- U/INT_MAX everywhere

This commit is contained in:
Ilya Shurumov 2021-05-16 13:50:48 +06:00 committed by InspirationByte
parent c4839945b8
commit 9d97cefb90
3 changed files with 11 additions and 10 deletions

View File

@ -173,7 +173,7 @@ CAR_DATA* FindClosestCar(int x, int y, int z, int* distToCarSq)
int dz; // $v1
retCar = NULL;
retDistSq = 0x7fffffff; // INT_MAX
retDistSq = INT_MAX;
lcp = car_data;
do {
@ -2381,7 +2381,7 @@ int PingInCivCar(int minPingInDist)
GetNodePos(roadInfo.straight, NULL, roadInfo.curve, civDat.distAlongSegment, newCar, &newCar->ai.c.targetRoute[0].x, &newCar->ai.c.targetRoute[0].z, lane);
retDistSq = 0x7fffffff; // INT_MAX
retDistSq = INT_MAX;
pos[0] = newCar->ai.c.targetRoute[0].x;
pos[2] = newCar->ai.c.targetRoute[0].z;
pos[1] = randomLoc.vy;

View File

@ -314,9 +314,10 @@ void InitCops(void)
CarTail.vy = 0;
CarTail.vz = 0;
lastKnownPosition.vx = 0x7fffffff;
lastKnownPosition.vy = 0x7fffffff;
lastKnownPosition.vz = 0x7fffffff;
lastKnownPosition.vx = INT_MAX;
lastKnownPosition.vy = INT_MAX;
lastKnownPosition.vz = INT_MAX;
InitCopData(&gCopData);
@ -780,7 +781,7 @@ void ControlCopDetection(void)
CopsCanSeePlayer = (GameType == GAME_SURVIVAL);
minDistanceToPlayer = 0xFFFFFFFF;
minDistanceToPlayer = UINT_MAX;
// check roadblock visibility
if (numRoadblockCars != 0)
@ -1039,12 +1040,12 @@ void ControlNumberOfCops(void)
if (numCopCars <= numWantedCops)
{
gCopData.cutOffDistance = 0x7fffffff;
gCopData.cutOffDistance = INT_MAX;
cop_respawn_timer = 0;
return;
}
gCopData.cutOffDistance = 0x7fffffff;
gCopData.cutOffDistance = INT_MAX;
do {
cutOffDistance = 0;

View File

@ -2505,7 +2505,7 @@ void InitLeadHorn(void)
case 10: // Follow up the lead
case 18: // Tail Jericho
case 26: // Steal the ambulance
horn_time = 0xFFFFFFFF;
horn_time = UINT_MAX;
break;
default:
horn_time = 0;
@ -2521,7 +2521,7 @@ void LeadHorn(CAR_DATA* cp)
int dx,dz;
// [A] disabled horn in those missions
if (horn_time == 0xFFFFFFFF)
if (horn_time == UINT_MAX)
return;
// [A] do not horn if too far from camera