- fix linux build

This commit is contained in:
Ilya Shurumov 2020-12-28 14:57:08 +06:00
parent e65f046e4c
commit 9634f2c86f
2 changed files with 21 additions and 16 deletions

View File

@ -1,21 +1,26 @@
#include "driver2.h"
#include "LIBGTE.H" #include "LIBGTE.H"
#include "LIBGPU.H" #include "LIBGPU.H"
#include "INLINE_C.H" #include "INLINE_C.H"
#include "C/MISSION.H"
#include "C/CONVERT.H" #include "Game/driver2.h"
#include "C/CAMERA.H"
#include "C/DRAW.H" #include "C/mission.h"
#include "C/SYSTEM.H" #include "C/convert.h"
#include "C/PRES.H" #include "C/camera.h"
#include "C/SPOOL.H" #include "C/dr2roads.h"
#include "C/CARS.H" #include "C/system.h"
#include "C/COP_AI.H" #include "C/pres.h"
#include "C/DR2ROADS.H" #include "C/spool.h"
#include "C/PLAYERS.H" #include "C/cars.h"
#include "C/GLAUNCH.H" #include "C/cop_ai.h"
#include "C/draw.h"
#include "C/players.h"
#include "C/glaunch.h"
#include "C/dr2roads.h"
#include <stdio.h>
int gDisplayDrawStats = 0; int gDisplayDrawStats = 0;

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@ -11,11 +11,11 @@
#include "LIBGPU.H" #include "LIBGPU.H"
#include "LIBSPU.H" #include "LIBSPU.H"
#include "PSYX_COMPAT.H" #include "psyx_compat.h"
#ifdef PSX #ifdef PSX
// TODO: Include PSX STUFF // TODO: Include PSX STUFF
#define trap(code) printf("ERROR OCCURED!\n") #define trap(code) printf("ERROR OCCURED %d!\n", code)
#define printMsg (void) #define printMsg (void)
#define printInfo (void) #define printInfo (void)