diff --git a/src_rebuild/Game/C/mission.c b/src_rebuild/Game/C/mission.c index 34ab7831..3647b930 100644 --- a/src_rebuild/Game/C/mission.c +++ b/src_rebuild/Game/C/mission.c @@ -365,6 +365,11 @@ void SetupResidentModels() { MissionHeader->residentModels[takenSlots++] = wantedCar[i]; } + else + { + // this can make things ugly + takenSlots = foundRM+1; + } // force palette if (singlePal)