- revert wetness

This commit is contained in:
Ilya Shurumov 2021-07-31 19:07:28 +06:00 committed by InspirationByte
parent 078024a992
commit a1d1ca77aa

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@ -706,8 +706,8 @@ void State_GameInit(void* param)
if (gWeather == 1)
wetness = 7000;
else if (gWeather == 2)
wetness = 3000;
//else if (gWeather == 2) // [A] addition that I have disabled
// wetness = 3000;
else
wetness = 0;