mirror of
https://github.com/OpenDriver2/REDRIVER2.git
synced 2024-11-25 11:52:32 +01:00
- correct HUD constants based on screen height
This commit is contained in:
parent
e33c979a9a
commit
a0ed9a8b82
@ -284,7 +284,7 @@ void DrawInGameCutscene(void)
|
|||||||
tile->w = 1200;
|
tile->w = 1200;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
tile->y0 = draw_mode.height - BlackBorderHeight;
|
tile->y0 = SCREEN_H - BlackBorderHeight;
|
||||||
tile->h = BlackBorderHeight;
|
tile->h = BlackBorderHeight;
|
||||||
|
|
||||||
addPrim(current->ot, tile);
|
addPrim(current->ot, tile);
|
||||||
|
@ -696,9 +696,13 @@ void DrawBigCompass(VECTOR *root, int angle)
|
|||||||
// [D] [T]
|
// [D] [T]
|
||||||
void CopIndicator(int xpos, int strength)
|
void CopIndicator(int xpos, int strength)
|
||||||
{
|
{
|
||||||
|
int startH, endH;
|
||||||
int str2;
|
int str2;
|
||||||
POLY_F3 *poly;
|
POLY_F3 *poly;
|
||||||
|
|
||||||
|
startH = SCREEN_H;
|
||||||
|
endH = SCREEN_H - 30;
|
||||||
|
|
||||||
if (strength > 255)
|
if (strength > 255)
|
||||||
strength = 255;
|
strength = 255;
|
||||||
|
|
||||||
@ -714,11 +718,11 @@ void CopIndicator(int xpos, int strength)
|
|||||||
poly->g0 = str2;
|
poly->g0 = str2;
|
||||||
poly->b0 = str2;
|
poly->b0 = str2;
|
||||||
poly->x0 = xpos - 12;
|
poly->x0 = xpos - 12;
|
||||||
poly->y0 = 256;
|
poly->y0 = startH;
|
||||||
poly->x1 = xpos;
|
poly->x1 = xpos;
|
||||||
poly->y1 = 226;
|
poly->y1 = endH;
|
||||||
poly->x2 = xpos + 12;
|
poly->x2 = xpos + 12;
|
||||||
poly->y2 = 256;
|
poly->y2 = startH;
|
||||||
|
|
||||||
addPrim(current->ot + 1, poly);
|
addPrim(current->ot + 1, poly);
|
||||||
current->primptr += sizeof(POLY_F3);
|
current->primptr += sizeof(POLY_F3);
|
||||||
@ -737,10 +741,10 @@ void CopIndicator(int xpos, int strength)
|
|||||||
poly->b0 = str2;
|
poly->b0 = str2;
|
||||||
|
|
||||||
poly->x0 = xpos - 12;
|
poly->x0 = xpos - 12;
|
||||||
poly->y0 = 256;
|
poly->y0 = startH;
|
||||||
poly->y1 = 226;
|
poly->y1 = endH;
|
||||||
poly->x2 = xpos + 12;
|
poly->x2 = xpos + 12;
|
||||||
poly->y2 = 256;
|
poly->y2 = startH;
|
||||||
poly->x1 = xpos;
|
poly->x1 = xpos;
|
||||||
|
|
||||||
addPrim(current->ot + 1, poly);
|
addPrim(current->ot + 1, poly);
|
||||||
@ -904,14 +908,13 @@ void InitMultiplayerMap(void)
|
|||||||
// [D] [T]
|
// [D] [T]
|
||||||
void InitOverheadMap(void)
|
void InitOverheadMap(void)
|
||||||
{
|
{
|
||||||
int d;
|
int c, d;
|
||||||
int c;
|
|
||||||
int tpage;
|
int tpage;
|
||||||
|
|
||||||
if (NumPlayers > 1)
|
if (NumPlayers > 1)
|
||||||
gMapYOffset = 96;
|
gMapYOffset = (SCREEN_H - MAP_SIZE_H) / 2 - 2;// 96;
|
||||||
else
|
else
|
||||||
gMapYOffset = draw_mode.height - MAP_SIZE_H - 15; //181;
|
gMapYOffset = SCREEN_H - MAP_SIZE_H - 15; //181;
|
||||||
|
|
||||||
if (gMultiplayerLevels)
|
if (gMultiplayerLevels)
|
||||||
{
|
{
|
||||||
@ -991,17 +994,15 @@ void DrawMultiplayerMap(void)
|
|||||||
int i;
|
int i;
|
||||||
u_char g;
|
u_char g;
|
||||||
u_char r;
|
u_char r;
|
||||||
int yPos;
|
int xPos, yPos;
|
||||||
VECTOR target;
|
VECTOR target;
|
||||||
int px, py;
|
int px, py;
|
||||||
|
|
||||||
map_x_offset = 0;
|
map_x_offset = 0;
|
||||||
map_z_offset = 0;
|
map_z_offset = 0;
|
||||||
|
|
||||||
if (NumPlayers == 1)
|
xPos = gMapXOffset;
|
||||||
yPos = gMapYOffset;
|
yPos = gMapYOffset;
|
||||||
else
|
|
||||||
yPos = 96;
|
|
||||||
|
|
||||||
DrawMultiplayerTargets();
|
DrawMultiplayerTargets();
|
||||||
|
|
||||||
@ -1019,7 +1020,7 @@ void DrawMultiplayerMap(void)
|
|||||||
|
|
||||||
WorldToMultiplayerMap(&target, &target);
|
WorldToMultiplayerMap(&target, &target);
|
||||||
|
|
||||||
target.vx += gMapXOffset;
|
target.vx += xPos;
|
||||||
target.vz += yPos;
|
target.vz += yPos;
|
||||||
|
|
||||||
DrawPlayerDot(&target, -pl->dir, r, g, 0, 0x8);
|
DrawPlayerDot(&target, -pl->dir, r, g, 0, 0x8);
|
||||||
@ -1035,12 +1036,12 @@ void DrawMultiplayerMap(void)
|
|||||||
setPolyFT4(poly);
|
setPolyFT4(poly);
|
||||||
setSemiTrans(poly, 1);
|
setSemiTrans(poly, 1);
|
||||||
|
|
||||||
poly->x0 = gMapXOffset;
|
poly->x0 = xPos;
|
||||||
poly->y0 = yPos;
|
poly->y0 = yPos;
|
||||||
poly->x1 = gMapXOffset + MAP_SIZE_W;
|
poly->x1 = xPos + MAP_SIZE_W;
|
||||||
poly->y1 = yPos;
|
poly->y1 = yPos;
|
||||||
poly->x2 = gMapXOffset;
|
poly->x2 = xPos;
|
||||||
poly->x3 = gMapXOffset + MAP_SIZE_W;
|
poly->x3 = xPos + MAP_SIZE_W;
|
||||||
poly->y2 = yPos + 64;
|
poly->y2 = yPos + 64;
|
||||||
poly->y3 = yPos + 64;
|
poly->y3 = yPos + 64;
|
||||||
|
|
||||||
|
@ -718,15 +718,6 @@ void UpdatePadData(void)
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#define SCREEN_FB 512
|
|
||||||
#define SCREEN_FB_H 256
|
|
||||||
|
|
||||||
#ifdef PAL_VERSION
|
|
||||||
#define SCREEN_H 256
|
|
||||||
#else
|
|
||||||
#define SCREEN_H 240
|
|
||||||
#endif`
|
|
||||||
|
|
||||||
// [D] [T]
|
// [D] [T]
|
||||||
void SetupDrawBuffers(void)
|
void SetupDrawBuffers(void)
|
||||||
{
|
{
|
||||||
@ -810,7 +801,7 @@ void SetupDrawBufferData(int num_players)
|
|||||||
if (toggle)
|
if (toggle)
|
||||||
{
|
{
|
||||||
otpt = (u_long*)_OT2;
|
otpt = (u_long*)_OT2;
|
||||||
primpt = (u_char*)_primTab2; // _primTab1 + 0x1E000
|
primpt = (u_char*)_primTab2; // _primTab1 + PRIMTAB_SIZE
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -112,13 +112,26 @@ struct DB
|
|||||||
DISPENV disp;
|
DISPENV disp;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern DRAW_MODE draw_mode_pal;
|
|
||||||
extern DRAW_MODE draw_mode_ntsc;
|
|
||||||
|
|
||||||
extern DB MPBuff[2][2];
|
extern DB MPBuff[2][2];
|
||||||
extern DB* last;
|
extern DB* last;
|
||||||
extern DB* current;
|
extern DB* current;
|
||||||
|
|
||||||
|
extern DRAW_MODE draw_mode_pal;
|
||||||
|
extern DRAW_MODE draw_mode_ntsc;
|
||||||
|
|
||||||
|
#define SCREEN_FB 512
|
||||||
|
#define SCREEN_FB_H 256
|
||||||
|
|
||||||
|
#ifdef PAL_VERSION
|
||||||
|
#define SCREEN_H 256
|
||||||
|
#define draw_mode draw_mode_pal
|
||||||
|
#define video_mode MODE_PAL
|
||||||
|
#else
|
||||||
|
#define SCREEN_H 240
|
||||||
|
#define draw_mode draw_mode_ntsc
|
||||||
|
#define video_mode MODE_NTSC
|
||||||
|
#endif // PAL
|
||||||
|
|
||||||
// ordering table size
|
// ordering table size
|
||||||
#ifdef PSX
|
#ifdef PSX
|
||||||
#define OTSIZE 0x1080
|
#define OTSIZE 0x1080
|
||||||
@ -140,14 +153,6 @@ extern DB* current;
|
|||||||
extern int citystart[8];
|
extern int citystart[8];
|
||||||
extern XYPAIR citylumps[8][4];
|
extern XYPAIR citylumps[8][4];
|
||||||
|
|
||||||
#ifdef PAL_VERSION
|
|
||||||
#define draw_mode draw_mode_pal
|
|
||||||
#define video_mode MODE_PAL
|
|
||||||
#else
|
|
||||||
#define draw_mode draw_mode_ntsc
|
|
||||||
#define video_mode MODE_NTSC
|
|
||||||
#endif // PAL
|
|
||||||
|
|
||||||
#define CDSECTOR_SIZE 2048
|
#define CDSECTOR_SIZE 2048
|
||||||
|
|
||||||
extern void ClearMem(char *mem, int size); // 0x0007F3E8
|
extern void ClearMem(char *mem, int size); // 0x0007F3E8
|
||||||
|
Loading…
Reference in New Issue
Block a user