diff --git a/appveyor.yml b/appveyor.yml index d015ab74..d928e375 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -1,4 +1,4 @@ -version: 3.0.{build} +version: 3.4.{build} branches: only: diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 00000000..53631846 --- /dev/null +++ b/changelog.txt @@ -0,0 +1,37 @@ +REDRIVER2 3.4 alpha + +Changelog since Oct 12 2000 + +Gameplay: +- Improved cop AI batter logic to better balance difficulty +- Restored Tanner felony (can be seen in two Vegas missions) +- Cops no longer can see player if on different heights +- Fixed cop AI activation when player without felony touches roadblock car +- Fixed and improved Cop AI navigation/pathfinding +- Fixed player car drowning bug in tunnels +- Fixed Tanner "drowning" by non-moving train in Vegas Ghost Town +- Restored Tanner drowning movement in water +- Fixed Tanner sitting on chairs +- Easier jump in "Boat Jump" + +Effects/Visuals: +- Improved draw distance and resolved glitches +- Restored street lamp damage +- Restored street light trails +- Fixed some polygons not drawing (Chicago Goose island's white barrels) +- Car lost hubcaps are now bound to single car +- Restored Havana secret car elevator sound +- Restored multiplayer follow camera +- Restored car engine smoke +- Leaves are now affected properly by player car and chased car + +Film Director: +- Fix camera invalidation bugs +- Added variable zoom for non-locked tripod camera +- Added target height adjustment to locked tripod camera +- Improved chase camera, restored height and distance editing + +Other: +- PC version now automatically saves undercover campaign progress +- PC version now has command line arguments +- Memory card overlay removed \ No newline at end of file