window][Hello, world!] [Window][Hello, world!]
Pos=83,98 Pos=301,215
Size=345,180 Size=577,393
Collapsed=0 Collapsed=0