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- make target stop zone smaller
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@ -369,10 +369,10 @@ void DrawStopZone(VECTOR *pPosition)
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int flash;
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VECTOR pStopZonePt[4] = {
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{-500, 0, 500},
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{500, 0, 500},
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{-500, 0, -500},
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{500, 0, -500},
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{-256, 0, 256},
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{256, 0, 256},
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{-256, 0, -256},
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{256, 0, -256},
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};
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flash = -CameraCnt % 16;
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