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Fixed a bug where OTTYPE would select the wrong size.
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@ -15,9 +15,9 @@ extern int pathAILoaded;
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extern char* LoadingScreenNames[];
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#ifdef USE_32_BIT_ADDR
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typedef uint64_t OTTYPE;
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#else
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typedef unsigned long OTTYPE;
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#else
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typedef uint64_t OTTYPE;
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#endif // USE_32_BIT_ADDR
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typedef struct DB // hashcode: 0xE4F25C4D (dec: -453878707)
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