diff --git a/README.md b/README.md index 5ed09fe9..cd65ad6b 100644 --- a/README.md +++ b/README.md @@ -5,13 +5,16 @@ PC (Windows):

+ + PSX: pending Project attempting to reverse-engineer PS1 game Driver 2; ### Goals - Rebuild all source code from assembly - Compile native version for **PC** (and for **PSX** later) -- Make game playeble from start to finish, all game modes should function properly +- Make game playable from start to finish, all game modes should function properly +- Fix all reverse-engineering **bugs** - Fix some existing critical bugs and performance issues - ***OpenDriver2?*** rewrite code, implement various cool stuff, PC rendering and audio engine, get rid of hard-coded stuff @@ -21,12 +24,13 @@ Project attempting to reverse-engineer PS1 game Driver 2; - IDB based on Spanish SYM when dealing with things Ghidra can't handle properly - manual decompilation (mostly GTE code) ### Usage -- Assuming you have compiled the most recent code or got artifacts from Appveyor. Copy DRIVER2 folder from your **game CD** to location where compiled EXE is located. +Assuming you have compiled the most recent code or got artifacts from Appveyor. +Copy DRIVER2 folder from your **game CD** to location where compiled EXE is located. ### Credits - Soapy - lead programmer - Fireboyd78 - code refactoring and improvements - Krishty, someone972 - formats decoding -- Gh0stBlade - API-level PSY-Q libraries reimplementation (HLE PSX Emulator) -- Ben Lincoln - This Dust Remembers What It Once Was (*TDR*) -- Stohrendorf - Symdump tool \ No newline at end of file +- Gh0stBlade - API-level PSY-Q libraries reimplementation (HLE PSX Emulator) [(link)](https://github.com/tomb5/tomb5) +- Ben Lincoln - [This Dust Remembers What It Once Was](https://www.beneaththewaves.net/Software/This_Dust_Remembers_What_It_Once_Was.html) (*TDR*) +- Stohrendorf - [Symdump](https://github.com/stohrendorf/symdump) utility \ No newline at end of file